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Geant4/processes/electromagnetic/utils/include/G4VEmModel.hh

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Differences between /processes/electromagnetic/utils/include/G4VEmModel.hh (Version 11.3.0) and /processes/electromagnetic/utils/include/G4VEmModel.hh (Version 10.1.p1)


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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
                                                   >>  26 // $Id: G4VEmModel.hh 84661 2014-10-17 14:30:16Z gcosmo $
                                                   >>  27 //
 26 // -------------------------------------------     28 // -------------------------------------------------------------------
 27 //                                                 29 //
 28 // GEANT4 Class header file                        30 // GEANT4 Class header file
 29 //                                                 31 //
 30 //                                                 32 //
 31 // File name:     G4VEmModel                       33 // File name:     G4VEmModel
 32 //                                                 34 //
 33 // Author:        Vladimir Ivanchenko              35 // Author:        Vladimir Ivanchenko
 34 //                                                 36 //
 35 // Creation date: 03.01.2002                       37 // Creation date: 03.01.2002
 36 //                                                 38 //
 37 // Modifications:                                  39 // Modifications:
 38 //                                                 40 //
 39 // 23-12-02 V.Ivanchenko change interface befo     41 // 23-12-02 V.Ivanchenko change interface before move to cut per region
 40 // 24-01-03 Cut per region (V.Ivanchenko)          42 // 24-01-03 Cut per region (V.Ivanchenko)
 41 // 13-02-03 Add name (V.Ivanchenko)                43 // 13-02-03 Add name (V.Ivanchenko)
 42 // 25-02-03 Add sample theta and displacement      44 // 25-02-03 Add sample theta and displacement (V.Ivanchenko)
 43 // 23-07-03 Replace G4Material by G4MaterialCu     45 // 23-07-03 Replace G4Material by G4MaterialCutCouple in dE/dx and CrossSection
 44 //          calculation (V.Ivanchenko)             46 //          calculation (V.Ivanchenko)
 45 // 01-03-04 L.Urban signature changed in Sampl     47 // 01-03-04 L.Urban signature changed in SampleCosineTheta 
 46 // 23-04-04 L.urban signature of SampleCosineT     48 // 23-04-04 L.urban signature of SampleCosineTheta changed back 
 47 // 17-11-04 Add method CrossSectionPerAtom (V.     49 // 17-11-04 Add method CrossSectionPerAtom (V.Ivanchenko)
 48 // 14-03-05 Reduce number of pure virtual meth     50 // 14-03-05 Reduce number of pure virtual methods and make inline part 
 49 //          separate (V.Ivanchenko)                51 //          separate (V.Ivanchenko)
 50 // 24-03-05 Remove IsInCharge and add G4VParti     52 // 24-03-05 Remove IsInCharge and add G4VParticleChange in the constructor (VI)
 51 // 08-04-05 Major optimisation of internal int     53 // 08-04-05 Major optimisation of internal interfaces (V.Ivantchenko)
 52 // 15-04-05 optimize internal interface for ms     54 // 15-04-05 optimize internal interface for msc (V.Ivanchenko)
 53 // 08-05-05 A -> N (V.Ivanchenko)                  55 // 08-05-05 A -> N (V.Ivanchenko)
 54 // 25-07-05 Move constructor and destructor to     56 // 25-07-05 Move constructor and destructor to the body (V.Ivanchenko)
 55 // 02-02-06 ComputeCrossSectionPerAtom: defaul     57 // 02-02-06 ComputeCrossSectionPerAtom: default value A=0. (mma)
 56 // 06-02-06 add method ComputeMeanFreePath() (     58 // 06-02-06 add method ComputeMeanFreePath() (mma)
 57 // 07-03-06 Optimize msc methods (V.Ivanchenko     59 // 07-03-06 Optimize msc methods (V.Ivanchenko)
 58 // 29-06-06 Add member currentElement and Get/     60 // 29-06-06 Add member currentElement and Get/Set methods (V.Ivanchenko)
 59 // 29-10-07 Added SampleScattering (V.Ivanchen     61 // 29-10-07 Added SampleScattering (V.Ivanchenko)
 60 // 15-07-08 Reorder class members and improve      62 // 15-07-08 Reorder class members and improve comments (VI)
 61 // 21-07-08 Added vector of G4ElementSelector      63 // 21-07-08 Added vector of G4ElementSelector and methods to use it (VI)
 62 // 12-09-08 Added methods GetParticleCharge, G     64 // 12-09-08 Added methods GetParticleCharge, GetChargeSquareRatio, 
 63 //          CorrectionsAlongStep, ActivateNucl     65 //          CorrectionsAlongStep, ActivateNuclearStopping (VI)
 64 // 16-02-09 Moved implementations of virtual m     66 // 16-02-09 Moved implementations of virtual methods to source (VI)
 65 // 07-04-09 Moved msc methods from G4VEmModel      67 // 07-04-09 Moved msc methods from G4VEmModel to G4VMscModel (VI)
 66 // 13-10-10 Added G4VEmAngularDistribution (VI     68 // 13-10-10 Added G4VEmAngularDistribution (VI)
 67 //                                                 69 //
 68 // Class Description:                              70 // Class Description:
 69 //                                                 71 //
 70 // Abstract interface to energy loss models        72 // Abstract interface to energy loss models
 71                                                    73 
 72 // -------------------------------------------     74 // -------------------------------------------------------------------
 73 //                                                 75 //
 74                                                    76 
 75 #ifndef G4VEmModel_h                               77 #ifndef G4VEmModel_h
 76 #define G4VEmModel_h 1                             78 #define G4VEmModel_h 1
 77                                                    79 
 78 #include "globals.hh"                              80 #include "globals.hh"
 79 #include "G4DynamicParticle.hh"                    81 #include "G4DynamicParticle.hh"
 80 #include "G4ParticleDefinition.hh"                 82 #include "G4ParticleDefinition.hh"
 81 #include "G4MaterialCutsCouple.hh"                 83 #include "G4MaterialCutsCouple.hh"
 82 #include "G4Material.hh"                           84 #include "G4Material.hh"
 83 #include "G4Element.hh"                            85 #include "G4Element.hh"
 84 #include "G4ElementVector.hh"                      86 #include "G4ElementVector.hh"
 85 #include "G4Isotope.hh"                            87 #include "G4Isotope.hh"
 86 #include "G4DataVector.hh"                         88 #include "G4DataVector.hh"
 87 #include "G4VEmFluctuationModel.hh"                89 #include "G4VEmFluctuationModel.hh"
 88 #include "G4VEmAngularDistribution.hh"             90 #include "G4VEmAngularDistribution.hh"
 89 #include "G4EmElementSelector.hh"                  91 #include "G4EmElementSelector.hh"
 90 #include <CLHEP/Random/RandomEngine.h>             92 #include <CLHEP/Random/RandomEngine.h>
 91 #include <vector>                                  93 #include <vector>
 92                                                    94 
 93 class G4ElementData;                               95 class G4ElementData;
 94 class G4PhysicsTable;                              96 class G4PhysicsTable;
 95 class G4Region;                                    97 class G4Region;
 96 class G4VParticleChange;                           98 class G4VParticleChange;
 97 class G4ParticleChangeForLoss;                     99 class G4ParticleChangeForLoss;
 98 class G4ParticleChangeForGamma;                   100 class G4ParticleChangeForGamma;
 99 class G4Track;                                    101 class G4Track;
100 class G4LossTableManager;                         102 class G4LossTableManager;
101                                                   103 
102 class G4VEmModel                                  104 class G4VEmModel
103 {                                                 105 {
104                                                   106 
105 public:                                           107 public:
106                                                   108 
107   explicit G4VEmModel(const G4String& nam);    << 109   G4VEmModel(const G4String& nam);
108                                                   110 
109   virtual ~G4VEmModel();                          111   virtual ~G4VEmModel();
110                                                   112 
111   //------------------------------------------    113   //------------------------------------------------------------------------
112   // Virtual methods to be implemented for any    114   // Virtual methods to be implemented for any concrete model
113   //------------------------------------------    115   //------------------------------------------------------------------------
114                                                   116 
115   virtual void Initialise(const G4ParticleDefi << 117   virtual void Initialise(const G4ParticleDefinition*, 
                                                   >> 118         const G4DataVector&) = 0;
116                                                   119 
117   virtual void SampleSecondaries(std::vector<G    120   virtual void SampleSecondaries(std::vector<G4DynamicParticle*>*,
118                                  const G4Mater << 121          const G4MaterialCutsCouple*,
119                                  const G4Dynam << 122          const G4DynamicParticle*,
120                                  G4double tmin << 123          G4double tmin = 0.0,
121                                  G4double tmax << 124          G4double tmax = DBL_MAX) = 0;
