Geant4 Cross Reference

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Geant4/processes/electromagnetic/utils/include/G4VEmModel.hh

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Differences between /processes/electromagnetic/utils/include/G4VEmModel.hh (Version 11.3.0) and /processes/electromagnetic/utils/include/G4VEmModel.hh (Version 10.6.p3)


  1 //                                                  1 //
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 17 // *                                               17 // *                                                                  *
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 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // -------------------------------------------     26 // -------------------------------------------------------------------
 27 //                                                 27 //
 28 // GEANT4 Class header file                        28 // GEANT4 Class header file
 29 //                                                 29 //
 30 //                                                 30 //
 31 // File name:     G4VEmModel                       31 // File name:     G4VEmModel
 32 //                                                 32 //
 33 // Author:        Vladimir Ivanchenko              33 // Author:        Vladimir Ivanchenko
 34 //                                                 34 //
 35 // Creation date: 03.01.2002                       35 // Creation date: 03.01.2002
 36 //                                                 36 //
 37 // Modifications:                                  37 // Modifications:
 38 //                                                 38 //
 39 // 23-12-02 V.Ivanchenko change interface befo     39 // 23-12-02 V.Ivanchenko change interface before move to cut per region
 40 // 24-01-03 Cut per region (V.Ivanchenko)          40 // 24-01-03 Cut per region (V.Ivanchenko)
 41 // 13-02-03 Add name (V.Ivanchenko)                41 // 13-02-03 Add name (V.Ivanchenko)
 42 // 25-02-03 Add sample theta and displacement      42 // 25-02-03 Add sample theta and displacement (V.Ivanchenko)
 43 // 23-07-03 Replace G4Material by G4MaterialCu     43 // 23-07-03 Replace G4Material by G4MaterialCutCouple in dE/dx and CrossSection
 44 //          calculation (V.Ivanchenko)             44 //          calculation (V.Ivanchenko)
 45 // 01-03-04 L.Urban signature changed in Sampl     45 // 01-03-04 L.Urban signature changed in SampleCosineTheta 
 46 // 23-04-04 L.urban signature of SampleCosineT     46 // 23-04-04 L.urban signature of SampleCosineTheta changed back 
 47 // 17-11-04 Add method CrossSectionPerAtom (V.     47 // 17-11-04 Add method CrossSectionPerAtom (V.Ivanchenko)
 48 // 14-03-05 Reduce number of pure virtual meth     48 // 14-03-05 Reduce number of pure virtual methods and make inline part 
 49 //          separate (V.Ivanchenko)                49 //          separate (V.Ivanchenko)
 50 // 24-03-05 Remove IsInCharge and add G4VParti     50 // 24-03-05 Remove IsInCharge and add G4VParticleChange in the constructor (VI)
 51 // 08-04-05 Major optimisation of internal int     51 // 08-04-05 Major optimisation of internal interfaces (V.Ivantchenko)
 52 // 15-04-05 optimize internal interface for ms     52 // 15-04-05 optimize internal interface for msc (V.Ivanchenko)
 53 // 08-05-05 A -> N (V.Ivanchenko)                  53 // 08-05-05 A -> N (V.Ivanchenko)
 54 // 25-07-05 Move constructor and destructor to     54 // 25-07-05 Move constructor and destructor to the body (V.Ivanchenko)
 55 // 02-02-06 ComputeCrossSectionPerAtom: defaul     55 // 02-02-06 ComputeCrossSectionPerAtom: default value A=0. (mma)
 56 // 06-02-06 add method ComputeMeanFreePath() (     56 // 06-02-06 add method ComputeMeanFreePath() (mma)
 57 // 07-03-06 Optimize msc methods (V.Ivanchenko     57 // 07-03-06 Optimize msc methods (V.Ivanchenko)
 58 // 29-06-06 Add member currentElement and Get/     58 // 29-06-06 Add member currentElement and Get/Set methods (V.Ivanchenko)
 59 // 29-10-07 Added SampleScattering (V.Ivanchen     59 // 29-10-07 Added SampleScattering (V.Ivanchenko)
 60 // 15-07-08 Reorder class members and improve      60 // 15-07-08 Reorder class members and improve comments (VI)
 61 // 21-07-08 Added vector of G4ElementSelector      61 // 21-07-08 Added vector of G4ElementSelector and methods to use it (VI)
 62 // 12-09-08 Added methods GetParticleCharge, G     62 // 12-09-08 Added methods GetParticleCharge, GetChargeSquareRatio, 
 63 //          CorrectionsAlongStep, ActivateNucl     63 //          CorrectionsAlongStep, ActivateNuclearStopping (VI)
 64 // 16-02-09 Moved implementations of virtual m     64 // 16-02-09 Moved implementations of virtual methods to source (VI)
 65 // 07-04-09 Moved msc methods from G4VEmModel      65 // 07-04-09 Moved msc methods from G4VEmModel to G4VMscModel (VI)
 66 // 13-10-10 Added G4VEmAngularDistribution (VI     66 // 13-10-10 Added G4VEmAngularDistribution (VI)
 67 //                                                 67 //
 68 // Class Description:                              68 // Class Description:
 69 //                                                 69 //
 70 // Abstract interface to energy loss models        70 // Abstract interface to energy loss models
 71                                                    71 
 72 // -------------------------------------------     72 // -------------------------------------------------------------------
 73 //                                                 73 //
 74                                                    74 
 75 #ifndef G4VEmModel_h                               75 #ifndef G4VEmModel_h
 76 #define G4VEmModel_h 1                             76 #define G4VEmModel_h 1
 77                                                    77 
 78 #include "globals.hh"                              78 #include "globals.hh"
 79 #include "G4DynamicParticle.hh"                    79 #include "G4DynamicParticle.hh"
 80 #include "G4ParticleDefinition.hh"                 80 #include "G4ParticleDefinition.hh"
 81 #include "G4MaterialCutsCouple.hh"                 81 #include "G4MaterialCutsCouple.hh"
 82 #include "G4Material.hh"                           82 #include "G4Material.hh"
 83 #include "G4Element.hh"                            83 #include "G4Element.hh"
 84 #include "G4ElementVector.hh"                      84 #include "G4ElementVector.hh"
 85 #include "G4Isotope.hh"                            85 #include "G4Isotope.hh"
 86 #include "G4DataVector.hh"                         86 #include "G4DataVector.hh"
 87 #include "G4VEmFluctuationModel.hh"                87 #include "G4VEmFluctuationModel.hh"
 88 #include "G4VEmAngularDistribution.hh"             88 #include "G4VEmAngularDistribution.hh"
 89 #include "G4EmElementSelector.hh"                  89 #include "G4EmElementSelector.hh"
 90 #include <CLHEP/Random/RandomEngine.h>             90 #include <CLHEP/Random/RandomEngine.h>
 91 #include <vector>                                  91 #include <vector>
 92                                                    92 
 93 class G4ElementData;                               93 class G4ElementData;
 94 class G4PhysicsTable;                              94 class G4PhysicsTable;
 95 class G4Region;                                    95 class G4Region;
 96 class G4VParticleChange;                           96 class G4VParticleChange;
 97 class G4ParticleChangeForLoss;                     97 class G4ParticleChangeForLoss;
 98 class G4ParticleChangeForGamma;                    98 class G4ParticleChangeForGamma;
 99 class G4Track;                                     99 class G4Track;
100 class G4LossTableManager;                         100 class G4LossTableManager;
101                                                   101 
102 class G4VEmModel                                  102 class G4VEmModel
103 {                                                 103 {
104                                                   104 
105 public:                                           105 public:
106                                                   106 
107   explicit G4VEmModel(const G4String& nam);       107   explicit G4VEmModel(const G4String& nam);
108                                                   108 
109   virtual ~G4VEmModel();                          109   virtual ~G4VEmModel();
110                                                   110 
111   //------------------------------------------    111   //------------------------------------------------------------------------
112   // Virtual methods to be implemented for any    112   // Virtual methods to be implemented for any concrete model
113   //------------------------------------------    113   //------------------------------------------------------------------------
114                                                   114 
115   virtual void Initialise(const G4ParticleDefi    115   virtual void Initialise(const G4ParticleDefinition*, const G4DataVector&) = 0;
116                                                   116 
117   virtual void SampleSecondaries(std::vector<G    117   virtual void SampleSecondaries(std::vector<G4DynamicParticle*>*,
118                                  const G4Mater    118                                  const G4MaterialCutsCouple*,
119                                  const G4Dynam    119                                  const G4DynamicParticle*,
120                                  G4double tmin    120                                  G4double tmin = 0.0,
121                                  G4double tmax    121                                  G4double tmax = DBL_MAX) = 0;
122                                                   122 
123   //------------------------------------------    123   //------------------------------------------------------------------------
124   // Methods for initialisation of MT; may be     124   // Methods for initialisation of MT; may be overwritten if needed
