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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // ------------------------------------------- 26 // ------------------------------------------------------------------- 27 // 27 // 28 // GEANT4 Class header file 28 // GEANT4 Class header file 29 // 29 // 30 // 30 // 31 // File name: G4VEmModel 31 // File name: G4VEmModel 32 // 32 // 33 // Author: Vladimir Ivanchenko 33 // Author: Vladimir Ivanchenko 34 // 34 // 35 // Creation date: 03.01.2002 35 // Creation date: 03.01.2002 36 // 36 // 37 // Modifications: 37 // Modifications: 38 // 38 // 39 // 23-12-02 V.Ivanchenko change interface befo 39 // 23-12-02 V.Ivanchenko change interface before move to cut per region 40 // 24-01-03 Cut per region (V.Ivanchenko) 40 // 24-01-03 Cut per region (V.Ivanchenko) 41 // 13-02-03 Add name (V.Ivanchenko) 41 // 13-02-03 Add name (V.Ivanchenko) 42 // 25-02-03 Add sample theta and displacement 42 // 25-02-03 Add sample theta and displacement (V.Ivanchenko) 43 // 23-07-03 Replace G4Material by G4MaterialCu 43 // 23-07-03 Replace G4Material by G4MaterialCutCouple in dE/dx and CrossSection 44 // calculation (V.Ivanchenko) 44 // calculation (V.Ivanchenko) 45 // 01-03-04 L.Urban signature changed in Sampl 45 // 01-03-04 L.Urban signature changed in SampleCosineTheta 46 // 23-04-04 L.urban signature of SampleCosineT 46 // 23-04-04 L.urban signature of SampleCosineTheta changed back 47 // 17-11-04 Add method CrossSectionPerAtom (V. 47 // 17-11-04 Add method CrossSectionPerAtom (V.Ivanchenko) 48 // 14-03-05 Reduce number of pure virtual meth 48 // 14-03-05 Reduce number of pure virtual methods and make inline part 49 // separate (V.Ivanchenko) 49 // separate (V.Ivanchenko) 50 // 24-03-05 Remove IsInCharge and add G4VParti 50 // 24-03-05 Remove IsInCharge and add G4VParticleChange in the constructor (VI) 51 // 08-04-05 Major optimisation of internal int 51 // 08-04-05 Major optimisation of internal interfaces (V.Ivantchenko) 52 // 15-04-05 optimize internal interface for ms 52 // 15-04-05 optimize internal interface for msc (V.Ivanchenko) 53 // 08-05-05 A -> N (V.Ivanchenko) 53 // 08-05-05 A -> N (V.Ivanchenko) 54 // 25-07-05 Move constructor and destructor to 54 // 25-07-05 Move constructor and destructor to the body (V.Ivanchenko) 55 // 02-02-06 ComputeCrossSectionPerAtom: defaul 55 // 02-02-06 ComputeCrossSectionPerAtom: default value A=0. (mma) 56 // 06-02-06 add method ComputeMeanFreePath() ( 56 // 06-02-06 add method ComputeMeanFreePath() (mma) 57 // 07-03-06 Optimize msc methods (V.Ivanchenko 57 // 07-03-06 Optimize msc methods (V.Ivanchenko) 58 // 29-06-06 Add member currentElement and Get/ 58 // 29-06-06 Add member currentElement and Get/Set methods (V.Ivanchenko) 59 // 29-10-07 Added SampleScattering (V.Ivanchen 59 // 29-10-07 Added SampleScattering (V.Ivanchenko) 60 // 15-07-08 Reorder class members and improve 60 // 15-07-08 Reorder class members and improve comments (VI) 61 // 21-07-08 Added vector of G4ElementSelector 61 // 21-07-08 Added vector of G4ElementSelector and methods to use it (VI) 62 // 12-09-08 Added methods GetParticleCharge, G 62 // 12-09-08 Added methods GetParticleCharge, GetChargeSquareRatio, 63 // CorrectionsAlongStep, ActivateNucl 63 // CorrectionsAlongStep, ActivateNuclearStopping (VI) 64 // 16-02-09 Moved implementations of virtual m 64 // 16-02-09 Moved implementations of virtual methods to source (VI) 65 // 07-04-09 Moved msc methods from G4VEmModel 65 // 07-04-09 Moved msc methods from G4VEmModel to G4VMscModel (VI) 66 // 13-10-10 Added G4VEmAngularDistribution (VI 66 // 13-10-10 Added G4VEmAngularDistribution (VI) 67 // 67 // 68 // Class Description: 68 // Class Description: 69 // 69 // 70 // Abstract interface to energy loss models 70 // Abstract interface to energy loss models 71 71 72 // ------------------------------------------- 72 // ------------------------------------------------------------------- 73 // 73 // 74 74 75 #ifndef G4VEmModel_h 75 #ifndef G4VEmModel_h 76 #define G4VEmModel_h 1 76 #define G4VEmModel_h 1 77 77 78 #include "globals.hh" 78 #include "globals.hh" 79 #include "G4DynamicParticle.hh" 79 #include "G4DynamicParticle.hh" 80 #include "G4ParticleDefinition.hh" 80 #include "G4ParticleDefinition.hh" 81 #include "G4MaterialCutsCouple.hh" 81 #include "G4MaterialCutsCouple.hh" 82 #include "G4Material.hh" 82 #include "G4Material.hh" 83 #include "G4Element.hh" 83 #include "G4Element.hh" 84 #include "G4ElementVector.hh" 84 #include "G4ElementVector.hh" 85 #include "G4Isotope.hh" 85 #include "G4Isotope.hh" 86 #include "G4DataVector.hh" 86 #include "G4DataVector.hh" 87 #include "G4VEmFluctuationModel.hh" 87 #include "G4VEmFluctuationModel.hh" 88 #include "G4VEmAngularDistribution.hh" 88 #include "G4VEmAngularDistribution.hh" 89 #include "G4EmElementSelector.hh" 89 #include "G4EmElementSelector.hh" 90 #include <CLHEP/Random/RandomEngine.h> 90 #include <CLHEP/Random/RandomEngine.h> 91 #include <vector> 91 #include <vector> 92 92 93 class G4ElementData; 93 class G4ElementData; 94 class G4PhysicsTable; 94 class G4PhysicsTable; 95 class G4Region; 95 class G4Region; 96 class G4VParticleChange; 96 class G4VParticleChange; 97 class G4ParticleChangeForLoss; 97 class G4ParticleChangeForLoss; 98 class G4ParticleChangeForGamma; 98 class G4ParticleChangeForGamma; 99 class G4Track; 99 class G4Track; 100 class G4LossTableManager; 100 class G4LossTableManager; 101 101 102 class G4VEmModel 102 class G4VEmModel 103 { 103 { 104 104 105 public: 105 public: 106 106 107 explicit G4VEmModel(const G4String& nam); 107 explicit G4VEmModel(const G4String& nam); 108 108 109 virtual ~G4VEmModel(); 109 virtual ~G4VEmModel(); 110 110 