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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // $Id: G4VEmModel.hh 106714 2017-10-20 09:38:06Z gcosmo $ >> 27 // 26 // ------------------------------------------- 28 // ------------------------------------------------------------------- 27 // 29 // 28 // GEANT4 Class header file 30 // GEANT4 Class header file 29 // 31 // 30 // 32 // 31 // File name: G4VEmModel 33 // File name: G4VEmModel 32 // 34 // 33 // Author: Vladimir Ivanchenko 35 // Author: Vladimir Ivanchenko 34 // 36 // 35 // Creation date: 03.01.2002 37 // Creation date: 03.01.2002 36 // 38 // 37 // Modifications: 39 // Modifications: 38 // 40 // 39 // 23-12-02 V.Ivanchenko change interface befo 41 // 23-12-02 V.Ivanchenko change interface before move to cut per region 40 // 24-01-03 Cut per region (V.Ivanchenko) 42 // 24-01-03 Cut per region (V.Ivanchenko) 41 // 13-02-03 Add name (V.Ivanchenko) 43 // 13-02-03 Add name (V.Ivanchenko) 42 // 25-02-03 Add sample theta and displacement 44 // 25-02-03 Add sample theta and displacement (V.Ivanchenko) 43 // 23-07-03 Replace G4Material by G4MaterialCu 45 // 23-07-03 Replace G4Material by G4MaterialCutCouple in dE/dx and CrossSection 44 // calculation (V.Ivanchenko) 46 // calculation (V.Ivanchenko) 45 // 01-03-04 L.Urban signature changed in Sampl 47 // 01-03-04 L.Urban signature changed in SampleCosineTheta 46 // 23-04-04 L.urban signature of SampleCosineT 48 // 23-04-04 L.urban signature of SampleCosineTheta changed back 47 // 17-11-04 Add method CrossSectionPerAtom (V. 49 // 17-11-04 Add method CrossSectionPerAtom (V.Ivanchenko) 48 // 14-03-05 Reduce number of pure virtual meth 50 // 14-03-05 Reduce number of pure virtual methods and make inline part 49 // separate (V.Ivanchenko) 51 // separate (V.Ivanchenko) 50 // 24-03-05 Remove IsInCharge and add G4VParti 52 // 24-03-05 Remove IsInCharge and add G4VParticleChange in the constructor (VI) 51 // 08-04-05 Major optimisation of internal int 53 // 08-04-05 Major optimisation of internal interfaces (V.Ivantchenko) 52 // 15-04-05 optimize internal interface for ms 54 // 15-04-05 optimize internal interface for msc (V.Ivanchenko) 53 // 08-05-05 A -> N (V.Ivanchenko) 55 // 08-05-05 A -> N (V.Ivanchenko) 54 // 25-07-05 Move constructor and destructor to 56 // 25-07-05 Move constructor and destructor to the body (V.Ivanchenko) 55 // 02-02-06 ComputeCrossSectionPerAtom: defaul 57 // 02-02-06 ComputeCrossSectionPerAtom: default value A=0. (mma) 56 // 06-02-06 add method ComputeMeanFreePath() ( 58 // 06-02-06 add method ComputeMeanFreePath() (mma) 57 // 07-03-06 Optimize msc methods (V.Ivanchenko 59 // 07-03-06 Optimize msc methods (V.Ivanchenko) 58 // 29-06-06 Add member currentElement and Get/ 60 // 29-06-06 Add member currentElement and Get/Set methods (V.Ivanchenko) 59 // 29-10-07 Added SampleScattering (V.Ivanchen 61 // 29-10-07 Added SampleScattering (V.Ivanchenko) 60 // 15-07-08 Reorder class members and improve 62 // 15-07-08 Reorder class members and improve comments (VI) 61 // 21-07-08 Added vector of G4ElementSelector 63 // 21-07-08 Added vector of G4ElementSelector and methods to use it (VI) 62 // 12-09-08 Added methods GetParticleCharge, G 64 // 12-09-08 Added methods GetParticleCharge, GetChargeSquareRatio, 63 // CorrectionsAlongStep, ActivateNucl 65 // CorrectionsAlongStep, ActivateNuclearStopping (VI) 64 // 16-02-09 Moved implementations of virtual m 66 // 16-02-09 Moved implementations of virtual methods to source (VI) 65 // 07-04-09 Moved msc methods from G4VEmModel 67 // 07-04-09 Moved msc methods from G4VEmModel to G4VMscModel (VI) 66 // 13-10-10 Added G4VEmAngularDistribution (VI 68 // 13-10-10 Added G4VEmAngularDistribution (VI) 67 // 69 // 68 // Class Description: 70 // Class Description: 69 // 71 // 70 // Abstract interface to energy loss models 72 // Abstract interface to energy loss models 71 73 72 // ------------------------------------------- 74 // ------------------------------------------------------------------- 73 // 75 // 74 76 75 #ifndef G4VEmModel_h 77 #ifndef G4VEmModel_h 76 #define G4VEmModel_h 1 78 #define G4VEmModel_h 1 77 79 78 #include "globals.hh" 80 #include "globals.hh" 79 #include "G4DynamicParticle.hh" 81 #include "G4DynamicParticle.hh" 80 #include "G4ParticleDefinition.hh" 82 #include "G4ParticleDefinition.hh" 81 #include "G4MaterialCutsCouple.hh" 83 #include "G4MaterialCutsCouple.hh" 82 #include "G4Material.hh" 84 #include "G4Material.hh" 83 #include "G4Element.hh" 85 #include "G4Element.hh" 84 #include "G4ElementVector.hh" 86 #include "G4ElementVector.hh" 85 #include "G4Isotope.hh" 87 #include "G4Isotope.hh" 86 #include "G4DataVector.hh" 88 #include "G4DataVector.hh" 87 #include "G4VEmFluctuationModel.hh" 89 #include "G4VEmFluctuationModel.hh" 88 #include "G4VEmAngularDistribution.hh" 90 #include "G4VEmAngularDistribution.hh" 89 #include "G4EmElementSelector.hh" 91 #include "G4EmElementSelector.hh" 90 #include <CLHEP/Random/RandomEngine.h> 92 #include <CLHEP/Random/RandomEngine.h> 91 #include <vector> 93 #include <vector> 92 94 93 class G4ElementData; 95 class G4ElementData; 94 class G4PhysicsTable; 96 class G4PhysicsTable; 95 class G4Region; 97 class G4Region; 96 class G4VParticleChange; 98 class G4VParticleChange; 97 class G4ParticleChangeForLoss; 99 class G4ParticleChangeForLoss; 98 class G4ParticleChangeForGamma; 100 class G4ParticleChangeForGamma; 99 class G4Track; 101 class G4Track; 100 class G4LossTableManager; 102 class G4LossTableManager; 101 103 102 class G4VEmModel 104 class G4VEmModel 103 { 105 { 104 106 105 public: 107 public: 106 108 107 explicit G4VEmModel(const G4String& nam); 109 explicit G4VEmModel(const G4String& nam); 108 110 109 virtual ~G4VEmModel(); 111 