122                                                   125 
123   //------------------------------------------    126   //------------------------------------------------------------------------
124   // Methods for initialisation of MT; may be     127   // Methods for initialisation of MT; may be overwritten if needed
125   //------------------------------------------    128   //------------------------------------------------------------------------
126                                                   129 
127   // initialisation in local thread            << 130   // initilisation in local thread
128   virtual void InitialiseLocal(const G4Particl << 131   virtual void InitialiseLocal(const G4ParticleDefinition*, 
129                                G4VEmModel* mas << 132              G4VEmModel* masterModel);
130                                                   133 
131   // initialisation of a new material at run t << 134   // initilisation of a new material at run time
132   virtual void InitialiseForMaterial(const G4P    135   virtual void InitialiseForMaterial(const G4ParticleDefinition*,
133                                      const G4M << 136              const G4Material*);
134                                                   137 
135   // initialisation of a new element at run ti << 138   // initilisation of a new element at run time
136   virtual void InitialiseForElement(const G4Pa    139   virtual void InitialiseForElement(const G4ParticleDefinition*,
137                                     G4int Z);  << 140             G4int Z);
138                                                   141 
139   //------------------------------------------    142   //------------------------------------------------------------------------
140   // Methods with standard implementation; may    143   // Methods with standard implementation; may be overwritten if needed 
141   //------------------------------------------    144   //------------------------------------------------------------------------
142                                                   145 
143   // main method to compute dEdx                  146   // main method to compute dEdx
144   virtual G4double ComputeDEDXPerVolume(const     147   virtual G4double ComputeDEDXPerVolume(const G4Material*,
145                                         const  << 148           const G4ParticleDefinition*,
146                                         G4doub << 149           G4double kineticEnergy,
147                                         G4doub << 150           G4double cutEnergy = DBL_MAX);
148                                                   151 
149   // main method to compute cross section per     152   // main method to compute cross section per Volume
150   virtual G4double CrossSectionPerVolume(const    153   virtual G4double CrossSectionPerVolume(const G4Material*,
151                                          const << 154            const G4ParticleDefinition*,
152                                          G4dou << 155            G4double kineticEnergy,
153                                          G4dou << 156            G4double cutEnergy = 0.0,
154                                          G4dou << 157            G4double maxEnergy = DBL_MAX);
155                                                << 
156   // method to get partial cross section       << 
157   virtual G4double GetPartialCrossSection(cons << 
158                                           G4in << 
159                                           cons << 
160                                           G4do << 
161                                                   158 
162   // main method to compute cross section per     159   // main method to compute cross section per atom
163   virtual G4double ComputeCrossSectionPerAtom(    160   virtual G4double ComputeCrossSectionPerAtom(const G4ParticleDefinition*,
164                                                << 161                 G4double kinEnergy, 
165                                                << 162                 G4double Z, 
166                                                << 163                 G4double A = 0., /* amu */
167                                                << 164                 G4double cutEnergy = 0.0,
168                                                << 165                 G4double maxEnergy = DBL_MAX);
169                                                << 166                            
170   // main method to compute cross section per  << 
171   virtual G4double ComputeCrossSectionPerShell << 
172                                                << 
173                                                << 
174                                                << 
175                                                << 
176                                                << 
177   // Compute effective ion charge square          167   // Compute effective ion charge square
178   virtual G4double ChargeSquareRatio(const G4T    168   virtual G4double ChargeSquareRatio(const G4Track&);
179                                                   169 
180   // Compute effective ion charge square          170   // Compute effective ion charge square
181   virtual G4double GetChargeSquareRatio(const     171   virtual G4double GetChargeSquareRatio(const G4ParticleDefinition*,
182                                         const  << 172           const G4Material*,
183                                         G4doub << 173           G4double kineticEnergy);
184                                                   174 
185   // Compute ion charge                           175   // Compute ion charge 
186   virtual G4double GetParticleCharge(const G4P    176   virtual G4double GetParticleCharge(const G4ParticleDefinition*,
187                                      const G4M << 177              const G4Material*,
188                                      G4double  << 178              G4double kineticEnergy);
189                                                   179 
190   // Initialisation for a new track               180   // Initialisation for a new track
191   virtual void StartTracking(G4Track*);           181   virtual void StartTracking(G4Track*);
192                                                   182 
193   // add correction to energy loss and compute    183   // add correction to energy loss and compute non-ionizing energy loss
194   virtual void CorrectionsAlongStep(const G4Ma    184   virtual void CorrectionsAlongStep(const G4MaterialCutsCouple*,
195                                     const G4Dy << 185             const G4DynamicParticle*,
196                                     const G4do << 186             G4double& eloss,
197                                     G4double&  << 187             G4double& niel,
                                                   >> 188             G4double length);
198                                                   189 
199   // value which may be tabulated (by default     190   // value which may be tabulated (by default cross section)
200   virtual G4double Value(const G4MaterialCutsC    191   virtual G4double Value(const G4MaterialCutsCouple*,
201                          const G4ParticleDefin << 192        const G4ParticleDefinition*,
202                          G4double kineticEnerg << 193        G4double kineticEnergy);
203                                                   194 
204   // threshold for zero value                     195   // threshold for zero value 
205   virtual G4double MinPrimaryEnergy(const G4Ma    196   virtual G4double MinPrimaryEnergy(const G4Material*,
206                                     const G4Pa << 197             const G4ParticleDefinition*,
207                                     G4double c << 198             G4double cut = 0.0);
208                                                   199 
209   // model can define low-energy limit for the    200   // model can define low-energy limit for the cut
210   virtual G4double MinEnergyCut(const G4Partic << 201   virtual G4double MinEnergyCut(const G4ParticleDefinition*, 
211                                 const G4Materi << 202         const G4MaterialCutsCouple*);
212                                                   203 
213   // initialisation at run time for a given ma << 204   // initilisation at run time for a given material
214   virtual void SetupForMaterial(const G4Partic    205   virtual void SetupForMaterial(const G4ParticleDefinition*,
215                                 const G4Materi << 206         const G4Material*,
216                                 G4double kinet    207                                 G4double kineticEnergy);
217                                                   208 
218   // add a region for the model                   209   // add a region for the model
219   virtual void DefineForRegion(const G4Region*    210   virtual void DefineForRegion(const G4Region*);
220                                                   211 
221   // fill number of different type of secondar << 
222   virtual void FillNumberOfSecondaries(G4int&  << 
223                                        G4int&  << 
224                                                << 
225   // for automatic documentation               << 
226   virtual void ModelDescription(std::ostream&  << 
227                                                << 
228 protected:                                        212 protected:
229                                                   213 
230   // initialisation of the ParticleChange for     214   // initialisation of the ParticleChange for the model