111 //------------------------------------------ 111 //------------------------------------------------------------------------ 112 // Virtual methods to be implemented for any 112 // Virtual methods to be implemented for any concrete model 113 //------------------------------------------ 113 //------------------------------------------------------------------------ 114 114 115 virtual void Initialise(const G4ParticleDefi 115 virtual void Initialise(const G4ParticleDefinition*, const G4DataVector&) = 0; 116 116 117 virtual void SampleSecondaries(std::vector<G 117 virtual void SampleSecondaries(std::vector<G4DynamicParticle*>*, 118 const G4Mater 118 const G4MaterialCutsCouple*, 119 const G4Dynam 119 const G4DynamicParticle*, 120 G4double tmin 120 G4double tmin = 0.0, 121 G4double tmax 121 G4double tmax = DBL_MAX) = 0; 122 122 123 //------------------------------------------ 123 //------------------------------------------------------------------------ 124 // Methods for initialisation of MT; may be 124 // Methods for initialisation of MT; may be overwritten if needed 125 //------------------------------------------ 125 //------------------------------------------------------------------------ 126 126 127 // initialisation in local thread 127 // initialisation in local thread 128 virtual void InitialiseLocal(const G4Particl 128 virtual void InitialiseLocal(const G4ParticleDefinition*, 129 G4VEmModel* mas 129 G4VEmModel* masterModel); 130 130 131 // initialisation of a new material at run t 131 // initialisation of a new material at run time 132 virtual void InitialiseForMaterial(const G4P 132 virtual void InitialiseForMaterial(const G4ParticleDefinition*, 133 const G4M 133 const G4Material*); 134 134 135 // initialisation of a new element at run ti 135 // initialisation of a new element at run time 136 virtual void InitialiseForElement(const G4Pa 136 virtual void InitialiseForElement(const G4ParticleDefinition*, 137 G4int Z); 137 G4int Z); 138 138 139 //------------------------------------------ 139 //------------------------------------------------------------------------ 140 // Methods with standard implementation; may 140 // Methods with standard implementation; may be overwritten if needed 141 //------------------------------------------ 141 //------------------------------------------------------------------------ 142 142 143 // main method to compute dEdx 143 // main method to compute dEdx 144 virtual G4double ComputeDEDXPerVolume(const 144 virtual G4double ComputeDEDXPerVolume(const G4Material*, 145 const 145 const G4ParticleDefinition*, 146 G4doub 146 G4double kineticEnergy, 147 G4doub 147 G4double cutEnergy = DBL_MAX); 148 148 149 // main method to compute cross section per 149 // main method to compute cross section per Volume 150 virtual G4double CrossSectionPerVolume(const 150 virtual G4double CrossSectionPerVolume(const G4Material*, 151 const 151 const G4ParticleDefinition*, 152 G4dou 152 G4double kineticEnergy, 153 G4dou 153 G4double cutEnergy = 0.0, 154 G4dou 154 G4double maxEnergy = DBL_MAX); 155 155 156 // method to get partial cross section 156 // method to get partial cross section 157 virtual G4double GetPartialCrossSection(cons 157 virtual G4double GetPartialCrossSection(const G4Material*, 158 G4in 158 G4int level, 159 cons 159 const G4ParticleDefinition*, 160 G4do 160 G4double kineticEnergy); 161 161 162 // main method to compute cross section per 162 // main method to compute cross section per atom 163 virtual G4double ComputeCrossSectionPerAtom( 163 virtual G4double ComputeCrossSectionPerAtom(const G4ParticleDefinition*, 164 164 G4double kinEnergy, 165 165 G4double Z, 166 166 G4double A = 0., /* amu */ 167 167 G4double cutEnergy = 0.0, 168 168 G4double maxEnergy = DBL_MAX); 169 169 170 // main method to compute cross section per 170 // main method to compute cross section per atomic shell 171 virtual G4double ComputeCrossSectionPerShell 171 virtual G4double ComputeCrossSectionPerShell(const G4ParticleDefinition*, 172 172 G4int Z, G4int shellIdx, 173 173 G4double kinEnergy, 174 174 G4double cutEnergy = 0.0, 175 175 G4double maxEnergy = DBL_MAX); 176 176 177 // Compute effective ion charge square 177 // Compute effective ion charge square 178 virtual G4double ChargeSquareRatio(const G4T 178 virtual G4double ChargeSquareRatio(const G4Track&); 179 179 180 // Compute effective ion charge square 180 // Compute effective ion charge square 181 virtual G4double GetChargeSquareRatio(const 181 virtual G4double GetChargeSquareRatio(const G4ParticleDefinition*, 182 const 182 const G4Material*, 183 G4doub 183 G4double kineticEnergy); 184 184 185 // Compute ion charge 185 // Compute ion charge 186 virtual G4double GetParticleCharge(const G4P 186 virtual G4double GetParticleCharge(const G4ParticleDefinition*, 187 const G4M 187 const G4Material*, 188 G4double 188 G4double kineticEnergy); 189 189 190 // Initialisation for a new track 190 // Initialisation for a new track 191 virtual void StartTracking(G4Track*); 191 virtual void StartTracking(G4Track*); 192 192 193 // add correction to energy loss and compute 193 // add correction to energy loss and compute non-ionizing energy loss 194 virtual void CorrectionsAlongStep(const G4Ma 194 virtual void CorrectionsAlongStep(const G4MaterialCutsCouple*, 195 const G4Dy 195 const G4DynamicParticle*, 196 const G4do 196 const G4double& length, 197 G4double& 197 G4double& eloss); 198 198 199 // value which may be tabulated (by default 199 // value which may be tabulated (by default cross section) 200 virtual G4double Value(const G4MaterialCutsC 200 virtual G4double Value(const G4MaterialCutsCouple*, 201 const G4ParticleDefin 201 const