virtual ~G4VEmModel(); 110 112 111 //------------------------------------------ 113 //------------------------------------------------------------------------ 112 // Virtual methods to be implemented for any 114 // Virtual methods to be implemented for any concrete model 113 //------------------------------------------ 115 //------------------------------------------------------------------------ 114 116 115 virtual void Initialise(const G4ParticleDefi 117 virtual void Initialise(const G4ParticleDefinition*, const G4DataVector&) = 0; 116 118 117 virtual void SampleSecondaries(std::vector<G 119 virtual void SampleSecondaries(std::vector<G4DynamicParticle*>*, 118 const G4Mater 120 const G4MaterialCutsCouple*, 119 const G4Dynam 121 const G4DynamicParticle*, 120 G4double tmin 122 G4double tmin = 0.0, 121 G4double tmax 123 G4double tmax = DBL_MAX) = 0; 122 124 123 //------------------------------------------ 125 //------------------------------------------------------------------------ 124 // Methods for initialisation of MT; may be 126 // Methods for initialisation of MT; may be overwritten if needed 125 //------------------------------------------ 127 //------------------------------------------------------------------------ 126 128 127 // initialisation in local thread << 129 // initilisation in local thread 128 virtual void InitialiseLocal(const G4Particl 130 virtual void InitialiseLocal(const G4ParticleDefinition*, 129 G4VEmModel* mas 131 G4VEmModel* masterModel); 130 132 131 // initialisation of a new material at run t << 133 // initilisation of a new material at run time 132 virtual void InitialiseForMaterial(const G4P 134 virtual void InitialiseForMaterial(const G4ParticleDefinition*, 133 const G4M 135 const G4Material*); 134 136 135 // initialisation of a new element at run ti << 137 // initilisation of a new element at run time 136 virtual void InitialiseForElement(const G4Pa 138 virtual void InitialiseForElement(const G4ParticleDefinition*, 137 G4int Z); 139 G4int Z); 138 140 139 //------------------------------------------ 141 //------------------------------------------------------------------------ 140 // Methods with standard implementation; may 142 // Methods with standard implementation; may be overwritten if needed 141 //------------------------------------------ 143 //------------------------------------------------------------------------ 142 144 143 // main method to compute dEdx 145 // main method to compute dEdx 144 virtual G4double ComputeDEDXPerVolume(const 146 virtual G4double ComputeDEDXPerVolume(const G4Material*, 145 const 147 const G4ParticleDefinition*, 146 G4doub 148 G4double kineticEnergy, 147 G4doub 149 G4double cutEnergy = DBL_MAX); 148 150 149 // main method to compute cross section per 151 // main method to compute cross section per Volume 150 virtual G4double CrossSectionPerVolume(const 152 virtual G4double CrossSectionPerVolume(const G4Material*, 151 const 153 const G4ParticleDefinition*, 152 G4dou 154 G4double kineticEnergy, 153 G4dou 155 G4double cutEnergy = 0.0, 154 G4dou 156 G4double maxEnergy = DBL_MAX); 155 157 156 // method to get partial cross section 158 // method to get partial cross section 157 virtual G4double GetPartialCrossSection(cons 159 virtual G4double GetPartialCrossSection(const G4Material*, 158 G4in 160 G4int level, 159 cons 161 const G4ParticleDefinition*, 160 G4do 162 G4double kineticEnergy); 161 163 162 // main method to compute cross section per 164 // main method to compute cross section per atom 163 virtual G4double ComputeCrossSectionPerAtom( 165 virtual G4double ComputeCrossSectionPerAtom(const G4ParticleDefinition*, 164 166 G4double kinEnergy, 165 167 G4double Z, 166 168 G4double A = 0., /* amu */ 167 169 G4double cutEnergy = 0.0, 168 170 G4double maxEnergy = DBL_MAX); 169 171 170 // main method to compute cross section per 172 // main method to compute cross section per atomic shell 171 virtual G4double ComputeCrossSectionPerShell 173 virtual G4double ComputeCrossSectionPerShell(const G4ParticleDefinition*, 172 174 G4int Z, G4int shellIdx, 173 175 G4double kinEnergy, 174 176 G4double cutEnergy = 0.0, 175 177 G4double maxEnergy = DBL_MAX); 176 178 177 // Compute effective ion charge square 179 // Compute effective ion charge square 178 virtual G4double ChargeSquareRatio(const G4T 180 virtual G4double ChargeSquareRatio(const G4Track&); 179 181 180 // Compute effective ion charge square 182 // Compute effective ion charge square 181 virtual G4double GetChargeSquareRatio(const 183 virtual G4double GetChargeSquareRatio(const G4ParticleDefinition*, 182 const 184 const G4Material*, 183 G4doub 185 G4double kineticEnergy); 184 186 185 // Compute ion charge 187 // Compute ion charge 186 virtual G4double GetParticleCharge(const G4P 188 virtual G4double GetParticleCharge(const G4ParticleDefinition*, 187 const G4M 189 const G4Material*, 188 G4double 190 G4double kineticEnergy); 189 191 190 // Initialisation for a new track 192 // Initialisation for a new track 191 virtual void StartTracking(G4Track*); 193 virtual void StartTracking(G4Track*); 192 194 193 // add correction to energy loss and compute 195 // add correction to energy loss and compute non-ionizing energy loss 194 virtual void CorrectionsAlongStep(const G4Ma 196 virtual void CorrectionsAlongStep(const G4MaterialCutsCouple*, 195 const G4Dy 197 const G4DynamicParticle*, 196 const G4do << 198 G4double& eloss, 197 G4double& << 199 G4double& niel, >> 200 G4double length); 198 201 199 // value which may be tabulated (by default 202 // value which may be tabulated (by default cross section) 200 virtual G4double Value(const G4MaterialCutsC 203 virtual G4double Value(const G4MaterialCutsCouple*, 201 const G4ParticleDefin 204 