231   G4ParticleChangeForLoss* GetParticleChangeFo    215   G4ParticleChangeForLoss* GetParticleChangeForLoss();
232                                                   216 
233   // initialisation of the ParticleChange for     217   // initialisation of the ParticleChange for the model
234   G4ParticleChangeForGamma* GetParticleChangeF    218   G4ParticleChangeForGamma* GetParticleChangeForGamma();
235                                                   219 
236   // kinematically allowed max kinetic energy     220   // kinematically allowed max kinetic energy of a secondary
237   virtual G4double MaxSecondaryEnergy(const G4    221   virtual G4double MaxSecondaryEnergy(const G4ParticleDefinition*,
238                                       G4double << 222               G4double kineticEnergy);  
239                                                   223 
240 public:                                           224 public:
241                                                   225 
242   //------------------------------------------    226   //------------------------------------------------------------------------
243   // Generic methods common to all models         227   // Generic methods common to all models
244   //------------------------------------------    228   //------------------------------------------------------------------------
245                                                   229 
246   // should be called at initialisation to bui    230   // should be called at initialisation to build element selectors
247   void InitialiseElementSelectors(const G4Part << 231   void InitialiseElementSelectors(const G4ParticleDefinition*, 
248                                   const G4Data << 232           const G4DataVector&);
249                                                   233 
250   // should be called at initialisation to acc    234   // should be called at initialisation to access element selectors
251   inline std::vector<G4EmElementSelector*>* Ge    235   inline std::vector<G4EmElementSelector*>* GetElementSelectors();
252                                                   236 
253   // should be called at initialisation to set    237   // should be called at initialisation to set element selectors
254   inline void SetElementSelectors(std::vector<    238   inline void SetElementSelectors(std::vector<G4EmElementSelector*>*);
255                                                   239 
256   // dEdx per unit length, base material appro << 240   // dEdx per unit length
257   inline G4double ComputeDEDX( const G4Materia << 241   inline G4double ComputeDEDX(const G4MaterialCutsCouple*,
258                                const G4Particl << 242             const G4ParticleDefinition*,
259                                G4double kineti << 243             G4double kineticEnergy,
260                                G4double cutEne << 244             G4double cutEnergy = DBL_MAX);
261                                                   245 
262   // cross section per volume, base material a << 246   // cross section per volume
263   inline G4double CrossSection(const G4Materia    247   inline G4double CrossSection(const G4MaterialCutsCouple*,
264                                const G4Particl << 248              const G4ParticleDefinition*,
265                                G4double kineti << 249              G4double kineticEnergy,
266                                G4double cutEne << 250              G4double cutEnergy = 0.0,
267                                G4double maxEne << 251              G4double maxEnergy = DBL_MAX);
268                                                   252 
269   // compute mean free path via cross section     253   // compute mean free path via cross section per volume
270   inline G4double ComputeMeanFreePath(const G4    254   inline G4double ComputeMeanFreePath(const G4ParticleDefinition*,
271                                       G4double << 255               G4double kineticEnergy,
272                                       const G4 << 256               const G4Material*,    
273                                       G4double << 257               G4double cutEnergy = 0.0,
274                                       G4double << 258               G4double maxEnergy = DBL_MAX);
275                                                   259 
276   // generic cross section per element            260   // generic cross section per element
277   inline G4double ComputeCrossSectionPerAtom(c    261   inline G4double ComputeCrossSectionPerAtom(const G4ParticleDefinition*,
278                                              c    262                                              const G4Element*,
279                                              G << 263                G4double kinEnergy, 
280                                              G << 264                G4double cutEnergy = 0.0,
281                                              G << 265                G4double maxEnergy = DBL_MAX);
                                                   >> 266 
                                                   >> 267   // select isotope in order to have precise mass of the nucleus
                                                   >> 268   inline G4int SelectIsotopeNumber(const G4Element*);
282                                                   269 
283   // atom can be selected effitiantly if eleme    270   // atom can be selected effitiantly if element selectors are initialised 
284   inline const G4Element* SelectRandomAtom(con    271   inline const G4Element* SelectRandomAtom(const G4MaterialCutsCouple*,
285                                            con << 272              const G4ParticleDefinition*,
286                                            G4d << 273              G4double kineticEnergy,
287                                            G4d << 274              G4double cutEnergy = 0.0,
288                                            G4d << 275              G4double maxEnergy = DBL_MAX);
289   // same as SelectRandomAtom above but more e << 
290   inline const G4Element* SelectTargetAtom(con << 
291                                            con << 
292                                            G4d << 
293                                            G4d << 
294                                            G4d << 
295                                            G4d << 
296                                                   276 
297   // to select atom cross section per volume i    277   // to select atom cross section per volume is recomputed for each element 
298   const G4Element* SelectRandomAtom(const G4Ma    278   const G4Element* SelectRandomAtom(const G4Material*,
299                                     const G4Pa << 279             const G4ParticleDefinition*,
300                                     G4double k << 280             G4double kineticEnergy,
301                                     G4double c << 281             G4double cutEnergy = 0.0,
302                                     G4double m << 282             G4double maxEnergy = DBL_MAX);
303                                                   283 
304   // to select atom if cross section is propor    284   // to select atom if cross section is proportional number of electrons 
305   const G4Element* GetCurrentElement(const G4M << 285   inline G4int SelectRandomAtomNumber(const G4Material*);
306   G4int SelectRandomAtomNumber(const G4Materia << 
307                                                << 
308   // select isotope in order to have precise m << 
309   const G4Isotope* GetCurrentIsotope(const G4E << 
310   G4int SelectIsotopeNumber(const G4Element*)  << 
311                                                   286 
312   //------------------------------------------    287   //------------------------------------------------------------------------
313   // Get/Set methods                              288   // Get/Set methods
314   //------------------------------------------    289   //------------------------------------------------------------------------
315                                                   290 
316   void SetParticleChange(G4VParticleChange*, G << 291   void SetParticleChange(G4VParticleChange*, G4VEmFluctuationModel* f=0);
317                                                   292 
318   void SetCrossSectionTable(G4PhysicsTable*, G    293   void SetCrossSectionTable(G4PhysicsTable*, G4bool isLocal);
319                                                   294 
320   inline G4ElementData* GetElementData();         295   inline G4ElementData* GetElementData();
321                                                   296 
322   inline G4PhysicsTable* GetCrossSectionTable(    297   inline G4PhysicsTable* GetCrossSectionTable();
323                                                   298 
324   inline G4VEmFluctuationModel* GetModelOfFluc    299   inline G4VEmFluctuationModel* GetModelOfFluctuations();
325                                                   300 
326   inline G4VEmAngularDistribution* GetAngularD    301   inline G4VEmAngularDistribution* GetAngularDistribution();
327                                                   302 
328   inline G4VEmModel* GetTripletModel();        << 
329                                                << 
330   inline void SetTripletModel(G4VEmModel*);    << 
331                                                << 
332   inline void SetAngularDistribution(G4VEmAngu    303   inline void SetAngularDistribution(G4VEmAngularDistribution*);