125   //------------------------------------------    125   //------------------------------------------------------------------------
126                                                   126 
127   // initialisation in local thread            << 127   // initilisation in local thread
128   virtual void InitialiseLocal(const G4Particl    128   virtual void InitialiseLocal(const G4ParticleDefinition*,
129                                G4VEmModel* mas    129                                G4VEmModel* masterModel);
130                                                   130 
131   // initialisation of a new material at run t << 131   // initilisation of a new material at run time
132   virtual void InitialiseForMaterial(const G4P    132   virtual void InitialiseForMaterial(const G4ParticleDefinition*,
133                                      const G4M    133                                      const G4Material*);
134                                                   134 
135   // initialisation of a new element at run ti << 135   // initilisation of a new element at run time
136   virtual void InitialiseForElement(const G4Pa    136   virtual void InitialiseForElement(const G4ParticleDefinition*,
137                                     G4int Z);     137                                     G4int Z);
138                                                   138 
139   //------------------------------------------    139   //------------------------------------------------------------------------
140   // Methods with standard implementation; may    140   // Methods with standard implementation; may be overwritten if needed 
141   //------------------------------------------    141   //------------------------------------------------------------------------
142                                                   142 
143   // main method to compute dEdx                  143   // main method to compute dEdx
144   virtual G4double ComputeDEDXPerVolume(const     144   virtual G4double ComputeDEDXPerVolume(const G4Material*,
145                                         const     145                                         const G4ParticleDefinition*,
146                                         G4doub    146                                         G4double kineticEnergy,
147                                         G4doub    147                                         G4double cutEnergy = DBL_MAX);
148                                                   148 
149   // main method to compute cross section per     149   // main method to compute cross section per Volume
150   virtual G4double CrossSectionPerVolume(const    150   virtual G4double CrossSectionPerVolume(const G4Material*,
151                                          const    151                                          const G4ParticleDefinition*,
152                                          G4dou    152                                          G4double kineticEnergy,
153                                          G4dou    153                                          G4double cutEnergy = 0.0,
154                                          G4dou    154                                          G4double maxEnergy = DBL_MAX);
155                                                   155 
156   // method to get partial cross section          156   // method to get partial cross section
157   virtual G4double GetPartialCrossSection(cons    157   virtual G4double GetPartialCrossSection(const G4Material*,
158                                           G4in    158                                           G4int level,
159                                           cons    159                                           const G4ParticleDefinition*,
160                                           G4do    160                                           G4double kineticEnergy);
161                                                   161 
162   // main method to compute cross section per     162   // main method to compute cross section per atom
163   virtual G4double ComputeCrossSectionPerAtom(    163   virtual G4double ComputeCrossSectionPerAtom(const G4ParticleDefinition*,
164                                                   164                                               G4double kinEnergy,
165                                                   165                                               G4double Z,
166                                                   166                                               G4double A = 0., /* amu */
167                                                   167                                               G4double cutEnergy = 0.0,
168                                                   168                                               G4double maxEnergy = DBL_MAX);
169                                                   169 
170   // main method to compute cross section per     170   // main method to compute cross section per atomic shell
171   virtual G4double ComputeCrossSectionPerShell    171   virtual G4double ComputeCrossSectionPerShell(const G4ParticleDefinition*,
172                                                   172                                                G4int Z, G4int shellIdx,
173                                                   173                                                G4double kinEnergy,
174                                                   174                                                G4double cutEnergy = 0.0,
175                                                   175                                                G4double maxEnergy = DBL_MAX);
176                                                   176 
177   // Compute effective ion charge square          177   // Compute effective ion charge square
178   virtual G4double ChargeSquareRatio(const G4T    178   virtual G4double ChargeSquareRatio(const G4Track&);
179                                                   179 
180   // Compute effective ion charge square          180   // Compute effective ion charge square
181   virtual G4double GetChargeSquareRatio(const     181   virtual G4double GetChargeSquareRatio(const G4ParticleDefinition*,
182                                         const     182                                         const G4Material*,
183                                         G4doub    183                                         G4double kineticEnergy);
184                                                   184 
185   // Compute ion charge                           185   // Compute ion charge 
186   virtual G4double GetParticleCharge(const G4P    186   virtual G4double GetParticleCharge(const G4ParticleDefinition*,
187                                      const G4M    187                                      const G4Material*,
188                                      G4double     188                                      G4double kineticEnergy);
189                                                   189 
190   // Initialisation for a new track               190   // Initialisation for a new track
191   virtual void StartTracking(G4Track*);           191   virtual void StartTracking(G4Track*);
192                                                   192 
193   // add correction to energy loss and compute    193   // add correction to energy loss and compute non-ionizing energy loss
194   virtual void CorrectionsAlongStep(const G4Ma    194   virtual void CorrectionsAlongStep(const G4MaterialCutsCouple*,
195                                     const G4Dy    195                                     const G4DynamicParticle*,
196                                     const G4do << 196                                     G4double& eloss,
197                                     G4double&  << 197                                     G4double& niel,
                                                   >> 198                                     G4double length);
198                                                   199 
199   // value which may be tabulated (by default     200   // value which may be tabulated (by default cross section)
200   virtual G4double Value(const G4MaterialCutsC    201   virtual G4double Value(const G4MaterialCutsCouple*,
201                          const G4ParticleDefin    202                          const G4ParticleDefinition*,
202                          G4double kineticEnerg    203                          G4double kineticEnergy);
203                                                   204 
204   // threshold for zero value                     205   // threshold for zero value 
205   virtual G4double MinPrimaryEnergy(const G4Ma    206   virtual G4double MinPrimaryEnergy(const G4Material*,
206                                     const G4Pa    207                                     const G4ParticleDefinition*,
207                                     G4double c    208                                     G4double cut = 0.0);
208                                                   209 
209   // model can define low-energy limit for the    210   // model can define low-energy limit for the cut
210   virtual G4double MinEnergyCut(const G4Partic    211   virtual G4double MinEnergyCut(const G4ParticleDefinition*,
211                                 const G4Materi    212                                 const G4MaterialCutsCouple*);
212                                                   213 
213   // initialisation at run time for a given ma << 214   // initilisation at run time for a given material
214   virtual void SetupForMaterial(const G4Partic    215   virtual void SetupForMaterial(const G4ParticleDefinition*,
215                                 const G4Materi    216                                 const G4Material*,
216                                 G4double kinet    217                                 G4double kineticEnergy);
