Geant4 Cross Reference

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Geant4/processes/electromagnetic/utils/include/G4VEmModel.hh

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Differences between /processes/electromagnetic/utils/include/G4VEmModel.hh (Version 11.3.0) and /processes/electromagnetic/utils/include/G4VEmModel.hh (Version 10.5)


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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
                                                   >>  26 //
 26 // -------------------------------------------     27 // -------------------------------------------------------------------
 27 //                                                 28 //
 28 // GEANT4 Class header file                        29 // GEANT4 Class header file
 29 //                                                 30 //
 30 //                                                 31 //
 31 // File name:     G4VEmModel                       32 // File name:     G4VEmModel
 32 //                                                 33 //
 33 // Author:        Vladimir Ivanchenko              34 // Author:        Vladimir Ivanchenko
 34 //                                                 35 //
 35 // Creation date: 03.01.2002                       36 // Creation date: 03.01.2002
 36 //                                                 37 //
 37 // Modifications:                                  38 // Modifications:
 38 //                                                 39 //
 39 // 23-12-02 V.Ivanchenko change interface befo     40 // 23-12-02 V.Ivanchenko change interface before move to cut per region
 40 // 24-01-03 Cut per region (V.Ivanchenko)          41 // 24-01-03 Cut per region (V.Ivanchenko)
 41 // 13-02-03 Add name (V.Ivanchenko)                42 // 13-02-03 Add name (V.Ivanchenko)
 42 // 25-02-03 Add sample theta and displacement      43 // 25-02-03 Add sample theta and displacement (V.Ivanchenko)
 43 // 23-07-03 Replace G4Material by G4MaterialCu     44 // 23-07-03 Replace G4Material by G4MaterialCutCouple in dE/dx and CrossSection
 44 //          calculation (V.Ivanchenko)             45 //          calculation (V.Ivanchenko)
 45 // 01-03-04 L.Urban signature changed in Sampl     46 // 01-03-04 L.Urban signature changed in SampleCosineTheta 
 46 // 23-04-04 L.urban signature of SampleCosineT     47 // 23-04-04 L.urban signature of SampleCosineTheta changed back 
 47 // 17-11-04 Add method CrossSectionPerAtom (V.     48 // 17-11-04 Add method CrossSectionPerAtom (V.Ivanchenko)
 48 // 14-03-05 Reduce number of pure virtual meth     49 // 14-03-05 Reduce number of pure virtual methods and make inline part 
 49 //          separate (V.Ivanchenko)                50 //          separate (V.Ivanchenko)
 50 // 24-03-05 Remove IsInCharge and add G4VParti     51 // 24-03-05 Remove IsInCharge and add G4VParticleChange in the constructor (VI)
 51 // 08-04-05 Major optimisation of internal int     52 // 08-04-05 Major optimisation of internal interfaces (V.Ivantchenko)
 52 // 15-04-05 optimize internal interface for ms     53 // 15-04-05 optimize internal interface for msc (V.Ivanchenko)
 53 // 08-05-05 A -> N (V.Ivanchenko)                  54 // 08-05-05 A -> N (V.Ivanchenko)
 54 // 25-07-05 Move constructor and destructor to     55 // 25-07-05 Move constructor and destructor to the body (V.Ivanchenko)
 55 // 02-02-06 ComputeCrossSectionPerAtom: defaul     56 // 02-02-06 ComputeCrossSectionPerAtom: default value A=0. (mma)
 56 // 06-02-06 add method ComputeMeanFreePath() (     57 // 06-02-06 add method ComputeMeanFreePath() (mma)
 57 // 07-03-06 Optimize msc methods (V.Ivanchenko     58 // 07-03-06 Optimize msc methods (V.Ivanchenko)
 58 // 29-06-06 Add member currentElement and Get/     59 // 29-06-06 Add member currentElement and Get/Set methods (V.Ivanchenko)
 59 // 29-10-07 Added SampleScattering (V.Ivanchen     60 // 29-10-07 Added SampleScattering (V.Ivanchenko)
 60 // 15-07-08 Reorder class members and improve      61 // 15-07-08 Reorder class members and improve comments (VI)
 61 // 21-07-08 Added vector of G4ElementSelector      62 // 21-07-08 Added vector of G4ElementSelector and methods to use it (VI)
 62 // 12-09-08 Added methods GetParticleCharge, G     63 // 12-09-08 Added methods GetParticleCharge, GetChargeSquareRatio, 
 63 //          CorrectionsAlongStep, ActivateNucl     64 //          CorrectionsAlongStep, ActivateNuclearStopping (VI)
 64 // 16-02-09 Moved implementations of virtual m     65 // 16-02-09 Moved implementations of virtual methods to source (VI)
 65 // 07-04-09 Moved msc methods from G4VEmModel      66 // 07-04-09 Moved msc methods from G4VEmModel to G4VMscModel (VI)
 66 // 13-10-10 Added G4VEmAngularDistribution (VI     67 // 13-10-10 Added G4VEmAngularDistribution (VI)
 67 //                                                 68 //
 68 // Class Description:                              69 // Class Description:
 69 //                                                 70 //
 70 // Abstract interface to energy loss models        71 // Abstract interface to energy loss models
 71                                                    72 
 72 // -------------------------------------------     73 // -------------------------------------------------------------------
 73 //                                                 74 //
 74                                                    75 
 75 #ifndef G4VEmModel_h                               76 #ifndef G4VEmModel_h
 76 #define G4VEmModel_h 1                             77 #define G4VEmModel_h 1
 77                                                    78 
 78 #include "globals.hh"                              79 #include "globals.hh"
 79 #include "G4DynamicParticle.hh"                    80 #include "G4DynamicParticle.hh"
 80 #include "G4ParticleDefinition.hh"                 81 #include "G4ParticleDefinition.hh"
 81 #include "G4MaterialCutsCouple.hh"                 82 #include "G4MaterialCutsCouple.hh"
 82 #include "G4Material.hh"                           83 #include "G4Material.hh"
 83 #include "G4Element.hh"                            84 #include "G4Element.hh"
 84 #include "G4ElementVector.hh"                      85 #include "G4ElementVector.hh"
 85 #include "G4Isotope.hh"                            86 #include "G4Isotope.hh"
 86 #include "G4DataVector.hh"                         87 #include "G4DataVector.hh"
 87 #include "G4VEmFluctuationModel.hh"                88 #include "G4VEmFluctuationModel.hh"
 88 #include "G4VEmAngularDistribution.hh"             89 #include "G4VEmAngularDistribution.hh"
 89 #include "G4EmElementSelector.hh"                  90 #include "G4EmElementSelector.hh"
 90 #include <CLHEP/Random/RandomEngine.h>             91 #include <CLHEP/Random/RandomEngine.h>
 91 #include <vector>                                  92 #include <vector>
 92                                                    93 
 93 class G4ElementData;                               94 class G4ElementData;
 94 class G4PhysicsTable;                              95 class G4PhysicsTable;
 95 class G4Region;                                    96 class G4Region;
 96 class G4VParticleChange;                           97 class G4VParticleChange;
 97 class G4ParticleChangeForLoss;                     98 class G4ParticleChangeForLoss;
 98 class G4ParticleChangeForGamma;                    99 class G4ParticleChangeForGamma;
 99 class G4Track;                                    100 class G4Track;
100 class G4LossTableManager;                         101 class G4LossTableManager;
101                                                   102 
102 class G4VEmModel                                  103 class G4VEmModel
103 {                                                 104 {
104                                                   105 
105 public:                                           106 public:
106                                                   107 
107   explicit G4VEmModel(const G4String& nam);       108   explicit G4VEmModel(const G4String& nam);
108                                                   109 
109   virtual ~G4VEmModel();                          110   virtual ~G4VEmModel();
110                                                   111 
111   //------------------------------------------    112   //------------------------------------------------------------------------
112   // Virtual methods to be implemented for any    113   // Virtual methods to be implemented for any concrete model
113   //------------------------------------------    114   //------------------------------------------------------------------------
114                                                   115 
115   virtual void Initialise(const G4ParticleDefi    116   virtual void Initialise(const G4ParticleDefinition*, const G4DataVector&) = 0;
116                                                   117 
