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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // ------------------------------------------- 26 // ------------------------------------------------------------------- 27 // 27 // 28 // GEANT4 Class header file 28 // GEANT4 Class header file 29 // 29 // 30 // 30 // 31 // File name: G4VEmModel 31 // File name: G4VEmModel 32 // 32 // 33 // Author: Vladimir Ivanchenko 33 // Author: Vladimir Ivanchenko 34 // 34 // 35 // Creation date: 03.01.2002 35 // Creation date: 03.01.2002 36 // 36 // 37 // Modifications: 37 // Modifications: 38 // 38 // 39 // 23-12-02 V.Ivanchenko change interface befo 39 // 23-12-02 V.Ivanchenko change interface before move to cut per region 40 // 24-01-03 Cut per region (V.Ivanchenko) 40 // 24-01-03 Cut per region (V.Ivanchenko) 41 // 13-02-03 Add name (V.Ivanchenko) 41 // 13-02-03 Add name (V.Ivanchenko) 42 // 25-02-03 Add sample theta and displacement 42 // 25-02-03 Add sample theta and displacement (V.Ivanchenko) 43 // 23-07-03 Replace G4Material by G4MaterialCu 43 // 23-07-03 Replace G4Material by G4MaterialCutCouple in dE/dx and CrossSection 44 // calculation (V.Ivanchenko) 44 // calculation (V.Ivanchenko) 45 // 01-03-04 L.Urban signature changed in Sampl 45 // 01-03-04 L.Urban signature changed in SampleCosineTheta 46 // 23-04-04 L.urban signature of SampleCosineT 46 // 23-04-04 L.urban signature of SampleCosineTheta changed back 47 // 17-11-04 Add method CrossSectionPerAtom (V. 47 // 17-11-04 Add method CrossSectionPerAtom (V.Ivanchenko) 48 // 14-03-05 Reduce number of pure virtual meth 48 // 14-03-05 Reduce number of pure virtual methods and make inline part 49 // separate (V.Ivanchenko) 49 // separate (V.Ivanchenko) 50 // 24-03-05 Remove IsInCharge and add G4VParti 50 // 24-03-05 Remove IsInCharge and add G4VParticleChange in the constructor (VI) 51 // 08-04-05 Major optimisation of internal int 51 // 08-04-05 Major optimisation of internal interfaces (V.Ivantchenko) 52 // 15-04-05 optimize internal interface for ms 52 // 15-04-05 optimize internal interface for msc (V.Ivanchenko) 53 // 08-05-05 A -> N (V.Ivanchenko) 53 // 08-05-05 A -> N (V.Ivanchenko) 54 // 25-07-05 Move constructor and destructor to 54 // 25-07-05 Move constructor and destructor to the body (V.Ivanchenko) 55 // 02-02-06 ComputeCrossSectionPerAtom: defaul 55 // 02-02-06 ComputeCrossSectionPerAtom: default value A=0. (mma) 56 // 06-02-06 add method ComputeMeanFreePath() ( 56 // 06-02-06 add method ComputeMeanFreePath() (mma) 57 // 07-03-06 Optimize msc methods (V.Ivanchenko 57 // 07-03-06 Optimize msc methods (V.Ivanchenko) 58 // 29-06-06 Add member currentElement and Get/ 58 // 29-06-06 Add member currentElement and Get/Set methods (V.Ivanchenko) 59 // 29-10-07 Added SampleScattering (V.Ivanchen 59 // 29-10-07 Added SampleScattering (V.Ivanchenko) 60 // 15-07-08 Reorder class members and improve 60 // 15-07-08 Reorder class members and improve comments (VI) 61 // 21-07-08 Added vector of G4ElementSelector 61 // 21-07-08 Added vector of G4ElementSelector and methods to use it (VI) 62 // 12-09-08 Added methods GetParticleCharge, G 62 // 12-09-08 Added methods GetParticleCharge, GetChargeSquareRatio, 63 // CorrectionsAlongStep, ActivateNucl 63 // CorrectionsAlongStep, ActivateNuclearStopping (VI) 64 // 16-02-09 Moved implementations of virtual m 64 // 16-02-09 Moved implementations of virtual methods to source (VI) 65 // 07-04-09 Moved msc methods from G4VEmModel 65 // 07-04-09 Moved msc methods from G4VEmModel to G4VMscModel (VI) 66 // 13-10-10 Added G4VEmAngularDistribution (VI 66 // 13-10-10 Added G4VEmAngularDistribution (VI) 67 // 67 // 68 // Class Description: 68 // Class Description: 69 // 69 // 70 // Abstract interface to energy loss models 70 // Abstract interface to energy loss models 71 71 72 // ------------------------------------------- 72 // ------------------------------------------------------------------- 73 // 73 // 74 74 75 #ifndef G4VEmModel_h 75 #ifndef G4VEmModel_h 76 #define G4VEmModel_h 1 76 #define G4VEmModel_h 1 77 77 78 #include "globals.hh" 78 #include "globals.hh" 79 #include "G4DynamicParticle.hh" 79 #include "G4DynamicParticle.hh" 80 #include "G4ParticleDefinition.hh" 80 #include "G4ParticleDefinition.hh" 81 #include "G4MaterialCutsCouple.hh" 81 #include "G4MaterialCutsCouple.hh" 82 #include "G4Material.hh" 82 #include "G4Material.hh" 83 #include "G4Element.hh" 83 #include "G4Element.hh" 84 #include "G4ElementVector.hh" 84 #include "G4ElementVector.hh" 85 #include "G4Isotope.hh" 85 #include "G4Isotope.hh" 86 #include "G4DataVector.hh" 86 #include "G4DataVector.hh" 87 #include "G4VEmFluctuationModel.hh" 87 #include "G4VEmFluctuationModel.hh" 88 #include "G4VEmAngularDistribution.hh" 88 #include "G4VEmAngularDistribution.hh" 89 #include "G4EmElementSelector.hh" 89 #include "G4EmElementSelector.hh" 90 #include <CLHEP/Random/RandomEngine.h> 90 #include <CLHEP/Random/RandomEngine.h> 91 #include <vector> 91 #include <vector> 92 92 93 class G4ElementData; 93 class G4ElementData; 94 class G4PhysicsTable; 94 class G4PhysicsTable; 95 class G4Region; 95 class G4Region; 96 class G4VParticleChange; 96 class G4VParticleChange; 97 class G4ParticleChangeForLoss; 97 class G4ParticleChangeForLoss; 98 class G4ParticleChangeForGamma; 98 class G4ParticleChangeForGamma; 99 class G4Track; 99 class G4Track; 100 class G4LossTableManager; 100 class G4LossTableManager; 101 101 102 class G4VEmModel 102 class G4VEmModel 103 { 103 { 104 104 105 public: 105 public: 106 106 107 explicit G4VEmModel(const G4String& nam); 107 explicit G4VEmModel(const G4String& nam); 108 108 109 virtual ~G4VEmModel(); 109 virtual ~G4VEmModel(); 110 110 111 //------------------------------------------ 