const G4ParticleDefinition*, 202 G4double kineticEnerg 205 G4double kineticEnergy); 203 206 204 // threshold for zero value 207 // threshold for zero value 205 virtual G4double MinPrimaryEnergy(const G4Ma 208 virtual G4double MinPrimaryEnergy(const G4Material*, 206 const G4Pa 209 const G4ParticleDefinition*, 207 G4double c 210 G4double cut = 0.0); 208 211 209 // model can define low-energy limit for the 212 // model can define low-energy limit for the cut 210 virtual G4double MinEnergyCut(const G4Partic 213 virtual G4double MinEnergyCut(const G4ParticleDefinition*, 211 const G4Materi 214 const G4MaterialCutsCouple*); 212 215 213 // initialisation at run time for a given ma << 216 // initilisation at run time for a given material 214 virtual void SetupForMaterial(const G4Partic 217 virtual void SetupForMaterial(const G4ParticleDefinition*, 215 const G4Materi 218 const G4Material*, 216 G4double kinet 219 G4double kineticEnergy); 217 220 218 // add a region for the model 221 // add a region for the model 219 virtual void DefineForRegion(const G4Region* 222 virtual void DefineForRegion(const G4Region*); 220 223 221 // fill number of different type of secondar << 222 virtual void FillNumberOfSecondaries(G4int& << 223 G4int& << 224 << 225 // for automatic documentation 224 // for automatic documentation 226 virtual void ModelDescription(std::ostream& 225 virtual void ModelDescription(std::ostream& outFile) const; >> 226 >> 227 virtual void ModelDescription(std::ostream& outFile, >> 228 G4String endOfLine) const; 227 229 228 protected: 230 protected: 229 231 230 // initialisation of the ParticleChange for 232 // initialisation of the ParticleChange for the model 231 G4ParticleChangeForLoss* GetParticleChangeFo 233 G4ParticleChangeForLoss* GetParticleChangeForLoss(); 232 234 233 // initialisation of the ParticleChange for 235 // initialisation of the ParticleChange for the model 234 G4ParticleChangeForGamma* GetParticleChangeF 236 G4ParticleChangeForGamma* GetParticleChangeForGamma(); 235 237 236 // kinematically allowed max kinetic energy 238 // kinematically allowed max kinetic energy of a secondary 237 virtual G4double MaxSecondaryEnergy(const G4 239 virtual G4double MaxSecondaryEnergy(const G4ParticleDefinition*, 238 G4double 240 G4double kineticEnergy); 239 241 240 public: 242 public: 241 243 242 //------------------------------------------ 244 //------------------------------------------------------------------------ 243 // Generic methods common to all models 245 // Generic methods common to all models 244 //------------------------------------------ 246 //------------------------------------------------------------------------ 245 247 246 // should be called at initialisation to bui 248 // should be called at initialisation to build element selectors 247 void InitialiseElementSelectors(const G4Part 249 void InitialiseElementSelectors(const G4ParticleDefinition*, 248 const G4Data 250 const G4DataVector&); 249 251 250 // should be called at initialisation to acc 252 // should be called at initialisation to access element selectors 251 inline std::vector<G4EmElementSelector*>* Ge 253 inline std::vector<G4EmElementSelector*>* GetElementSelectors(); 252 254 253 // should be called at initialisation to set 255 // should be called at initialisation to set element selectors 254 inline void SetElementSelectors(std::vector< 256 inline void SetElementSelectors(std::vector<G4EmElementSelector*>*); 255 257 256 // dEdx per unit length, base material appro << 258 // dEdx per unit length 257 inline G4double ComputeDEDX( const G4Materia << 259 virtual inline G4double ComputeDEDX(const G4MaterialCutsCouple*, 258 const G4Particl << 260 const G4ParticleDefinition*, 259 G4double kineti << 261 G4double kineticEnergy, 260 G4double cutEne << 262 G4double cutEnergy = DBL_MAX); 261 263 262 // cross section per volume, base material a << 264 // cross section per volume 263 inline G4double CrossSection(const G4Materia 265 inline G4double CrossSection(const G4MaterialCutsCouple*, 264 const G4Particl 266 const G4ParticleDefinition*, 265 G4double kineti 267 G4double kineticEnergy, 266 G4double cutEne 268 G4double cutEnergy = 0.0, 267 G4double maxEne 269 G4double maxEnergy = DBL_MAX); 268 270 269 // compute mean free path via cross section 271 // compute mean free path via cross section per volume 270 inline G4double ComputeMeanFreePath(const G4 272 inline G4double ComputeMeanFreePath(const G4ParticleDefinition*, 271 G4double 273 G4double kineticEnergy, 272 const G4 274 const G4Material*, 273 G4double 275 G4double cutEnergy = 0.0, 274 G4double 276 G4double maxEnergy = DBL_MAX); 275 277 276 // generic cross section per element 278 // generic cross section per element 277 inline G4double ComputeCrossSectionPerAtom(c 279 inline G4double ComputeCrossSectionPerAtom(const G4ParticleDefinition*, 278 c 280 const G4Element*, 279 G 281 G4double kinEnergy, 280 G 282 G4double cutEnergy = 0.0, 281 G 283 G4double maxEnergy = DBL_MAX); 282 284 >> 285 // select isotope in order to have precise mass of the nucleus >> 286 inline G4int SelectIsotopeNumber(const G4Element*); >> 287 283 // atom can be selected effitiantly if eleme 288 // atom can be selected effitiantly if element selectors are initialised 284 inline const G4Element* SelectRandomAtom(con 289 inline const G4Element* SelectRandomAtom(const G4MaterialCutsCouple*, 285 con 290 const G4ParticleDefinition*, 286 G4d 291 G4double kineticEnergy, 287 G4d 292 G4double cutEnergy = 0.0, 288 G4d 293 G4double maxEnergy = DBL_MAX); 289 // same as SelectRandomAtom above but more e << 290 inline const G4Element* SelectTargetAtom(con << 291 con << 292 G4d << 293 G4d << 294 G4d << 295 G4d << 296 294 297 // to select atom cross