G4ParticleDefinition*, 202 G4double kineticEnerg 202 G4double kineticEnergy); 203 203 204 // threshold for zero value 204 // threshold for zero value 205 virtual G4double MinPrimaryEnergy(const G4Ma 205 virtual G4double MinPrimaryEnergy(const G4Material*, 206 const G4Pa 206 const G4ParticleDefinition*, 207 G4double c 207 G4double cut = 0.0); 208 208 209 // model can define low-energy limit for the 209 // model can define low-energy limit for the cut 210 virtual G4double MinEnergyCut(const G4Partic 210 virtual G4double MinEnergyCut(const G4ParticleDefinition*, 211 const G4Materi 211 const G4MaterialCutsCouple*); 212 212 213 // initialisation at run time for a given ma 213 // initialisation at run time for a given material 214 virtual void SetupForMaterial(const G4Partic 214 virtual void SetupForMaterial(const G4ParticleDefinition*, 215 const G4Materi 215 const G4Material*, 216 G4double kinet 216 G4double kineticEnergy); 217 217 218 // add a region for the model 218 // add a region for the model 219 virtual void DefineForRegion(const G4Region* 219 virtual void DefineForRegion(const G4Region*); 220 220 221 // fill number of different type of secondar 221 // fill number of different type of secondaries after SampleSecondaries(...) 222 virtual void FillNumberOfSecondaries(G4int& 222 virtual void FillNumberOfSecondaries(G4int& numberOfTriplets, 223 G4int& 223 G4int& numberOfRecoil); 224 224 225 // for automatic documentation 225 // for automatic documentation 226 virtual void ModelDescription(std::ostream& 226 virtual void ModelDescription(std::ostream& outFile) const; 227 227 228 protected: 228 protected: 229 229 230 // initialisation of the ParticleChange for 230 // initialisation of the ParticleChange for the model 231 G4ParticleChangeForLoss* GetParticleChangeFo 231 G4ParticleChangeForLoss* GetParticleChangeForLoss(); 232 232 233 // initialisation of the ParticleChange for 233 // initialisation of the ParticleChange for the model 234 G4ParticleChangeForGamma* GetParticleChangeF 234 G4ParticleChangeForGamma* GetParticleChangeForGamma(); 235 235 236 // kinematically allowed max kinetic energy 236 // kinematically allowed max kinetic energy of a secondary 237 virtual G4double MaxSecondaryEnergy(const G4 237 virtual G4double MaxSecondaryEnergy(const G4ParticleDefinition*, 238 G4double 238 G4double kineticEnergy); 239 239 240 public: 240 public: 241 241 242 //------------------------------------------ 242 //------------------------------------------------------------------------ 243 // Generic methods common to all models 243 // Generic methods common to all models 244 //------------------------------------------ 244 //------------------------------------------------------------------------ 245 245 246 // should be called at initialisation to bui 246 // should be called at initialisation to build element selectors 247 void InitialiseElementSelectors(const G4Part 247 void InitialiseElementSelectors(const G4ParticleDefinition*, 248 const G4Data 248 const G4DataVector&); 249 249 250 // should be called at initialisation to acc 250 // should be called at initialisation to access element selectors 251 inline std::vector<G4EmElementSelector*>* Ge 251 inline std::vector<G4EmElementSelector*>* GetElementSelectors(); 252 252 253 // should be called at initialisation to set 253 // should be called at initialisation to set element selectors 254 inline void SetElementSelectors(std::vector< 254 inline void SetElementSelectors(std::vector<G4EmElementSelector*>*); 255 255 256 // dEdx per unit length, base material appro 256 // dEdx per unit length, base material approach may be used 257 inline G4double ComputeDEDX( const G4Materia 257 inline G4double ComputeDEDX( const G4MaterialCutsCouple*, 258 const G4Particl 258 const G4ParticleDefinition*, 259 G4double kineti 259 G4double kineticEnergy, 260 G4double cutEne 260 G4double cutEnergy = DBL_MAX); 261 261 262 // cross section per volume, base material a 262 // cross section per volume, base material approach may be used 263 inline G4double CrossSection(const G4Materia 263 inline G4double CrossSection(const G4MaterialCutsCouple*, 264 const G4Particl 264 const G4ParticleDefinition*, 265 G4double kineti 265 G4double kineticEnergy, 266 G4double cutEne 266 G4double cutEnergy = 0.0, 267 G4double maxEne 267 G4double maxEnergy = DBL_MAX); 268 268 269 // compute mean free path via cross section 269 // compute mean free path via cross section per volume 270 inline G4double ComputeMeanFreePath(const G4 270 inline G4double ComputeMeanFreePath(const G4ParticleDefinition*, 271 G4double 271 G4double kineticEnergy, 272 const G4 272 const G4Material*, 273 G4double 273 G4double cutEnergy = 0.0, 274 G4double 274 G4double maxEnergy = DBL_MAX); 275 275 276 // generic cross section per element 276 // generic cross section per element 277 inline G4double ComputeCrossSectionPerAtom(c 277 inline G4double ComputeCrossSectionPerAtom(const G4ParticleDefinition*, 278 c 278 const G4Element*, 279 G 279 G4double kinEnergy, 280 G 280 G4double cutEnergy = 0.0, 281 G 281 G4double maxEnergy = DBL_MAX); 282 282 283 // atom can be selected effitiantly if eleme 283 // atom can be selected effitiantly if element selectors are initialised 284 inline const G4Element* SelectRandomAtom(con 284 inline const G4Element* SelectRandomAtom(const G4MaterialCutsCouple*, 285 con 285 const G4ParticleDefinition*, 286 G4d 286 G4double kineticEnergy, 287 G4d 287 G4double cutEnergy = 0.0, 288 G4d 288 G4double maxEnergy = DBL_MAX); 289 // same as SelectRandomAtom above but more e 289 // same as SelectRandomAtom above but more efficient since log-ekin is known 290 inline const G4Element* SelectTargetAtom(con 290 inline const