333                                                   304 
334   inline G4double HighEnergyLimit() const;        305   inline G4double HighEnergyLimit() const;
335                                                   306 
336   inline G4double LowEnergyLimit() const;         307   inline G4double LowEnergyLimit() const;
337                                                   308 
338   inline G4double HighEnergyActivationLimit()     309   inline G4double HighEnergyActivationLimit() const;
339                                                   310 
340   inline G4double LowEnergyActivationLimit() c    311   inline G4double LowEnergyActivationLimit() const;
341                                                   312 
342   inline G4double PolarAngleLimit() const;        313   inline G4double PolarAngleLimit() const;
343                                                   314 
344   inline G4double SecondaryThreshold() const;     315   inline G4double SecondaryThreshold() const;
345                                                   316 
                                                   >> 317   inline G4bool LPMFlag() const;
                                                   >> 318 
346   inline G4bool DeexcitationFlag() const;         319   inline G4bool DeexcitationFlag() const;
347                                                   320 
348   inline G4bool ForceBuildTableFlag() const;      321   inline G4bool ForceBuildTableFlag() const;
349                                                   322 
350   inline G4bool UseAngularGeneratorFlag() cons    323   inline G4bool UseAngularGeneratorFlag() const;
351                                                   324 
352   inline void SetAngularGeneratorFlag(G4bool);    325   inline void SetAngularGeneratorFlag(G4bool);
353                                                   326 
354   inline void SetHighEnergyLimit(G4double);       327   inline void SetHighEnergyLimit(G4double);
355                                                   328 
356   inline void SetLowEnergyLimit(G4double);        329   inline void SetLowEnergyLimit(G4double);
357                                                   330 
358   inline void SetActivationHighEnergyLimit(G4d    331   inline void SetActivationHighEnergyLimit(G4double);
359                                                   332 
360   inline void SetActivationLowEnergyLimit(G4do    333   inline void SetActivationLowEnergyLimit(G4double);
361                                                   334 
362   inline G4bool IsActive(G4double kinEnergy) c << 335   inline G4bool IsActive(G4double kinEnergy);
363                                                   336 
364   inline void SetPolarAngleLimit(G4double);       337   inline void SetPolarAngleLimit(G4double);
365                                                   338 
366   inline void SetSecondaryThreshold(G4double);    339   inline void SetSecondaryThreshold(G4double);
367                                                   340 
                                                   >> 341   inline void SetLPMFlag(G4bool val);
                                                   >> 342 
368   inline void SetDeexcitationFlag(G4bool val);    343   inline void SetDeexcitationFlag(G4bool val);
369                                                   344 
370   inline void SetForceBuildTable(G4bool val);     345   inline void SetForceBuildTable(G4bool val);
371                                                   346 
372   inline void SetFluctuationFlag(G4bool val);  << 347   inline void SetMasterThread(G4bool val);
373                                                   348 
374   inline G4bool IsMaster() const;                 349   inline G4bool IsMaster() const;
375                                                   350 
376   inline void SetUseBaseMaterials(G4bool val); << 
377                                                << 
378   inline G4bool UseBaseMaterials() const;      << 
379                                                << 
380   inline G4double MaxSecondaryKinEnergy(const     351   inline G4double MaxSecondaryKinEnergy(const G4DynamicParticle* dynParticle);
381                                                   352 
382   inline const G4String& GetName() const;         353   inline const G4String& GetName() const;
383                                                   354 
384   inline void SetCurrentCouple(const G4Materia    355   inline void SetCurrentCouple(const G4MaterialCutsCouple*);
385                                                   356 
386   inline G4bool IsLocked() const;              << 357   inline const G4Element* GetCurrentElement() const;
387                                                << 
388   inline void SetLocked(G4bool);               << 
389                                                << 
390   // obsolete methods                          << 
391   [[deprecated("Use G4EmParameters::Instance() << 
392   void SetLPMFlag(G4bool);                     << 
393                                                   358 
394   void SetMasterThread(G4bool);                << 359   inline const G4Isotope* GetCurrentIsotope() const;
395                                                << 
396   //  hide assignment operator                 << 
397   G4VEmModel & operator=(const  G4VEmModel &ri << 
398   G4VEmModel(const  G4VEmModel&) = delete;     << 
399                                                   360 
400 protected:                                        361 protected:
401                                                   362 
402   inline const G4MaterialCutsCouple* CurrentCo    363   inline const G4MaterialCutsCouple* CurrentCouple() const;
403                                                   364 
404   inline void SetCurrentElement(const G4Elemen    365   inline void SetCurrentElement(const G4Element*);
405                                                   366 
406 private:                                          367 private:
407                                                   368 
408   // ======== Parameters of the class fixed at << 369   //  hide assignment operator
409                                                << 370   G4VEmModel & operator=(const  G4VEmModel &right);
410   G4VEmFluctuationModel*      flucModel = null << 371   G4VEmModel(const  G4VEmModel&);
411   G4VEmAngularDistribution*   anglModel = null << 
412   G4VEmModel*                 fTripletModel =  << 
413   const G4MaterialCutsCouple* fCurrentCouple = << 
414   const G4Element*            fCurrentElement  << 
415   std::vector<G4EmElementSelector*>* elmSelect << 
416   G4LossTableManager*         fEmManager;      << 
417                                                << 
418 protected:                                     << 
419                                                << 
420   G4ElementData*               fElementData =  << 
421   G4VParticleChange*           pParticleChange << 
422   G4PhysicsTable*              xSectionTable = << 
423   const G4Material*            pBaseMaterial = << 
424   const std::vector<G4double>* theDensityFacto << 
425   const std::vector<G4int>*    theDensityIdx = << 
426                                                   372 
427   G4double inveplus;                           << 373   // ======== Parameters of the class fixed at construction =========
428   G4double pFactor = 1.0;                      << 
429                                                   374 
430 private:                                       << 375   G4VEmFluctuationModel* flucModel;
                                                   >> 376   G4VEmAngularDistribution* anglModel;
                                                   >> 377   const G4String   name;
                                                   >> 378 
                                                   >> 379   // ======== Parameters of the class fixed at initialisation =======
                                                   >> 380 
                                                   >> 381   G4double        lowLimit;
                                                   >> 382   G4double        highLimit;
                                                   >> 383   G4double        eMinActive;
                                                   >> 384   G4double        eMaxActive;
                                                   >> 385   G4double        polarAngleLimit;
                                                   >> 386   G4double        secondaryThreshold;
                                                   >> 387   G4bool          theLPMflag;
                                                   >> 388   G4bool          flagDeexcitation;
                                                   >> 389   G4bool          flagForceBuildTable;
                                                   >> 390   G4bool          isMaster;
                                                   >> 391 
                                                   >> 392   G4bool          localTable;
                                                   >> 393   G4bool          localElmSelectors;
                                                   >> 394   G4bool          useAngularGenerator;
                                                   >> 395   G4int           nSelectors;
                                                   >> 396   std::vector<G4EmElementSelector*>* elmSelectors;
431                                                   397 
432   G4double lowLimit;                           << 398 protected:
433   G4double highLimit;                          << 