section per volume i 295 // to select atom cross section per volume is recomputed for each element 298 const G4Element* SelectRandomAtom(const G4Ma 296 const G4Element* SelectRandomAtom(const G4Material*, 299 const G4Pa 297 const G4ParticleDefinition*, 300 G4double k 298 G4double kineticEnergy, 301 G4double c 299 G4double cutEnergy = 0.0, 302 G4double m 300 G4double maxEnergy = DBL_MAX); 303 301 304 // to select atom if cross section is propor 302 // to select atom if cross section is proportional number of electrons 305 const G4Element* GetCurrentElement(const G4M << 303 inline G4int SelectRandomAtomNumber(const G4Material*); 306 G4int SelectRandomAtomNumber(const G4Materia << 307 << 308 // select isotope in order to have precise m << 309 const G4Isotope* GetCurrentIsotope(const G4E << 310 G4int SelectIsotopeNumber(const G4Element*) << 311 304 312 //------------------------------------------ 305 //------------------------------------------------------------------------ 313 // Get/Set methods 306 // Get/Set methods 314 //------------------------------------------ 307 //------------------------------------------------------------------------ 315 308 316 void SetParticleChange(G4VParticleChange*, G 309 void SetParticleChange(G4VParticleChange*, G4VEmFluctuationModel* f=nullptr); 317 310 318 void SetCrossSectionTable(G4PhysicsTable*, G 311 void SetCrossSectionTable(G4PhysicsTable*, G4bool isLocal); 319 312 320 inline G4ElementData* GetElementData(); 313 inline G4ElementData* GetElementData(); 321 314 322 inline G4PhysicsTable* GetCrossSectionTable( 315 inline G4PhysicsTable* GetCrossSectionTable(); 323 316 324 inline G4VEmFluctuationModel* GetModelOfFluc 317 inline G4VEmFluctuationModel* GetModelOfFluctuations(); 325 318 326 inline G4VEmAngularDistribution* GetAngularD 319 inline G4VEmAngularDistribution* GetAngularDistribution(); 327 320 328 inline G4VEmModel* GetTripletModel(); 321 inline G4VEmModel* GetTripletModel(); 329 322 330 inline void SetTripletModel(G4VEmModel*); 323 inline void SetTripletModel(G4VEmModel*); 331 324 332 inline void SetAngularDistribution(G4VEmAngu 325 inline void SetAngularDistribution(G4VEmAngularDistribution*); 333 326 334 inline G4double HighEnergyLimit() const; 327 inline G4double HighEnergyLimit() const; 335 328 336 inline G4double LowEnergyLimit() const; 329 inline G4double LowEnergyLimit() const; 337 330 338 inline G4double HighEnergyActivationLimit() 331 inline G4double HighEnergyActivationLimit() const; 339 332 340 inline G4double LowEnergyActivationLimit() c 333 inline G4double LowEnergyActivationLimit() const; 341 334 342 inline G4double PolarAngleLimit() const; 335 inline G4double PolarAngleLimit() const; 343 336 344 inline G4double SecondaryThreshold() const; 337 inline G4double SecondaryThreshold() const; 345 338 >> 339 inline G4bool LPMFlag() const; >> 340 346 inline G4bool DeexcitationFlag() const; 341 inline G4bool DeexcitationFlag() const; 347 342 348 inline G4bool ForceBuildTableFlag() const; 343 inline G4bool ForceBuildTableFlag() const; 349 344 350 inline G4bool UseAngularGeneratorFlag() cons 345 inline G4bool UseAngularGeneratorFlag() const; 351 346 352 inline void SetAngularGeneratorFlag(G4bool); 347 inline void SetAngularGeneratorFlag(G4bool); 353 348 354 inline void SetHighEnergyLimit(G4double); 349 inline void SetHighEnergyLimit(G4double); 355 350 356 inline void SetLowEnergyLimit(G4double); 351 inline void SetLowEnergyLimit(G4double); 357 352 358 inline void SetActivationHighEnergyLimit(G4d 353 inline void SetActivationHighEnergyLimit(G4double); 359 354 360 inline void SetActivationLowEnergyLimit(G4do 355 inline void SetActivationLowEnergyLimit(G4double); 361 356 362 inline G4bool IsActive(G4double kinEnergy) c << 357 inline G4bool IsActive(G4double kinEnergy); 363 358 364 inline void SetPolarAngleLimit(G4double); 359 inline void SetPolarAngleLimit(G4double); 365 360 366 inline void SetSecondaryThreshold(G4double); 361 inline void SetSecondaryThreshold(G4double); 367 362 >> 363 inline void SetLPMFlag(G4bool val); >> 364 368 inline void SetDeexcitationFlag(G4bool val); 365 inline void SetDeexcitationFlag(G4bool val); 369 366 370 inline void SetForceBuildTable(G4bool val); 367 inline void SetForceBuildTable(G4bool val); 371 368 372 inline void SetFluctuationFlag(G4bool val); 369 inline void SetFluctuationFlag(G4bool val); 373 370 374 inline G4bool IsMaster() const; << 371 inline void SetMasterThread(G4bool val); 375 << 376 inline void SetUseBaseMaterials(G4bool val); << 377 372 378 inline G4bool UseBaseMaterials() const; << 373 inline G4bool IsMaster() const; 379 374 380 inline G4double MaxSecondaryKinEnergy(const 375 inline G4double MaxSecondaryKinEnergy(const G4DynamicParticle* dynParticle); 381 376 382 inline const G4String& GetName() const; 377 inline const G4String& GetName() const; 383 378 384 inline void SetCurrentCouple(const G4Materia 379 inline void SetCurrentCouple(const G4MaterialCutsCouple*); 385 380 386 inline G4bool IsLocked() const; << 381 inline const G4Element* GetCurrentElement() const; 387 382 388 inline void SetLocked(G4bool); << 383 inline const G4Isotope* GetCurrentIsotope() const; 389 << 390 // obsolete methods << 391 [[deprecated("Use G4EmParameters::Instance() << 392 void SetLPMFlag(G4bool); << 393 384 394 void SetMasterThread(G4bool); << 385 inline G4bool IsLocked() const; 395 386 396 // hide assignment operator << 387 inline void SetLocked(G4bool); 397 G4VEmModel & operator=(const G4VEmModel &ri << 398 G4VEmModel(const G4VEmModel&) = delete; << 399 388 400 protected: 389 protected: 401 390 402 inline const G4MaterialCutsCouple* CurrentCo 391 inline const G4MaterialCutsCouple* CurrentCouple() const; 403 392 404 inline void SetCurrentElement(const G4Elemen 