217                                                   218 
218   // add a region for the model                   219   // add a region for the model
219   virtual void DefineForRegion(const G4Region*    220   virtual void DefineForRegion(const G4Region*);
220                                                   221 
221   // fill number of different type of secondar << 
222   virtual void FillNumberOfSecondaries(G4int&  << 
223                                        G4int&  << 
224                                                << 
225   // for automatic documentation                  222   // for automatic documentation
226   virtual void ModelDescription(std::ostream&     223   virtual void ModelDescription(std::ostream& outFile) const;
227                                                   224 
228 protected:                                        225 protected:
229                                                   226 
230   // initialisation of the ParticleChange for     227   // initialisation of the ParticleChange for the model
231   G4ParticleChangeForLoss* GetParticleChangeFo    228   G4ParticleChangeForLoss* GetParticleChangeForLoss();
232                                                   229 
233   // initialisation of the ParticleChange for     230   // initialisation of the ParticleChange for the model
234   G4ParticleChangeForGamma* GetParticleChangeF    231   G4ParticleChangeForGamma* GetParticleChangeForGamma();
235                                                   232 
236   // kinematically allowed max kinetic energy     233   // kinematically allowed max kinetic energy of a secondary
237   virtual G4double MaxSecondaryEnergy(const G4    234   virtual G4double MaxSecondaryEnergy(const G4ParticleDefinition*,
238                                       G4double    235                                       G4double kineticEnergy);
239                                                   236 
240 public:                                           237 public:
241                                                   238 
242   //------------------------------------------    239   //------------------------------------------------------------------------
243   // Generic methods common to all models         240   // Generic methods common to all models
244   //------------------------------------------    241   //------------------------------------------------------------------------
245                                                   242 
246   // should be called at initialisation to bui    243   // should be called at initialisation to build element selectors
247   void InitialiseElementSelectors(const G4Part    244   void InitialiseElementSelectors(const G4ParticleDefinition*,
248                                   const G4Data    245                                   const G4DataVector&);
249                                                   246 
250   // should be called at initialisation to acc    247   // should be called at initialisation to access element selectors
251   inline std::vector<G4EmElementSelector*>* Ge    248   inline std::vector<G4EmElementSelector*>* GetElementSelectors();
252                                                   249 
253   // should be called at initialisation to set    250   // should be called at initialisation to set element selectors
254   inline void SetElementSelectors(std::vector<    251   inline void SetElementSelectors(std::vector<G4EmElementSelector*>*);
255                                                   252 
256   // dEdx per unit length, base material appro    253   // dEdx per unit length, base material approach may be used
257   inline G4double ComputeDEDX( const G4Materia << 254   virtual inline G4double ComputeDEDX(const G4MaterialCutsCouple*,
258                                const G4Particl    255                                const G4ParticleDefinition*,
259                                G4double kineti    256                                G4double kineticEnergy,
260                                G4double cutEne    257                                G4double cutEnergy = DBL_MAX);
261                                                   258 
262   // cross section per volume, base material a    259   // cross section per volume, base material approach may be used
263   inline G4double CrossSection(const G4Materia    260   inline G4double CrossSection(const G4MaterialCutsCouple*,
264                                const G4Particl    261                                const G4ParticleDefinition*,
265                                G4double kineti    262                                G4double kineticEnergy,
266                                G4double cutEne    263                                G4double cutEnergy = 0.0,
267                                G4double maxEne    264                                G4double maxEnergy = DBL_MAX);
268                                                   265 
269   // compute mean free path via cross section     266   // compute mean free path via cross section per volume
270   inline G4double ComputeMeanFreePath(const G4    267   inline G4double ComputeMeanFreePath(const G4ParticleDefinition*,
271                                       G4double    268                                       G4double kineticEnergy,
272                                       const G4    269                                       const G4Material*,
273                                       G4double    270                                       G4double cutEnergy = 0.0,
274                                       G4double    271                                       G4double maxEnergy = DBL_MAX);
275                                                   272 
276   // generic cross section per element            273   // generic cross section per element
277   inline G4double ComputeCrossSectionPerAtom(c    274   inline G4double ComputeCrossSectionPerAtom(const G4ParticleDefinition*,
278                                              c    275                                              const G4Element*,
279                                              G    276                                              G4double kinEnergy,
280                                              G    277                                              G4double cutEnergy = 0.0,
281                                              G    278                                              G4double maxEnergy = DBL_MAX);
282                                                   279 
283   // atom can be selected effitiantly if eleme    280   // atom can be selected effitiantly if element selectors are initialised 
284   inline const G4Element* SelectRandomAtom(con    281   inline const G4Element* SelectRandomAtom(const G4MaterialCutsCouple*,
285                                            con    282                                            const G4ParticleDefinition*,
286                                            G4d    283                                            G4double kineticEnergy,
287                                            G4d    284                                            G4double cutEnergy = 0.0,
288                                            G4d    285                                            G4double maxEnergy = DBL_MAX);
289   // same as SelectRandomAtom above but more e    286   // same as SelectRandomAtom above but more efficient since log-ekin is known
290   inline const G4Element* SelectTargetAtom(con    287   inline const G4Element* SelectTargetAtom(const G4MaterialCutsCouple*,
291                                            con    288                                            const G4ParticleDefinition*,
292                                            G4d    289                                            G4double kineticEnergy,
293                                            G4d    290                                            G4double logKineticEnergy,
294                                            G4d    291                                            G4double cutEnergy = 0.0,
295                                            G4d    292                                            G4double maxEnergy = DBL_MAX);
296                                                   293 
                                                   >> 294 
297   // to select atom cross section per volume i    295   // to select atom cross section per volume is recomputed for each element 
298   const G4Element* SelectRandomAtom(const G4Ma    296   const G4Element* SelectRandomAtom(const G4Material*,
299                                     const G4Pa    297                                     const G4ParticleDefinition*,
300                                     G4double k    298                                     G4double kineticEnergy,
301                                     G4double c    299                                     G4double cutEnergy = 0.0,
302                                     G4double m    300                                     G4double maxEnergy = DBL_MAX);
303                                                   301 
304   // to select atom if cross section is propor    302   // to select atom if cross section is proportional number of electrons 
305   const G4Element* GetCurrentElement(const G4M << 303   G4int SelectRandomAtomNumber(const G4Material*);
306   G4int SelectRandomAtomNumber(const G4Materia << 
307                                                   304 
308   // select isotope in order to have precise m    305   // select isotope in order to have precise mass of the nucleus
309   const G4Isotope* GetCurrentIsotope(const G4E << 306   G4int SelectIsotopeNumber(const G4Element*);
310   G4int SelectIsotopeNumber(const G4Element*)  << 
311                                                   307 
312   //------------------------------------------    308   //------------------------------------------------------------------------