111 //------------------------------------------------------------------------ 112 // Virtual methods to be implemented for any 112 // Virtual methods to be implemented for any concrete model 113 //------------------------------------------ 113 //------------------------------------------------------------------------ 114 114 115 virtual void Initialise(const G4ParticleDefi 115 virtual void Initialise(const G4ParticleDefinition*, const G4DataVector&) = 0; 116 116 117 virtual void SampleSecondaries(std::vector<G 117 virtual void SampleSecondaries(std::vector<G4DynamicParticle*>*, 118 const G4Mater 118 const G4MaterialCutsCouple*, 119 const G4Dynam 119 const G4DynamicParticle*, 120 G4double tmin 120 G4double tmin = 0.0, 121 G4double tmax 121 G4double tmax = DBL_MAX) = 0; 122 122 123 //------------------------------------------ 123 //------------------------------------------------------------------------ 124 // Methods for initialisation of MT; may be 124 // Methods for initialisation of MT; may be overwritten if needed 125 //------------------------------------------ 125 //------------------------------------------------------------------------ 126 126 127 // initialisation in local thread << 127 // initilisation in local thread 128 virtual void InitialiseLocal(const G4Particl 128 virtual void InitialiseLocal(const G4ParticleDefinition*, 129 G4VEmModel* mas 129 G4VEmModel* masterModel); 130 130 131 // initialisation of a new material at run t << 131 // initilisation of a new material at run time 132 virtual void InitialiseForMaterial(const G4P 132 virtual void InitialiseForMaterial(const G4ParticleDefinition*, 133 const G4M 133 const G4Material*); 134 134 135 // initialisation of a new element at run ti << 135 // initilisation of a new element at run time 136 virtual void InitialiseForElement(const G4Pa 136 virtual void InitialiseForElement(const G4ParticleDefinition*, 137 G4int Z); 137 G4int Z); 138 138 139 //------------------------------------------ 139 //------------------------------------------------------------------------ 140 // Methods with standard implementation; may 140 // Methods with standard implementation; may be overwritten if needed 141 //------------------------------------------ 141 //------------------------------------------------------------------------ 142 142 143 // main method to compute dEdx 143 // main method to compute dEdx 144 virtual G4double ComputeDEDXPerVolume(const 144 virtual G4double ComputeDEDXPerVolume(const G4Material*, 145 const 145 const G4ParticleDefinition*, 146 G4doub 146 G4double kineticEnergy, 147 G4doub 147 G4double cutEnergy = DBL_MAX); 148 148 149 // main method to compute cross section per 149 // main method to compute cross section per Volume 150 virtual G4double CrossSectionPerVolume(const 150 virtual G4double CrossSectionPerVolume(const G4Material*, 151 const 151 const G4ParticleDefinition*, 152 G4dou 152 G4double kineticEnergy, 153 G4dou 153 G4double cutEnergy = 0.0, 154 G4dou 154 G4double maxEnergy = DBL_MAX); 155 155 156 // method to get partial cross section 156 // method to get partial cross section 157 virtual G4double GetPartialCrossSection(cons 157 virtual G4double GetPartialCrossSection(const G4Material*, 158 G4in 158 G4int level, 159 cons 159 const G4ParticleDefinition*, 160 G4do 160 G4double kineticEnergy); 161 161 162 // main method to compute cross section per 162 // main method to compute cross section per atom 163 virtual G4double ComputeCrossSectionPerAtom( 163 virtual G4double ComputeCrossSectionPerAtom(const G4ParticleDefinition*, 164 164 G4double kinEnergy, 165 165 G4double Z, 166 166 G4double A = 0., /* amu */ 167 167 G4double cutEnergy = 0.0, 168 168 G4double maxEnergy = DBL_MAX); 169 169 170 // main method to compute cross section per 170 // main method to compute cross section per atomic shell 171 virtual G4double ComputeCrossSectionPerShell 171 virtual G4double ComputeCrossSectionPerShell(const G4ParticleDefinition*, 172 172 G4int Z, G4int shellIdx, 173 173 G4double kinEnergy, 174 174 G4double cutEnergy = 0.0, 175 175 G4double maxEnergy = DBL_MAX); 176 176 177 // Compute effective ion charge square 177 // Compute effective ion charge square 178 virtual G4double ChargeSquareRatio(const G4T 178 virtual G4double ChargeSquareRatio(const G4Track&); 179 179 180 // Compute effective ion charge square 180 // Compute effective ion charge square 181 virtual G4double GetChargeSquareRatio(const 181 virtual G4double GetChargeSquareRatio(const G4ParticleDefinition*, 182 const 182 const G4Material*, 183 G4doub 183 G4double kineticEnergy); 184 184 185 // Compute ion charge 185 // Compute ion charge 186 virtual G4double GetParticleCharge(const G4P 186 virtual G4double GetParticleCharge(const G4ParticleDefinition*, 187 const G4M 187 const G4Material*, 188 G4double 188 G4double kineticEnergy); 189 189 190 // Initialisation for a new track 190 // Initialisation for a new track 191 virtual void StartTracking(G4Track*); 191 virtual void StartTracking(G4Track*); 192 192 193 // add correction to energy loss and compute 193 // add correction to energy loss and compute non-ionizing energy loss 194 virtual void CorrectionsAlongStep(const G4Ma 194 virtual void CorrectionsAlongStep(const G4MaterialCutsCouple*, 195 const G4Dy 195 const G4DynamicParticle*, 196 const G4do << 196 G4double& eloss, 197 G4double& << 197 G4double& niel, >> 198 G4double length); 198 199 199 // value which may be tabulated (by default 200 // value which may be tabulated (by default cross section) 200 virtual G4double Value(const G4MaterialCutsC 201 virtual G4double Value(const G4MaterialCutsCouple*, 201 const G4ParticleDefin 202 const G4ParticleDefinition*, 202 G4double kineticEnerg 