G4Element* SelectTargetAtom(const G4MaterialCutsCouple*, 291 con 291 const G4ParticleDefinition*, 292 G4d 292 G4double kineticEnergy, 293 G4d 293 G4double logKineticEnergy, 294 G4d 294 G4double cutEnergy = 0.0, 295 G4d 295 G4double maxEnergy = DBL_MAX); 296 296 297 // to select atom cross section per volume i 297 // to select atom cross section per volume is recomputed for each element 298 const G4Element* SelectRandomAtom(const G4Ma 298 const G4Element* SelectRandomAtom(const G4Material*, 299 const G4Pa 299 const G4ParticleDefinition*, 300 G4double k 300 G4double kineticEnergy, 301 G4double c 301 G4double cutEnergy = 0.0, 302 G4double m 302 G4double maxEnergy = DBL_MAX); 303 303 304 // to select atom if cross section is propor 304 // to select atom if cross section is proportional number of electrons 305 const G4Element* GetCurrentElement(const G4M 305 const G4Element* GetCurrentElement(const G4Material* mat = nullptr) const; 306 G4int SelectRandomAtomNumber(const G4Materia 306 G4int SelectRandomAtomNumber(const G4Material*) const; 307 307 308 // select isotope in order to have precise m 308 // select isotope in order to have precise mass of the nucleus 309 const G4Isotope* GetCurrentIsotope(const G4E 309 const G4Isotope* GetCurrentIsotope(const G4Element* elm = nullptr) const; 310 G4int SelectIsotopeNumber(const G4Element*) 310 G4int SelectIsotopeNumber(const G4Element*) const; 311 311 312 //------------------------------------------ 312 //------------------------------------------------------------------------ 313 // Get/Set methods 313 // Get/Set methods 314 //------------------------------------------ 314 //------------------------------------------------------------------------ 315 315 316 void SetParticleChange(G4VParticleChange*, G 316 void SetParticleChange(G4VParticleChange*, G4VEmFluctuationModel* f=nullptr); 317 317 318 void SetCrossSectionTable(G4PhysicsTable*, G 318 void SetCrossSectionTable(G4PhysicsTable*, G4bool isLocal); 319 319 320 inline G4ElementData* GetElementData(); 320 inline G4ElementData* GetElementData(); 321 321 322 inline G4PhysicsTable* GetCrossSectionTable( 322 inline G4PhysicsTable* GetCrossSectionTable(); 323 323 324 inline G4VEmFluctuationModel* GetModelOfFluc 324 inline G4VEmFluctuationModel* GetModelOfFluctuations(); 325 325 326 inline G4VEmAngularDistribution* GetAngularD 326 inline G4VEmAngularDistribution* GetAngularDistribution(); 327 327 328 inline G4VEmModel* GetTripletModel(); 328 inline G4VEmModel* GetTripletModel(); 329 329 330 inline void SetTripletModel(G4VEmModel*); 330 inline void SetTripletModel(G4VEmModel*); 331 331 332 inline void SetAngularDistribution(G4VEmAngu 332 inline void SetAngularDistribution(G4VEmAngularDistribution*); 333 333 334 inline G4double HighEnergyLimit() const; 334 inline G4double HighEnergyLimit() const; 335 335 336 inline G4double LowEnergyLimit() const; 336 inline G4double LowEnergyLimit() const; 337 337 338 inline G4double HighEnergyActivationLimit() 338 inline G4double HighEnergyActivationLimit() const; 339 339 340 inline G4double LowEnergyActivationLimit() c 340 inline G4double LowEnergyActivationLimit() const; 341 341 342 inline G4double PolarAngleLimit() const; 342 inline G4double PolarAngleLimit() const; 343 343 344 inline G4double SecondaryThreshold() const; 344 inline G4double SecondaryThreshold() const; 345 345 >> 346 inline G4bool LPMFlag() const; >> 347 346 inline G4bool DeexcitationFlag() const; 348 inline G4bool DeexcitationFlag() const; 347 349 348 inline G4bool ForceBuildTableFlag() const; 350 inline G4bool ForceBuildTableFlag() const; 349 351 350 inline G4bool UseAngularGeneratorFlag() cons 352 inline G4bool UseAngularGeneratorFlag() const; 351 353 352 inline void SetAngularGeneratorFlag(G4bool); 354 inline void SetAngularGeneratorFlag(G4bool); 353 355 354 inline void SetHighEnergyLimit(G4double); 356 inline void SetHighEnergyLimit(G4double); 355 357 356 inline void SetLowEnergyLimit(G4double); 358 inline void SetLowEnergyLimit(G4double); 357 359 358 inline void SetActivationHighEnergyLimit(G4d 360 inline void SetActivationHighEnergyLimit(G4double); 359 361 360 inline void SetActivationLowEnergyLimit(G4do 362 inline void SetActivationLowEnergyLimit(G4double); 361 363 362 inline G4bool IsActive(G4double kinEnergy) c 364 inline G4bool IsActive(G4double kinEnergy) const; 363 365 364 inline void SetPolarAngleLimit(G4double); 366 inline void SetPolarAngleLimit(G4double); 365 367 366 inline void SetSecondaryThreshold(G4double); 368 inline void SetSecondaryThreshold(G4double); 367 369 >> 370 inline void SetLPMFlag(G4bool val); >> 371 368 inline void SetDeexcitationFlag(G4bool val); 372 inline void SetDeexcitationFlag(G4bool val); 369 373 370 inline void SetForceBuildTable(G4bool val); 374 inline void SetForceBuildTable(G4bool val); 371 375 372 inline void SetFluctuationFlag(G4bool val); 376 inline void SetFluctuationFlag(G4bool val); 373 377 >> 378 inline void SetMasterThread(G4bool val); >> 379 374 inline G4bool IsMaster() const; 380 inline G4bool IsMaster() const; 375 381 376 inline void SetUseBaseMaterials(G4bool val); 382 inline void SetUseBaseMaterials(G4bool val); 377 383 378 inline G4bool UseBaseMaterials() const; 384 inline G4bool UseBaseMaterials() const; 379 385 380 inline G4double MaxSecondaryKinEnergy(const 386 inline G4double MaxSecondaryKinEnergy(const G4DynamicParticle* dynParticle); 381 387 382 inline const G4String& GetName() const; 388 inline const G4String& GetName() const; 383 389 384 inline void SetCurrentCouple(const G4Materia 390 inline void SetCurrentCouple(const G4MaterialCutsCouple*); 385 391 386 inline G4bool IsLocked() const; 392 inline G4bool IsLocked() const; 387 393 388 inline