117   virtual void SampleSecondaries(std::vector<G    118   virtual void SampleSecondaries(std::vector<G4DynamicParticle*>*,
118                                  const G4Mater    119                                  const G4MaterialCutsCouple*,
119                                  const G4Dynam    120                                  const G4DynamicParticle*,
120                                  G4double tmin    121                                  G4double tmin = 0.0,
121                                  G4double tmax    122                                  G4double tmax = DBL_MAX) = 0;
122                                                   123 
123   //------------------------------------------    124   //------------------------------------------------------------------------
124   // Methods for initialisation of MT; may be     125   // Methods for initialisation of MT; may be overwritten if needed
125   //------------------------------------------    126   //------------------------------------------------------------------------
126                                                   127 
127   // initialisation in local thread            << 128   // initilisation in local thread
128   virtual void InitialiseLocal(const G4Particl    129   virtual void InitialiseLocal(const G4ParticleDefinition*,
129                                G4VEmModel* mas    130                                G4VEmModel* masterModel);
130                                                   131 
131   // initialisation of a new material at run t << 132   // initilisation of a new material at run time
132   virtual void InitialiseForMaterial(const G4P    133   virtual void InitialiseForMaterial(const G4ParticleDefinition*,
133                                      const G4M    134                                      const G4Material*);
134                                                   135 
135   // initialisation of a new element at run ti << 136   // initilisation of a new element at run time
136   virtual void InitialiseForElement(const G4Pa    137   virtual void InitialiseForElement(const G4ParticleDefinition*,
137                                     G4int Z);     138                                     G4int Z);
138                                                   139 
139   //------------------------------------------    140   //------------------------------------------------------------------------
140   // Methods with standard implementation; may    141   // Methods with standard implementation; may be overwritten if needed 
141   //------------------------------------------    142   //------------------------------------------------------------------------
142                                                   143 
143   // main method to compute dEdx                  144   // main method to compute dEdx
144   virtual G4double ComputeDEDXPerVolume(const     145   virtual G4double ComputeDEDXPerVolume(const G4Material*,
145                                         const     146                                         const G4ParticleDefinition*,
146                                         G4doub    147                                         G4double kineticEnergy,
147                                         G4doub    148                                         G4double cutEnergy = DBL_MAX);
148                                                   149 
149   // main method to compute cross section per     150   // main method to compute cross section per Volume
150   virtual G4double CrossSectionPerVolume(const    151   virtual G4double CrossSectionPerVolume(const G4Material*,
151                                          const    152                                          const G4ParticleDefinition*,
152                                          G4dou    153                                          G4double kineticEnergy,
153                                          G4dou    154                                          G4double cutEnergy = 0.0,
154                                          G4dou    155                                          G4double maxEnergy = DBL_MAX);
155                                                   156 
156   // method to get partial cross section          157   // method to get partial cross section
157   virtual G4double GetPartialCrossSection(cons    158   virtual G4double GetPartialCrossSection(const G4Material*,
158                                           G4in    159                                           G4int level,
159                                           cons    160                                           const G4ParticleDefinition*,
160                                           G4do    161                                           G4double kineticEnergy);
161                                                   162 
162   // main method to compute cross section per     163   // main method to compute cross section per atom
163   virtual G4double ComputeCrossSectionPerAtom(    164   virtual G4double ComputeCrossSectionPerAtom(const G4ParticleDefinition*,
164                                                   165                                               G4double kinEnergy,
165                                                   166                                               G4double Z,
166                                                   167                                               G4double A = 0., /* amu */
167                                                   168                                               G4double cutEnergy = 0.0,
168                                                   169                                               G4double maxEnergy = DBL_MAX);
169                                                   170 
170   // main method to compute cross section per     171   // main method to compute cross section per atomic shell
171   virtual G4double ComputeCrossSectionPerShell    172   virtual G4double ComputeCrossSectionPerShell(const G4ParticleDefinition*,
172                                                   173                                                G4int Z, G4int shellIdx,
173                                                   174                                                G4double kinEnergy,
174                                                   175                                                G4double cutEnergy = 0.0,
175                                                   176                                                G4double maxEnergy = DBL_MAX);
176                                                   177 
177   // Compute effective ion charge square          178   // Compute effective ion charge square
178   virtual G4double ChargeSquareRatio(const G4T    179   virtual G4double ChargeSquareRatio(const G4Track&);
179                                                   180 
180   // Compute effective ion charge square          181   // Compute effective ion charge square
181   virtual G4double GetChargeSquareRatio(const     182   virtual G4double GetChargeSquareRatio(const G4ParticleDefinition*,
182                                         const     183                                         const G4Material*,
183                                         G4doub    184                                         G4double kineticEnergy);
184                                                   185 
185   // Compute ion charge                           186   // Compute ion charge 
186   virtual G4double GetParticleCharge(const G4P    187   virtual G4double GetParticleCharge(const G4ParticleDefinition*,
187                                      const G4M    188                                      const G4Material*,
188                                      G4double     189                                      G4double kineticEnergy);
189                                                   190 
190   // Initialisation for a new track               191   // Initialisation for a new track
191   virtual void StartTracking(G4Track*);           192   virtual void StartTracking(G4Track*);
192                                                   193 
193   // add correction to energy loss and compute    194   // add correction to energy loss and compute non-ionizing energy loss
194   virtual void CorrectionsAlongStep(const G4Ma    195   virtual void CorrectionsAlongStep(const G4MaterialCutsCouple*,
195                                     const G4Dy    196                                     const G4DynamicParticle*,
196                                     const G4do << 197                                     G4double& eloss,
197                                     G4double&  << 198                                     G4double& niel,
                                                   >> 199                                     G4double length);
198                                                   200 