203 G4double kineticEnergy); 203 204 204 // threshold for zero value 205 // threshold for zero value 205 virtual G4double MinPrimaryEnergy(const G4Ma 206 virtual G4double MinPrimaryEnergy(const G4Material*, 206 const G4Pa 207 const G4ParticleDefinition*, 207 G4double c 208 G4double cut = 0.0); 208 209 209 // model can define low-energy limit for the 210 // model can define low-energy limit for the cut 210 virtual G4double MinEnergyCut(const G4Partic 211 virtual G4double MinEnergyCut(const G4ParticleDefinition*, 211 const G4Materi 212 const G4MaterialCutsCouple*); 212 213 213 // initialisation at run time for a given ma << 214 // initilisation at run time for a given material 214 virtual void SetupForMaterial(const G4Partic 215 virtual void SetupForMaterial(const G4ParticleDefinition*, 215 const G4Materi 216 const G4Material*, 216 G4double kinet 217 G4double kineticEnergy); 217 218 218 // add a region for the model 219 // add a region for the model 219 virtual void DefineForRegion(const G4Region* 220 virtual void DefineForRegion(const G4Region*); 220 221 221 // fill number of different type of secondar << 222 virtual void FillNumberOfSecondaries(G4int& << 223 G4int& << 224 << 225 // for automatic documentation 222 // for automatic documentation 226 virtual void ModelDescription(std::ostream& 223 virtual void ModelDescription(std::ostream& outFile) const; 227 224 228 protected: 225 protected: 229 226 230 // initialisation of the ParticleChange for 227 // initialisation of the ParticleChange for the model 231 G4ParticleChangeForLoss* GetParticleChangeFo 228 G4ParticleChangeForLoss* GetParticleChangeForLoss(); 232 229 233 // initialisation of the ParticleChange for 230 // initialisation of the ParticleChange for the model 234 G4ParticleChangeForGamma* GetParticleChangeF 231 G4ParticleChangeForGamma* GetParticleChangeForGamma(); 235 232 236 // kinematically allowed max kinetic energy 233 // kinematically allowed max kinetic energy of a secondary 237 virtual G4double MaxSecondaryEnergy(const G4 234 virtual G4double MaxSecondaryEnergy(const G4ParticleDefinition*, 238 G4double 235 G4double kineticEnergy); 239 236 240 public: 237 public: 241 238 242 //------------------------------------------ 239 //------------------------------------------------------------------------ 243 // Generic methods common to all models 240 // Generic methods common to all models 244 //------------------------------------------ 241 //------------------------------------------------------------------------ 245 242 246 // should be called at initialisation to bui 243 // should be called at initialisation to build element selectors 247 void InitialiseElementSelectors(const G4Part 244 void InitialiseElementSelectors(const G4ParticleDefinition*, 248 const G4Data 245 const G4DataVector&); 249 246 250 // should be called at initialisation to acc 247 // should be called at initialisation to access element selectors 251 inline std::vector<G4EmElementSelector*>* Ge 248 inline std::vector<G4EmElementSelector*>* GetElementSelectors(); 252 249 253 // should be called at initialisation to set 250 // should be called at initialisation to set element selectors 254 inline void SetElementSelectors(std::vector< 251 inline void SetElementSelectors(std::vector<G4EmElementSelector*>*); 255 252 256 // dEdx per unit length, base material appro 253 // dEdx per unit length, base material approach may be used 257 inline G4double ComputeDEDX( const G4Materia << 254 virtual inline G4double ComputeDEDX(const G4MaterialCutsCouple*, 258 const G4Particl 255 const G4ParticleDefinition*, 259 G4double kineti 256 G4double kineticEnergy, 260 G4double cutEne 257 G4double cutEnergy = DBL_MAX); 261 258 262 // cross section per volume, base material a 259 // cross section per volume, base material approach may be used 263 inline G4double CrossSection(const G4Materia 260 inline G4double CrossSection(const G4MaterialCutsCouple*, 264 const G4Particl 261 const G4ParticleDefinition*, 265 G4double kineti 262 G4double kineticEnergy, 266 G4double cutEne 263 G4double cutEnergy = 0.0, 267 G4double maxEne 264 G4double maxEnergy = DBL_MAX); 268 265 269 // compute mean free path via cross section 266 // compute mean free path via cross section per volume 270 inline G4double ComputeMeanFreePath(const G4 267 inline G4double ComputeMeanFreePath(const G4ParticleDefinition*, 271 G4double 268 G4double kineticEnergy, 272 const G4 269 const G4Material*, 273 G4double 270 G4double cutEnergy = 0.0, 274 G4double 271 G4double maxEnergy = DBL_MAX); 275 272 276 // generic cross section per element 273 // generic cross section per element 277 inline G4double ComputeCrossSectionPerAtom(c 274 inline G4double ComputeCrossSectionPerAtom(const G4ParticleDefinition*, 278 c 275 const G4Element*, 279 G 276 G4double kinEnergy, 280 G 277 G4double cutEnergy = 0.0, 281 G 278 G4double maxEnergy = DBL_MAX); 282 279 283 // atom can be selected effitiantly if eleme 280 // atom can be selected effitiantly if element selectors are initialised 284 inline const G4Element* SelectRandomAtom(con 281 inline const G4Element* SelectRandomAtom(const G4MaterialCutsCouple*, 285 con 282 const G4ParticleDefinition*, 286 G4d 283 G4double kineticEnergy, 287 G4d 284 G4double cutEnergy = 0.0, 288 G4d 285 G4double maxEnergy = DBL_MAX); 289 // same as SelectRandomAtom above but more e 286 // same as SelectRandomAtom above but more efficient since log-ekin is known 290 inline const G4Element* SelectTargetAtom(con 287 inline const G4Element* SelectTargetAtom(const G4MaterialCutsCouple*, 291 con 288 const G4ParticleDefinition*, 292 G4d 289 G4double kineticEnergy, 293 G4d 290 G4double logKineticEnergy, 294 G4d 291 G4double cutEnergy = 0.0, 295 G4d 292 G4double