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Geant4/processes/electromagnetic/polarisation/src/G4PolarizedCompton.cc

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Differences between /processes/electromagnetic/polarisation/src/G4PolarizedCompton.cc (Version 11.3.0) and /processes/electromagnetic/polarisation/src/G4PolarizedCompton.cc (Version 8.3.p1)


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                                                   >>  26 //
                                                   >>  27 // $Id: G4PolarizedCompton.cc,v 1.3 2006/11/17 14:14:20 vnivanch Exp $
                                                   >>  28 // GEANT4 tag $Name: geant4-08-03-patch-01 $
                                                   >>  29 // 
                                                   >>  30 //
 26 // File name:     G4PolarizedCompton               31 // File name:     G4PolarizedCompton
 27 //                                                 32 //
 28 // Author:        Andreas Schaelicke               33 // Author:        Andreas Schaelicke
 29 //                based on code by Michel Mair     34 //                based on code by Michel Maire / Vladimir IVANTCHENKO
 30 //                                             << 
 31 // Class description                               35 // Class description
 32 //   modified version respecting media and bea <<  36 //
 33 //   using the stokes formalism                <<  37 // modified version respecting media and beam polarization
                                                   >>  38 //     using the stokes formalism
                                                   >>  39 //
                                                   >>  40 // Creation date: 01.05.2005
                                                   >>  41 //
                                                   >>  42 // Modifications:
                                                   >>  43 //
                                                   >>  44 // 01-01-05, include polarization description (A.Stahl)
                                                   >>  45 // 01-01-05, create asymmetry table and determine interactionlength (A.Stahl)
                                                   >>  46 // 01-05-05, update handling of media polarization (A.Schalicke)
                                                   >>  47 // 01-05-05, update polarized differential cross section (A.Schalicke)
                                                   >>  48 // 20-05-05, added polarization transfer (A.Schalicke)
                                                   >>  49 // 10-06-05, transformation between different reference frames (A.Schalicke)
                                                   >>  50 // 17-10-05, correct reference frame dependence in GetMeanFreePath (A.Schalicke)
                                                   >>  51 // 26-07-06, cross section recalculated (P.Starovoitov)
                                                   >>  52 // 09-08-06, make it work under current geant4 release (A.Schalicke)
                                                   >>  53 // -----------------------------------------------------------------------------
 34                                                    54 
 35 #include "G4PolarizedCompton.hh"               << 
 36                                                    55 
                                                   >>  56 #include "G4PolarizedCompton.hh"
 37 #include "G4Electron.hh"                           57 #include "G4Electron.hh"
 38 #include "G4EmParameters.hh"                   <<  58 
 39 #include "G4KleinNishinaCompton.hh"            <<  59 #include "G4StokesVector.hh"
 40 #include "G4PhysicsTableHelper.hh"             << 
 41 #include "G4PolarizationManager.hh"                60 #include "G4PolarizationManager.hh"
 42 #include "G4PolarizedComptonModel.hh"              61 #include "G4PolarizedComptonModel.hh"
 43 #include "G4ProductionCutsTable.hh"                62 #include "G4ProductionCutsTable.hh"
 44 #include "G4StokesVector.hh"                   <<  63 #include "G4PhysicsTableHelper.hh"
 45 #include "G4SystemOfUnits.hh"                  <<  64 #include "G4KleinNishinaCompton.hh"
                                                   >>  65 #include "G4PolarizedComptonModel.hh"
 46                                                    66 
 47 //....oooOO0OOooo........oooOO0OOooo........oo     67 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 48 G4PhysicsTable* G4PolarizedCompton::theAsymmet << 
 49                                                    68 
 50 G4PolarizedCompton::G4PolarizedCompton(const G     69 G4PolarizedCompton::G4PolarizedCompton(const G4String& processName,
 51                                        G4Proce <<  70   G4ProcessType type):
 52   : G4VEmProcess(processName, type)            <<  71   G4VEmProcess (processName, type),
 53   , fType(10)                                  <<  72   buildAsymmetryTable(true),
 54   , fBuildAsymmetryTable(true)                 <<  73   useAsymmetryTable(true),