199   // value which may be tabulated (by default     201   // value which may be tabulated (by default cross section)
200   virtual G4double Value(const G4MaterialCutsC    202   virtual G4double Value(const G4MaterialCutsCouple*,
201                          const G4ParticleDefin    203                          const G4ParticleDefinition*,
202                          G4double kineticEnerg    204                          G4double kineticEnergy);
203                                                   205 
204   // threshold for zero value                     206   // threshold for zero value 
205   virtual G4double MinPrimaryEnergy(const G4Ma    207   virtual G4double MinPrimaryEnergy(const G4Material*,
206                                     const G4Pa    208                                     const G4ParticleDefinition*,
207                                     G4double c    209                                     G4double cut = 0.0);
208                                                   210 
209   // model can define low-energy limit for the    211   // model can define low-energy limit for the cut
210   virtual G4double MinEnergyCut(const G4Partic    212   virtual G4double MinEnergyCut(const G4ParticleDefinition*,
211                                 const G4Materi    213                                 const G4MaterialCutsCouple*);
212                                                   214 
213   // initialisation at run time for a given ma << 215   // initilisation at run time for a given material
214   virtual void SetupForMaterial(const G4Partic    216   virtual void SetupForMaterial(const G4ParticleDefinition*,
215                                 const G4Materi    217                                 const G4Material*,
216                                 G4double kinet    218                                 G4double kineticEnergy);
217                                                   219 
218   // add a region for the model                   220   // add a region for the model
219   virtual void DefineForRegion(const G4Region*    221   virtual void DefineForRegion(const G4Region*);
220                                                   222 
221   // fill number of different type of secondar << 
222   virtual void FillNumberOfSecondaries(G4int&  << 
223                                        G4int&  << 
224                                                << 
225   // for automatic documentation                  223   // for automatic documentation
226   virtual void ModelDescription(std::ostream&     224   virtual void ModelDescription(std::ostream& outFile) const;
227                                                   225 
228 protected:                                        226 protected:
229                                                   227 
230   // initialisation of the ParticleChange for     228   // initialisation of the ParticleChange for the model
231   G4ParticleChangeForLoss* GetParticleChangeFo    229   G4ParticleChangeForLoss* GetParticleChangeForLoss();
232                                                   230 
233   // initialisation of the ParticleChange for     231   // initialisation of the ParticleChange for the model
234   G4ParticleChangeForGamma* GetParticleChangeF    232   G4ParticleChangeForGamma* GetParticleChangeForGamma();
235                                                   233 
236   // kinematically allowed max kinetic energy     234   // kinematically allowed max kinetic energy of a secondary
237   virtual G4double MaxSecondaryEnergy(const G4    235   virtual G4double MaxSecondaryEnergy(const G4ParticleDefinition*,
238                                       G4double    236                                       G4double kineticEnergy);
239                                                   237 
240 public:                                           238 public:
241                                                   239 
242   //------------------------------------------    240   //------------------------------------------------------------------------
243   // Generic methods common to all models         241   // Generic methods common to all models
244   //------------------------------------------    242   //------------------------------------------------------------------------
245                                                   243 
246   // should be called at initialisation to bui    244   // should be called at initialisation to build element selectors
247   void InitialiseElementSelectors(const G4Part    245   void InitialiseElementSelectors(const G4ParticleDefinition*,
248                                   const G4Data    246                                   const G4DataVector&);
249                                                   247 
250   // should be called at initialisation to acc    248   // should be called at initialisation to access element selectors
251   inline std::vector<G4EmElementSelector*>* Ge    249   inline std::vector<G4EmElementSelector*>* GetElementSelectors();
252                                                   250 
253   // should be called at initialisation to set    251   // should be called at initialisation to set element selectors
254   inline void SetElementSelectors(std::vector<    252   inline void SetElementSelectors(std::vector<G4EmElementSelector*>*);
255                                                   253 
256   // dEdx per unit length, base material appro << 254   // dEdx per unit length
257   inline G4double ComputeDEDX( const G4Materia << 255   virtual inline G4double ComputeDEDX(const G4MaterialCutsCouple*,
258                                const G4Particl << 256                               const G4ParticleDefinition*,
259                                G4double kineti << 257                               G4double kineticEnergy,
260                                G4double cutEne << 258                               G4double cutEnergy = DBL_MAX);
261                                                   259 
262   // cross section per volume, base material a << 260   // cross section per volume
263   inline G4double CrossSection(const G4Materia    261   inline G4double CrossSection(const G4MaterialCutsCouple*,
264                                const G4Particl    262                                const G4ParticleDefinition*,
265                                G4double kineti    263                                G4double kineticEnergy,
266                                G4double cutEne    264                                G4double cutEnergy = 0.0,
267                                G4double maxEne    265                                G4double maxEnergy = DBL_MAX);
268                                                   266 
269   // compute mean free path via cross section     267   // compute mean free path via cross section per volume
270   inline G4double ComputeMeanFreePath(const G4    268   inline G4double ComputeMeanFreePath(const G4ParticleDefinition*,
271                                       G4double    269                                       G4double kineticEnergy,
272                                       const G4    270                                       const G4Material*,
273                                       G4double    271                                       G4double cutEnergy = 0.0,
274                                       G4double    272                                       G4double maxEnergy = DBL_MAX);
275                                                   273 
276   // generic cross section per element            274   // generic cross section per element
277   inline G4double ComputeCrossSectionPerAtom(c    275   inline G4double ComputeCrossSectionPerAtom(const G4ParticleDefinition*,
278                                              c    276                                              const G4Element*,
279                                              G    277                                              G4double kinEnergy,
280                                              G    278                                              G4double cutEnergy = 0.0,
281                                              G    279                                              G4double maxEnergy = DBL_MAX);
282                                                   280 
283   // atom can be selected effitiantly if eleme    281   // atom can be selected effitiantly if element selectors are initialised 
284   inline const G4Element* SelectRandomAtom(con    282   inline const G4Element* SelectRandomAtom(const G4MaterialCutsCouple*,
285                                            con    283                                            const G4ParticleDefinition*,
286                                            G4d    284                                            G4double kineticEnergy,
287                                            G4d    285                                            G4double cutEnergy = 0.0,