313   // Get/Set methods                              309   // Get/Set methods
314   //------------------------------------------    310   //------------------------------------------------------------------------
315                                                   311 
316   void SetParticleChange(G4VParticleChange*, G    312   void SetParticleChange(G4VParticleChange*, G4VEmFluctuationModel* f=nullptr);
317                                                   313 
318   void SetCrossSectionTable(G4PhysicsTable*, G    314   void SetCrossSectionTable(G4PhysicsTable*, G4bool isLocal);
319                                                   315 
320   inline G4ElementData* GetElementData();         316   inline G4ElementData* GetElementData();
321                                                   317 
322   inline G4PhysicsTable* GetCrossSectionTable(    318   inline G4PhysicsTable* GetCrossSectionTable();
323                                                   319 
324   inline G4VEmFluctuationModel* GetModelOfFluc    320   inline G4VEmFluctuationModel* GetModelOfFluctuations();
325                                                   321 
326   inline G4VEmAngularDistribution* GetAngularD    322   inline G4VEmAngularDistribution* GetAngularDistribution();
327                                                   323 
328   inline G4VEmModel* GetTripletModel();           324   inline G4VEmModel* GetTripletModel();
329                                                   325 
330   inline void SetTripletModel(G4VEmModel*);       326   inline void SetTripletModel(G4VEmModel*);
331                                                   327 
332   inline void SetAngularDistribution(G4VEmAngu    328   inline void SetAngularDistribution(G4VEmAngularDistribution*);
333                                                   329 
334   inline G4double HighEnergyLimit() const;        330   inline G4double HighEnergyLimit() const;
335                                                   331 
336   inline G4double LowEnergyLimit() const;         332   inline G4double LowEnergyLimit() const;
337                                                   333 
338   inline G4double HighEnergyActivationLimit()     334   inline G4double HighEnergyActivationLimit() const;
339                                                   335 
340   inline G4double LowEnergyActivationLimit() c    336   inline G4double LowEnergyActivationLimit() const;
341                                                   337 
342   inline G4double PolarAngleLimit() const;        338   inline G4double PolarAngleLimit() const;
343                                                   339 
344   inline G4double SecondaryThreshold() const;     340   inline G4double SecondaryThreshold() const;
345                                                   341 
                                                   >> 342   inline G4bool LPMFlag() const;
                                                   >> 343 
346   inline G4bool DeexcitationFlag() const;         344   inline G4bool DeexcitationFlag() const;
347                                                   345 
348   inline G4bool ForceBuildTableFlag() const;      346   inline G4bool ForceBuildTableFlag() const;
349                                                   347 
350   inline G4bool UseAngularGeneratorFlag() cons    348   inline G4bool UseAngularGeneratorFlag() const;
351                                                   349 
352   inline void SetAngularGeneratorFlag(G4bool);    350   inline void SetAngularGeneratorFlag(G4bool);
353                                                   351 
354   inline void SetHighEnergyLimit(G4double);       352   inline void SetHighEnergyLimit(G4double);
355                                                   353 
356   inline void SetLowEnergyLimit(G4double);        354   inline void SetLowEnergyLimit(G4double);
357                                                   355 
358   inline void SetActivationHighEnergyLimit(G4d    356   inline void SetActivationHighEnergyLimit(G4double);
359                                                   357 
360   inline void SetActivationLowEnergyLimit(G4do    358   inline void SetActivationLowEnergyLimit(G4double);
361                                                   359 
362   inline G4bool IsActive(G4double kinEnergy) c    360   inline G4bool IsActive(G4double kinEnergy) const;
363                                                   361 
364   inline void SetPolarAngleLimit(G4double);       362   inline void SetPolarAngleLimit(G4double);
365                                                   363 
366   inline void SetSecondaryThreshold(G4double);    364   inline void SetSecondaryThreshold(G4double);
367                                                   365 
                                                   >> 366   inline void SetLPMFlag(G4bool val);
                                                   >> 367 
368   inline void SetDeexcitationFlag(G4bool val);    368   inline void SetDeexcitationFlag(G4bool val);
369                                                   369 
370   inline void SetForceBuildTable(G4bool val);     370   inline void SetForceBuildTable(G4bool val);
371                                                   371 
372   inline void SetFluctuationFlag(G4bool val);     372   inline void SetFluctuationFlag(G4bool val);
373                                                   373 
                                                   >> 374   inline void SetMasterThread(G4bool val);
                                                   >> 375 
374   inline G4bool IsMaster() const;                 376   inline G4bool IsMaster() const;
375                                                   377 
376   inline void SetUseBaseMaterials(G4bool val);    378   inline void SetUseBaseMaterials(G4bool val);
377                                                   379 
378   inline G4bool UseBaseMaterials() const;         380   inline G4bool UseBaseMaterials() const;
379                                                   381 
380   inline G4double MaxSecondaryKinEnergy(const     382   inline G4double MaxSecondaryKinEnergy(const G4DynamicParticle* dynParticle);
381                                                   383 
382   inline const G4String& GetName() const;         384   inline const G4String& GetName() const;
383                                                   385 
384   inline void SetCurrentCouple(const G4Materia    386   inline void SetCurrentCouple(const G4MaterialCutsCouple*);
385                                                   387 
386   inline G4bool IsLocked() const;              << 388   inline const G4Element* GetCurrentElement() const;
387                                                   389 
388   inline void SetLocked(G4bool);               << 390   inline const G4Isotope* GetCurrentIsotope() const;
389                                                   391 
390   // obsolete methods                          << 392   inline G4bool IsLocked() const;
391   [[deprecated("Use G4EmParameters::Instance() << 
392   void SetLPMFlag(G4bool);                     << 
393                                                << 
394   void SetMasterThread(G4bool);                << 
395                                                   393 
396   //  hide assignment operator                 << 394   inline void SetLocked(G4bool);
397   G4VEmModel & operator=(const  G4VEmModel &ri << 
398   G4VEmModel(const  G4VEmModel&) = delete;     << 
399                                                   395 
400 protected:                                        396 protected:
401                                                   397 
402   inline const G4MaterialCutsCouple* CurrentCo    398   inline const G4MaterialCutsCouple* CurrentCouple() const;
403                                                   399 
404   inline void SetCurrentElement(const G4Elemen    400   inline void SetCurrentElement(const G4Element*);
405                                                   401 
406 private:                                          402 private:
407                                                   403 
                                                   >> 404   //  hide assignment operator
                                                   >> 405   G4VEmModel & operator=(const  G4VEmModel &right);
                                                   >> 406   G4VEmModel(const  G4VEmModel&);
                                                   >> 407 
408   // ======== Parameters of the class fixed at    408   // ======== Parameters of the class fixed at construction =========
409                                                   409  
410   G4VEmFluctuationModel*      flucModel = null << 410   G4VEmFluctuationModel* flucModel;
411   G4VEmAngularDistribution*   anglModel = null << 411   G4VEmAngularDistribution* anglModel;
412   G4VEmModel*                 fTripletModel =  << 412   const G4String  name;
413   const G4MaterialCutsCouple* fCurrentCouple = << 
414   const G4Element*            fCurrentElement  << 
415   std::vector<G4EmElementSelector*>* elmSelect << 
416   G4LossTableManager*         fEmManager;      << 
417                                                << 
418 protected:                                     << 
419                                                << 
420   G4ElementData*               fElementData =  << 
421   G4VParticleChange*           pParticleChange << 
422   G4PhysicsTable*              xSectionTable = << 
423   const G4Material*            pBaseMaterial = << 
424   const std::vector<G4double>* theDensityFacto << 
425   const std::vector<G4int>*    theDensityIdx = << 
426                                                << 
427   G4double inveplus;                           << 
428   G4double pFactor = 1.0;                      << 
429                                                << 
430 private:                                       << 