 55   , fUseAsymmetryTable(true)                   <<  74   isInitialised(false),
 56   , fIsInitialised(false)                      <<  75   selectedModel(0),
 57 {                                              <<  76   mType(10),
 58   SetStartFromNullFlag(true);                  <<  77   theAsymmetryTable(NULL)
 59   SetBuildTableFlag(true);                     <<  78 {
 60   SetSecondaryParticle(G4Electron::Electron()) <<  79   SetLambdaBinning(90);
 61   SetProcessSubType(fComptonScattering);       <<  80   SetMinKinEnergy(0.1*keV);
 62   SetMinKinEnergyPrim(1. * MeV);               <<  81   SetMaxKinEnergy(100.0*GeV);
 63   SetSplineFlag(true);                         << 
 64   fEmModel = nullptr;                          << 
 65 }                                                  82 }
 66                                                    83 
 67 //....oooOO0OOooo........oooOO0OOooo........oo     84 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 68 G4PolarizedCompton::~G4PolarizedCompton() { Cl <<  85  
 69                                                <<  86 G4PolarizedCompton::~G4PolarizedCompton()
 70 //....oooOO0OOooo........oooOO0OOooo........oo << 
 71 void G4PolarizedCompton::ProcessDescription(st << 
 72 {                                                  87 {
 73   out << "Polarized model for Compton scatteri <<  88   if (theAsymmetryTable) {
 74                                                << 
 75   G4VEmProcess::ProcessDescription(out);       << 
 76 }                                              << 
 77                                                << 
 78 //....oooOO0OOooo........oooOO0OOooo........oo << 
 79 void G4PolarizedCompton::CleanTable()          << 
 80 {                                              << 
 81   if(theAsymmetryTable)                        << 
 82   {                                            << 
 83     theAsymmetryTable->clearAndDestroy();          89     theAsymmetryTable->clearAndDestroy();
 84     delete theAsymmetryTable;                      90     delete theAsymmetryTable;
 85     theAsymmetryTable = nullptr;               << 
 86   }                                                91   }
 87 }                                                  92 }
 88                                                    93 
 89 //....oooOO0OOooo........oooOO0OOooo........oo     94 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 90 G4bool G4PolarizedCompton::IsApplicable(const  << 
 91 {                                              << 
 92   return (&p == G4Gamma::Gamma());             << 
 93 }                                              << 
 94                                                    95 
 95 //....oooOO0OOooo........oooOO0OOooo........oo << 
 96 void G4PolarizedCompton::InitialiseProcess(con     96 void G4PolarizedCompton::InitialiseProcess(const G4ParticleDefinition*)
 97 {                                                  97 {
 98   if(!fIsInitialised)                          <<  98   if(!isInitialised) {
 99   {                                            <<  99     isInitialised = true;
100     fIsInitialised = true;                     << 100     SetBuildTableFlag(true);
101     if(0 == fType)                             << 101     SetSecondaryParticle(G4Electron::Electron());
102     {                                          << 102     G4double emin = MinKinEnergy();
103       if(nullptr == EmModel(0))                << 103     G4double emax = MaxKinEnergy();
104       {                                        << 104     emModel = new G4PolarizedComptonModel();
105         SetEmModel(new G4KleinNishinaCompton() << 105     if(0 == mType) selectedModel = new G4KleinNishinaCompton();
106       }                                        << 106     else if(10 == mType) selectedModel = emModel;
107     }                                          << 107     selectedModel->SetLowEnergyLimit(emin);
108     else                                       << 108     selectedModel->SetHighEnergyLimit(emax);
109     {                                          << 109     AddEmModel(1, selectedModel);
110       fEmModel = new G4PolarizedComptonModel() << 110   } 
111       SetEmModel(fEmModel);                    << 
112     }                                          << 
113     G4EmParameters* param = G4EmParameters::In << 
114     EmModel(0)->SetLowEnergyLimit(param->MinKi << 
115     EmModel(0)->SetHighEnergyLimit(param->MaxK << 
116     AddEmModel(1, EmModel(0));                 << 
117   }                                            << 
118 }                                                 111 }
119                                                   112 
120 //....oooOO0OOooo........oooOO0OOooo........oo    113 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
121 void G4PolarizedCompton::SetModel(const G4Stri << 114 
                                                   >> 115 void G4PolarizedCompton::PrintInfo()
122 {                                                 116 {
123   if(ss == "Klein-Nishina")                    << 117   G4cout << " Total cross sections has a good parametrisation"