288                                            G4d    286                                            G4double maxEnergy = DBL_MAX);
289   // same as SelectRandomAtom above but more e << 
290   inline const G4Element* SelectTargetAtom(con << 
291                                            con << 
292                                            G4d << 
293                                            G4d << 
294                                            G4d << 
295                                            G4d << 
296                                                   287 
297   // to select atom cross section per volume i    288   // to select atom cross section per volume is recomputed for each element 
298   const G4Element* SelectRandomAtom(const G4Ma    289   const G4Element* SelectRandomAtom(const G4Material*,
299                                     const G4Pa    290                                     const G4ParticleDefinition*,
300                                     G4double k    291                                     G4double kineticEnergy,
301                                     G4double c    292                                     G4double cutEnergy = 0.0,
302                                     G4double m    293                                     G4double maxEnergy = DBL_MAX);
303                                                   294 
304   // to select atom if cross section is propor    295   // to select atom if cross section is proportional number of electrons 
305   const G4Element* GetCurrentElement(const G4M << 296   G4int SelectRandomAtomNumber(const G4Material*);
306   G4int SelectRandomAtomNumber(const G4Materia << 
307                                                   297 
308   // select isotope in order to have precise m    298   // select isotope in order to have precise mass of the nucleus
309   const G4Isotope* GetCurrentIsotope(const G4E << 299   G4int SelectIsotopeNumber(const G4Element*);
310   G4int SelectIsotopeNumber(const G4Element*)  << 
311                                                   300 
312   //------------------------------------------    301   //------------------------------------------------------------------------
313   // Get/Set methods                              302   // Get/Set methods
314   //------------------------------------------    303   //------------------------------------------------------------------------
315                                                   304 
316   void SetParticleChange(G4VParticleChange*, G    305   void SetParticleChange(G4VParticleChange*, G4VEmFluctuationModel* f=nullptr);
317                                                   306 
318   void SetCrossSectionTable(G4PhysicsTable*, G    307   void SetCrossSectionTable(G4PhysicsTable*, G4bool isLocal);
319                                                   308 
320   inline G4ElementData* GetElementData();         309   inline G4ElementData* GetElementData();
321                                                   310 
322   inline G4PhysicsTable* GetCrossSectionTable(    311   inline G4PhysicsTable* GetCrossSectionTable();
323                                                   312 
324   inline G4VEmFluctuationModel* GetModelOfFluc    313   inline G4VEmFluctuationModel* GetModelOfFluctuations();
325                                                   314 
326   inline G4VEmAngularDistribution* GetAngularD    315   inline G4VEmAngularDistribution* GetAngularDistribution();
327                                                   316 
328   inline G4VEmModel* GetTripletModel();           317   inline G4VEmModel* GetTripletModel();
329                                                   318 
330   inline void SetTripletModel(G4VEmModel*);       319   inline void SetTripletModel(G4VEmModel*);
331                                                   320 
332   inline void SetAngularDistribution(G4VEmAngu    321   inline void SetAngularDistribution(G4VEmAngularDistribution*);
333                                                   322 
334   inline G4double HighEnergyLimit() const;        323   inline G4double HighEnergyLimit() const;
335                                                   324 
336   inline G4double LowEnergyLimit() const;         325   inline G4double LowEnergyLimit() const;
337                                                   326 
338   inline G4double HighEnergyActivationLimit()     327   inline G4double HighEnergyActivationLimit() const;
339                                                   328 
340   inline G4double LowEnergyActivationLimit() c    329   inline G4double LowEnergyActivationLimit() const;
341                                                   330 
342   inline G4double PolarAngleLimit() const;        331   inline G4double PolarAngleLimit() const;
343                                                   332 
344   inline G4double SecondaryThreshold() const;     333   inline G4double SecondaryThreshold() const;
345                                                   334 
                                                   >> 335   inline G4bool LPMFlag() const;
                                                   >> 336 
346   inline G4bool DeexcitationFlag() const;         337   inline G4bool DeexcitationFlag() const;
347                                                   338 
348   inline G4bool ForceBuildTableFlag() const;      339   inline G4bool ForceBuildTableFlag() const;
349                                                   340 
350   inline G4bool UseAngularGeneratorFlag() cons    341   inline G4bool UseAngularGeneratorFlag() const;
351                                                   342 
352   inline void SetAngularGeneratorFlag(G4bool);    343   inline void SetAngularGeneratorFlag(G4bool);
353                                                   344 
354   inline void SetHighEnergyLimit(G4double);       345   inline void SetHighEnergyLimit(G4double);
355                                                   346 
356   inline void SetLowEnergyLimit(G4double);        347   inline void SetLowEnergyLimit(G4double);
357                                                   348 
358   inline void SetActivationHighEnergyLimit(G4d    349   inline void SetActivationHighEnergyLimit(G4double);
359                                                   350 
360   inline void SetActivationLowEnergyLimit(G4do    351   inline void SetActivationLowEnergyLimit(G4double);
361                                                   352 
362   inline G4bool IsActive(G4double kinEnergy) c << 353   inline G4bool IsActive(G4double kinEnergy);
363                                                   354 
364   inline void SetPolarAngleLimit(G4double);       355   inline void SetPolarAngleLimit(G4double);
365                                                   356 
366   inline void SetSecondaryThreshold(G4double);    357   inline void SetSecondaryThreshold(G4double);
367                                                   358 
                                                   >> 359   inline void SetLPMFlag(G4bool val);
                                                   >> 360 
368   inline void SetDeexcitationFlag(G4bool val);    361   inline void SetDeexcitationFlag(G4bool val);
369                                                   362 
370   inline void SetForceBuildTable(G4bool val);     363   inline void SetForceBuildTable(G4bool val);
371                                                   364 
372   inline void SetFluctuationFlag(G4bool val);     365   inline void SetFluctuationFlag(G4bool val);
373                                                   366 
374   inline G4bool IsMaster() const;              << 367   inline void SetMasterThread(G4bool val);
375                                                << 
376   inline void SetUseBaseMaterials(G4bool val); << 
377                                                   368 
378   inline G4bool UseBaseMaterials() const;      << 369   inline G4bool IsMaster() const;
379                                                   370 
380   inline G4double MaxSecondaryKinEnergy(const     371   inline G4double MaxSecondaryKinEnergy(const G4DynamicParticle* dynParticle);
381                                                   372 
382   inline const G4String& GetName() const;         373   inline const G4String& GetName() const;
383                                                   374 
384   inline void SetCurrentCouple(const G4Materia    375   inline void SetCurrentCouple(const G4MaterialCutsCouple*);
385                                                   376 
386   inline G4bool IsLocked() const;              << 377   inline const G4Element* GetCurrentElement() const;
387                                                << 
388   inline void SetLocked(G4bool);               << 
389                                                   378 