434   G4double eMinActive = 0.0;                   << 
435   G4double eMaxActive = DBL_MAX;               << 
436   G4double secondaryThreshold = DBL_MAX;       << 
437   G4double polarAngleLimit;                    << 
438                                                   399 
439   G4int nSelectors = 0;                        << 400   CLHEP::HepRandomEngine*      rndmEngineMod;
440   G4int nsec = 5;                              << 
441                                                   401 
442 protected:                                     << 402   G4ElementData*               fElementData;
                                                   >> 403   G4VParticleChange*           pParticleChange;
                                                   >> 404   G4PhysicsTable*              xSectionTable;
                                                   >> 405   const std::vector<G4double>* theDensityFactor;
                                                   >> 406   const std::vector<G4int>*    theDensityIdx;
                                                   >> 407   size_t                       idxTable;
                                                   >> 408   const static G4double        inveplus;       
443                                                   409 
444   std::size_t currentCoupleIndex = 0;          << 410   // ======== Cashed values - may be state dependent ================
445   std::size_t basedCoupleIndex = 0;            << 
446   G4bool lossFlucFlag = true;                  << 
447                                                   411 
448 private:                                          412 private:
449                                                   413 
450   G4bool flagDeexcitation = false;             << 414   G4LossTableManager*         fManager;
451   G4bool flagForceBuildTable = false;          << 415   const G4MaterialCutsCouple* fCurrentCouple;
452   G4bool isMaster = true;                      << 416   const G4Element*            fCurrentElement;
453                                                << 417   const G4Isotope*            fCurrentIsotope;
454   G4bool localTable = true;                    << 
455   G4bool localElmSelectors = true;             << 
456   G4bool useAngularGenerator = false;          << 
457   G4bool useBaseMaterials = false;             << 
458   G4bool isLocked = false;                     << 
459                                                   418 
460   const G4String  name;                        << 419   G4int                  nsec;
461   std::vector<G4double>  xsec;                    420   std::vector<G4double>  xsec;
462                                                   421 
463 };                                                422 };
464                                                   423 
465 // ======== Run time inline methods ==========    424 // ======== Run time inline methods ================
466                                                   425 
467 inline void G4VEmModel::SetCurrentCouple(const << 426 inline void G4VEmModel::SetCurrentCouple(const G4MaterialCutsCouple* p)
468 {                                                 427 {
469   if(fCurrentCouple != ptr) {                  << 428   fCurrentCouple = p;
470     fCurrentCouple = ptr;                      << 
471     basedCoupleIndex = currentCoupleIndex = pt << 
472     pBaseMaterial = ptr->GetMaterial();        << 
473     pFactor = 1.0;                             << 
474     if(useBaseMaterials) {                     << 
475       basedCoupleIndex = (*theDensityIdx)[curr << 
476       if(nullptr != pBaseMaterial->GetBaseMate << 
477   pBaseMaterial = pBaseMaterial->GetBaseMateri << 
478       pFactor = (*theDensityFactor)[currentCou << 
479     }                                          << 
480   }                                            << 
481 }                                                 429 }
482                                                   430 
483 //....oooOO0OOooo........oooOO0OOooo........oo    431 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
484                                                   432 
485 inline const G4MaterialCutsCouple* G4VEmModel:    433 inline const G4MaterialCutsCouple* G4VEmModel::CurrentCouple() const
486 {                                                 434 {
487   return fCurrentCouple;                          435   return fCurrentCouple;
488 }                                                 436 }
489                                                   437 
490 //....oooOO0OOooo........oooOO0OOooo........oo    438 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
491                                                   439 
492 inline void G4VEmModel::SetCurrentElement(cons    440 inline void G4VEmModel::SetCurrentElement(const G4Element* elm)
493 {                                                 441 {
494   fCurrentElement = elm;                          442   fCurrentElement = elm;
                                                   >> 443   fCurrentIsotope = 0;
                                                   >> 444 }
                                                   >> 445 
                                                   >> 446 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
                                                   >> 447 
                                                   >> 448 inline const G4Element* G4VEmModel::GetCurrentElement() const
                                                   >> 449 {
                                                   >> 450   return fCurrentElement;
                                                   >> 451 }
                                                   >> 452 
                                                   >> 453 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
                                                   >> 454 
                                                   >> 455 inline const G4Isotope* G4VEmModel::GetCurrentIsotope() const
                                                   >> 456 {
                                                   >> 457   return fCurrentIsotope;
495 }                                                 458 }
496                                                   459 
497 //....oooOO0OOooo........oooOO0OOooo........oo    460 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
498                                                   461 
499 inline                                            462 inline 
500 G4double G4VEmModel::MaxSecondaryKinEnergy(con    463 G4double G4VEmModel::MaxSecondaryKinEnergy(const G4DynamicParticle* dynPart)
501 {                                                 464 {
502   return MaxSecondaryEnergy(dynPart->GetPartic    465   return MaxSecondaryEnergy(dynPart->GetParticleDefinition(),
503                             dynPart->GetKineti    466                             dynPart->GetKineticEnergy());
504 }                                                 467 }
505                                                   468 
506 //....oooOO0OOooo........oooOO0OOooo........oo    469 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
507                                                   470 
508 inline G4double G4VEmModel::ComputeDEDX(const     471 inline G4double G4VEmModel::ComputeDEDX(const G4MaterialCutsCouple* couple,
509                                         const     472                                         const G4ParticleDefinition* part,
510                                         G4doub << 473           G4double kinEnergy,
511                                         G4doub << 474           G4double cutEnergy)
512 {                                                 475 {
513   SetCurrentCouple(couple);                       476   SetCurrentCouple(couple);
514   return pFactor*ComputeDEDXPerVolume(pBaseMat << 477   return ComputeDEDXPerVolume(couple->GetMaterial(),part,kinEnergy,cutEnergy);
515 }                                                 478 }
516                                                   479 
517 //....oooOO0OOooo........oooOO0OOooo........oo    480 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
518                                                   481 
519 inline G4double G4VEmModel::CrossSection(const    482 inline G4double G4VEmModel::CrossSection(const G4MaterialCutsCouple* couple,
520                                          const    483                                          const G4ParticleDefinition* part,
521                                          G4dou << 484            G4double kinEnergy,
522                                          G4dou << 485            G4double cutEnergy,
523                                          G4dou << 486            G4double maxEnergy)
524 {                                                 487 {
525   SetCurrentCouple(couple);                       488   SetCurrentCouple(couple);
526   return pFactor*CrossSectionPerVolume(pBaseMa << 489   return CrossSectionPerVolume(couple->GetMaterial(),part,kinEnergy,
527                                        cutEner << 490              cutEnergy,maxEnergy);
528 }                                                 491 }
529                                                   492 
530 //....oooOO0OOooo........oooOO0OOooo........oo    493 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
531                                                   494 
532 inline                                            495 inline 
533 G4double G4VEmModel::ComputeMeanFreePath(const    496 G4double G4VEmModel::ComputeMeanFreePath(const G4ParticleDefinition* part,