124   {                                            << 118          << " from 10 KeV to (100/Z) GeV" 
125     fType = 0;                                 << 119          << "\n      Sampling according " << selectedModel->GetName() << " model" 
126   }                                            << 120    << G4endl;
127   if(ss == "Polarized-Compton")                << 121 }         
128   {                                            << 122 
129     fType = 10;                                << 123 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
130   }                                            << 124 
                                                   >> 125 void G4PolarizedCompton::SetModel(const G4String& s)
                                                   >> 126 {
                                                   >> 127   if(s == "Klein-Nishina") mType = 0;
                                                   >> 128   if(s == "Polarized-Compton") mType = 10;
131 }                                                 129 }
132                                                   130 
                                                   >> 131 
                                                   >> 132 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
133 //....oooOO0OOooo........oooOO0OOooo........oo    133 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
134 G4double G4PolarizedCompton::GetMeanFreePath(c << 134 
135                                              G << 135 
136                                              G << 136 
                                                   >> 137 G4double G4PolarizedCompton::GetMeanFreePath(
                                                   >> 138            const G4Track& aTrack,
                                                   >> 139            G4double   previousStepSize,
                                                   >> 140            G4ForceCondition* condition)
137 {                                                 141 {
138   // *** get unploarised mean free path from l    142   // *** get unploarised mean free path from lambda table ***
139   G4double mfp =                               << 143   G4double mfp = G4VEmProcess::GetMeanFreePath(aTrack, previousStepSize, condition);
140     G4VEmProcess::GetMeanFreePath(aTrack, prev << 
141                                                   144 
142   if(theAsymmetryTable && fUseAsymmetryTable & << 145 
143   {                                            << 146    if (theAsymmetryTable && useAsymmetryTable) {
144     mfp *= ComputeSaturationFactor(aTrack);    << 147      // *** get asymmetry, if target is polarized ***
145   }                                            << 148      const G4DynamicParticle* aDynamicGamma = aTrack.GetDynamicParticle();
146   if(verboseLevel >= 2)                        << 149      const G4double GammaEnergy = aDynamicGamma->GetKineticEnergy();
147   {                                            << 150      const G4StokesVector GammaPolarization = aTrack.GetPolarization();
148     G4cout << "G4PolarizedCompton::MeanFreePat << 151      const G4ParticleMomentum GammaDirection0 = aDynamicGamma->GetMomentumDirection();
149            << G4endl;                          << 152 
150   }                                            << 153      G4Material*         aMaterial = aTrack.GetMaterial();
151   return mfp;                                  << 154      G4VPhysicalVolume*  aPVolume  = aTrack.GetVolume();
                                                   >> 155      G4LogicalVolume*    aLVolume  = aPVolume->GetLogicalVolume();
                                                   >> 156 
                                                   >> 157      //   G4Material* bMaterial = aLVolume->GetMaterial();
                                                   >> 158      G4PolarizationManager * polarizationManger = G4PolarizationManager::GetInstance();
                                                   >> 159 
                                                   >> 160      const G4bool VolumeIsPolarized = polarizationManger->IsPolarized(aLVolume);
                                                   >> 161      G4StokesVector ElectronPolarization = polarizationManger->GetVolumePolarization(aLVolume);
                                                   >> 162 
                                                   >> 163      if (!VolumeIsPolarized || mfp == DBL_MAX) return mfp;
                                                   >> 164      
                                                   >> 165      if (verboseLevel>=2) {
                                                   >> 166 
                                                   >> 167        G4cout << " Mom " << GammaDirection0  << G4endl;
                                                   >> 168        G4cout << " Polarization " << GammaPolarization  << G4endl;
                                                   >> 169        G4cout << " MaterialPol. " << ElectronPolarization  << G4endl;