390   // obsolete methods                          << 379   inline const G4Isotope* GetCurrentIsotope() const;
391   [[deprecated("Use G4EmParameters::Instance() << 
392   void SetLPMFlag(G4bool);                     << 
393                                                   380 
394   void SetMasterThread(G4bool);                << 381   inline G4bool IsLocked() const;
395                                                   382 
396   //  hide assignment operator                 << 383   inline void SetLocked(G4bool);
397   G4VEmModel & operator=(const  G4VEmModel &ri << 
398   G4VEmModel(const  G4VEmModel&) = delete;     << 
399                                                   384 
400 protected:                                        385 protected:
401                                                   386 
402   inline const G4MaterialCutsCouple* CurrentCo    387   inline const G4MaterialCutsCouple* CurrentCouple() const;
403                                                   388 
404   inline void SetCurrentElement(const G4Elemen    389   inline void SetCurrentElement(const G4Element*);
405                                                   390 
406 private:                                          391 private:
407                                                   392 
                                                   >> 393   //  hide assignment operator
                                                   >> 394   G4VEmModel & operator=(const  G4VEmModel &right) = delete;
                                                   >> 395   G4VEmModel(const  G4VEmModel&) = delete;
                                                   >> 396 
408   // ======== Parameters of the class fixed at    397   // ======== Parameters of the class fixed at construction =========
409                                                   398  
410   G4VEmFluctuationModel*      flucModel = null << 399   G4VEmFluctuationModel* flucModel;
411   G4VEmAngularDistribution*   anglModel = null << 400   G4VEmAngularDistribution* anglModel;
412   G4VEmModel*                 fTripletModel =  << 401   const G4String   name;
413   const G4MaterialCutsCouple* fCurrentCouple = << 402 
414   const G4Element*            fCurrentElement  << 403   // ======== Parameters of the class fixed at initialisation =======
415   std::vector<G4EmElementSelector*>* elmSelect << 404 
416   G4LossTableManager*         fEmManager;      << 405   G4double        lowLimit;
                                                   >> 406   G4double        highLimit;
                                                   >> 407   G4double        eMinActive;
                                                   >> 408   G4double        eMaxActive;
                                                   >> 409   G4double        polarAngleLimit;
                                                   >> 410   G4double        secondaryThreshold;
                                                   >> 411   G4bool          theLPMflag;
                                                   >> 412   G4bool          flagDeexcitation;
                                                   >> 413   G4bool          flagForceBuildTable;
                                                   >> 414   G4bool          isMaster;
                                                   >> 415 
                                                   >> 416   G4bool          localTable;
                                                   >> 417   G4bool          localElmSelectors;
                                                   >> 418   G4bool          useAngularGenerator;
                                                   >> 419   G4bool          isLocked;
                                                   >> 420   G4int           nSelectors;
                                                   >> 421   std::vector<G4EmElementSelector*>* elmSelectors;
                                                   >> 422   G4LossTableManager*  fEmManager;
417                                                   423 
418 protected:                                        424 protected:
419                                                   425 
420   G4ElementData*               fElementData =  << 426   G4ElementData*               fElementData;
421   G4VParticleChange*           pParticleChange << 427   G4VParticleChange*           pParticleChange;
422   G4PhysicsTable*              xSectionTable = << 428   G4PhysicsTable*              xSectionTable;
423   const G4Material*            pBaseMaterial = << 429   const std::vector<G4double>* theDensityFactor;
424   const std::vector<G4double>* theDensityFacto << 430   const std::vector<G4int>*    theDensityIdx;
425   const std::vector<G4int>*    theDensityIdx = << 431   size_t                       idxTable;
                                                   >> 432   G4bool                       lossFlucFlag;
                                                   >> 433   G4double                     inveplus;       
426                                                   434 
427   G4double inveplus;                           << 435   // ======== Cached values - may be state dependent ================
428   G4double pFactor = 1.0;                      << 
429                                                   436 
430 private:                                          437 private:
431                                                   438 
432   G4double lowLimit;                           << 439   const G4MaterialCutsCouple* fCurrentCouple;
433   G4double highLimit;                          << 440   const G4Element*            fCurrentElement;
434   G4double eMinActive = 0.0;                   << 441   const G4Isotope*            fCurrentIsotope;
435   G4double eMaxActive = DBL_MAX;               << 442   G4VEmModel*                 fTripletModel;
436   G4double secondaryThreshold = DBL_MAX;       << 
437   G4double polarAngleLimit;                    << 
438                                                   443 
439   G4int nSelectors = 0;                        << 444   G4int                  nsec;
440   G4int nsec = 5;                              << 
441                                                << 
442 protected:                                     << 
443                                                << 
444   std::size_t currentCoupleIndex = 0;          << 
445   std::size_t basedCoupleIndex = 0;            << 
446   G4bool lossFlucFlag = true;                  << 
447                                                << 
448 private:                                       << 
449                                                << 
450   G4bool flagDeexcitation = false;             << 
451   G4bool flagForceBuildTable = false;          << 
452   G4bool isMaster = true;                      << 
453                                                << 
454   G4bool localTable = true;                    << 
455   G4bool localElmSelectors = true;             << 
456   G4bool useAngularGenerator = false;          << 
457   G4bool useBaseMaterials = false;             << 
458   G4bool isLocked = false;                     << 
459                                                << 
460   const G4String  name;                        << 
461   std::vector<G4double>  xsec;                    445   std::vector<G4double>  xsec;
462                                                   446 
463 };                                                447 };
464                                                   448 
465 // ======== Run time inline methods ==========    449 // ======== Run time inline methods ================
466                                                   450 
467 inline void G4VEmModel::SetCurrentCouple(const << 451 inline void G4VEmModel::SetCurrentCouple(const G4MaterialCutsCouple* p)
468 {                                                 452 {
469   if(fCurrentCouple != ptr) {                  << 453   fCurrentCouple = p;
470     fCurrentCouple = ptr;                      << 
471     basedCoupleIndex = currentCoupleIndex = pt << 
472     pBaseMaterial = ptr->GetMaterial();        << 
473     pFactor = 1.0;                             << 
474     if(useBaseMaterials) {                     << 
475       basedCoupleIndex = (*theDensityIdx)[curr << 
476       if(nullptr != pBaseMaterial->GetBaseMate << 
477   pBaseMaterial = pBaseMaterial->GetBaseMateri << 
478       pFactor = (*theDensityFactor)[currentCou << 
479     }                                          << 
480   }                                            << 
481 }                                                 454 }
482                                                   455 
483 //....oooOO0OOooo........oooOO0OOooo........oo    456 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
484                                                   457 