void SetLocked(G4bool); 394 inline void SetLocked(G4bool); 389 395 390 // obsolete methods << 391 [[deprecated("Use G4EmParameters::Instance() << 392 void SetLPMFlag(G4bool); << 393 << 394 void SetMasterThread(G4bool); << 395 << 396 // hide assignment operator 396 // hide assignment operator 397 G4VEmModel & operator=(const G4VEmModel &ri 397 G4VEmModel & operator=(const G4VEmModel &right) = delete; 398 G4VEmModel(const G4VEmModel&) = delete; 398 G4VEmModel(const G4VEmModel&) = delete; 399 399 400 protected: 400 protected: 401 401 402 inline const G4MaterialCutsCouple* CurrentCo 402 inline const G4MaterialCutsCouple* CurrentCouple() const; 403 403 404 inline void SetCurrentElement(const G4Elemen 404 inline void SetCurrentElement(const G4Element*); 405 405 406 private: 406 private: 407 407 408 // ======== Parameters of the class fixed at 408 // ======== Parameters of the class fixed at construction ========= 409 409 410 G4VEmFluctuationModel* flucModel = null 410 G4VEmFluctuationModel* flucModel = nullptr; 411 G4VEmAngularDistribution* anglModel = null 411 G4VEmAngularDistribution* anglModel = nullptr; 412 G4VEmModel* fTripletModel = 412 G4VEmModel* fTripletModel = nullptr; 413 const G4MaterialCutsCouple* fCurrentCouple = 413 const G4MaterialCutsCouple* fCurrentCouple = nullptr; 414 const G4Element* fCurrentElement 414 const G4Element* fCurrentElement = nullptr; 415 std::vector<G4EmElementSelector*>* elmSelect 415 std::vector<G4EmElementSelector*>* elmSelectors = nullptr; 416 G4LossTableManager* fEmManager; 416 G4LossTableManager* fEmManager; 417 417 418 protected: 418 protected: 419 419 420 G4ElementData* fElementData = 420 G4ElementData* fElementData = nullptr; 421 G4VParticleChange* pParticleChange 421 G4VParticleChange* pParticleChange = nullptr; 422 G4PhysicsTable* xSectionTable = 422 G4PhysicsTable* xSectionTable = nullptr; 423 const G4Material* pBaseMaterial = 423 const G4Material* pBaseMaterial = nullptr; 424 const std::vector<G4double>* theDensityFacto 424 const std::vector<G4double>* theDensityFactor = nullptr; 425 const std::vector<G4int>* theDensityIdx = 425 const std::vector<G4int>* theDensityIdx = nullptr; 426 426 427 G4double inveplus; 427 G4double inveplus; 428 G4double pFactor = 1.0; 428 G4double pFactor = 1.0; 429 429 430 private: 430 private: 431 431 432 G4double lowLimit; 432 G4double lowLimit; 433 G4double highLimit; 433 G4double highLimit; 434 G4double eMinActive = 0.0; 434 G4double eMinActive = 0.0; 435 G4double eMaxActive = DBL_MAX; 435 G4double eMaxActive = DBL_MAX; 436 G4double secondaryThreshold = DBL_MAX; 436 G4double secondaryThreshold = DBL_MAX; 437 G4double polarAngleLimit; 437 G4double polarAngleLimit; 438 438 439 G4int nSelectors = 0; 439 G4int nSelectors = 0; 440 G4int nsec = 5; 440 G4int nsec = 5; 441 441 442 protected: 442 protected: 443 443 444 std::size_t currentCoupleIndex = 0; << 444 size_t currentCoupleIndex = 0; 445 std::size_t basedCoupleIndex = 0; << 445 size_t basedCoupleIndex = 0; 446 G4bool lossFlucFlag = true; 446 G4bool lossFlucFlag = true; 447 447 448 private: 448 private: 449 449 >> 450 G4bool theLPMflag = false; 450 G4bool flagDeexcitation = false; 451 G4bool flagDeexcitation = false; 451 G4bool flagForceBuildTable = false; 452 G4bool flagForceBuildTable = false; 452 G4bool isMaster = true; 453 G4bool isMaster = true; 453 454 454 G4bool localTable = true; 455 G4bool localTable = true; 455 G4bool localElmSelectors = true; 456 G4bool localElmSelectors = true; 456 G4bool useAngularGenerator = false; 457 G4bool useAngularGenerator = false; 457 G4bool useBaseMaterials = false; 458 G4bool useBaseMaterials = false; 458 G4bool isLocked = false; 459 G4bool isLocked = false; 459 460 460 const G4String name; 461 const G4String name; 461 std::vector<G4double> xsec; 462 std::vector<G4double> xsec; 462 463 463 }; 464 }; 464 465 465 // ======== Run time inline methods ========== 466 // ======== Run time inline methods ================ 466 467 467 inline void G4VEmModel::SetCurrentCouple(const 468 inline void G4VEmModel::SetCurrentCouple(const G4MaterialCutsCouple* ptr) 468 { 469 { 469 if(fCurrentCouple != ptr) { 470 if(fCurrentCouple != ptr) { 470 fCurrentCouple = ptr; 471 fCurrentCouple = ptr; 471 basedCoupleIndex = currentCoupleIndex = pt 472 basedCoupleIndex = currentCoupleIndex = ptr->GetIndex(); 472 pBaseMaterial = ptr->GetMaterial(); 473 pBaseMaterial = ptr->GetMaterial(); 473 pFactor = 1.0; 474 pFactor = 1.0; 474 if(useBaseMaterials) { 475 if(useBaseMaterials) { 475 basedCoupleIndex = (*theDensityIdx)[curr 476 basedCoupleIndex = (*theDensityIdx)[currentCoupleIndex]; 476 if(nullptr != pBaseMaterial->GetBaseMate 477 if(nullptr != pBaseMaterial->GetBaseMaterial()) 477 pBaseMaterial = pBaseMaterial->GetBaseMateri 478 pBaseMaterial = pBaseMaterial->GetBaseMaterial(); 478 pFactor = (*theDensityFactor)[currentCou 479 pFactor = (*theDensityFactor)[currentCoupleIndex]; 479 } 480 } 480 } 481 } 481 } 482 } 482 483 483 //....oooOO0OOooo........oooOO0OOooo........oo 484 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 484 485 485 inline const G4MaterialCutsCouple* G4VEmModel: 486 inline const G4MaterialCutsCouple* G4VEmModel::CurrentCouple() const 486 { 487 { 487 return fCurrentCouple; 488 return fCurrentCouple; 488 } 489 } 489 490 490 //....oooOO0OOooo........oooOO0OOooo........oo 491 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 491 492 492 inline void G4VEmModel::SetCurrentElement(cons 493 inline void G4VEmModel::SetCurrentElement(const G4Element* elm) 493 { 494 { 494 fCurrentElement = elm; 495 fCurrentElement = elm; 495 } 496 } 496 497 497 //....oooOO0OOooo........oooOO0OOooo........oo 498 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 