393 inline void SetCurrentElement(const G4Element*); 405 394 406 private: 395 private: 407 396 >> 397 // hide assignment operator >> 398 G4VEmModel & operator=(const G4VEmModel &right) = delete; >> 399 G4VEmModel(const G4VEmModel&) = delete; >> 400 408 // ======== Parameters of the class fixed at 401 // ======== Parameters of the class fixed at construction ========= 409 402 410 G4VEmFluctuationModel* flucModel = null << 403 G4VEmFluctuationModel* flucModel; 411 G4VEmAngularDistribution* anglModel = null << 404 G4VEmAngularDistribution* anglModel; 412 G4VEmModel* fTripletModel = << 405 const G4String name; 413 const G4MaterialCutsCouple* fCurrentCouple = << 406 414 const G4Element* fCurrentElement << 407 // ======== Parameters of the class fixed at initialisation ======= 415 std::vector<G4EmElementSelector*>* elmSelect << 408 416 G4LossTableManager* fEmManager; << 409 G4double lowLimit; >> 410 G4double highLimit; >> 411 G4double eMinActive; >> 412 G4double eMaxActive; >> 413 G4double polarAngleLimit; >> 414 G4double secondaryThreshold; >> 415 G4bool theLPMflag; >> 416 G4bool flagDeexcitation; >> 417 G4bool flagForceBuildTable; >> 418 G4bool isMaster; >> 419 >> 420 G4bool localTable; >> 421 G4bool localElmSelectors; >> 422 G4bool useAngularGenerator; >> 423 G4bool isLocked; >> 424 G4int nSelectors; >> 425 std::vector<G4EmElementSelector*>* elmSelectors; >> 426 G4LossTableManager* fEmManager; 417 427 418 protected: 428 protected: 419 429 420 G4ElementData* fElementData = << 430 G4ElementData* fElementData; 421 G4VParticleChange* pParticleChange << 431 G4VParticleChange* pParticleChange; 422 G4PhysicsTable* xSectionTable = << 432 G4PhysicsTable* xSectionTable; 423 const G4Material* pBaseMaterial = << 433 const std::vector<G4double>* theDensityFactor; 424 const std::vector<G4double>* theDensityFacto << 434 const std::vector<G4int>* theDensityIdx; 425 const std::vector<G4int>* theDensityIdx = << 435 size_t idxTable; >> 436 G4bool lossFlucFlag; >> 437 const static G4double inveplus; 426 438 427 G4double inveplus; << 439 // ======== Cached values - may be state dependent ================ 428 G4double pFactor = 1.0; << 429 440 430 private: 441 private: 431 442 432 G4double lowLimit; << 443 const G4MaterialCutsCouple* fCurrentCouple; 433 G4double highLimit; << 444 const G4Element* fCurrentElement; 434 G4double eMinActive = 0.0; << 445 const G4Isotope* fCurrentIsotope; 435 G4double eMaxActive = DBL_MAX; << 446 G4VEmModel* fTripletModel; 436 G4double secondaryThreshold = DBL_MAX; << 437 G4double polarAngleLimit; << 438 << 439 G4int nSelectors = 0; << 440 G4int nsec = 5; << 441 << 442 protected: << 443 << 444 std::size_t currentCoupleIndex = 0; << 445 std::size_t basedCoupleIndex = 0; << 446 G4bool lossFlucFlag = true; << 447 << 448 private: << 449 447 450 G4bool flagDeexcitation = false; << 448 G4int nsec; 451 G4bool flagForceBuildTable = false; << 452 G4bool isMaster = true; << 453 << 454 G4bool localTable = true; << 455 G4bool localElmSelectors = true; << 456 G4bool useAngularGenerator = false; << 457 G4bool useBaseMaterials = false; << 458 G4bool isLocked = false; << 459 << 460 const G4String name; << 461 std::vector<G4double> xsec; 449 std::vector<G4double> xsec; 462 450 463 }; 451 }; 464 452 465 // ======== Run time inline methods ========== 453 // ======== Run time inline methods ================ 466 454 467 inline void G4VEmModel::SetCurrentCouple(const << 455 inline void G4VEmModel::SetCurrentCouple(const G4MaterialCutsCouple* p) 468 { 456 { 469 if(fCurrentCouple != ptr) { << 457 fCurrentCouple = p; 470 fCurrentCouple = ptr; << 471 basedCoupleIndex = currentCoupleIndex = pt << 472 pBaseMaterial = ptr->GetMaterial(); << 473 pFactor = 1.0; << 474 if(useBaseMaterials) { << 475 basedCoupleIndex = (*theDensityIdx)[curr << 476 if(nullptr != pBaseMaterial->GetBaseMate << 477 pBaseMaterial = pBaseMaterial->GetBaseMateri << 478 pFactor = (*theDensityFactor)[currentCou << 479 } << 480 } << 481 } 458 } 482 459 483 //....oooOO0OOooo........oooOO0OOooo........oo 460 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 484 461 485 inline const G4MaterialCutsCouple* G4VEmModel: 462 inline const G4MaterialCutsCouple* G4VEmModel::CurrentCouple() const 486 { 463 { 487 return fCurrentCouple; 464 return fCurrentCouple; 488 } 465 } 489 466 490 //....oooOO0OOooo........oooOO0OOooo........oo 467 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 491 468 492 inline void G4VEmModel::SetCurrentElement(cons 469 inline void G4VEmModel::SetCurrentElement(const G4Element* elm) 493 { 470 { 494 fCurrentElement = elm; 471 fCurrentElement = elm; >> 472 fCurrentIsotope = nullptr; >> 473 } >> 474 >> 475 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 476 >> 477 inline const G4Element* G4VEmModel::GetCurrentElement() const >> 478 { >> 479 return fCurrentElement; >> 480 } >> 481 >> 482 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 483 >> 484 inline const G4Isotope* G4VEmModel::GetCurrentIsotope() const >> 485 { >> 486 return fCurrentIsotope; 495 } 487 } 496 488 497 //....oooOO0OOooo........oooOO0OOooo........oo 489 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 498 490 499 inline 491 inline 500 G4double G4VEmModel::MaxSecondaryKinEnergy(con 492 G4double G4VEmModel::MaxSecondaryKinEnergy(const G4DynamicParticle* dynPart) 501 { 493 { 502 return MaxSecondaryEnergy(dynPart->GetPartic 494 return MaxSecondaryEnergy(dynPart->GetParticleDefinition(), 503 dynPart->GetKineti 495 dynPart->GetKineticEnergy()); 504 } 496 } 505 497 506 //....oooOO0OOooo........oooOO0OOooo........oo 498 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 507 499 508 inline G4double G4VEmModel::ComputeDEDX(const 500 inline G4double G4VEmModel::ComputeDEDX(const