485 inline const G4MaterialCutsCouple* G4VEmModel:    458 inline const G4MaterialCutsCouple* G4VEmModel::CurrentCouple() const
486 {                                                 459 {
487   return fCurrentCouple;                          460   return fCurrentCouple;
488 }                                                 461 }
489                                                   462 
490 //....oooOO0OOooo........oooOO0OOooo........oo    463 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
491                                                   464 
492 inline void G4VEmModel::SetCurrentElement(cons    465 inline void G4VEmModel::SetCurrentElement(const G4Element* elm)
493 {                                                 466 {
494   fCurrentElement = elm;                          467   fCurrentElement = elm;
                                                   >> 468   fCurrentIsotope = nullptr;
                                                   >> 469 }
                                                   >> 470 
                                                   >> 471 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
                                                   >> 472 
                                                   >> 473 inline const G4Element* G4VEmModel::GetCurrentElement() const
                                                   >> 474 {
                                                   >> 475   return fCurrentElement;
                                                   >> 476 }
                                                   >> 477 
                                                   >> 478 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
                                                   >> 479 
                                                   >> 480 inline const G4Isotope* G4VEmModel::GetCurrentIsotope() const
                                                   >> 481 {
                                                   >> 482   return fCurrentIsotope;
495 }                                                 483 }
496                                                   484 
497 //....oooOO0OOooo........oooOO0OOooo........oo    485 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
498                                                   486 
499 inline                                            487 inline 
500 G4double G4VEmModel::MaxSecondaryKinEnergy(con    488 G4double G4VEmModel::MaxSecondaryKinEnergy(const G4DynamicParticle* dynPart)
501 {                                                 489 {
502   return MaxSecondaryEnergy(dynPart->GetPartic    490   return MaxSecondaryEnergy(dynPart->GetParticleDefinition(),
503                             dynPart->GetKineti    491                             dynPart->GetKineticEnergy());
504 }                                                 492 }
505                                                   493 
506 //....oooOO0OOooo........oooOO0OOooo........oo    494 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
507                                                   495 
508 inline G4double G4VEmModel::ComputeDEDX(const     496 inline G4double G4VEmModel::ComputeDEDX(const G4MaterialCutsCouple* couple,
509                                         const     497                                         const G4ParticleDefinition* part,
510                                         G4doub    498                                         G4double kinEnergy,
511                                         G4doub    499                                         G4double cutEnergy)
512 {                                                 500 {
513   SetCurrentCouple(couple);                       501   SetCurrentCouple(couple);
514   return pFactor*ComputeDEDXPerVolume(pBaseMat << 502   return ComputeDEDXPerVolume(couple->GetMaterial(),part,kinEnergy,cutEnergy);
515 }                                                 503 }
516                                                   504 
517 //....oooOO0OOooo........oooOO0OOooo........oo    505 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
518                                                   506 
519 inline G4double G4VEmModel::CrossSection(const    507 inline G4double G4VEmModel::CrossSection(const G4MaterialCutsCouple* couple,
520                                          const    508                                          const G4ParticleDefinition* part,
521                                          G4dou    509                                          G4double kinEnergy,
522                                          G4dou    510                                          G4double cutEnergy,
523                                          G4dou    511                                          G4double maxEnergy)
524 {                                                 512 {
525   SetCurrentCouple(couple);                       513   SetCurrentCouple(couple);
526   return pFactor*CrossSectionPerVolume(pBaseMa << 514   return CrossSectionPerVolume(couple->GetMaterial(),part,kinEnergy,
527                                        cutEner << 515                                cutEnergy,maxEnergy);
528 }                                                 516 }
529                                                   517 
530 //....oooOO0OOooo........oooOO0OOooo........oo    518 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
531                                                   519 
532 inline                                            520 inline 
533 G4double G4VEmModel::ComputeMeanFreePath(const    521 G4double G4VEmModel::ComputeMeanFreePath(const G4ParticleDefinition* part,
534                                          G4dou    522                                          G4double ekin,
535                                          const    523                                          const G4Material* material,
536                                          G4dou    524                                          G4double emin,
537                                          G4dou    525                                          G4double emax)
538 {                                                 526 {
539   G4double cross = CrossSectionPerVolume(mater    527   G4double cross = CrossSectionPerVolume(material,part,ekin,emin,emax);
540   return (cross > 0.0) ? 1./cross : DBL_MAX;      528   return (cross > 0.0) ? 1./cross : DBL_MAX;
541 }                                                 529 }
542                                                   530 
543 //....oooOO0OOooo........oooOO0OOooo........oo    531 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
544                                                   532 
545 inline G4double                                   533 inline G4double
546 G4VEmModel::ComputeCrossSectionPerAtom(const G    534 G4VEmModel::ComputeCrossSectionPerAtom(const G4ParticleDefinition* part,
547                                        const G    535                                        const G4Element* elm,
548                                        G4doubl    536                                        G4double kinEnergy,
549                                        G4doubl    537                                        G4double cutEnergy,
550                                        G4doubl    538                                        G4double maxEnergy)
551 {                                                 539 {
552   fCurrentElement = elm;                       << 540   SetCurrentElement(elm);
553   return ComputeCrossSectionPerAtom(part,kinEn    541   return ComputeCrossSectionPerAtom(part,kinEnergy,elm->GetZ(),elm->GetN(),
554                                     cutEnergy,    542                                     cutEnergy,maxEnergy);
555 }                                                 543 }
556                                                   544 
557 //....oooOO0OOooo........oooOO0OOooo........oo    545 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
558                                                   546 
559 inline const G4Element*                           547 inline const G4Element*
560 G4VEmModel::SelectRandomAtom(const G4MaterialC    548 G4VEmModel::SelectRandomAtom(const G4MaterialCutsCouple* couple,
561                              const G4ParticleD    549                              const G4ParticleDefinition* part,
562                              G4double kinEnerg    550                              G4double kinEnergy,
563                              G4double cutEnerg    551                              G4double cutEnergy,
564                              G4double maxEnerg    552                              G4double maxEnergy)
565 {                                                 553 {
566   SetCurrentCouple(couple);                    << 554   fCurrentCouple = couple;
567   fCurrentElement = (nSelectors > 0) ?            555   fCurrentElement = (nSelectors > 0) ?