498 499 499 inline 500 inline 500 G4double G4VEmModel::MaxSecondaryKinEnergy(con 501 G4double G4VEmModel::MaxSecondaryKinEnergy(const G4DynamicParticle* dynPart) 501 { 502 { 502 return MaxSecondaryEnergy(dynPart->GetPartic 503 return MaxSecondaryEnergy(dynPart->GetParticleDefinition(), 503 dynPart->GetKineti 504 dynPart->GetKineticEnergy()); 504 } 505 } 505 506 506 //....oooOO0OOooo........oooOO0OOooo........oo 507 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 507 508 508 inline G4double G4VEmModel::ComputeDEDX(const 509 inline G4double G4VEmModel::ComputeDEDX(const G4MaterialCutsCouple* couple, 509 const 510 const G4ParticleDefinition* part, 510 G4doub 511 G4double kinEnergy, 511 G4doub 512 G4double cutEnergy) 512 { 513 { 513 SetCurrentCouple(couple); 514 SetCurrentCouple(couple); 514 return pFactor*ComputeDEDXPerVolume(pBaseMat 515 return pFactor*ComputeDEDXPerVolume(pBaseMaterial,part,kinEnergy,cutEnergy); 515 } 516 } 516 517 517 //....oooOO0OOooo........oooOO0OOooo........oo 518 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 518 519 519 inline G4double G4VEmModel::CrossSection(const 520 inline G4double G4VEmModel::CrossSection(const G4MaterialCutsCouple* couple, 520 const 521 const G4ParticleDefinition* part, 521 G4dou 522 G4double kinEnergy, 522 G4dou 523 G4double cutEnergy, 523 G4dou 524 G4double maxEnergy) 524 { 525 { 525 SetCurrentCouple(couple); 526 SetCurrentCouple(couple); 526 return pFactor*CrossSectionPerVolume(pBaseMa 527 return pFactor*CrossSectionPerVolume(pBaseMaterial,part,kinEnergy, 527 cutEner 528 cutEnergy,maxEnergy); 528 } 529 } 529 530 530 //....oooOO0OOooo........oooOO0OOooo........oo 531 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 531 532 532 inline 533 inline 533 G4double G4VEmModel::ComputeMeanFreePath(const 534 G4double G4VEmModel::ComputeMeanFreePath(const G4ParticleDefinition* part, 534 G4dou 535 G4double ekin, 535 const 536 const G4Material* material, 536 G4dou 537 G4double emin, 537 G4dou 538 G4double emax) 538 { 539 { 539 G4double cross = CrossSectionPerVolume(mater 540 G4double cross = CrossSectionPerVolume(material,part,ekin,emin,emax); 540 return (cross > 0.0) ? 1./cross : DBL_MAX; 541 return (cross > 0.0) ? 1./cross : DBL_MAX; 541 } 542 } 542 543 543 //....oooOO0OOooo........oooOO0OOooo........oo 544 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 544 545 545 inline G4double 546 inline G4double 546 G4VEmModel::ComputeCrossSectionPerAtom(const G 547 G4VEmModel::ComputeCrossSectionPerAtom(const G4ParticleDefinition* part, 547 const G 548 const G4Element* elm, 548 G4doubl 549 G4double kinEnergy, 549 G4doubl 550 G4double cutEnergy, 550 G4doubl 551 G4double maxEnergy) 551 { 552 { 552 fCurrentElement = elm; 553 fCurrentElement = elm; 553 return ComputeCrossSectionPerAtom(part,kinEn 554 return ComputeCrossSectionPerAtom(part,kinEnergy,elm->GetZ(),elm->GetN(), 554 cutEnergy, 555 cutEnergy,maxEnergy); 555 } 556 } 556 557 557 //....oooOO0OOooo........oooOO0OOooo........oo 558 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 558 559 559 inline const G4Element* 560 inline const G4Element* 560 G4VEmModel::SelectRandomAtom(const G4MaterialC 561 G4VEmModel::SelectRandomAtom(const G4MaterialCutsCouple* couple, 561 const G4ParticleD 562 const G4ParticleDefinition* part, 562 G4double kinEnerg 563 G4double kinEnergy, 563 G4double cutEnerg 564 G4double cutEnergy, 564 G4double maxEnerg 565 G4double maxEnergy) 565 { 566 { 566 SetCurrentCouple(couple); 567 SetCurrentCouple(couple); 567 fCurrentElement = (nSelectors > 0) ? 568 fCurrentElement = (nSelectors > 0) ? 568 ((*elmSelectors)[couple->GetIndex()])->Sel 569 ((*elmSelectors)[couple->GetIndex()])->SelectRandomAtom(kinEnergy) : 569 SelectRandomAtom(pBaseMaterial,part,kinEne 570 SelectRandomAtom(pBaseMaterial,part,kinEnergy,cutEnergy,maxEnergy); 570 return fCurrentElement; 571 return fCurrentElement; 571 } 572 } 572 573 573 //....oooOO0OOooo........oooOO0OOooo........oo 574 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 574 575 575 inline const G4Element* 576 inline const G4Element* 576 G4VEmModel::SelectTargetAtom(const G4MaterialC 577 G4VEmModel::SelectTargetAtom(const G4MaterialCutsCouple* couple, 577 const G4ParticleD 578 const G4ParticleDefinition* part, 578 G4double kinEnerg 579 G4double kinEnergy, 579 G4double logKinE, 580 G4double logKinE, 580 G4double cutEnerg 581 G4double cutEnergy, 581 G4double maxEnerg 582 G4double maxEnergy) 582 { 583 { 583 SetCurrentCouple(couple); 584 SetCurrentCouple(couple); 584 fCurrentElement = (nSelectors > 0) 585 fCurrentElement = (nSelectors > 0) 585 ? ((*elmSelectors)[couple->GetIndex()])->Se 586 ? ((*elmSelectors)[couple->GetIndex()])->SelectRandomAtom(kinEnergy,logKinE) 586 : SelectRandomAtom(pBaseMaterial,part,kinEn 587 : SelectRandomAtom(pBaseMaterial,part,kinEnergy,cutEnergy,maxEnergy); 587 return fCurrentElement; 588 return fCurrentElement; 588 } 589 } 589 590 590 // ======== Get/Set inline methods used at ini 591 // ======== Get/Set inline methods used at initialisation ================ 591 592 592 inline G4VEmFluctuationModel* G4VEmModel::GetM 593 inline G4VEmFluctuationModel* G4VEmModel::GetModelOfFluctuations() 593 { 594 { 594 return flucModel; 595 return flucModel; 595 } 596 } 596 597 597 //....oooOO0OOooo........oooOO0OOooo........oo 598 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 598 599 599 inline G4VEmAngularDistribution* G4VEmModel::G 600 inline G4VEmAngularDistribution* G4VEmModel::GetAngularDistribution() 600 { 601 { 601 return anglModel; 602 return anglModel; 602 } 603 } 603 604 604 //....oooOO0OOooo........oooOO0OOooo........oo 605 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 605 606 606 inline