maxEnergy = DBL_MAX); 296 293 >> 294 297 // to select atom cross section per volume i 295 // to select atom cross section per volume is recomputed for each element 298 const G4Element* SelectRandomAtom(const G4Ma 296 const G4Element* SelectRandomAtom(const G4Material*, 299 const G4Pa 297 const G4ParticleDefinition*, 300 G4double k 298 G4double kineticEnergy, 301 G4double c 299 G4double cutEnergy = 0.0, 302 G4double m 300 G4double maxEnergy = DBL_MAX); 303 301 304 // to select atom if cross section is propor 302 // to select atom if cross section is proportional number of electrons 305 const G4Element* GetCurrentElement(const G4M << 303 G4int SelectRandomAtomNumber(const G4Material*); 306 G4int SelectRandomAtomNumber(const G4Materia << 307 304 308 // select isotope in order to have precise m 305 // select isotope in order to have precise mass of the nucleus 309 const G4Isotope* GetCurrentIsotope(const G4E << 306 G4int SelectIsotopeNumber(const G4Element*); 310 G4int SelectIsotopeNumber(const G4Element*) << 311 307 312 //------------------------------------------ 308 //------------------------------------------------------------------------ 313 // Get/Set methods 309 // Get/Set methods 314 //------------------------------------------ 310 //------------------------------------------------------------------------ 315 311 316 void SetParticleChange(G4VParticleChange*, G 312 void SetParticleChange(G4VParticleChange*, G4VEmFluctuationModel* f=nullptr); 317 313 318 void SetCrossSectionTable(G4PhysicsTable*, G 314 void SetCrossSectionTable(G4PhysicsTable*, G4bool isLocal); 319 315 320 inline G4ElementData* GetElementData(); 316 inline G4ElementData* GetElementData(); 321 317 322 inline G4PhysicsTable* GetCrossSectionTable( 318 inline G4PhysicsTable* GetCrossSectionTable(); 323 319 324 inline G4VEmFluctuationModel* GetModelOfFluc 320 inline G4VEmFluctuationModel* GetModelOfFluctuations(); 325 321 326 inline G4VEmAngularDistribution* GetAngularD 322 inline G4VEmAngularDistribution* GetAngularDistribution(); 327 323 328 inline G4VEmModel* GetTripletModel(); 324 inline G4VEmModel* GetTripletModel(); 329 325 330 inline void SetTripletModel(G4VEmModel*); 326 inline void SetTripletModel(G4VEmModel*); 331 327 332 inline void SetAngularDistribution(G4VEmAngu 328 inline void SetAngularDistribution(G4VEmAngularDistribution*); 333 329 334 inline G4double HighEnergyLimit() const; 330 inline G4double HighEnergyLimit() const; 335 331 336 inline G4double LowEnergyLimit() const; 332 inline G4double LowEnergyLimit() const; 337 333 338 inline G4double HighEnergyActivationLimit() 334 inline G4double HighEnergyActivationLimit() const; 339 335 340 inline G4double LowEnergyActivationLimit() c 336 inline G4double LowEnergyActivationLimit() const; 341 337 342 inline G4double PolarAngleLimit() const; 338 inline G4double PolarAngleLimit() const; 343 339 344 inline G4double SecondaryThreshold() const; 340 inline G4double SecondaryThreshold() const; 345 341 >> 342 inline G4bool LPMFlag() const; >> 343 346 inline G4bool DeexcitationFlag() const; 344 inline G4bool DeexcitationFlag() const; 347 345 348 inline G4bool ForceBuildTableFlag() const; 346 inline G4bool ForceBuildTableFlag() const; 349 347 350 inline G4bool UseAngularGeneratorFlag() cons 348 inline G4bool UseAngularGeneratorFlag() const; 351 349 352 inline void SetAngularGeneratorFlag(G4bool); 350 inline void SetAngularGeneratorFlag(G4bool); 353 351 354 inline void SetHighEnergyLimit(G4double); 352 inline void SetHighEnergyLimit(G4double); 355 353 356 inline void SetLowEnergyLimit(G4double); 354 inline void SetLowEnergyLimit(G4double); 357 355 358 inline void SetActivationHighEnergyLimit(G4d 356 inline void SetActivationHighEnergyLimit(G4double); 359 357 360 inline void SetActivationLowEnergyLimit(G4do 358 inline void SetActivationLowEnergyLimit(G4double); 361 359 362 inline G4bool IsActive(G4double kinEnergy) c 360 inline G4bool IsActive(G4double kinEnergy) const; 363 361 364 inline void SetPolarAngleLimit(G4double); 362 inline void SetPolarAngleLimit(G4double); 365 363 366 inline void SetSecondaryThreshold(G4double); 364 inline void SetSecondaryThreshold(G4double); 367 365 >> 366 inline void SetLPMFlag(G4bool val); >> 367 368 inline void SetDeexcitationFlag(G4bool val); 368 inline void SetDeexcitationFlag(G4bool val); 369 369 370 inline void SetForceBuildTable(G4bool val); 370 inline void SetForceBuildTable(G4bool val); 371 371 372 inline void SetFluctuationFlag(G4bool val); 372 inline void SetFluctuationFlag(G4bool val); 373 373 >> 374 inline void SetMasterThread(G4bool val); >> 375 374 inline G4bool IsMaster() const; 376 inline G4bool IsMaster() const; 375 377 376 inline void SetUseBaseMaterials(G4bool val); 378 inline void SetUseBaseMaterials(G4bool val); 377 379 378 inline G4bool UseBaseMaterials() const; 380 inline G4bool UseBaseMaterials() const; 379 381 380 inline G4double MaxSecondaryKinEnergy(const 382 inline G4double MaxSecondaryKinEnergy(const G4DynamicParticle* dynParticle); 381 383 382 inline const G4String& GetName() const; 384 inline const G4String& GetName() const; 383 385 384 inline void SetCurrentCouple(const G4Materia 386 inline void SetCurrentCouple(const G4MaterialCutsCouple*); 385 387 386 inline G4bool IsLocked() const; << 388 inline const G4Element* GetCurrentElement() const; 387 389 388 inline void SetLocked(G4bool); << 390 inline const G4Isotope* GetCurrentIsotope() const; 389 391 390 // obsolete methods << 392 inline G4bool IsLocked() const; 391 [[deprecated("Use G4EmParameters::Instance() << 392 void SetLPMFlag(G4bool); << 393 << 394 void SetMasterThread(G4bool); << 395 393 396 // hide assignment operator << 394 inline void SetLocked(G4bool); 397 G4VEmModel & operator=(const