431                                                   413 
432   G4double lowLimit;                           << 414   // ======== Parameters of the class fixed at initialisation =======
433   G4double highLimit;                          << 
434   G4double eMinActive = 0.0;                   << 
435   G4double eMaxActive = DBL_MAX;               << 
436   G4double secondaryThreshold = DBL_MAX;       << 
437   G4double polarAngleLimit;                    << 
438                                                   415 
439   G4int nSelectors = 0;                        << 416   G4double        lowLimit;
440   G4int nsec = 5;                              << 417   G4double        highLimit;
                                                   >> 418   G4double        eMinActive;
                                                   >> 419   G4double        eMaxActive;
                                                   >> 420   G4double        polarAngleLimit;
                                                   >> 421   G4double        secondaryThreshold;
                                                   >> 422   G4bool          theLPMflag;
                                                   >> 423   G4bool          flagDeexcitation;
                                                   >> 424   G4bool          flagForceBuildTable;
                                                   >> 425   G4bool          isMaster;
                                                   >> 426 
                                                   >> 427   G4bool          localTable;
                                                   >> 428   G4bool          localElmSelectors;
                                                   >> 429   G4bool          useAngularGenerator;
                                                   >> 430   G4bool          useBaseMaterials;
                                                   >> 431   G4bool          isLocked;
                                                   >> 432   G4int           nSelectors;
                                                   >> 433   std::vector<G4EmElementSelector*>* elmSelectors;
                                                   >> 434   G4LossTableManager*  fEmManager;
441                                                   435 
442 protected:                                        436 protected:
443                                                   437 
444   std::size_t currentCoupleIndex = 0;          << 438   G4ElementData*               fElementData;
445   std::size_t basedCoupleIndex = 0;            << 439   G4VParticleChange*           pParticleChange;
446   G4bool lossFlucFlag = true;                  << 440   G4PhysicsTable*              xSectionTable;
                                                   >> 441   const G4Material*            pBaseMaterial;
                                                   >> 442   const std::vector<G4double>* theDensityFactor;
                                                   >> 443   const std::vector<G4int>*    theDensityIdx;
                                                   >> 444   size_t                       idxTable;
                                                   >> 445   G4bool                       lossFlucFlag;
                                                   >> 446   G4double                     inveplus;
                                                   >> 447   G4double                     pFactor;
                                                   >> 448 
                                                   >> 449   // ======== Cached values - may be state dependent ================
447                                                   450 
448 private:                                          451 private:
449                                                   452 
450   G4bool flagDeexcitation = false;             << 453   const G4MaterialCutsCouple* fCurrentCouple;
451   G4bool flagForceBuildTable = false;          << 454   const G4Element*            fCurrentElement;
452   G4bool isMaster = true;                      << 455   const G4Isotope*            fCurrentIsotope;
453                                                << 456   G4VEmModel*                 fTripletModel;
454   G4bool localTable = true;                    << 
455   G4bool localElmSelectors = true;             << 
456   G4bool useAngularGenerator = false;          << 
457   G4bool useBaseMaterials = false;             << 
458   G4bool isLocked = false;                     << 
459                                                   457 
460   const G4String  name;                        << 458   G4int                  nsec;
461   std::vector<G4double>  xsec;                    459   std::vector<G4double>  xsec;
462                                                   460 
463 };                                                461 };
464                                                   462 
465 // ======== Run time inline methods ==========    463 // ======== Run time inline methods ================
466                                                   464 
467 inline void G4VEmModel::SetCurrentCouple(const    465 inline void G4VEmModel::SetCurrentCouple(const G4MaterialCutsCouple* ptr)
468 {                                                 466 {
469   if(fCurrentCouple != ptr) {                     467   if(fCurrentCouple != ptr) {
470     fCurrentCouple = ptr;                         468     fCurrentCouple = ptr;
471     basedCoupleIndex = currentCoupleIndex = pt << 
472     pBaseMaterial = ptr->GetMaterial();           469     pBaseMaterial = ptr->GetMaterial();
473     pFactor = 1.0;                                470     pFactor = 1.0;
474     if(useBaseMaterials) {                     << 471     if(useBaseMaterials && pBaseMaterial->GetBaseMaterial()) {
475       basedCoupleIndex = (*theDensityIdx)[curr << 472       pBaseMaterial = pBaseMaterial->GetBaseMaterial();
476       if(nullptr != pBaseMaterial->GetBaseMate << 473       pFactor = (*theDensityFactor)[(*theDensityIdx)[ptr->GetIndex()]];
477   pBaseMaterial = pBaseMaterial->GetBaseMateri << 
478       pFactor = (*theDensityFactor)[currentCou << 
479     }                                             474     }
480   }                                               475   }
481 }                                                 476 }
482                                                   477 
483 //....oooOO0OOooo........oooOO0OOooo........oo    478 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
484                                                   479 
485 inline const G4MaterialCutsCouple* G4VEmModel:    480 inline const G4MaterialCutsCouple* G4VEmModel::CurrentCouple() const
486 {                                                 481 {
487   return fCurrentCouple;                          482   return fCurrentCouple;
488 }                                                 483 }
489                                                   484 
490 //....oooOO0OOooo........oooOO0OOooo........oo    485 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
491                                                   486 
492 inline void G4VEmModel::SetCurrentElement(cons    487 inline void G4VEmModel::SetCurrentElement(const G4Element* elm)
493 {                                                 488 {
494   fCurrentElement = elm;                          489   fCurrentElement = elm;
                                                   >> 490   fCurrentIsotope = nullptr;
                                                   >> 491 }
                                                   >> 492 
                                                   >> 493 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
                                                   >> 494 
                                                   >> 495 inline const G4Element* G4VEmModel::GetCurrentElement() const
                                                   >> 496 {
                                                   >> 497   return fCurrentElement;
                                                   >> 498 }
                                                   >> 499 
                                                   >> 500 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
                                                   >> 501 
                                                   >> 502 inline const G4Isotope* G4VEmModel::GetCurrentIsotope() const
                                                   >> 503 {
                                                   >> 504   return fCurrentIsotope;
495 }                                                 505 }
496                                                   506 
497 //....oooOO0OOooo........oooOO0OOooo........oo    507 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
498                                                   508 
499 inline                                            509 inline 
500 G4double G4VEmModel::MaxSecondaryKinEnergy(con    510 G4double G4VEmModel::MaxSecondaryKinEnergy(const G4DynamicParticle* dynPart)
501 {                                                 511 {
502   return MaxSecondaryEnergy(dynPart->GetPartic    512   return MaxSecondaryEnergy(dynPart->GetParticleDefinition(),
503                             dynPart->GetKineti    513                             dynPart->GetKineticEnergy());
504 }                                                 514 }
505                                                   515 
506 //....oooOO0OOooo........oooOO0OOooo........oo    516 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
507                                                   517 
508 inline G4double G4VEmModel::ComputeDEDX(const     518 inline G4double G4VEmModel::ComputeDEDX(const G4MaterialCutsCouple* couple,
509                                         const     519                                         const G4ParticleDefinition* part,