                                                   >> 170        G4cout << " Phys. Volume " << aPVolume->GetName() << G4endl;
                                                   >> 171        G4cout << " Log. Volume  " << aLVolume->GetName() << G4endl;
                                                   >> 172        G4cout << " Material     " << aMaterial          << G4endl;
                                                   >> 173      }
                                                   >> 174 
                                                   >> 175      G4bool isOutRange;
                                                   >> 176 
                                                   >> 177 
                                                   >> 178      G4int midx= CurrentMaterialCutsCoupleIndex();
                                                   >> 179      G4PhysicsVector * aVector=(*theAsymmetryTable)(midx);
                                                   >> 180      
                                                   >> 181      G4double asymmetry=0;
                                                   >> 182      if (aVector) 
                                                   >> 183        asymmetry = aVector->GetValue(GammaEnergy, isOutRange);
                                                   >> 184      else {
                                                   >> 185        G4cout << " MaterialIndex     " << midx << " is out of range \n";
                                                   >> 186      }
                                                   >> 187      if (isOutRange) {
                                                   >> 188        G4cout << " MaterialIndex     " << midx 
                                                   >> 189         << "  GammaEnergy=" << GammaEnergy << " is out of range \n"; 
                                                   >> 190        asymmetry=0;
                                                   >> 191      }
                                                   >> 192 
                                                   >> 193      //  we have to determine angle between particle motion 
                                                   >> 194      //  and target polarisation here  
                                                   >> 195      //      circ pol * Vec(ElectronPol)*Vec(PhotonMomentum)
                                                   >> 196      //  both vectors in global reference frame
                                                   >> 197      
                                                   >> 198      G4double pol=ElectronPolarization*GammaDirection0;
                                                   >> 199      
                                                   >> 200      G4double polProduct = GammaPolarization.p3() * pol;
                                                   >> 201      mfp *= 1. / ( 1. + polProduct * asymmetry );
                                                   >> 202 
                                                   >> 203      if (verboseLevel>=2) {
                                                   >> 204        G4cout << " MeanFreePath:  " << mfp / mm << " mm " << G4endl;
                                                   >> 205        G4cout << " Asymmetry:     " << asymmetry          << G4endl;
                                                   >> 206        G4cout << " PolProduct:    " << polProduct         << G4endl;
                                                   >> 207      }
                                                   >> 208    }
                                                   >> 209 
                                                   >> 210    return mfp;
152 }                                                 211 }
153                                                   212 
154 //....oooOO0OOooo........oooOO0OOooo........oo    213 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
155 G4double G4PolarizedCompton::PostStepGetPhysic << 214 
156   const G4Track& aTrack, G4double previousStep << 215 void G4PolarizedCompton::PreparePhysicsTable(const G4ParticleDefinition& part)
157 {                                                 216 {
158   // save previous values                      << 217   G4VEmProcess::PreparePhysicsTable(part);
159   G4double nLength = theNumberOfInteractionLen << 218   if(buildAsymmetryTable)
160   G4double iLength = currentInteractionLength; << 219     theAsymmetryTable = G4PhysicsTableHelper::PreparePhysicsTable(theAsymmetryTable);
161                                                << 
162   // *** compute unpolarized step limit ***    << 
163   // this changes theNumberOfInteractionLength << 
164   G4double x = G4VEmProcess::PostStepGetPhysic << 
165     aTrack, previousStepSize, condition);      << 
166   G4double x0      = x;                        << 
167   G4double satFact = 1.0;                      << 
168                                                << 
169   // *** add corrections on polarisation ***   << 
170   if(theAsymmetryTable && fUseAsymmetryTable & << 