G4VEmModel &ri << 398 G4VEmModel(const G4VEmModel&) = delete; << 399 395 400 protected: 396 protected: 401 397 402 inline const G4MaterialCutsCouple* CurrentCo 398 inline const G4MaterialCutsCouple* CurrentCouple() const; 403 399 404 inline void SetCurrentElement(const G4Elemen 400 inline void SetCurrentElement(const G4Element*); 405 401 406 private: 402 private: 407 403 >> 404 // hide assignment operator >> 405 G4VEmModel & operator=(const G4VEmModel &right); >> 406 G4VEmModel(const G4VEmModel&); >> 407 408 // ======== Parameters of the class fixed at 408 // ======== Parameters of the class fixed at construction ========= 409 409 410 G4VEmFluctuationModel* flucModel = null << 410 G4VEmFluctuationModel* flucModel; 411 G4VEmAngularDistribution* anglModel = null << 411 G4VEmAngularDistribution* anglModel; 412 G4VEmModel* fTripletModel = << 412 const G4String name; 413 const G4MaterialCutsCouple* fCurrentCouple = << 414 const G4Element* fCurrentElement << 415 std::vector<G4EmElementSelector*>* elmSelect << 416 G4LossTableManager* fEmManager; << 417 << 418 protected: << 419 << 420 G4ElementData* fElementData = << 421 G4VParticleChange* pParticleChange << 422 G4PhysicsTable* xSectionTable = << 423 const G4Material* pBaseMaterial = << 424 const std::vector<G4double>* theDensityFacto << 425 const std::vector<G4int>* theDensityIdx = << 426 << 427 G4double inveplus; << 428 G4double pFactor = 1.0; << 429 << 430 private: << 431 413 432 G4double lowLimit; << 414 // ======== Parameters of the class fixed at initialisation ======= 433 G4double highLimit; << 434 G4double eMinActive = 0.0; << 435 G4double eMaxActive = DBL_MAX; << 436 G4double secondaryThreshold = DBL_MAX; << 437 G4double polarAngleLimit; << 438 415 439 G4int nSelectors = 0; << 416 G4double lowLimit; 440 G4int nsec = 5; << 417 G4double highLimit; >> 418 G4double eMinActive; >> 419 G4double eMaxActive; >> 420 G4double polarAngleLimit; >> 421 G4double secondaryThreshold; >> 422 G4bool theLPMflag; >> 423 G4bool flagDeexcitation; >> 424 G4bool flagForceBuildTable; >> 425 G4bool isMaster; >> 426 >> 427 G4bool localTable; >> 428 G4bool localElmSelectors; >> 429 G4bool useAngularGenerator; >> 430 G4bool useBaseMaterials; >> 431 G4bool isLocked; >> 432 G4int nSelectors; >> 433 std::vector<G4EmElementSelector*>* elmSelectors; >> 434 G4LossTableManager* fEmManager; 441 435 442 protected: 436 protected: 443 437 444 std::size_t currentCoupleIndex = 0; << 438 G4ElementData* fElementData; 445 std::size_t basedCoupleIndex = 0; << 439 G4VParticleChange* pParticleChange; 446 G4bool lossFlucFlag = true; << 440 G4PhysicsTable* xSectionTable; >> 441 const G4Material* pBaseMaterial; >> 442 const std::vector<G4double>* theDensityFactor; >> 443 const std::vector<G4int>* theDensityIdx; >> 444 size_t idxTable; >> 445 G4bool lossFlucFlag; >> 446 G4double inveplus; >> 447 G4double pFactor; >> 448 >> 449 // ======== Cached values - may be state dependent ================ 447 450 448 private: 451 private: 449 452 450 G4bool flagDeexcitation = false; << 453 const G4MaterialCutsCouple* fCurrentCouple; 451 G4bool flagForceBuildTable = false; << 454 const G4Element* fCurrentElement; 452 G4bool isMaster = true; << 455 const G4Isotope* fCurrentIsotope; 453 << 456 G4VEmModel* fTripletModel; 454 G4bool localTable = true; << 455 G4bool localElmSelectors = true; << 456 G4bool useAngularGenerator = false; << 457 G4bool useBaseMaterials = false; << 458 G4bool isLocked = false; << 459 457 460 const G4String name; << 458 G4int nsec; 461 std::vector<G4double> xsec; 459 std::vector<G4double> xsec; 462 460 463 }; 461 }; 464 462 465 // ======== Run time inline methods ========== 463 // ======== Run time inline methods ================ 466 464 467 inline void G4VEmModel::SetCurrentCouple(const 465 inline void G4VEmModel::SetCurrentCouple(const G4MaterialCutsCouple* ptr) 468 { 466 { 469 if(fCurrentCouple != ptr) { 467 if(fCurrentCouple != ptr) { 470 fCurrentCouple = ptr; 468 fCurrentCouple = ptr; 471 basedCoupleIndex = currentCoupleIndex = pt << 472 pBaseMaterial = ptr->GetMaterial(); 469 pBaseMaterial = ptr->GetMaterial(); 473 pFactor = 1.0; 470 pFactor = 1.0; 474 if(useBaseMaterials) { << 471 if(useBaseMaterials && pBaseMaterial->GetBaseMaterial()) { 475 basedCoupleIndex = (*theDensityIdx)[curr << 472 pBaseMaterial = pBaseMaterial->GetBaseMaterial(); 476 if(nullptr != pBaseMaterial->GetBaseMate << 473 pFactor = (*theDensityFactor)[(*theDensityIdx)[ptr->GetIndex()]]; 477 pBaseMaterial = pBaseMaterial->GetBaseMateri << 478 pFactor = (*theDensityFactor)[currentCou << 479 } 474 } 480 } 475 } 481 } 476 } 482 477 483 //....oooOO0OOooo........oooOO0OOooo........oo 478 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 484 479 485 inline const G4MaterialCutsCouple* G4VEmModel: 480 inline const G4MaterialCutsCouple* G4VEmModel::CurrentCouple() const 486 { 481 { 487 return fCurrentCouple; 482 return fCurrentCouple; 488 } 483 } 489 484 490 //....oooOO0OOooo........oooOO0OOooo........oo 485 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 491 486 492 inline void G4VEmModel::SetCurrentElement(cons 487 inline void G4VEmModel::SetCurrentElement(const G4Element* elm) 493 { 488 { 494 fCurrentElement = elm; 489 fCurrentElement = elm; >> 490 fCurrentIsotope = nullptr; >> 491 } >> 492 >> 493 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 494 >> 495 inline const G4Element* G4VEmModel::GetCurrentElement() const >> 496 { >> 497 return fCurrentElement; >> 498 } >> 499 >> 500 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 501 >> 502 inline const G4Isotope* G4VEmModel::GetCurrentIsotope() const >> 503 { >> 504 return fCurrentIsotope; 495 } 505 } 496 506 497 //....oooOO0OOooo........oooOO0OOooo........oo 507 