G4MaterialCutsCouple* couple, 509 const 501 const G4ParticleDefinition* part, 510 G4doub 502 G4double kinEnergy, 511 G4doub 503 G4double cutEnergy) 512 { 504 { 513 SetCurrentCouple(couple); 505 SetCurrentCouple(couple); 514 return pFactor*ComputeDEDXPerVolume(pBaseMat << 506 return ComputeDEDXPerVolume(couple->GetMaterial(),part,kinEnergy,cutEnergy); 515 } 507 } 516 508 517 //....oooOO0OOooo........oooOO0OOooo........oo 509 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 518 510 519 inline G4double G4VEmModel::CrossSection(const 511 inline G4double G4VEmModel::CrossSection(const G4MaterialCutsCouple* couple, 520 const 512 const G4ParticleDefinition* part, 521 G4dou 513 G4double kinEnergy, 522 G4dou 514 G4double cutEnergy, 523 G4dou 515 G4double maxEnergy) 524 { 516 { 525 SetCurrentCouple(couple); 517 SetCurrentCouple(couple); 526 return pFactor*CrossSectionPerVolume(pBaseMa << 518 return CrossSectionPerVolume(couple->GetMaterial(),part,kinEnergy, 527 cutEner << 519 cutEnergy,maxEnergy); 528 } 520 } 529 521 530 //....oooOO0OOooo........oooOO0OOooo........oo 522 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 531 523 532 inline 524 inline 533 G4double G4VEmModel::ComputeMeanFreePath(const 525 G4double G4VEmModel::ComputeMeanFreePath(const G4ParticleDefinition* part, 534 G4dou 526 G4double ekin, 535 const 527 const G4Material* material, 536 G4dou 528 G4double emin, 537 G4dou 529 G4double emax) 538 { 530 { 539 G4double cross = CrossSectionPerVolume(mater 531 G4double cross = CrossSectionPerVolume(material,part,ekin,emin,emax); 540 return (cross > 0.0) ? 1./cross : DBL_MAX; << 532 return cross > 0.0 ? 1./cross : DBL_MAX; 541 } 533 } 542 534 543 //....oooOO0OOooo........oooOO0OOooo........oo 535 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 544 536 545 inline G4double 537 inline G4double 546 G4VEmModel::ComputeCrossSectionPerAtom(const G 538 G4VEmModel::ComputeCrossSectionPerAtom(const G4ParticleDefinition* part, 547 const G 539 const G4Element* elm, 548 G4doubl 540 G4double kinEnergy, 549 G4doubl 541 G4double cutEnergy, 550 G4doubl 542 G4double maxEnergy) 551 { 543 { 552 fCurrentElement = elm; << 544 SetCurrentElement(elm); 553 return ComputeCrossSectionPerAtom(part,kinEn 545 return ComputeCrossSectionPerAtom(part,kinEnergy,elm->GetZ(),elm->GetN(), 554 cutEnergy, 546 cutEnergy,maxEnergy); 555 } 547 } 556 548 557 //....oooOO0OOooo........oooOO0OOooo........oo 549 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 558 550 559 inline const G4Element* 551 inline const G4Element* 560 G4VEmModel::SelectRandomAtom(const G4MaterialC 552 G4VEmModel::SelectRandomAtom(const G4MaterialCutsCouple* couple, 561 const G4ParticleD 553 const G4ParticleDefinition* part, 562 G4double kinEnerg 554 G4double kinEnergy, 563 G4double cutEnerg 555 G4double cutEnergy, 564 G4double maxEnerg 556 G4double maxEnergy) 565 { 557 { 566 SetCurrentCouple(couple); << 558 fCurrentCouple = couple; 567 fCurrentElement = (nSelectors > 0) ? << 559 if(nSelectors > 0) { 568 ((*elmSelectors)[couple->GetIndex()])->Sel << 560 fCurrentElement = 569 SelectRandomAtom(pBaseMaterial,part,kinEne << 561 ((*elmSelectors)[couple->GetIndex()])->SelectRandomAtom(kinEnergy); >> 562 } else { >> 563 fCurrentElement = SelectRandomAtom(couple->GetMaterial(),part,kinEnergy, >> 564 cutEnergy,maxEnergy); >> 565 } >> 566 fCurrentIsotope = nullptr; 570 return fCurrentElement; 567 return fCurrentElement; 571 } 568 } 572 569 573 //....oooOO0OOooo........oooOO0OOooo........oo 570 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 574 571 575 inline const G4Element* << 572 inline G4int G4VEmModel::SelectRandomAtomNumber(const G4Material* mat) 576 G4VEmModel::SelectTargetAtom(const G4MaterialC << 577 const G4ParticleD << 578 G4double kinEnerg << 579 G4double logKinE, << 580 G4double cutEnerg << 581 G4double maxEnerg << 582 { 573 { 583 SetCurrentCouple(couple); << 574 // this algorith assumes that cross section is proportional to 584 fCurrentElement = (nSelectors > 0) << 575 // number electrons multiplied by number of atoms 585 ? ((*elmSelectors)[couple->GetIndex()])->Se << 576 size_t nn = mat->GetNumberOfElements(); 586 : SelectRandomAtom(pBaseMaterial,part,kinEn << 577 const G4ElementVector* elmv = mat->GetElementVector(); 587 return fCurrentElement; << 578 G4int Z = (*elmv)[0]->GetZasInt(); >> 579 if(1 < nn) { >> 580 const G4double* at = mat->GetVecNbOfAtomsPerVolume(); >> 581 G4double tot = mat->GetTotNbOfAtomsPerVolume()*G4UniformRand(); >> 582 for( size_t i=0; i<nn; ++i) { >> 583 tot -= at[i]; >> 584 if(tot <= 0.0) { >> 585 Z = (*elmv)[i]->GetZasInt(); >> 586 break; >> 587 } >> 588 } >> 589 } >> 590 return Z; >> 591 } >> 592 >> 593 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 594 >> 595 inline G4int G4VEmModel::SelectIsotopeNumber(const G4Element* elm) >> 596 { >> 597 SetCurrentElement(elm); >> 598 G4int N = G4lrint(elm->GetN()); >> 599 G4int ni = elm->GetNumberOfIsotopes(); >> 600 fCurrentIsotope = nullptr; >> 601 if(ni > 0) { >> 602 G4int idx = 0; >> 603 if(ni > 1) { >> 604 G4double* ab = elm->GetRelativeAbundanceVector(); >> 605 G4double x = G4UniformRand(); >> 606 for(; idx<ni; ++idx) { >> 607 x -= ab[idx]; >> 608 if (x <= 0.0) { break; } >> 609 } >> 610 if(idx >= ni) { idx = ni - 1; } >> 611 } >> 612 fCurrentIsotope = elm->GetIsotope(idx); >> 613 N = fCurrentIsotope->GetN(); >> 614 } >> 615 return N; 588 } 616 } 589 617 590 // ======== Get/Set inline methods used at ini 618 // ======== Get/Set inline methods used at initialisation ================ 591 619 592 inline G4VEmFluctuationModel* G4VEmModel::GetM 620 inline G4VEmFluctuationModel* G4VEmModel::GetModelOfFluctuations() 593 { 621 { 594 return flucModel; 622 return flucModel; 595 } 623 } 596 624 597 //....oooOO0OOooo........oooOO0OOooo........oo 625 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 598 626 599 inline G4VEmAngularDistribution* G4VEmModel::G 627 inline G4VEmAngularDistribution* G4VEmModel::GetAngularDistribution() 600 { 628 { 601 return anglModel; 629 return anglModel; 602 } 630 } 603 631 604 //....oooOO0OOooo........oooOO0OOooo........oo 632 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 605 633 606 inline void G4VEmModel::SetAngularDistribution 634 inline void G4VEmModel::SetAngularDistribution(G4VEmAngularDistribution* p) 607 { 635 { 608 if(p != anglModel) { 636 if(p != anglModel) { 609 delete anglModel; 637 delete anglModel; 610 anglModel = p; 638 anglModel = p; 611 } 639 } 612 } 640 } 613 641 614 //....oooOO0OOooo........oooOO0OOooo........oo 642 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 615 643 616 inline G4VEmModel* G4VEmModel::GetTripletModel 644 inline G4VEmModel* G4VEmModel::GetTripletModel() 617 { 645 { 618 return fTripletModel; 646 return fTripletModel; 619 } 647 } 620 648 621 //....oooOO0OOooo........oooOO0OOooo........oo 649 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 622 650 623 inline void G4VEmModel::SetTripletModel(G4VEmM 651 inline void G4VEmModel::SetTripletModel(G4VEmModel* p) 624 { 652 { 625 if(p != fTripletModel) { 653 if(p != fTripletModel) { 626 delete fTripletModel; 654 delete fTripletModel; 627 fTripletModel = p; 655 fTripletModel = p; 628 } 656 } 629 } 657 } 630 658 631 //....oooOO0OOooo........oooOO0OOooo........oo 659 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 632 660 633 inline G4double G4VEmModel::HighEnergyLimit() 661 inline G4double G4VEmModel::HighEnergyLimit() const 634 { 662 { 635 return highLimit; 663 return highLimit; 636 } 664 } 637 665 638 //....oooOO0OOooo........oooOO0OOooo........oo 666 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 639 667 640 inline G4double G4VEmModel::LowEnergyLimit() c 668 inline G4double G4VEmModel::LowEnergyLimit() const 641 { 669 { 642 return lowLimit; 670 return lowLimit; 643 } 671 } 644 672 645 //....oooOO0OOooo........oooOO0OOooo........oo 673 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 646 674 647 inline G4double G4VEmModel::HighEnergyActivati 675 inline G4double G4VEmModel::HighEnergyActivationLimit() const 648 { 676 { 649 return eMaxActive; 677 return eMaxActive; 650 } 678 } 651 679 652 //....oooOO0OOooo........oooOO0OOooo........oo 680 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 653 681 654 inline G4double G4VEmModel::LowEnergyActivatio 682 inline G4double G4VEmModel::LowEnergyActivationLimit() const 655 { 683 { 656 return eMinActive; 684 return eMinActive; 657 } 685 } 658 686 659 //....oooOO0OOooo........oooOO0OOooo........oo 687 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 660 688 661 inline G4double G4VEmModel::PolarAngleLimit() 689 inline G4double G4VEmModel::PolarAngleLimit() const 662 { 690 { 663 return polarAngleLimit; 691 return polarAngleLimit; 664 } 692 } 665 693 666 //....oooOO0OOooo........oooOO0OOooo........oo 694 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 667 695 668 inline G4double G4VEmModel::SecondaryThreshold 696 inline G4double G4VEmModel::SecondaryThreshold() const 669 { 697 { 670 return secondaryThreshold; 698 return secondaryThreshold; 671 } 699 } 672 700 673 //....oooOO0OOooo........oooOO0OOooo........oo 701 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 674 702 >> 703 inline G4bool G4VEmModel::LPMFlag() const >> 704 { >> 705 return theLPMflag; >> 706 } >> 707 >> 708 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 709 675 inline G4bool G4VEmModel::DeexcitationFlag() c 710 inline G4bool G4VEmModel::DeexcitationFlag() const 676 { 711 { 677 return flagDeexcitation; 712 return flagDeexcitation; 678 } 713 } 679 714 680 //....oooOO0OOooo........oooOO0OOooo........oo 715 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 681 716 682 inline G4bool G4VEmModel::ForceBuildTableFlag( 717 inline G4bool G4VEmModel::ForceBuildTableFlag() const 683 { 718 { 684 return flagForceBuildTable; 719 return flagForceBuildTable; 685 } 720 } 686 721 687 //....oooOO0OOooo........oooOO0OOooo........oo 722 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 688 723 689 inline G4bool G4VEmModel::UseAngularGeneratorF 724 inline G4bool G4VEmModel::UseAngularGeneratorFlag() const 690 { 725 { 691 return useAngularGenerator; 726 return useAngularGenerator; 692 } 727 } 693 728 694 //....oooOO0OOooo........oooOO0OOooo........oo 729 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 695 730 696 inline void G4VEmModel::SetAngularGeneratorFla 731 inline void G4VEmModel::SetAngularGeneratorFlag(G4bool val) 697 { 732 { 698 useAngularGenerator = val; 733 useAngularGenerator = val; 699 } 734 } 700 735 701 //....oooOO0OOooo........oooOO0OOooo........oo 736 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 702 737 703 inline void G4VEmModel::SetFluctuationFlag(G4b 738 inline void G4VEmModel::SetFluctuationFlag(G4bool val) 704 { 739 { 705 lossFlucFlag = val; 740 lossFlucFlag = val; 706 } 741 } 707 742 708 //....oooOO0OOooo........oooOO0OOooo........oo 743 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 709 744 710 inline G4bool G4VEmModel::IsMaster() const << 745 inline void G4VEmModel::SetMasterThread(G4bool val) 711 { << 712 return isMaster; << 713 } << 714 << 715 //....oooOO0OOooo........oooOO0OOooo........oo << 716 << 717 inline void G4VEmModel::SetUseBaseMaterials(G4 << 718 { 746 { 719 useBaseMaterials = val; << 747 isMaster = val; 720 } 748 } 721 749 722 //....oooOO0OOooo........oooOO0OOooo........oo 750 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 723 751 724 inline G4bool G4VEmModel::UseBaseMaterials() c << 752 inline G4bool