510                                         G4doub    520                                         G4double kinEnergy,
511                                         G4doub    521                                         G4double cutEnergy)
512 {                                                 522 {
513   SetCurrentCouple(couple);                       523   SetCurrentCouple(couple);
514   return pFactor*ComputeDEDXPerVolume(pBaseMat    524   return pFactor*ComputeDEDXPerVolume(pBaseMaterial,part,kinEnergy,cutEnergy);
515 }                                                 525 }
516                                                   526 
517 //....oooOO0OOooo........oooOO0OOooo........oo    527 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
518                                                   528 
519 inline G4double G4VEmModel::CrossSection(const    529 inline G4double G4VEmModel::CrossSection(const G4MaterialCutsCouple* couple,
520                                          const    530                                          const G4ParticleDefinition* part,
521                                          G4dou    531                                          G4double kinEnergy,
522                                          G4dou    532                                          G4double cutEnergy,
523                                          G4dou    533                                          G4double maxEnergy)
524 {                                                 534 {
525   SetCurrentCouple(couple);                       535   SetCurrentCouple(couple);
526   return pFactor*CrossSectionPerVolume(pBaseMa    536   return pFactor*CrossSectionPerVolume(pBaseMaterial,part,kinEnergy,
527                                        cutEner    537                                        cutEnergy,maxEnergy);
528 }                                                 538 }
529                                                   539 
530 //....oooOO0OOooo........oooOO0OOooo........oo    540 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
531                                                   541 
532 inline                                            542 inline 
533 G4double G4VEmModel::ComputeMeanFreePath(const    543 G4double G4VEmModel::ComputeMeanFreePath(const G4ParticleDefinition* part,
534                                          G4dou    544                                          G4double ekin,
535                                          const    545                                          const G4Material* material,
536                                          G4dou    546                                          G4double emin,
537                                          G4dou    547                                          G4double emax)
538 {                                                 548 {
539   G4double cross = CrossSectionPerVolume(mater    549   G4double cross = CrossSectionPerVolume(material,part,ekin,emin,emax);
540   return (cross > 0.0) ? 1./cross : DBL_MAX;      550   return (cross > 0.0) ? 1./cross : DBL_MAX;
541 }                                                 551 }
542                                                   552 
543 //....oooOO0OOooo........oooOO0OOooo........oo    553 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
544                                                   554 
545 inline G4double                                   555 inline G4double
546 G4VEmModel::ComputeCrossSectionPerAtom(const G    556 G4VEmModel::ComputeCrossSectionPerAtom(const G4ParticleDefinition* part,
547                                        const G    557                                        const G4Element* elm,
548                                        G4doubl    558                                        G4double kinEnergy,
549                                        G4doubl    559                                        G4double cutEnergy,
550                                        G4doubl    560                                        G4double maxEnergy)
551 {                                                 561 {
552   fCurrentElement = elm;                       << 562   SetCurrentElement(elm);
553   return ComputeCrossSectionPerAtom(part,kinEn    563   return ComputeCrossSectionPerAtom(part,kinEnergy,elm->GetZ(),elm->GetN(),
554                                     cutEnergy,    564                                     cutEnergy,maxEnergy);
555 }                                                 565 }
556                                                   566 
557 //....oooOO0OOooo........oooOO0OOooo........oo    567 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
558                                                   568 
559 inline const G4Element*                           569 inline const G4Element*
560 G4VEmModel::SelectRandomAtom(const G4MaterialC    570 G4VEmModel::SelectRandomAtom(const G4MaterialCutsCouple* couple,
561                              const G4ParticleD    571                              const G4ParticleDefinition* part,
562                              G4double kinEnerg    572                              G4double kinEnergy,
563                              G4double cutEnerg    573                              G4double cutEnergy,
564                              G4double maxEnerg    574                              G4double maxEnergy)
565 {                                                 575 {
566   SetCurrentCouple(couple);                       576   SetCurrentCouple(couple);
567   fCurrentElement = (nSelectors > 0) ?            577   fCurrentElement = (nSelectors > 0) ?
568     ((*elmSelectors)[couple->GetIndex()])->Sel    578     ((*elmSelectors)[couple->GetIndex()])->SelectRandomAtom(kinEnergy) :
569     SelectRandomAtom(pBaseMaterial,part,kinEne    579     SelectRandomAtom(pBaseMaterial,part,kinEnergy,cutEnergy,maxEnergy);
                                                   >> 580   fCurrentIsotope = nullptr;
570   return fCurrentElement;                         581   return fCurrentElement;
571 }                                                 582 }
572                                                   583 
573 //....oooOO0OOooo........oooOO0OOooo........oo    584 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
574                                                   585 
575 inline const G4Element*                           586 inline const G4Element*
576 G4VEmModel::SelectTargetAtom(const G4MaterialC    587 G4VEmModel::SelectTargetAtom(const G4MaterialCutsCouple* couple,
577                              const G4ParticleD    588                              const G4ParticleDefinition* part,
578                              G4double kinEnerg    589                              G4double kinEnergy,
579                              G4double logKinE,    590                              G4double logKinE,
580                              G4double cutEnerg    591                              G4double cutEnergy,
581                              G4double maxEnerg    592                              G4double maxEnergy)
582 {                                                 593 {
583   SetCurrentCouple(couple);                       594   SetCurrentCouple(couple);
584   fCurrentElement = (nSelectors > 0)              595   fCurrentElement = (nSelectors > 0)
585    ? ((*elmSelectors)[couple->GetIndex()])->Se    596    ? ((*elmSelectors)[couple->GetIndex()])->SelectRandomAtom(kinEnergy,logKinE)
586    : SelectRandomAtom(pBaseMaterial,part,kinEn    597    : SelectRandomAtom(pBaseMaterial,part,kinEnergy,cutEnergy,maxEnergy);
                                                   >> 598   fCurrentIsotope = nullptr;
587   return fCurrentElement;                         599   return fCurrentElement;
588 }                                                 600 }
589                                                   601 
590 // ======== Get/Set inline methods used at ini    602 // ======== Get/Set inline methods used at initialisation ================
591                                                   603 
592 inline G4VEmFluctuationModel* G4VEmModel::GetM    604 inline G4VEmFluctuationModel* G4VEmModel::GetModelOfFluctuations()
593 {                                                 605 {
594   return flucModel;                               606   return flucModel;
595 }                                                 607 }
596                                                   608 
597 //....oooOO0OOooo........oooOO0OOooo........oo    609 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
598                                                   610 
599 inline G4VEmAngularDistribution* G4VEmModel::G    611 inline G4VEmAngularDistribution* G4VEmModel::GetAngularDistribution()
600 {                                                 612 {
601   return anglModel;                               613   return anglModel;
602 }                                                 614 }
603                                                   615 
604 //....oooOO0OOooo........oooOO0OOooo........oo    616 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
605                                                   617 
606 inline void G4VEmModel::SetAngularDistribution    618 inline void G4VEmModel::SetAngularDistribution(G4VEmAngularDistribution* p)
607 {                                                 619 {
608   if(p != anglModel) {                            620   if(p != anglModel) {
609     delete anglModel;                             621     delete anglModel;
610     anglModel = p;                                622     anglModel = p;
611   }                                               623   }
612 }                                                 624 }
613                                                   625 
614 //....oooOO0OOooo........oooOO0OOooo........oo    626 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
615                                                   627 