568     ((*elmSelectors)[couple->GetIndex()])->Sel    556     ((*elmSelectors)[couple->GetIndex()])->SelectRandomAtom(kinEnergy) :
569     SelectRandomAtom(pBaseMaterial,part,kinEne << 557     SelectRandomAtom(couple->GetMaterial(),part,kinEnergy,cutEnergy,maxEnergy);
570   return fCurrentElement;                      << 558   fCurrentIsotope = nullptr;
571 }                                              << 
572                                                << 
573 //....oooOO0OOooo........oooOO0OOooo........oo << 
574                                                << 
575 inline const G4Element*                        << 
576 G4VEmModel::SelectTargetAtom(const G4MaterialC << 
577                              const G4ParticleD << 
578                              G4double kinEnerg << 
579                              G4double logKinE, << 
580                              G4double cutEnerg << 
581                              G4double maxEnerg << 
582 {                                              << 
583   SetCurrentCouple(couple);                    << 
584   fCurrentElement = (nSelectors > 0)           << 
585    ? ((*elmSelectors)[couple->GetIndex()])->Se << 
586    : SelectRandomAtom(pBaseMaterial,part,kinEn << 
587   return fCurrentElement;                         559   return fCurrentElement;
588 }                                                 560 }
589                                                   561 
590 // ======== Get/Set inline methods used at ini    562 // ======== Get/Set inline methods used at initialisation ================
591                                                   563 
592 inline G4VEmFluctuationModel* G4VEmModel::GetM    564 inline G4VEmFluctuationModel* G4VEmModel::GetModelOfFluctuations()
593 {                                                 565 {
594   return flucModel;                               566   return flucModel;
595 }                                                 567 }
596                                                   568 
597 //....oooOO0OOooo........oooOO0OOooo........oo    569 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
598                                                   570 
599 inline G4VEmAngularDistribution* G4VEmModel::G    571 inline G4VEmAngularDistribution* G4VEmModel::GetAngularDistribution()
600 {                                                 572 {
601   return anglModel;                               573   return anglModel;
602 }                                                 574 }
603                                                   575 
604 //....oooOO0OOooo........oooOO0OOooo........oo    576 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
605                                                   577 
606 inline void G4VEmModel::SetAngularDistribution    578 inline void G4VEmModel::SetAngularDistribution(G4VEmAngularDistribution* p)
607 {                                                 579 {
608   if(p != anglModel) {                            580   if(p != anglModel) {
609     delete anglModel;                             581     delete anglModel;
610     anglModel = p;                                582     anglModel = p;
611   }                                               583   }
612 }                                                 584 }
613                                                   585 
614 //....oooOO0OOooo........oooOO0OOooo........oo    586 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
615                                                   587 
616 inline G4VEmModel* G4VEmModel::GetTripletModel    588 inline G4VEmModel* G4VEmModel::GetTripletModel()
617 {                                                 589 {
618   return fTripletModel;                           590   return fTripletModel;
619 }                                                 591 }
620                                                   592 
621 //....oooOO0OOooo........oooOO0OOooo........oo    593 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
622                                                   594 
623 inline void G4VEmModel::SetTripletModel(G4VEmM    595 inline void G4VEmModel::SetTripletModel(G4VEmModel* p)
624 {                                                 596 {
625   if(p != fTripletModel) {                        597   if(p != fTripletModel) {
626     delete fTripletModel;                         598     delete fTripletModel;
627     fTripletModel = p;                            599     fTripletModel = p;
628   }                                               600   }
629 }                                                 601 }
630                                                   602 
631 //....oooOO0OOooo........oooOO0OOooo........oo    603 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
632                                                   604 
633 inline G4double G4VEmModel::HighEnergyLimit()     605 inline G4double G4VEmModel::HighEnergyLimit() const
634 {                                                 606 {
635   return highLimit;                               607   return highLimit;
636 }                                                 608 }
637                                                   609 
638 //....oooOO0OOooo........oooOO0OOooo........oo    610 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
639                                                   611 
640 inline G4double G4VEmModel::LowEnergyLimit() c    612 inline G4double G4VEmModel::LowEnergyLimit() const
641 {                                                 613 {
642   return lowLimit;                                614   return lowLimit;
643 }                                                 615 }
644                                                   616 
645 //....oooOO0OOooo........oooOO0OOooo........oo    617 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
646                                                   618 
647 inline G4double G4VEmModel::HighEnergyActivati    619 inline G4double G4VEmModel::HighEnergyActivationLimit() const
648 {                                                 620 {
649   return eMaxActive;                              621   return eMaxActive;
650 }                                                 622 }
651                                                   623 
652 //....oooOO0OOooo........oooOO0OOooo........oo    624 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
653                                                   625 
654 inline G4double G4VEmModel::LowEnergyActivatio    626 inline G4double G4VEmModel::LowEnergyActivationLimit() const
655 {                                                 627 {
656   return eMinActive;                              628   return eMinActive;
657 }                                                 629 }
658                                                   630 
659 //....oooOO0OOooo........oooOO0OOooo........oo    631 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
660                                                   632 
661 inline G4double G4VEmModel::PolarAngleLimit()     633 inline G4double G4VEmModel::PolarAngleLimit() const
662 {                                                 634 {
663   return polarAngleLimit;                         635   return polarAngleLimit;
664 }                                                 636 }
665                                                   637 
666 //....oooOO0OOooo........oooOO0OOooo........oo    638 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
667                                                   639 
668 inline G4double G4VEmModel::SecondaryThreshold    640 inline G4double G4VEmModel::SecondaryThreshold() const
669 {                                                 641 {
670   return secondaryThreshold;                      642   return secondaryThreshold;
671 }                                                 643 }
672                                                   644 
673 //....oooOO0OOooo........oooOO0OOooo........oo    645 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
674                                                   646 
                                                   >> 647 inline G4bool G4VEmModel::LPMFlag() const 
                                                   >> 648 {
                                                   >> 649   return theLPMflag;
                                                   >> 650 }
                                                   >> 651 
                                                   >> 652 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
                                                   >> 653 
675 inline G4bool G4VEmModel::DeexcitationFlag() c    654 inline G4bool G4VEmModel::DeexcitationFlag() const 
676 {                                                 655 {
677   return flagDeexcitation;                        656   return flagDeexcitation;
678 }                                                 657 }
679                                                   658 
680 //....oooOO0OOooo........oooOO0OOooo........oo    659 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
681                                                   660 
682 inline G4bool G4VEmModel::ForceBuildTableFlag(    661 inline G4bool G4VEmModel::ForceBuildTableFlag() const 
683 {                                                 662 {
684   return flagForceBuildTable;                     663   return flagForceBuildTable;
685 }                                                 664 }
686                                                   665 
687 //....oooOO0OOooo........oooOO0OOooo........oo    666 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
688                                                   667 
689 inline G4bool G4VEmModel::UseAngularGeneratorF    668 inline G4bool G4VEmModel::UseAngularGeneratorFlag() const
690 {                                                 669 {
691   return useAngularGenerator;                     670   return useAngularGenerator;
692 }                                                 671 }
693                                                   672 
694 //....oooOO0OOooo........oooOO0OOooo........oo    673 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
695                                                   674 
696 inline void G4VEmModel::SetAngularGeneratorFla    675 inline void G4VEmModel::SetAngularGeneratorFlag(G4bool val)
697 {                                                 676 {
698   useAngularGenerator = val;                      677   useAngularGenerator = val;
699 }                                                 678 }
700                                                   679 
701 //....oooOO0OOooo........oooOO0OOooo........oo    680 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
702                                                   681 
703 inline void G4VEmModel::SetFluctuationFlag(G4b    682 inline void G4VEmModel::SetFluctuationFlag(G4bool val)
704 {                                                 683 {
705   lossFlucFlag = val;                             684   lossFlucFlag = val;
706 }                                                 685 }
707                                                   686 
708 //....oooOO0OOooo........oooOO0OOooo........oo    687 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