534                                          G4dou << 497            G4double ekin,
535                                          const << 498            const G4Material* material,
536                                          G4dou << 499            G4double emin,
537                                          G4dou << 500            G4double emax)
538 {                                                 501 {
                                                   >> 502   G4double mfp = DBL_MAX;
539   G4double cross = CrossSectionPerVolume(mater    503   G4double cross = CrossSectionPerVolume(material,part,ekin,emin,emax);
540   return (cross > 0.0) ? 1./cross : DBL_MAX;   << 504   if (cross > DBL_MIN) { mfp = 1./cross; }
                                                   >> 505   return mfp;
541 }                                                 506 }
542                                                   507 
543 //....oooOO0OOooo........oooOO0OOooo........oo    508 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
544                                                   509 
545 inline G4double                                << 510 inline G4double G4VEmModel::ComputeCrossSectionPerAtom(
546 G4VEmModel::ComputeCrossSectionPerAtom(const G << 511     const G4ParticleDefinition* part,
547                                        const G << 512     const G4Element* elm,
548                                        G4doubl << 513     G4double kinEnergy, 
549                                        G4doubl << 514     G4double cutEnergy,
550                                        G4doubl << 515     G4double maxEnergy)
551 {                                                 516 {
552   fCurrentElement = elm;                       << 517   SetCurrentElement(elm);
553   return ComputeCrossSectionPerAtom(part,kinEn    518   return ComputeCrossSectionPerAtom(part,kinEnergy,elm->GetZ(),elm->GetN(),
554                                     cutEnergy, << 519             cutEnergy,maxEnergy);
555 }                                                 520 }
556                                                   521 
557 //....oooOO0OOooo........oooOO0OOooo........oo    522 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
558                                                   523 
559 inline const G4Element*                        << 524 inline const G4Element* 
560 G4VEmModel::SelectRandomAtom(const G4MaterialC    525 G4VEmModel::SelectRandomAtom(const G4MaterialCutsCouple* couple,
561                              const G4ParticleD << 526            const G4ParticleDefinition* part,
562                              G4double kinEnerg << 527            G4double kinEnergy,
563                              G4double cutEnerg << 528            G4double cutEnergy,
564                              G4double maxEnerg << 529            G4double maxEnergy)
565 {                                              << 530 {
566   SetCurrentCouple(couple);                    << 531   fCurrentCouple = couple;
567   fCurrentElement = (nSelectors > 0) ?         << 532   if(nSelectors > 0) {
568     ((*elmSelectors)[couple->GetIndex()])->Sel << 533     fCurrentElement = 
569     SelectRandomAtom(pBaseMaterial,part,kinEne << 534       ((*elmSelectors)[couple->GetIndex()])->SelectRandomAtom(kinEnergy);
                                                   >> 535   } else {
                                                   >> 536     fCurrentElement = SelectRandomAtom(couple->GetMaterial(),part,kinEnergy,
                                                   >> 537                cutEnergy,maxEnergy);
                                                   >> 538   }
                                                   >> 539   fCurrentIsotope = 0;
570   return fCurrentElement;                         540   return fCurrentElement;
571 }                                                 541 }
572                                                   542 
573 //....oooOO0OOooo........oooOO0OOooo........oo    543 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
574                                                   544 
575 inline const G4Element*                        << 545 inline G4int G4VEmModel::SelectRandomAtomNumber(const G4Material* mat)
576 G4VEmModel::SelectTargetAtom(const G4MaterialC << 
577                              const G4ParticleD << 
578                              G4double kinEnerg << 
579                              G4double logKinE, << 
580                              G4double cutEnerg << 
581                              G4double maxEnerg << 
582 {                                                 546 {
583   SetCurrentCouple(couple);                    << 547   // this algorith assumes that cross section is proportional to
584   fCurrentElement = (nSelectors > 0)           << 548   // number electrons multiplied by number of atoms
585    ? ((*elmSelectors)[couple->GetIndex()])->Se << 549   size_t nn = mat->GetNumberOfElements();
586    : SelectRandomAtom(pBaseMaterial,part,kinEn << 550   const G4ElementVector* elmv = mat->GetElementVector();
587   return fCurrentElement;                      << 551   G4int Z = G4lrint((*elmv)[0]->GetZ());
                                                   >> 552   if(1 < nn) {
                                                   >> 553     const G4double* at = mat->GetVecNbOfAtomsPerVolume();
                                                   >> 554     G4double tot = mat->GetTotNbOfAtomsPerVolume()*rndmEngineMod->flat();
                                                   >> 555     for( size_t i=0; i<nn; ++i) {
                                                   >> 556       Z = G4lrint((*elmv)[0]->GetZ());
                                                   >> 557       tot -= Z*at[i];
                                                   >> 558       if(tot <= 0.0) { break; }
                                                   >> 559     }
                                                   >> 560   }
                                                   >> 561   return Z;
                                                   >> 562 }
                                                   >> 563 
                                                   >> 564 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
                                                   >> 565 
                                                   >> 566 inline G4int G4VEmModel::SelectIsotopeNumber(const G4Element* elm)
                                                   >> 567 {
                                                   >> 568   SetCurrentElement(elm);
                                                   >> 569   G4int N = G4lrint(elm->GetN());
                                                   >> 570   G4int ni = elm->GetNumberOfIsotopes();
                                                   >> 571   fCurrentIsotope = 0;
                                                   >> 572   if(ni > 0) {
                                                   >> 573     G4int idx = 0;
                                                   >> 574     if(ni > 1) {
                                                   >> 575       G4double* ab = elm->GetRelativeAbundanceVector();
                                                   >> 576       G4double x = rndmEngineMod->flat();
                                                   >> 577       for(; idx<ni; ++idx) {
                                                   >> 578   x -= ab[idx];
                                                   >> 579   if (x <= 0.0) { break; }
                                                   >> 580       }
                                                   >> 581       if(idx >= ni) { idx = ni - 1; }
                                                   >> 582     }
                                                   >> 583     fCurrentIsotope = elm->GetIsotope(idx);
                                                   >> 584     N = fCurrentIsotope->GetN();
                                                   >> 585   }
                                                   >> 586   return N;
588 }                                                 587 }
589                                                   588 
590 // ======== Get/Set inline methods used at ini    589 // ======== Get/Set inline methods used at initialisation ================
591                                                   590 
592 inline G4VEmFluctuationModel* G4VEmModel::GetM    591 inline G4VEmFluctuationModel* G4VEmModel::GetModelOfFluctuations()
593 {                                                 592 {
594   return flucModel;                               593   return flucModel;
595 }                                                 594 }
596                                                   595 
597 //....oooOO0OOooo........oooOO0OOooo........oo    596 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
598                                                   597 
599 inline G4VEmAngularDistribution* G4VEmModel::G    598 inline G4VEmAngularDistribution* G4VEmModel::GetAngularDistribution()
600 {                                                 599 {
601   return anglModel;                               600   return anglModel;
602 }                                                 601 }
603                                                   602 
604 //....oooOO0OOooo........oooOO0OOooo........oo    603 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
605                                                   604 