G4VEmModel::IsMaster() const 725 { 753 { 726 return useBaseMaterials; << 754 return isMaster; 727 } 755 } 728 756 729 //....oooOO0OOooo........oooOO0OOooo........oo 757 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 730 758 731 inline void G4VEmModel::SetHighEnergyLimit(G4d 759 inline void G4VEmModel::SetHighEnergyLimit(G4double val) 732 { 760 { 733 highLimit = val; 761 highLimit = val; 734 } 762 } 735 763 736 //....oooOO0OOooo........oooOO0OOooo........oo 764 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 737 765 738 inline void G4VEmModel::SetLowEnergyLimit(G4do 766 inline void G4VEmModel::SetLowEnergyLimit(G4double val) 739 { 767 { 740 lowLimit = val; 768 lowLimit = val; 741 } 769 } 742 770 743 //....oooOO0OOooo........oooOO0OOooo........oo 771 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 744 772 745 inline void G4VEmModel::SetActivationHighEnerg 773 inline void G4VEmModel::SetActivationHighEnergyLimit(G4double val) 746 { 774 { 747 eMaxActive = val; 775 eMaxActive = val; 748 } 776 } 749 777 750 //....oooOO0OOooo........oooOO0OOooo........oo 778 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 751 779 752 inline void G4VEmModel::SetActivationLowEnergy 780 inline void G4VEmModel::SetActivationLowEnergyLimit(G4double val) 753 { 781 { 754 eMinActive = val; 782 eMinActive = val; 755 } 783 } 756 784 757 //....oooOO0OOooo........oooOO0OOooo........oo 785 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 758 786 759 inline G4bool G4VEmModel::IsActive(G4double ki << 787 inline G4bool G4VEmModel::IsActive(G4double kinEnergy) 760 { 788 { 761 return (kinEnergy >= eMinActive && kinEnergy 789 return (kinEnergy >= eMinActive && kinEnergy <= eMaxActive); 762 } 790 } 763 791 764 //....oooOO0OOooo........oooOO0OOooo........oo 792 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 765 793 766 inline void G4VEmModel::SetPolarAngleLimit(G4d 794 inline void G4VEmModel::SetPolarAngleLimit(G4double val) 767 { 795 { 768 if(!isLocked) { polarAngleLimit = val; } 796 if(!isLocked) { polarAngleLimit = val; } 769 } 797 } 770 798 771 //....oooOO0OOooo........oooOO0OOooo........oo 799 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 772 800 773 inline void G4VEmModel::SetSecondaryThreshold( 801 inline void G4VEmModel::SetSecondaryThreshold(G4double val) 774 { 802 { 775 secondaryThreshold = val; 803 secondaryThreshold = val; 776 } 804 } 777 805 778 //....oooOO0OOooo........oooOO0OOooo........oo 806 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 779 807 >> 808 inline void G4VEmModel::SetLPMFlag(G4bool val) >> 809 { >> 810 theLPMflag = val; >> 811 } >> 812 >> 813 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 814 780 inline void G4VEmModel::SetDeexcitationFlag(G4 815 inline void G4VEmModel::SetDeexcitationFlag(G4bool val) 781 { 816 { 782 flagDeexcitation = val; 817 flagDeexcitation = val; 783 } 818 } 784 819 785 //....oooOO0OOooo........oooOO0OOooo........oo 820 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 786 821 787 inline void G4VEmModel::SetForceBuildTable(G4b 822 inline void G4VEmModel::SetForceBuildTable(G4bool val) 788 { 823 { 789 flagForceBuildTable = val; 824 flagForceBuildTable = val; 790 } 825 } 791 826 792 //....oooOO0OOooo........oooOO0OOooo........oo 827 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 793 828 794 inline const G4String& G4VEmModel::GetName() c 829 inline const G4String& G4VEmModel::GetName() const 795 { 830 { 796 return name; 831 return name; 797 } 832 } 798 833 799 //....oooOO0OOooo........oooOO0OOooo........oo 834 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 800 835 801 inline std::vector<G4EmElementSelector*>* G4VE 836 inline std::vector<G4EmElementSelector*>* G4VEmModel::GetElementSelectors() 802 { 837 { 803 return elmSelectors; 838 return elmSelectors; 804 } 839 } 805 840 806 //....oooOO0OOooo........oooOO0OOooo........oo 841 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 807 842 808 inline void 843 inline void 809 G4VEmModel::SetElementSelectors(std::vector<G4 844 G4VEmModel::SetElementSelectors(std::vector<G4EmElementSelector*>* p) 810 { 845 { 811 if(p != elmSelectors) { << 846 elmSelectors = p; 812 elmSelectors = p; << 847 if(elmSelectors) { nSelectors = elmSelectors->size(); } 813 nSelectors = (nullptr != elmSelectors) ? G << 848 localElmSelectors = false; 814 localElmSelectors = false; << 815 } << 816 } 849 } 817 850 818 //....oooOO0OOooo........oooOO0OOooo........oo 851 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 819 852 820 inline G4ElementData* G4VEmModel::GetElementDa 853 inline G4ElementData* G4VEmModel::GetElementData() 821 { 854 { 822 return fElementData; 855 return fElementData; 823 } 856 } 824 857 825 //....oooOO0OOooo........oooOO0OOooo........oo 858 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 826 859 827 inline G4PhysicsTable* G4VEmModel::GetCrossSec 860 inline G4PhysicsTable* G4VEmModel::GetCrossSectionTable() 828 { 861 { 829 return xSectionTable; 862 return xSectionTable; 830 } 863 } 831 864 832 //....oooOO0OOooo........oooOO0OOooo........oo 865 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 833 866 834 inline G4bool G4VEmModel::IsLocked() const 867 inline G4bool G4VEmModel::IsLocked() const 835 { 868 { 836 return isLocked; 869 return isLocked; 837 } 870 } 838 871 839 //....oooOO0OOooo........oooOO0OOooo........oo 872 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 840 873 841 inline void G4VEmModel::SetLocked(G4bool val) 874 inline void G4VEmModel::SetLocked(G4bool val) 842 { 875 { 843 isLocked = val; 876 isLocked = val; 844 } 877 } 845 878 846 //....oooOO0OOooo........oooOO0OOooo........oo 879 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo..... 847 880 848 #endif 881 #endif >> 882 849 883