171   {                                            << 
172     satFact            = ComputeSaturationFact << 
173     G4double curLength = currentInteractionLen << 
174     G4double prvLength = iLength * satFact;    << 
175     if(nLength > 0.0)                          << 
176     {                                          << 
177       theNumberOfInteractionLengthLeft =       << 
178         std::max(nLength - previousStepSize /  << 
179     }                                          << 
180     x = theNumberOfInteractionLengthLeft * cur << 
181   }                                            << 
182   if(verboseLevel >= 2)                        << 
183   {                                            << 
184     G4cout << "G4PolarizedCompton::PostStepGPI << 
185            << x / mm << " mm;" << G4endl       << 
186            << "               unpolarized valu << 
187            << x0 / mm << " mm." << G4endl;     << 
188   }                                            << 
189   return x;                                    << 
190 }                                                 220 }
191                                                   221 
192 //....oooOO0OOooo........oooOO0OOooo........oo    222 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
193 G4double G4PolarizedCompton::ComputeSaturation << 
194 {                                              << 
195   G4double factor = 1.0;                       << 
196                                                << 
197   // *** get asymmetry, if target is polarized << 
198   const G4DynamicParticle* aDynamicGamma = aTr << 
199   const G4double GammaEnergy             = aDy << 
200   const G4StokesVector GammaPolarization =     << 
201     G4StokesVector(aTrack.GetPolarization());  << 
202   const G4ParticleMomentum GammaDirection0 =   << 
203     aDynamicGamma->GetMomentumDirection();     << 
204                                                << 
205   const G4Material* aMaterial = aTrack.GetMate << 
206   G4VPhysicalVolume* aPVolume = aTrack.GetVolu << 
207   G4LogicalVolume* aLVolume   = aPVolume->GetL << 
208                                                << 
209   G4PolarizationManager* polarizationManager = << 
210     G4PolarizationManager::GetInstance();      << 
211                                                << 
212   const G4bool VolumeIsPolarized = polarizatio << 
213   G4StokesVector ElectronPolarization =        << 
214     polarizationManager->GetVolumePolarization << 
215                                                << 
216   if(VolumeIsPolarized)                        << 
217   {                                            << 
218     if(verboseLevel >= 2)                      << 
219     {                                          << 
220       G4cout << "G4PolarizedCompton::ComputeSa << 
221       G4cout << " Mom " << GammaDirection0 <<  << 
222       G4cout << " Polarization " << GammaPolar << 
223       G4cout << " MaterialPol. " << ElectronPo << 
224       G4cout << " Phys. Volume " << aPVolume-> << 
225       G4cout << " Log. Volume  " << aLVolume-> << 
226       G4cout << " Material     " << aMaterial  << 
227     }                                          << 
228                                                   223 
229     std::size_t midx               = CurrentMa << 
230     const G4PhysicsVector* aVector = nullptr;  << 
231     if(midx < theAsymmetryTable->size())       << 
232     {                                          << 
233       aVector = (*theAsymmetryTable)(midx);    << 
234     }                                          << 
235     if(aVector)                                << 
236     {                                          << 
237       G4double asymmetry = aVector->Value(Gamm << 
238                                                << 
239       //  we have to determine angle between p << 
240       //  and target polarisation here         << 
241       //      circ pol * Vec(ElectronPol)*Vec( << 
242       //  both vectors in global reference fra << 
243                                                << 
244       G4double pol        = ElectronPolarizati << 
245       G4double polProduct = GammaPolarization. << 
246       factor /= (1. + polProduct * asymmetry); << 
247       if(verboseLevel >= 2)                    << 
248       {                                        << 
249         G4cout << " Asymmetry:     " << asymme << 
250         G4cout << " PolProduct:    " << polPro << 
251         G4cout << " Factor:        " << factor << 
252       }                                        << 
253     }                                          << 
254     else                                       << 
255     {                                          << 
256       G4ExceptionDescription ed;               << 
257       ed << "Problem with asymmetry table: mat << 
258          << " is out of range or the table is  << 
259       G4Exception("G4PolarizedComptonModel::Co << 
260                   JustWarning, ed, "");        << 
261     }                                          << 
