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Geant4/processes/electromagnetic/utils/include/G4EmElementSelector.hh

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Diff markup

Differences between /processes/electromagnetic/utils/include/G4EmElementSelector.hh (Version 11.3.0) and /processes/electromagnetic/utils/include/G4EmElementSelector.hh (Version 10.5)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
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  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
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 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
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 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
 27 // -------------------------------------------     27 // -------------------------------------------------------------------
 28 //                                                 28 //
 29 // GEANT4 Class header file                        29 // GEANT4 Class header file
 30 //                                                 30 //
 31 //                                                 31 //
 32 // File name:     G4EmElementSelector              32 // File name:     G4EmElementSelector
 33 //                                                 33 //
 34 // Author:        Vladimir Ivanchenko              34 // Author:        Vladimir Ivanchenko
 35 //                                                 35 //
 36 // Creation date: 29.05.2008                       36 // Creation date: 29.05.2008
 37 //                                                 37 //
 38 // Modifications:                                  38 // Modifications:
 39 //                                                 39 //
 40 //                                                 40 //
 41 // Class Description:                              41 // Class Description:
 42 //                                                 42 //
 43 // Generic helper class for the random selecti     43 // Generic helper class for the random selection of an element
 44                                                    44 
 45 // -------------------------------------------     45 // -------------------------------------------------------------------
 46 //                                                 46 //
 47                                                    47 
 48 #ifndef G4EmElementSelector_h                      48 #ifndef G4EmElementSelector_h
 49 #define G4EmElementSelector_h 1                    49 #define G4EmElementSelector_h 1
 50                                                    50 
 51 #include "globals.hh"                              51 #include "globals.hh"
 52 #include "G4ParticleDefinition.hh"                 52 #include "G4ParticleDefinition.hh"
 53 #include "G4Material.hh"                           53 #include "G4Material.hh"
 54 #include "G4Element.hh"                            54 #include "G4Element.hh"
 55 #include "G4ElementVector.hh"                      55 #include "G4ElementVector.hh"
 56 #include "G4PhysicsLogVector.hh"                   56 #include "G4PhysicsLogVector.hh"
 57 #include "Randomize.hh"                            57 #include "Randomize.hh"
 58 #include <vector>                                  58 #include <vector>
 59                                                    59 
 60 class G4VEmModel;                                  60 class G4VEmModel;
 61                                                    61 
 62 class G4EmElementSelector                          62 class G4EmElementSelector
 63 {                                                  63 {
 64                                                    64 
 65 public:                                            65 public:
 66                                                    66 
 67   G4EmElementSelector(G4VEmModel*, const G4Mat     67   G4EmElementSelector(G4VEmModel*, const G4Material*, G4int bins, 
 68                       G4double emin, G4double      68                       G4double emin, G4double emax, 
 69                       G4bool spline = true);       69                       G4bool spline = true);
 70                                                    70 
 71   ~G4EmElementSelector();                          71   ~G4EmElementSelector();
 72                                                    72 
 73   void Initialise(const G4ParticleDefinition*,     73   void Initialise(const G4ParticleDefinition*, G4double cut = 0.0);
 74                                                    74 
 75   void Dump(const G4ParticleDefinition* p = nu     75   void Dump(const G4ParticleDefinition* p = nullptr);
 76                                                    76 
 77   const G4Element* SelectRandomAtom(const G4do << 
 78                                     const G4do << 
 79                                                << 
 80   inline const G4Element* SelectRandomAtom(G4d     77   inline const G4Element* SelectRandomAtom(G4double kineticEnergy) const;
 81                                                    78 
 82   inline const G4Material* GetMaterial() const     79   inline const G4Material* GetMaterial() const;
 83                                                    80 
                                                   >>  81 private:
                                                   >>  82 
 84   //  hide assignment operator                     83   //  hide assignment operator
 85   G4EmElementSelector & operator=(const  G4EmE     84   G4EmElementSelector & operator=(const  G4EmElementSelector &right) = delete;
 86   G4EmElementSelector(const  G4EmElementSelect     85   G4EmElementSelector(const  G4EmElementSelector&) = delete;
 87                                                    86 
 88 private:                                       << 
 89                                                << 
 90   G4VEmModel*       model;                         87   G4VEmModel*       model;
 91   const G4Material* material;                      88   const G4Material* material;
 92   const G4ElementVector* theElementVector;         89   const G4ElementVector* theElementVector;
 93                                                    90 
 94   G4int    nElmMinusOne;                           91   G4int    nElmMinusOne;
 95   G4int    nbins;                                  92   G4int    nbins;
 96                                                    93 
 97   G4double cutEnergy;                              94   G4double cutEnergy;
 98   G4double lowEnergy;                              95   G4double lowEnergy;
 99   G4double highEnergy;                             96   G4double highEnergy;
100                                                    97 
101   std::vector<G4PhysicsLogVector*> xSections;      98   std::vector<G4PhysicsLogVector*> xSections;
102                                                    99   
103 };                                                100 };
104                                                   101 
105 //....oooOO0OOooo........oooOO0OOooo........oo    102 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
106 //....oooOO0OOooo........oooOO0OOooo........oo    103 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
107                                                   104 
108 inline const G4Element* G4EmElementSelector::S    105 inline const G4Element* G4EmElementSelector::SelectRandomAtom(G4double e) const
109 {                                                 106 {
110   const G4Element* element = (*theElementVecto    107   const G4Element* element = (*theElementVector)[nElmMinusOne];
111   if (nElmMinusOne > 0) {                         108   if (nElmMinusOne > 0) {
112     G4double x = G4UniformRand();                 109     G4double x = G4UniformRand();
113     size_t idx(0);                                110     size_t idx(0);
114     for(G4int i=0; i<nElmMinusOne; ++i) {         111     for(G4int i=0; i<nElmMinusOne; ++i) {
115       if (x <= (xSections[i])->Value(e, idx))     112       if (x <= (xSections[i])->Value(e, idx)) {
116         element = (*theElementVector)[i];         113         element = (*theElementVector)[i];
117         break;                                    114         break;
118       }                                           115       }
119     }                                             116     }
120   }                                               117   }
121   return element;                                 118   return element;
122 }                                                 119 }
123                                                << 
124 //....oooOO0OOooo........oooOO0OOooo........oo << 
125                                                   120 
126 inline const G4Material* G4EmElementSelector::    121 inline const G4Material* G4EmElementSelector::GetMaterial() const
127 {                                                 122 {
128   return material;                                123   return material;
129 }                                                 124 }
130                                                   125 
131 //....oooOO0OOooo........oooOO0OOooo........oo    126 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
132                                                   127 
133 #endif                                            128 #endif
134                                                   129 
135                                                   130