606 inline void G4VEmModel::SetAngularDistribution    605 inline void G4VEmModel::SetAngularDistribution(G4VEmAngularDistribution* p)
607 {                                                 606 {
608   if(p != anglModel) {                            607   if(p != anglModel) {
609     delete anglModel;                             608     delete anglModel;
610     anglModel = p;                                609     anglModel = p;
611   }                                               610   }
612 }                                                 611 }
613                                                   612 
614 //....oooOO0OOooo........oooOO0OOooo........oo    613 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
615                                                   614 
616 inline G4VEmModel* G4VEmModel::GetTripletModel << 
617 {                                              << 
618   return fTripletModel;                        << 
619 }                                              << 
620                                                << 
621 //....oooOO0OOooo........oooOO0OOooo........oo << 
622                                                << 
623 inline void G4VEmModel::SetTripletModel(G4VEmM << 
624 {                                              << 
625   if(p != fTripletModel) {                     << 
626     delete fTripletModel;                      << 
627     fTripletModel = p;                         << 
628   }                                            << 
629 }                                              << 
630                                                << 
631 //....oooOO0OOooo........oooOO0OOooo........oo << 
632                                                << 
633 inline G4double G4VEmModel::HighEnergyLimit()     615 inline G4double G4VEmModel::HighEnergyLimit() const
634 {                                                 616 {
635   return highLimit;                               617   return highLimit;
636 }                                                 618 }
637                                                   619 
638 //....oooOO0OOooo........oooOO0OOooo........oo    620 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
639                                                   621 
640 inline G4double G4VEmModel::LowEnergyLimit() c    622 inline G4double G4VEmModel::LowEnergyLimit() const
641 {                                                 623 {
642   return lowLimit;                                624   return lowLimit;
643 }                                                 625 }
644                                                   626 
645 //....oooOO0OOooo........oooOO0OOooo........oo    627 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
646                                                   628 
647 inline G4double G4VEmModel::HighEnergyActivati    629 inline G4double G4VEmModel::HighEnergyActivationLimit() const
648 {                                                 630 {
649   return eMaxActive;                              631   return eMaxActive;
650 }                                                 632 }
651                                                   633 
652 //....oooOO0OOooo........oooOO0OOooo........oo    634 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
653                                                   635 
654 inline G4double G4VEmModel::LowEnergyActivatio    636 inline G4double G4VEmModel::LowEnergyActivationLimit() const
655 {                                                 637 {
656   return eMinActive;                              638   return eMinActive;
657 }                                                 639 }
658                                                   640 
659 //....oooOO0OOooo........oooOO0OOooo........oo    641 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
660                                                   642 
661 inline G4double G4VEmModel::PolarAngleLimit()     643 inline G4double G4VEmModel::PolarAngleLimit() const
662 {                                                 644 {
663   return polarAngleLimit;                         645   return polarAngleLimit;
664 }                                                 646 }
665                                                   647 
666 //....oooOO0OOooo........oooOO0OOooo........oo    648 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
667                                                   649 
668 inline G4double G4VEmModel::SecondaryThreshold    650 inline G4double G4VEmModel::SecondaryThreshold() const
669 {                                                 651 {
670   return secondaryThreshold;                      652   return secondaryThreshold;
671 }                                                 653 }
672                                                   654 
673 //....oooOO0OOooo........oooOO0OOooo........oo    655 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
674                                                   656 
                                                   >> 657 inline G4bool G4VEmModel::LPMFlag() const 
                                                   >> 658 {
                                                   >> 659   return theLPMflag;
                                                   >> 660 }
                                                   >> 661 
                                                   >> 662 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
                                                   >> 663 
675 inline G4bool G4VEmModel::DeexcitationFlag() c    664 inline G4bool G4VEmModel::DeexcitationFlag() const 
676 {                                                 665 {
677   return flagDeexcitation;                        666   return flagDeexcitation;
678 }                                                 667 }
679                                                   668 
680 //....oooOO0OOooo........oooOO0OOooo........oo    669 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
681                                                   670 
682 inline G4bool G4VEmModel::ForceBuildTableFlag(    671 inline G4bool G4VEmModel::ForceBuildTableFlag() const 
683 {                                                 672 {
684   return flagForceBuildTable;                     673   return flagForceBuildTable;
685 }                                                 674 }
686                                                   675 
687 //....oooOO0OOooo........oooOO0OOooo........oo    676 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
688                                                   677 
689 inline G4bool G4VEmModel::UseAngularGeneratorF    678 inline G4bool G4VEmModel::UseAngularGeneratorFlag() const
690 {                                                 679 {
691   return useAngularGenerator;                     680   return useAngularGenerator;
692 }                                                 681 }
693                                                   682 
694 //....oooOO0OOooo........oooOO0OOooo........oo    683 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
695                                                   684 
696 inline void G4VEmModel::SetAngularGeneratorFla    685 inline void G4VEmModel::SetAngularGeneratorFlag(G4bool val)
697 {                                                 686 {
698   useAngularGenerator = val;                      687   useAngularGenerator = val;
699 }                                                 688 }
700                                                   689 
701 //....oooOO0OOooo........oooOO0OOooo........oo    690 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
702                                                   691 
703 inline void G4VEmModel::SetFluctuationFlag(G4b << 692 inline void G4VEmModel::SetMasterThread(G4bool val)
704 {                                                 693 {
705   lossFlucFlag = val;                          << 694   isMaster = val;
706 }                                                 695 }
707                                                   696 
708 //....oooOO0OOooo........oooOO0OOooo........oo    697 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
709                                                   698 
710 inline G4bool G4VEmModel::IsMaster() const        699 inline G4bool G4VEmModel::IsMaster() const
711 {                                                 700 {
712   return isMaster;                                701   return isMaster;
713 }                                                 702 }
714                                                   703 
715 //....oooOO0OOooo........oooOO0OOooo........oo    704 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
716                                                   705 
717 inline void G4VEmModel::SetUseBaseMaterials(G4 << 
718 {                                              << 
719   useBaseMaterials = val;                      << 
720 }                                              << 
721                                                << 
722 //....oooOO0OOooo........oooOO0OOooo........oo << 
723                                                << 
724 inline G4bool G4VEmModel::UseBaseMaterials() c << 
725 {                                              << 
726   return useBaseMaterials;                     << 
727 }                                              << 
728                                                << 
729 //....oooOO0OOooo........oooOO0OOooo........oo << 
730                                                << 