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 498 508 499 inline 509 inline 500 G4double G4VEmModel::MaxSecondaryKinEnergy(con 510 G4double G4VEmModel::MaxSecondaryKinEnergy(const G4DynamicParticle* dynPart) 501 { 511 { 502 return MaxSecondaryEnergy(dynPart->GetPartic 512 return MaxSecondaryEnergy(dynPart->GetParticleDefinition(), 503 dynPart->GetKineti 513 dynPart->GetKineticEnergy()); 504 } 514 } 505 515 506 //....oooOO0OOooo........oooOO0OOooo........oo 516 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 507 517 508 inline G4double G4VEmModel::ComputeDEDX(const 518 inline G4double G4VEmModel::ComputeDEDX(const G4MaterialCutsCouple* couple, 509 const 519 const G4ParticleDefinition* part, 510 G4doub 520 G4double kinEnergy, 511 G4doub 521 G4double cutEnergy) 512 { 522 { 513 SetCurrentCouple(couple); 523 SetCurrentCouple(couple); 514 return pFactor*ComputeDEDXPerVolume(pBaseMat 524 return pFactor*ComputeDEDXPerVolume(pBaseMaterial,part,kinEnergy,cutEnergy); 515 } 525 } 516 526 517 //....oooOO0OOooo........oooOO0OOooo........oo 527 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 518 528 519 inline G4double G4VEmModel::CrossSection(const 529 inline G4double G4VEmModel::CrossSection(const G4MaterialCutsCouple* couple, 520 const 530 const G4ParticleDefinition* part, 521 G4dou 531 G4double kinEnergy, 522 G4dou 532 G4double cutEnergy, 523 G4dou 533 G4double maxEnergy) 524 { 534 { 525 SetCurrentCouple(couple); 535 SetCurrentCouple(couple); 526 return pFactor*CrossSectionPerVolume(pBaseMa 536 return pFactor*CrossSectionPerVolume(pBaseMaterial,part,kinEnergy, 527 cutEner 537 cutEnergy,maxEnergy); 528 } 538 } 529 539 530 //....oooOO0OOooo........oooOO0OOooo........oo 540 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 531 541 532 inline 542 inline 533 G4double G4VEmModel::ComputeMeanFreePath(const 543 G4double G4VEmModel::ComputeMeanFreePath(const G4ParticleDefinition* part, 534 G4dou 544 G4double ekin, 535 const 545 const G4Material* material, 536 G4dou 546 G4double emin, 537 G4dou 547 G4double emax) 538 { 548 { 539 G4double cross = CrossSectionPerVolume(mater 549 G4double cross = CrossSectionPerVolume(material,part,ekin,emin,emax); 540 return (cross > 0.0) ? 1./cross : DBL_MAX; 550 return (cross > 0.0) ? 1./cross : DBL_MAX; 541 } 551 } 542 552 543 //....oooOO0OOooo........oooOO0OOooo........oo 553 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 544 554 545 inline G4double 555 inline G4double 546 G4VEmModel::ComputeCrossSectionPerAtom(const G 556 G4VEmModel::ComputeCrossSectionPerAtom(const G4ParticleDefinition* part, 547 const G 557 const G4Element* elm, 548 G4doubl 558 G4double kinEnergy, 549 G4doubl 559 G4double cutEnergy, 550 G4doubl 560 G4double maxEnergy) 551 { 561 { 552 fCurrentElement = elm; << 562 SetCurrentElement(elm); 553 return ComputeCrossSectionPerAtom(part,kinEn 563 return ComputeCrossSectionPerAtom(part,kinEnergy,elm->GetZ(),elm->GetN(), 554 cutEnergy, 564 cutEnergy,maxEnergy); 555 } 565 } 556 566 557 //....oooOO0OOooo........oooOO0OOooo........oo 567 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 558 568 559 inline const G4Element* 569 inline const G4Element* 560 G4VEmModel::SelectRandomAtom(const G4MaterialC 570 G4VEmModel::SelectRandomAtom(const G4MaterialCutsCouple* couple, 561 const G4ParticleD 571 const G4ParticleDefinition* part, 562 G4double kinEnerg 572 G4double kinEnergy, 563 G4double cutEnerg 573 G4double cutEnergy, 564 G4double maxEnerg 574 G4double maxEnergy) 565 { 575 { 566 SetCurrentCouple(couple); 576 SetCurrentCouple(couple); 567 fCurrentElement = (nSelectors > 0) ? 577 fCurrentElement = (nSelectors > 0) ? 568 ((*elmSelectors)[couple->GetIndex()])->Sel 578 ((*elmSelectors)[couple->GetIndex()])->SelectRandomAtom(kinEnergy) : 569 SelectRandomAtom(pBaseMaterial,part,kinEne 579 SelectRandomAtom(pBaseMaterial,part,kinEnergy,cutEnergy,maxEnergy); >> 580 fCurrentIsotope = nullptr; 570 return fCurrentElement; 581 return fCurrentElement; 571 } 582 } 572 583 573 //....oooOO0OOooo........oooOO0OOooo........oo 584 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 574 585 575 inline const G4Element* 586 inline const G4Element* 576 G4VEmModel::SelectTargetAtom(const G4MaterialC 587 G4VEmModel::SelectTargetAtom(const G4MaterialCutsCouple* couple, 577 const G4ParticleD 588 const G4ParticleDefinition* part, 578 G4double kinEnerg 589 G4double kinEnergy, 579 G4double logKinE, 590 G4double logKinE, 580 G4double cutEnerg 591 G4double cutEnergy, 581 G4double maxEnerg 592 G4double maxEnergy) 582 { 593 { 583 SetCurrentCouple(couple); 594 SetCurrentCouple(couple); 584 fCurrentElement = (nSelectors > 0) 595 fCurrentElement = (nSelectors > 0) 585 ? ((*elmSelectors)[couple->GetIndex()])->Se 596 ? ((*elmSelectors)[couple->GetIndex()])->SelectRandomAtom(kinEnergy,logKinE) 586 : SelectRandomAtom(pBaseMaterial,part,kinEn 597 : SelectRandomAtom(pBaseMaterial,part,kinEnergy,cutEnergy,maxEnergy); >> 598 fCurrentIsotope = nullptr; 587 return fCurrentElement; 599 return fCurrentElement; 588 } 600 } 589 601 590 // ======== Get/Set inline methods used at ini 602 // ======== Get/Set inline methods used at initialisation ================ 591 603 592 inline G4VEmFluctuationModel* G4VEmModel::GetM 604 inline G4VEmFluctuationModel* G4VEmModel::GetModelOfFluctuations() 593 { 605 { 594 return flucModel; 606 return flucModel; 595 } 607 } 596 608 597 //....oooOO0OOooo........oooOO0OOooo........oo 609 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 598 610 599 inline G4VEmAngularDistribution* G4VEmModel::G 611 inline G4VEmAngularDistribution* G4VEmModel::GetAngularDistribution() 600 { 612 { 601 return anglModel; 613 return anglModel; 602 } 614 } 603 615 604 //....oooOO0OOooo........oooOO0OOooo........oo 