void G4VEmModel::SetAngularDistribution 607 inline void G4VEmModel::SetAngularDistribution(G4VEmAngularDistribution* p) 607 { 608 { 608 if(p != anglModel) { 609 if(p != anglModel) { 609 delete anglModel; 610 delete anglModel; 610 anglModel = p; 611 anglModel = p; 611 } 612 } 612 } 613 } 613 614 614 //....oooOO0OOooo........oooOO0OOooo........oo 615 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 615 616 616 inline G4VEmModel* G4VEmModel::GetTripletModel 617 inline G4VEmModel* G4VEmModel::GetTripletModel() 617 { 618 { 618 return fTripletModel; 619 return fTripletModel; 619 } 620 } 620 621 621 //....oooOO0OOooo........oooOO0OOooo........oo 622 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 622 623 623 inline void G4VEmModel::SetTripletModel(G4VEmM 624 inline void G4VEmModel::SetTripletModel(G4VEmModel* p) 624 { 625 { 625 if(p != fTripletModel) { 626 if(p != fTripletModel) { 626 delete fTripletModel; 627 delete fTripletModel; 627 fTripletModel = p; 628 fTripletModel = p; 628 } 629 } 629 } 630 } 630 631 631 //....oooOO0OOooo........oooOO0OOooo........oo 632 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 632 633 633 inline G4double G4VEmModel::HighEnergyLimit() 634 inline G4double G4VEmModel::HighEnergyLimit() const 634 { 635 { 635 return highLimit; 636 return highLimit; 636 } 637 } 637 638 638 //....oooOO0OOooo........oooOO0OOooo........oo 639 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 639 640 640 inline G4double G4VEmModel::LowEnergyLimit() c 641 inline G4double G4VEmModel::LowEnergyLimit() const 641 { 642 { 642 return lowLimit; 643 return lowLimit; 643 } 644 } 644 645 645 //....oooOO0OOooo........oooOO0OOooo........oo 646 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 646 647 647 inline G4double G4VEmModel::HighEnergyActivati 648 inline G4double G4VEmModel::HighEnergyActivationLimit() const 648 { 649 { 649 return eMaxActive; 650 return eMaxActive; 650 } 651 } 651 652 652 //....oooOO0OOooo........oooOO0OOooo........oo 653 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 653 654 654 inline G4double G4VEmModel::LowEnergyActivatio 655 inline G4double G4VEmModel::LowEnergyActivationLimit() const 655 { 656 { 656 return eMinActive; 657 return eMinActive; 657 } 658 } 658 659 659 //....oooOO0OOooo........oooOO0OOooo........oo 660 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 660 661 661 inline G4double G4VEmModel::PolarAngleLimit() 662 inline G4double G4VEmModel::PolarAngleLimit() const 662 { 663 { 663 return polarAngleLimit; 664 return polarAngleLimit; 664 } 665 } 665 666 666 //....oooOO0OOooo........oooOO0OOooo........oo 667 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 667 668 668 inline G4double G4VEmModel::SecondaryThreshold 669 inline G4double G4VEmModel::SecondaryThreshold() const 669 { 670 { 670 return secondaryThreshold; 671 return secondaryThreshold; 671 } 672 } 672 673 673 //....oooOO0OOooo........oooOO0OOooo........oo 674 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 674 675 >> 676 inline G4bool G4VEmModel::LPMFlag() const >> 677 { >> 678 return theLPMflag; >> 679 } >> 680 >> 681 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 682 675 inline G4bool G4VEmModel::DeexcitationFlag() c 683 inline G4bool G4VEmModel::DeexcitationFlag() const 676 { 684 { 677 return flagDeexcitation; 685 return flagDeexcitation; 678 } 686 } 679 687 680 //....oooOO0OOooo........oooOO0OOooo........oo 688 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 681 689 682 inline G4bool G4VEmModel::ForceBuildTableFlag( 690 inline G4bool G4VEmModel::ForceBuildTableFlag() const 683 { 691 { 684 return flagForceBuildTable; 692 return flagForceBuildTable; 685 } 693 } 686 694 687 //....oooOO0OOooo........oooOO0OOooo........oo 695 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 688 696 689 inline G4bool G4VEmModel::UseAngularGeneratorF 697 inline G4bool G4VEmModel::UseAngularGeneratorFlag() const 690 { 698 { 691 return useAngularGenerator; 699 return useAngularGenerator; 692 } 700 } 693 701 694 //....oooOO0OOooo........oooOO0OOooo........oo 702 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 695 703 696 inline void G4VEmModel::SetAngularGeneratorFla 704 inline void G4VEmModel::SetAngularGeneratorFlag(G4bool val) 697 { 705 { 698 useAngularGenerator = val; 706 useAngularGenerator = val; 699 } 707 } 700 708 701 //....oooOO0OOooo........oooOO0OOooo........oo 709 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 702 710 703 inline void G4VEmModel::SetFluctuationFlag(G4b 711 inline void G4VEmModel::SetFluctuationFlag(G4bool val) 704 { 712 { 705 lossFlucFlag = val; 713 lossFlucFlag = val; 706 } 714 } 707 715 708 //....oooOO0OOooo........oooOO0OOooo........oo 716 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 709 717 >> 718 inline void G4VEmModel::SetMasterThread(G4bool val) >> 719 { >> 720 isMaster = val; >> 721 } >> 722 >> 723 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 724 710 inline G4bool G4VEmModel::IsMaster() const 725 inline G4bool G4VEmModel::IsMaster() const 711 { 726 { 712 return isMaster; 727 return isMaster; 713 } 728 } 714 729 715 //....oooOO0OOooo........oooOO0OOooo........oo 730 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 716 731 717 inline void G4VEmModel::SetUseBaseMaterials(G4 732 inline void G4VEmModel::SetUseBaseMaterials(G4bool val) 718 { 733 { 719 useBaseMaterials = val; 734 useBaseMaterials = val; 720 } 735 } 721 736 722 //....oooOO0OOooo........oooOO0OOooo........oo 737 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 723 738 724 inline G4bool G4VEmModel::UseBaseMaterials() c 739 inline G4bool G4VEmModel::UseBaseMaterials() const 725 { 740 { 726 return useBaseMaterials; 741 return