709                                                   688 
710 inline G4bool G4VEmModel::IsMaster() const     << 689 inline void G4VEmModel::SetMasterThread(G4bool val)
711 {                                                 690 {
712   return isMaster;                             << 691   isMaster = val;
713 }                                                 692 }
714                                                   693 
715 //....oooOO0OOooo........oooOO0OOooo........oo    694 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
716                                                   695 
717 inline void G4VEmModel::SetUseBaseMaterials(G4 << 696 inline G4bool G4VEmModel::IsMaster() const
718 {                                              << 
719   useBaseMaterials = val;                      << 
720 }                                              << 
721                                                << 
722 //....oooOO0OOooo........oooOO0OOooo........oo << 
723                                                << 
724 inline G4bool G4VEmModel::UseBaseMaterials() c << 
725 {                                                 697 {
726   return useBaseMaterials;                     << 698   return isMaster;
727 }                                                 699 }
728                                                   700 
729 //....oooOO0OOooo........oooOO0OOooo........oo    701 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
730                                                   702 
731 inline void G4VEmModel::SetHighEnergyLimit(G4d    703 inline void G4VEmModel::SetHighEnergyLimit(G4double val)
732 {                                                 704 {
733   highLimit = val;                                705   highLimit = val;
734 }                                                 706 }
735                                                   707 
736 //....oooOO0OOooo........oooOO0OOooo........oo    708 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
737                                                   709 
738 inline void G4VEmModel::SetLowEnergyLimit(G4do    710 inline void G4VEmModel::SetLowEnergyLimit(G4double val)
739 {                                                 711 {
740   lowLimit = val;                                 712   lowLimit = val;
741 }                                                 713 }
742                                                   714 
743 //....oooOO0OOooo........oooOO0OOooo........oo    715 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
744                                                   716 
745 inline void G4VEmModel::SetActivationHighEnerg    717 inline void G4VEmModel::SetActivationHighEnergyLimit(G4double val)
746 {                                                 718 {
747   eMaxActive = val;                               719   eMaxActive = val;
748 }                                                 720 }
749                                                   721 
750 //....oooOO0OOooo........oooOO0OOooo........oo    722 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
751                                                   723 
752 inline void G4VEmModel::SetActivationLowEnergy    724 inline void G4VEmModel::SetActivationLowEnergyLimit(G4double val)
753 {                                                 725 {
754   eMinActive = val;                               726   eMinActive = val;
755 }                                                 727 }
756                                                   728 
757 //....oooOO0OOooo........oooOO0OOooo........oo    729 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
758                                                   730 
759 inline G4bool G4VEmModel::IsActive(G4double ki << 731 inline G4bool G4VEmModel::IsActive(G4double kinEnergy)
760 {                                                 732 {
761   return (kinEnergy >= eMinActive && kinEnergy    733   return (kinEnergy >= eMinActive && kinEnergy <= eMaxActive);
762 }                                                 734 }
763                                                   735 
764 //....oooOO0OOooo........oooOO0OOooo........oo    736 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
765                                                   737 
766 inline void G4VEmModel::SetPolarAngleLimit(G4d    738 inline void G4VEmModel::SetPolarAngleLimit(G4double val)
767 {                                                 739 {
768   if(!isLocked) { polarAngleLimit = val; }        740   if(!isLocked) { polarAngleLimit = val; }
769 }                                                 741 }
770                                                   742 
771 //....oooOO0OOooo........oooOO0OOooo........oo    743 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
772                                                   744 
773 inline void G4VEmModel::SetSecondaryThreshold(    745 inline void G4VEmModel::SetSecondaryThreshold(G4double val) 
774 {                                                 746 {
775   secondaryThreshold = val;                       747   secondaryThreshold = val;
776 }                                                 748 }
777                                                   749 
778 //....oooOO0OOooo........oooOO0OOooo........oo    750 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
779                                                   751 
                                                   >> 752 inline void G4VEmModel::SetLPMFlag(G4bool val) 
                                                   >> 753 {
                                                   >> 754   theLPMflag = val;
                                                   >> 755 }
                                                   >> 756 
                                                   >> 757 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
                                                   >> 758 
780 inline void G4VEmModel::SetDeexcitationFlag(G4    759 inline void G4VEmModel::SetDeexcitationFlag(G4bool val) 
781 {                                                 760 {
782   flagDeexcitation = val;                         761   flagDeexcitation = val;
783 }                                                 762 }
784                                                   763 
785 //....oooOO0OOooo........oooOO0OOooo........oo    764 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
786                                                   765 
787 inline void G4VEmModel::SetForceBuildTable(G4b    766 inline void G4VEmModel::SetForceBuildTable(G4bool val)
788 {                                                 767 {
789   flagForceBuildTable = val;                      768   flagForceBuildTable = val;
790 }                                                 769 }
791                                                   770 
792 //....oooOO0OOooo........oooOO0OOooo........oo    771 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
793                                                   772 
794 inline const G4String& G4VEmModel::GetName() c    773 inline const G4String& G4VEmModel::GetName() const 
795 {                                                 774 {
796   return name;                                    775   return name;
797 }                                                 776 }
798                                                   777 
799 //....oooOO0OOooo........oooOO0OOooo........oo    778 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
800                                                   779 
801 inline std::vector<G4EmElementSelector*>* G4VE    780 inline std::vector<G4EmElementSelector*>* G4VEmModel::GetElementSelectors()
802 {                                                 781 {
803   return elmSelectors;                            782   return elmSelectors;
804 }                                                 783 }
805                                                   784 
806 //....oooOO0OOooo........oooOO0OOooo........oo    785 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
807                                                   786 
808 inline void                                       787 inline void 
809 G4VEmModel::SetElementSelectors(std::vector<G4    788 G4VEmModel::SetElementSelectors(std::vector<G4EmElementSelector*>* p)
810 {                                                 789 {
811   if(p != elmSelectors) {                      << 790   elmSelectors = p;
812     elmSelectors = p;                          << 791   nSelectors = (elmSelectors) ? elmSelectors->size() : 0;
813     nSelectors = (nullptr != elmSelectors) ? G << 792   localElmSelectors = false;
814     localElmSelectors = false;                 << 
815   }                                            << 
816 }                                                 793 }
817                                                   794 
818 //....oooOO0OOooo........oooOO0OOooo........oo    795 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
819                                                   796 
820 inline G4ElementData* G4VEmModel::GetElementDa    797 inline G4ElementData* G4VEmModel::GetElementData()
821 {                                                 798 {
822   return fElementData;                            799   return fElementData;
823 }                                                 800 }
824                                                   801 
825 //....oooOO0OOooo........oooOO0OOooo........oo    802 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
826                                                   803 
827 inline G4PhysicsTable* G4VEmModel::GetCrossSec    804 inline G4PhysicsTable* G4VEmModel::GetCrossSectionTable()
828 {                                                 805 {
829   return xSectionTable;                           806   return xSectionTable;
830 }                                                 807 }
831                                                   808 
832 //....oooOO0OOooo........oooOO0OOooo........oo    809 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
833                                                   810 
834 inline G4bool G4VEmModel::IsLocked() const        811 inline G4bool G4VEmModel::IsLocked() const
835 {                                                 812 {
836   return isLocked;                                813   return isLocked;
837 }                                                 814 }
838                                                   815 
839 //....oooOO0OOooo........oooOO0OOooo........oo    816 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
840                                                   817 
841 inline void G4VEmModel::SetLocked(G4bool val)     818 inline void G4VEmModel::SetLocked(G4bool val)
842 {                                                 819 {
843   isLocked = val;                                 820   isLocked = val;
844 }                                                 821 }
845                                                   822 
846 //....oooOO0OOooo........oooOO0OOooo........oo    823 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
847                                                   824 
848 #endif                                            825 #endif
849                                                   826