731 inline void G4VEmModel::SetHighEnergyLimit(G4d    706 inline void G4VEmModel::SetHighEnergyLimit(G4double val)
732 {                                                 707 {
733   highLimit = val;                                708   highLimit = val;
734 }                                                 709 }
735                                                   710 
736 //....oooOO0OOooo........oooOO0OOooo........oo    711 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
737                                                   712 
738 inline void G4VEmModel::SetLowEnergyLimit(G4do    713 inline void G4VEmModel::SetLowEnergyLimit(G4double val)
739 {                                                 714 {
740   lowLimit = val;                                 715   lowLimit = val;
741 }                                                 716 }
742                                                   717 
743 //....oooOO0OOooo........oooOO0OOooo........oo    718 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
744                                                   719 
745 inline void G4VEmModel::SetActivationHighEnerg    720 inline void G4VEmModel::SetActivationHighEnergyLimit(G4double val)
746 {                                                 721 {
747   eMaxActive = val;                               722   eMaxActive = val;
748 }                                                 723 }
749                                                   724 
750 //....oooOO0OOooo........oooOO0OOooo........oo    725 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
751                                                   726 
752 inline void G4VEmModel::SetActivationLowEnergy    727 inline void G4VEmModel::SetActivationLowEnergyLimit(G4double val)
753 {                                                 728 {
754   eMinActive = val;                               729   eMinActive = val;
755 }                                                 730 }
756                                                   731 
757 //....oooOO0OOooo........oooOO0OOooo........oo    732 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
758                                                   733 
759 inline G4bool G4VEmModel::IsActive(G4double ki << 734 inline G4bool G4VEmModel::IsActive(G4double kinEnergy)
760 {                                                 735 {
761   return (kinEnergy >= eMinActive && kinEnergy    736   return (kinEnergy >= eMinActive && kinEnergy <= eMaxActive);
762 }                                                 737 }
763                                                   738 
764 //....oooOO0OOooo........oooOO0OOooo........oo    739 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
765                                                   740 
766 inline void G4VEmModel::SetPolarAngleLimit(G4d    741 inline void G4VEmModel::SetPolarAngleLimit(G4double val)
767 {                                                 742 {
768   if(!isLocked) { polarAngleLimit = val; }     << 743   polarAngleLimit = val;
769 }                                                 744 }
770                                                   745 
771 //....oooOO0OOooo........oooOO0OOooo........oo    746 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
772                                                   747 
773 inline void G4VEmModel::SetSecondaryThreshold(    748 inline void G4VEmModel::SetSecondaryThreshold(G4double val) 
774 {                                                 749 {
775   secondaryThreshold = val;                       750   secondaryThreshold = val;
776 }                                                 751 }
777                                                   752 
778 //....oooOO0OOooo........oooOO0OOooo........oo    753 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
779                                                   754 
                                                   >> 755 inline void G4VEmModel::SetLPMFlag(G4bool val) 
                                                   >> 756 {
                                                   >> 757   theLPMflag = val;
                                                   >> 758 }
                                                   >> 759 
                                                   >> 760 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
                                                   >> 761 
780 inline void G4VEmModel::SetDeexcitationFlag(G4    762 inline void G4VEmModel::SetDeexcitationFlag(G4bool val) 
781 {                                                 763 {
782   flagDeexcitation = val;                         764   flagDeexcitation = val;
783 }                                                 765 }
784                                                   766 
785 //....oooOO0OOooo........oooOO0OOooo........oo    767 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
786                                                   768 
787 inline void G4VEmModel::SetForceBuildTable(G4b    769 inline void G4VEmModel::SetForceBuildTable(G4bool val)
788 {                                                 770 {
789   flagForceBuildTable = val;                      771   flagForceBuildTable = val;
790 }                                                 772 }
791                                                   773 
792 //....oooOO0OOooo........oooOO0OOooo........oo    774 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
793                                                   775 
794 inline const G4String& G4VEmModel::GetName() c    776 inline const G4String& G4VEmModel::GetName() const 
795 {                                                 777 {
796   return name;                                    778   return name;
797 }                                                 779 }
798                                                   780 
799 //....oooOO0OOooo........oooOO0OOooo........oo    781 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
800                                                   782 
801 inline std::vector<G4EmElementSelector*>* G4VE    783 inline std::vector<G4EmElementSelector*>* G4VEmModel::GetElementSelectors()
802 {                                                 784 {
803   return elmSelectors;                            785   return elmSelectors;
804 }                                                 786 }
805                                                   787 
806 //....oooOO0OOooo........oooOO0OOooo........oo    788 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
807                                                   789 
808 inline void                                       790 inline void 
809 G4VEmModel::SetElementSelectors(std::vector<G4    791 G4VEmModel::SetElementSelectors(std::vector<G4EmElementSelector*>* p)
810 {                                                 792 {
811   if(p != elmSelectors) {                      << 793   elmSelectors = p;
812     elmSelectors = p;                          << 794   if(elmSelectors) { nSelectors = elmSelectors->size(); }
813     nSelectors = (nullptr != elmSelectors) ? G << 795   localElmSelectors = false;
814     localElmSelectors = false;                 << 
815   }                                            << 
816 }                                                 796 }
817                                                   797 
818 //....oooOO0OOooo........oooOO0OOooo........oo    798 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
819                                                   799 
820 inline G4ElementData* G4VEmModel::GetElementDa    800 inline G4ElementData* G4VEmModel::GetElementData()
821 {                                                 801 {
822   return fElementData;                            802   return fElementData;
823 }                                                 803 }
824                                                   804 
825 //....oooOO0OOooo........oooOO0OOooo........oo    805 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
826                                                   806 
827 inline G4PhysicsTable* G4VEmModel::GetCrossSec    807 inline G4PhysicsTable* G4VEmModel::GetCrossSectionTable()
828 {                                                 808 {
829   return xSectionTable;                           809   return xSectionTable;
830 }                                                 810 }
831                                                   811 
832 //....oooOO0OOooo........oooOO0OOooo........oo << 
833                                                << 
834 inline G4bool G4VEmModel::IsLocked() const     << 
835 {                                              << 
836   return isLocked;                             << 
837 }                                              << 
838                                                << 
839 //....oooOO0OOooo........oooOO0OOooo........oo << 
840                                                << 
841 inline void G4VEmModel::SetLocked(G4bool val)  << 
842 {                                              << 
843   isLocked = val;                              << 
844 }                                              << 
845                                                << 
846 //....oooOO0OOooo........oooOO0OOooo........oo    812 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
847                                                   813 
848 #endif                                            814 #endif
                                                   >> 815 
849                                                   816