useBaseMaterials; 727 } 742 } 728 743 729 //....oooOO0OOooo........oooOO0OOooo........oo 744 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 730 745 731 inline void G4VEmModel::SetHighEnergyLimit(G4d 746 inline void G4VEmModel::SetHighEnergyLimit(G4double val) 732 { 747 { 733 highLimit = val; 748 highLimit = val; 734 } 749 } 735 750 736 //....oooOO0OOooo........oooOO0OOooo........oo 751 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 737 752 738 inline void G4VEmModel::SetLowEnergyLimit(G4do 753 inline void G4VEmModel::SetLowEnergyLimit(G4double val) 739 { 754 { 740 lowLimit = val; 755 lowLimit = val; 741 } 756 } 742 757 743 //....oooOO0OOooo........oooOO0OOooo........oo 758 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 744 759 745 inline void G4VEmModel::SetActivationHighEnerg 760 inline void G4VEmModel::SetActivationHighEnergyLimit(G4double val) 746 { 761 { 747 eMaxActive = val; 762 eMaxActive = val; 748 } 763 } 749 764 750 //....oooOO0OOooo........oooOO0OOooo........oo 765 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 751 766 752 inline void G4VEmModel::SetActivationLowEnergy 767 inline void G4VEmModel::SetActivationLowEnergyLimit(G4double val) 753 { 768 { 754 eMinActive = val; 769 eMinActive = val; 755 } 770 } 756 771 757 //....oooOO0OOooo........oooOO0OOooo........oo 772 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 758 773 759 inline G4bool G4VEmModel::IsActive(G4double ki 774 inline G4bool G4VEmModel::IsActive(G4double kinEnergy) const 760 { 775 { 761 return (kinEnergy >= eMinActive && kinEnergy 776 return (kinEnergy >= eMinActive && kinEnergy <= eMaxActive); 762 } 777 } 763 778 764 //....oooOO0OOooo........oooOO0OOooo........oo 779 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 765 780 766 inline void G4VEmModel::SetPolarAngleLimit(G4d 781 inline void G4VEmModel::SetPolarAngleLimit(G4double val) 767 { 782 { 768 if(!isLocked) { polarAngleLimit = val; } 783 if(!isLocked) { polarAngleLimit = val; } 769 } 784 } 770 785 771 //....oooOO0OOooo........oooOO0OOooo........oo 786 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 772 787 773 inline void G4VEmModel::SetSecondaryThreshold( 788 inline void G4VEmModel::SetSecondaryThreshold(G4double val) 774 { 789 { 775 secondaryThreshold = val; 790 secondaryThreshold = val; >> 791 } >> 792 >> 793 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 794 >> 795 inline void G4VEmModel::SetLPMFlag(G4bool val) >> 796 { >> 797 theLPMflag = val; 776 } 798 } 777 799 778 //....oooOO0OOooo........oooOO0OOooo........oo 800 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 779 801 780 inline void G4VEmModel::SetDeexcitationFlag(G4 802 inline void G4VEmModel::SetDeexcitationFlag(G4bool val) 781 { 803 { 782 flagDeexcitation = val; 804 flagDeexcitation = val; 783 } 805 } 784 806 785 //....oooOO0OOooo........oooOO0OOooo........oo 807 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 786 808 787 inline void G4VEmModel::SetForceBuildTable(G4b 809 inline void G4VEmModel::SetForceBuildTable(G4bool val) 788 { 810 { 789 flagForceBuildTable = val; 811 flagForceBuildTable = val; 790 } 812 } 791 813 792 //....oooOO0OOooo........oooOO0OOooo........oo 814 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 793 815 794 inline const G4String& G4VEmModel::GetName() c 816 inline const G4String& G4VEmModel::GetName() const 795 { 817 { 796 return name; 818 return name; 797 } 819 } 798 820 799 //....oooOO0OOooo........oooOO0OOooo........oo 821 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 800 822 801 inline std::vector<G4EmElementSelector*>* G4VE 823 inline std::vector<G4EmElementSelector*>* G4VEmModel::GetElementSelectors() 802 { 824 { 803 return elmSelectors; 825 return elmSelectors; 804 } 826 } 805 827 806 //....oooOO0OOooo........oooOO0OOooo........oo 828 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 807 829 808 inline void 830 inline void 809 G4VEmModel::SetElementSelectors(std::vector<G4 831 G4VEmModel::SetElementSelectors(std::vector<G4EmElementSelector*>* p) 810 { 832 { 811 if(p != elmSelectors) { 833 if(p != elmSelectors) { 812 elmSelectors = p; 834 elmSelectors = p; 813 nSelectors = (nullptr != elmSelectors) ? G 835 nSelectors = (nullptr != elmSelectors) ? G4int(elmSelectors->size()) : 0; 814 localElmSelectors = false; 836 localElmSelectors = false; 815 } 837 } 816 } 838 } 817 839 818 //....oooOO0OOooo........oooOO0OOooo........oo 840 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 819 841 820 inline G4ElementData* G4VEmModel::GetElementDa 842 inline G4ElementData* G4VEmModel::GetElementData() 821 { 843 { 822 return fElementData; 844 return fElementData; 823 } 845 } 824 846 825 //....oooOO0OOooo........oooOO0OOooo........oo 847 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 826 848 827 inline G4PhysicsTable* G4VEmModel::GetCrossSec 849 inline G4PhysicsTable* G4VEmModel::GetCrossSectionTable() 828 { 850 { 829 return xSectionTable; 851 return xSectionTable; 830 } 852 } 831 853 832 //....oooOO0OOooo........oooOO0OOooo........oo 854 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 833 855 834 inline G4bool G4VEmModel::IsLocked() const 856 inline G4bool G4VEmModel::IsLocked() const 835 { 857 { 836 return isLocked; 858 return isLocked; 837 } 859 } 838 860 839 //....oooOO0OOooo........oooOO0OOooo........oo 861 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 840 862 841 inline void G4VEmModel::SetLocked(G4bool val) 863 inline void G4VEmModel::SetLocked(G4bool val) 842 { 864 { 843 isLocked = val; 865 isLocked = val; 844 } 866 } 845 867 846 //....oooOO0OOooo........oooOO0OOooo........oo 868 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo..... 847 869 848 #endif 870 #endif 849 871