616 inline G4VEmModel* G4VEmModel::GetTripletModel    628 inline G4VEmModel* G4VEmModel::GetTripletModel()
617 {                                                 629 {
618   return fTripletModel;                           630   return fTripletModel;
619 }                                                 631 }
620                                                   632 
621 //....oooOO0OOooo........oooOO0OOooo........oo    633 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
622                                                   634 
623 inline void G4VEmModel::SetTripletModel(G4VEmM    635 inline void G4VEmModel::SetTripletModel(G4VEmModel* p)
624 {                                                 636 {
625   if(p != fTripletModel) {                        637   if(p != fTripletModel) {
626     delete fTripletModel;                         638     delete fTripletModel;
627     fTripletModel = p;                            639     fTripletModel = p;
628   }                                               640   }
629 }                                                 641 }
630                                                   642 
631 //....oooOO0OOooo........oooOO0OOooo........oo    643 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
632                                                   644 
633 inline G4double G4VEmModel::HighEnergyLimit()     645 inline G4double G4VEmModel::HighEnergyLimit() const
634 {                                                 646 {
635   return highLimit;                               647   return highLimit;
636 }                                                 648 }
637                                                   649 
638 //....oooOO0OOooo........oooOO0OOooo........oo    650 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
639                                                   651 
640 inline G4double G4VEmModel::LowEnergyLimit() c    652 inline G4double G4VEmModel::LowEnergyLimit() const
641 {                                                 653 {
642   return lowLimit;                                654   return lowLimit;
643 }                                                 655 }
644                                                   656 
645 //....oooOO0OOooo........oooOO0OOooo........oo    657 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
646                                                   658 
647 inline G4double G4VEmModel::HighEnergyActivati    659 inline G4double G4VEmModel::HighEnergyActivationLimit() const
648 {                                                 660 {
649   return eMaxActive;                              661   return eMaxActive;
650 }                                                 662 }
651                                                   663 
652 //....oooOO0OOooo........oooOO0OOooo........oo    664 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
653                                                   665 
654 inline G4double G4VEmModel::LowEnergyActivatio    666 inline G4double G4VEmModel::LowEnergyActivationLimit() const
655 {                                                 667 {
656   return eMinActive;                              668   return eMinActive;
657 }                                                 669 }
658                                                   670 
659 //....oooOO0OOooo........oooOO0OOooo........oo    671 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
660                                                   672 
661 inline G4double G4VEmModel::PolarAngleLimit()     673 inline G4double G4VEmModel::PolarAngleLimit() const
662 {                                                 674 {
663   return polarAngleLimit;                         675   return polarAngleLimit;
664 }                                                 676 }
665                                                   677 
666 //....oooOO0OOooo........oooOO0OOooo........oo    678 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
667                                                   679 
668 inline G4double G4VEmModel::SecondaryThreshold    680 inline G4double G4VEmModel::SecondaryThreshold() const
669 {                                                 681 {
670   return secondaryThreshold;                      682   return secondaryThreshold;
671 }                                                 683 }
672                                                   684 
673 //....oooOO0OOooo........oooOO0OOooo........oo    685 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
674                                                   686 
                                                   >> 687 inline G4bool G4VEmModel::LPMFlag() const 
                                                   >> 688 {
                                                   >> 689   return theLPMflag;
                                                   >> 690 }
                                                   >> 691 
                                                   >> 692 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
                                                   >> 693 
675 inline G4bool G4VEmModel::DeexcitationFlag() c    694 inline G4bool G4VEmModel::DeexcitationFlag() const 
676 {                                                 695 {
677   return flagDeexcitation;                        696   return flagDeexcitation;
678 }                                                 697 }
679                                                   698 
680 //....oooOO0OOooo........oooOO0OOooo........oo    699 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
681                                                   700 
682 inline G4bool G4VEmModel::ForceBuildTableFlag(    701 inline G4bool G4VEmModel::ForceBuildTableFlag() const 
683 {                                                 702 {
684   return flagForceBuildTable;                     703   return flagForceBuildTable;
685 }                                                 704 }
686                                                   705 
687 //....oooOO0OOooo........oooOO0OOooo........oo    706 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
688                                                   707 
689 inline G4bool G4VEmModel::UseAngularGeneratorF    708 inline G4bool G4VEmModel::UseAngularGeneratorFlag() const
690 {                                                 709 {
691   return useAngularGenerator;                     710   return useAngularGenerator;
692 }                                                 711 }
693                                                   712 
694 //....oooOO0OOooo........oooOO0OOooo........oo    713 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
695                                                   714 
696 inline void G4VEmModel::SetAngularGeneratorFla    715 inline void G4VEmModel::SetAngularGeneratorFlag(G4bool val)
697 {                                                 716 {
698   useAngularGenerator = val;                      717   useAngularGenerator = val;
699 }                                                 718 }
700                                                   719 
701 //....oooOO0OOooo........oooOO0OOooo........oo    720 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
702                                                   721 
703 inline void G4VEmModel::SetFluctuationFlag(G4b    722 inline void G4VEmModel::SetFluctuationFlag(G4bool val)
704 {                                                 723 {
705   lossFlucFlag = val;                             724   lossFlucFlag = val;
706 }                                                 725 }
707                                                   726 
708 //....oooOO0OOooo........oooOO0OOooo........oo    727 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
709                                                   728 
                                                   >> 729 inline void G4VEmModel::SetMasterThread(G4bool val)
                                                   >> 730 {
                                                   >> 731   isMaster = val;
                                                   >> 732 }
                                                   >> 733 
                                                   >> 734 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
                                                   >> 735 
710 inline G4bool G4VEmModel::IsMaster() const        736 inline G4bool G4VEmModel::IsMaster() const
711 {                                                 737 {
712   return isMaster;                                738   return isMaster;
713 }                                                 739 }
714                                                   740 
715 //....oooOO0OOooo........oooOO0OOooo........oo    741 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
716                                                   742 
717 inline void G4VEmModel::SetUseBaseMaterials(G4    743 inline void G4VEmModel::SetUseBaseMaterials(G4bool val)
718 {                                                 744 {
719   useBaseMaterials = val;                         745   useBaseMaterials = val;
720 }                                                 746 }
721                                                   747 
722 //....oooOO0OOooo........oooOO0OOooo........oo    748 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
723                                                   749 
724 inline G4bool G4VEmModel::UseBaseMaterials() c    750 inline G4bool G4VEmModel::UseBaseMaterials() const
725 {                                                 751 {
726   return useBaseMaterials;                        752   return useBaseMaterials;
727 }                                                 753 }
728                                                   754 
729 //....oooOO0OOooo........oooOO0OOooo........oo    755 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