616 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 605 617 606 inline void G4VEmModel::SetAngularDistribution 618 inline void G4VEmModel::SetAngularDistribution(G4VEmAngularDistribution* p) 607 { 619 { 608 if(p != anglModel) { 620 if(p != anglModel) { 609 delete anglModel; 621 delete anglModel; 610 anglModel = p; 622 anglModel = p; 611 } 623 } 612 } 624 } 613 625 614 //....oooOO0OOooo........oooOO0OOooo........oo 626 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 615 627 616 inline G4VEmModel* G4VEmModel::GetTripletModel 628 inline G4VEmModel* G4VEmModel::GetTripletModel() 617 { 629 { 618 return fTripletModel; 630 return fTripletModel; 619 } 631 } 620 632 621 //....oooOO0OOooo........oooOO0OOooo........oo 633 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 622 634 623 inline void G4VEmModel::SetTripletModel(G4VEmM 635 inline void G4VEmModel::SetTripletModel(G4VEmModel* p) 624 { 636 { 625 if(p != fTripletModel) { 637 if(p != fTripletModel) { 626 delete fTripletModel; 638 delete fTripletModel; 627 fTripletModel = p; 639 fTripletModel = p; 628 } 640 } 629 } 641 } 630 642 631 //....oooOO0OOooo........oooOO0OOooo........oo 643 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 632 644 633 inline G4double G4VEmModel::HighEnergyLimit() 645 inline G4double G4VEmModel::HighEnergyLimit() const 634 { 646 { 635 return highLimit; 647 return highLimit; 636 } 648 } 637 649 638 //....oooOO0OOooo........oooOO0OOooo........oo 650 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 639 651 640 inline G4double G4VEmModel::LowEnergyLimit() c 652 inline G4double G4VEmModel::LowEnergyLimit() const 641 { 653 { 642 return lowLimit; 654 return lowLimit; 643 } 655 } 644 656 645 //....oooOO0OOooo........oooOO0OOooo........oo 657 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 646 658 647 inline G4double G4VEmModel::HighEnergyActivati 659 inline G4double G4VEmModel::HighEnergyActivationLimit() const 648 { 660 { 649 return eMaxActive; 661 return eMaxActive; 650 } 662 } 651 663 652 //....oooOO0OOooo........oooOO0OOooo........oo 664 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 653 665 654 inline G4double G4VEmModel::LowEnergyActivatio 666 inline G4double G4VEmModel::LowEnergyActivationLimit() const 655 { 667 { 656 return eMinActive; 668 return eMinActive; 657 } 669 } 658 670 659 //....oooOO0OOooo........oooOO0OOooo........oo 671 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 660 672 661 inline G4double G4VEmModel::PolarAngleLimit() 673 inline G4double G4VEmModel::PolarAngleLimit() const 662 { 674 { 663 return polarAngleLimit; 675 return polarAngleLimit; 664 } 676 } 665 677 666 //....oooOO0OOooo........oooOO0OOooo........oo 678 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 667 679 668 inline G4double G4VEmModel::SecondaryThreshold 680 inline G4double G4VEmModel::SecondaryThreshold() const 669 { 681 { 670 return secondaryThreshold; 682 return secondaryThreshold; 671 } 683 } 672 684 673 //....oooOO0OOooo........oooOO0OOooo........oo 685 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 674 686 >> 687 inline G4bool G4VEmModel::LPMFlag() const >> 688 { >> 689 return theLPMflag; >> 690 } >> 691 >> 692 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 693 675 inline G4bool G4VEmModel::DeexcitationFlag() c 694 inline G4bool G4VEmModel::DeexcitationFlag() const 676 { 695 { 677 return flagDeexcitation; 696 return flagDeexcitation; 678 } 697 } 679 698 680 //....oooOO0OOooo........oooOO0OOooo........oo 699 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 681 700 682 inline G4bool G4VEmModel::ForceBuildTableFlag( 701 inline G4bool G4VEmModel::ForceBuildTableFlag() const 683 { 702 { 684 return flagForceBuildTable; 703 return flagForceBuildTable; 685 } 704 } 686 705 687 //....oooOO0OOooo........oooOO0OOooo........oo 706 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 688 707 689 inline G4bool G4VEmModel::UseAngularGeneratorF 708 inline G4bool G4VEmModel::UseAngularGeneratorFlag() const 690 { 709 { 691 return useAngularGenerator; 710 return useAngularGenerator; 692 } 711 } 693 712 694 //....oooOO0OOooo........oooOO0OOooo........oo 713 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 695 714 696 inline void G4VEmModel::SetAngularGeneratorFla 715 inline void G4VEmModel::SetAngularGeneratorFlag(G4bool val) 697 { 716 { 698 useAngularGenerator = val; 717 useAngularGenerator = val; 699 } 718 } 700 719 701 //....oooOO0OOooo........oooOO0OOooo........oo 720 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 702 721 703 inline void G4VEmModel::SetFluctuationFlag(G4b 722 inline void G4VEmModel::SetFluctuationFlag(G4bool val) 704 { 723 { 705 lossFlucFlag = val; 724 lossFlucFlag = val; 706 } 725 } 707 726 708 //....oooOO0OOooo........oooOO0OOooo........oo 727 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 709 728 >> 729 inline void G4VEmModel::SetMasterThread(G4bool val) >> 730 { >> 731 isMaster = val; >> 732 } >> 733 >> 734 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 735 710 inline G4bool G4VEmModel::IsMaster() const 736 inline G4bool G4VEmModel::IsMaster() const 711 { 737 { 712 return isMaster; 738 return isMaster; 713 } 739 } 714 740 715 //....oooOO0OOooo........oooOO0OOooo........oo 741 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 716 742 717 inline void G4VEmModel::SetUseBaseMaterials(G4 743 inline void G4VEmModel::SetUseBaseMaterials(G4bool val) 718 { 744 { 719 useBaseMaterials = val; 745 useBaseMaterials = val; 720 } 746 } 721 747 722 //....oooOO0OOooo........oooOO0OOooo........oo 748 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 723 749 724 inline G4bool G4VEmModel::UseBaseMaterials() c 750 inline G4bool G4VEmModel::UseBaseMaterials() const 725 { 751 { 726 return useBaseMaterials; 752 return useBaseMaterials; 727 } 753 } 728 754 729 //....oooOO0OOooo........oooOO0OOooo........oo 755 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 730 756 731 inline void G4VEmModel::SetHighEnergyLimit(G4d 757 inline void G4VEmModel::SetHighEnergyLimit(G4double val) 732 { 758 { 733 highLimit = val; 759 highLimit = val; 734 } 760 } 735 761 736 //....oooOO0OOooo........oooOO0OOooo........oo 762 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 737 763 738 inline void G4VEmModel::SetLowEnergyLimit(G4do 764 inline void G4VEmModel::SetLowEnergyLimit(G4double val) 739 { 765 { 740 lowLimit = val; 766 lowLimit = val; 741 } 767 } 742 768 743 //....oooOO0OOooo........oooOO0OOooo........oo 769 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 744 770 745 inline void G4VEmModel::SetActivationHighEnerg 771 inline void G4VEmModel::SetActivationHighEnergyLimit(G4double val) 746 { 772 { 747 eMaxActive = val; 773 eMaxActive = val; 748 } 774 } 749 775 750 //....oooOO0OOooo........oooOO0OOooo........oo 776 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 751 777 752 inline void G4VEmModel::SetActivationLowEnergy 778 inline void G4VEmModel::SetActivationLowEnergyLimit(G4double val) 753 { 779 { 754 eMinActive = val; 780 eMinActive = val; 755 } 781 } 756 782 757 //....oooOO0OOooo........oooOO0OOooo........oo 783 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 758 784 759 inline G4bool G4VEmModel::IsActive(G4double ki 785 inline G4bool G4VEmModel::IsActive(G4double kinEnergy) const 760 { 786 { 761 return (kinEnergy >= eMinActive && kinEnergy 787 return (kinEnergy >= eMinActive && kinEnergy <= eMaxActive); 762 } 788 } 763 789 764 //....oooOO0OOooo........oooOO0OOooo........oo 790 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 765 791 766 inline void G4VEmModel::SetPolarAngleLimit(G4d 792 inline void G4VEmModel::SetPolarAngleLimit(G4double val) 767 { 793 { 768 if(!isLocked) { polarAngleLimit = val; } 794 if(!isLocked) { polarAngleLimit = val; } 769 } 795 } 770 796 771 //....oooOO0OOooo........oooOO0OOooo........oo 797 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 772 798 773 inline void G4VEmModel::SetSecondaryThreshold( 799 inline void G4VEmModel::SetSecondaryThreshold(G4double val) 774 { 800 { 775 secondaryThreshold = val; 801 secondaryThreshold = val; 776 } 802 } 777 803 778 //....oooOO0OOooo........oooOO0OOooo........oo 804 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 779 805 >> 806 inline void G4VEmModel::SetLPMFlag(G4bool val) >> 807 { >> 808 theLPMflag = val; >> 809 } >> 810 >> 811 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 812 780 inline void G4VEmModel::SetDeexcitationFlag(G4 813 inline void G4VEmModel::SetDeexcitationFlag(G4bool val) 781 { 814 { 782 flagDeexcitation = val; 815 flagDeexcitation = val; 783 } 816 } 784 817 785 //....oooOO0OOooo........oooOO0OOooo........oo 818 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 786 819 787 inline void G4VEmModel::SetForceBuildTable(G4b 820 inline void G4VEmModel::SetForceBuildTable(G4bool val) 788 { 821 { 789 flagForceBuildTable = val; 822 flagForceBuildTable = val; 790 } 823 } 791 824 792 //....oooOO0OOooo........oooOO0OOooo........oo 825 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 793 826 794 inline const G4String& G4VEmModel::GetName() c 827 inline const G4String& G4VEmModel::GetName() const 795 { 828 { 796 return name; 829 return name; 797 } 830 } 798 831 799 //....oooOO0OOooo........oooOO0OOooo........oo 832 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 800 833 801 inline std::vector<G4EmElementSelector*>* G4VE 834 inline std::vector<G4EmElementSelector*>* G4VEmModel::GetElementSelectors() 802 { 835 { 803 return elmSelectors; 836 return elmSelectors; 804 } 837 } 805 838 806 //....oooOO0OOooo........oooOO0OOooo........oo 839 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 807 840 808 inline void 841 inline void 809 G4VEmModel::SetElementSelectors(std::vector<G4 842 G4VEmModel::SetElementSelectors(std::vector<G4EmElementSelector*>* p) 810 { 843 { 811 if(p != elmSelectors) { 844 if(p != elmSelectors) { 812 elmSelectors = p; 845 elmSelectors = p; 813 nSelectors = (nullptr != elmSelectors) ? G << 846 nSelectors = (elmSelectors) ? G4int(elmSelectors->size()) : 0; 814 localElmSelectors = false; 847 localElmSelectors = false; 815 } 848 } 816 } 849 } 817 850 818 //....oooOO0OOooo........oooOO0OOooo........oo 851 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 819 852 820 inline G4ElementData* G4VEmModel::GetElementDa 853 inline G4ElementData* G4VEmModel::GetElementData() 821 { 854 { 822 return fElementData; 855 return fElementData; 823 } 856 } 824 857 825 //....oooOO0OOooo........oooOO0OOooo........oo 858 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 826 859 827 inline G4PhysicsTable* G4VEmModel::GetCrossSec 860 inline G4PhysicsTable* G4VEmModel::GetCrossSectionTable() 828 { 861 { 829 return xSectionTable; 862 return xSectionTable; 830 } 863 } 831 864 832 //....oooOO0OOooo........oooOO0OOooo........oo 865 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 833 866 834 inline G4bool G4VEmModel::IsLocked() const 867 inline G4bool G4VEmModel::IsLocked() const 835 { 868 { 836 return isLocked; 869 return isLocked; 837 } 870 } 838 871 839 //....oooOO0OOooo........oooOO0OOooo........oo 872 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 840 873 841 inline void G4VEmModel::SetLocked(G4bool val) 874 inline void G4VEmModel::SetLocked(G4bool val) 842 { 875 { 843 isLocked = val; 876 isLocked = val; 844 } 877 } 845 878 846 //....oooOO0OOooo........oooOO0OOooo........oo 879 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo..... 847 880 848 #endif 881 #endif 849 882