730                                                   756 
731 inline void G4VEmModel::SetHighEnergyLimit(G4d    757 inline void G4VEmModel::SetHighEnergyLimit(G4double val)
732 {                                                 758 {
733   highLimit = val;                                759   highLimit = val;
734 }                                                 760 }
735                                                   761 
736 //....oooOO0OOooo........oooOO0OOooo........oo    762 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
737                                                   763 
738 inline void G4VEmModel::SetLowEnergyLimit(G4do    764 inline void G4VEmModel::SetLowEnergyLimit(G4double val)
739 {                                                 765 {
740   lowLimit = val;                                 766   lowLimit = val;
741 }                                                 767 }
742                                                   768 
743 //....oooOO0OOooo........oooOO0OOooo........oo    769 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
744                                                   770 
745 inline void G4VEmModel::SetActivationHighEnerg    771 inline void G4VEmModel::SetActivationHighEnergyLimit(G4double val)
746 {                                                 772 {
747   eMaxActive = val;                               773   eMaxActive = val;
748 }                                                 774 }
749                                                   775 
750 //....oooOO0OOooo........oooOO0OOooo........oo    776 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
751                                                   777 
752 inline void G4VEmModel::SetActivationLowEnergy    778 inline void G4VEmModel::SetActivationLowEnergyLimit(G4double val)
753 {                                                 779 {
754   eMinActive = val;                               780   eMinActive = val;
755 }                                                 781 }
756                                                   782 
757 //....oooOO0OOooo........oooOO0OOooo........oo    783 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
758                                                   784 
759 inline G4bool G4VEmModel::IsActive(G4double ki    785 inline G4bool G4VEmModel::IsActive(G4double kinEnergy) const
760 {                                                 786 {
761   return (kinEnergy >= eMinActive && kinEnergy    787   return (kinEnergy >= eMinActive && kinEnergy <= eMaxActive);
762 }                                                 788 }
763                                                   789 
764 //....oooOO0OOooo........oooOO0OOooo........oo    790 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
765                                                   791 
766 inline void G4VEmModel::SetPolarAngleLimit(G4d    792 inline void G4VEmModel::SetPolarAngleLimit(G4double val)
767 {                                                 793 {
768   if(!isLocked) { polarAngleLimit = val; }        794   if(!isLocked) { polarAngleLimit = val; }
769 }                                                 795 }
770                                                   796 
771 //....oooOO0OOooo........oooOO0OOooo........oo    797 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
772                                                   798 
773 inline void G4VEmModel::SetSecondaryThreshold(    799 inline void G4VEmModel::SetSecondaryThreshold(G4double val) 
774 {                                                 800 {
775   secondaryThreshold = val;                       801   secondaryThreshold = val;
776 }                                                 802 }
777                                                   803 
778 //....oooOO0OOooo........oooOO0OOooo........oo    804 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
779                                                   805 
                                                   >> 806 inline void G4VEmModel::SetLPMFlag(G4bool val) 
                                                   >> 807 {
                                                   >> 808   theLPMflag = val;
                                                   >> 809 }
                                                   >> 810 
                                                   >> 811 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
                                                   >> 812 
780 inline void G4VEmModel::SetDeexcitationFlag(G4    813 inline void G4VEmModel::SetDeexcitationFlag(G4bool val) 
781 {                                                 814 {
782   flagDeexcitation = val;                         815   flagDeexcitation = val;
783 }                                                 816 }
784                                                   817 
785 //....oooOO0OOooo........oooOO0OOooo........oo    818 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
786                                                   819 
787 inline void G4VEmModel::SetForceBuildTable(G4b    820 inline void G4VEmModel::SetForceBuildTable(G4bool val)
788 {                                                 821 {
789   flagForceBuildTable = val;                      822   flagForceBuildTable = val;
790 }                                                 823 }
791                                                   824 
792 //....oooOO0OOooo........oooOO0OOooo........oo    825 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
793                                                   826 
794 inline const G4String& G4VEmModel::GetName() c    827 inline const G4String& G4VEmModel::GetName() const 
795 {                                                 828 {
796   return name;                                    829   return name;
797 }                                                 830 }
798                                                   831 
799 //....oooOO0OOooo........oooOO0OOooo........oo    832 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
800                                                   833 
801 inline std::vector<G4EmElementSelector*>* G4VE    834 inline std::vector<G4EmElementSelector*>* G4VEmModel::GetElementSelectors()
802 {                                                 835 {
803   return elmSelectors;                            836   return elmSelectors;
804 }                                                 837 }
805                                                   838 
806 //....oooOO0OOooo........oooOO0OOooo........oo    839 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
807                                                   840 
808 inline void                                       841 inline void 
809 G4VEmModel::SetElementSelectors(std::vector<G4    842 G4VEmModel::SetElementSelectors(std::vector<G4EmElementSelector*>* p)
810 {                                                 843 {
811   if(p != elmSelectors) {                         844   if(p != elmSelectors) {
812     elmSelectors = p;                             845     elmSelectors = p;
813     nSelectors = (nullptr != elmSelectors) ? G << 846     nSelectors = (elmSelectors) ? G4int(elmSelectors->size()) : 0;
814     localElmSelectors = false;                    847     localElmSelectors = false;
815   }                                               848   }
816 }                                                 849 }
817                                                   850 
818 //....oooOO0OOooo........oooOO0OOooo........oo    851 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
819                                                   852 
820 inline G4ElementData* G4VEmModel::GetElementDa    853 inline G4ElementData* G4VEmModel::GetElementData()
821 {                                                 854 {
822   return fElementData;                            855   return fElementData;
823 }                                                 856 }
824                                                   857 
825 //....oooOO0OOooo........oooOO0OOooo........oo    858 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
826                                                   859 
827 inline G4PhysicsTable* G4VEmModel::GetCrossSec    860 inline G4PhysicsTable* G4VEmModel::GetCrossSectionTable()
828 {                                                 861 {
829   return xSectionTable;                           862   return xSectionTable;
830 }                                                 863 }
831                                                   864 
832 //....oooOO0OOooo........oooOO0OOooo........oo    865 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
833                                                   866 
834 inline G4bool G4VEmModel::IsLocked() const        867 inline G4bool G4VEmModel::IsLocked() const
835 {                                                 868 {
836   return isLocked;                                869   return isLocked;
837 }                                                 870 }
838                                                   871 
839 //....oooOO0OOooo........oooOO0OOooo........oo    872 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
840                                                   873 
841 inline void G4VEmModel::SetLocked(G4bool val)     874 inline void G4VEmModel::SetLocked(G4bool val)
842 {                                                 875 {
843   isLocked = val;                                 876   isLocked = val;
844 }                                                 877 }
845                                                   878 
846 //....oooOO0OOooo........oooOO0OOooo........oo    879 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
847                                                   880 
848 #endif                                            881 #endif
849                                                   882