262   }                                            << 
263   return factor;                               << 
264 }                                              << 
265                                                   224 
266 //....oooOO0OOooo........oooOO0OOooo........oo << 
267 void G4PolarizedCompton::BuildPhysicsTable(con    225 void G4PolarizedCompton::BuildPhysicsTable(const G4ParticleDefinition& part)
268 {                                                 226 {
269   // *** build (unpolarized) cross section tab    227   // *** build (unpolarized) cross section tables (Lambda)
270   G4VEmProcess::BuildPhysicsTable(part);          228   G4VEmProcess::BuildPhysicsTable(part);
271   if(fBuildAsymmetryTable && fEmModel)         << 229   if(buildAsymmetryTable)
272   {                                            << 230     BuildAsymmetryTable(part);
273     G4bool isMaster = true;                    << 
274     const G4PolarizedCompton* masterProcess =  << 
275       static_cast<const G4PolarizedCompton*>(G << 
276     if(masterProcess && masterProcess != this) << 
277     {                                          << 
278       isMaster = false;                        << 
279     }                                          << 
280     if(isMaster)                               << 
281     {                                          << 
282       BuildAsymmetryTable(part);               << 
283     }                                          << 
284   }                                            << 
285 }                                                 231 }
286                                                   232 
287 //....oooOO0OOooo........oooOO0OOooo........oo    233 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >> 234 
                                                   >> 235 
288 void G4PolarizedCompton::BuildAsymmetryTable(c    236 void G4PolarizedCompton::BuildAsymmetryTable(const G4ParticleDefinition& part)
289 {                                                 237 {
290   // cleanup old, initialise new table         << 
291   CleanTable();                                << 
292   theAsymmetryTable =                          << 
293     G4PhysicsTableHelper::PreparePhysicsTable( << 
294                                                << 
295   // Access to materials                          238   // Access to materials
296   const G4ProductionCutsTable* theCoupleTable  << 239   const G4ProductionCutsTable* theCoupleTable=
297     G4ProductionCutsTable::GetProductionCutsTa << 240         G4ProductionCutsTable::GetProductionCutsTable();
298   G4int numOfCouples = (G4int)theCoupleTable-> << 241   size_t numOfCouples = theCoupleTable->GetTableSize();
299   if(!theAsymmetryTable)                       << 242   for(size_t i=0; i<numOfCouples; ++i) {
300   {                                            << 243     if (!theAsymmetryTable) break;
301     return;                                    << 244     if (theAsymmetryTable->GetFlag(i)) {
302   }                                            << 245 
303   G4int nbins                 = LambdaBinning( << 
304   G4double emin               = MinKinEnergy() << 
305   G4double emax               = MaxKinEnergy() << 
306   G4PhysicsLogVector* aVector = nullptr;       << 
307   G4PhysicsLogVector* bVector = nullptr;       << 
308                                                << 
309   for(G4int i = 0; i < numOfCouples; ++i)      << 
310   {                                            << 
311     if(theAsymmetryTable->GetFlag(i))          << 
312     {                                          << 
313       // create physics vector and fill it        246       // create physics vector and fill it
314       const G4MaterialCutsCouple* couple =     << 247       const G4MaterialCutsCouple* couple = theCoupleTable->GetMaterialCutsCouple(i);
315         theCoupleTable->GetMaterialCutsCouple( << 
316       // use same parameters as for lambda        248       // use same parameters as for lambda
317       if(!aVector)                             << 249       G4PhysicsVector* aVector = LambdaPhysicsVector(couple);
318       {                                        << 250       //      modelManager->FillLambdaVector(aVector, couple, startFromNull);
319         aVector = new G4PhysicsLogVector(emin, << 
320         bVector = aVector;                     << 
321       }                                        << 
322       else                                     << 
323       {                                        << 
324         bVector = new G4PhysicsLogVector(*aVec << 
325       }                                        << 
326                                                   251 
327       for(G4int j = 0; j <= nbins; ++j)        << 252       for (G4int j = 0 ; j < LambdaBinning() ; ++j ) {
328       {                                        << 253   G4double lowEdgeEnergy = aVector->GetLowEdgeEnergy(j);
329         G4double energy = bVector->Energy(j);  << 254   G4double tasm=0.;
330         G4double tasm   = 0.;                  << 255   G4double asym = ComputeAsymmetry(lowEdgeEnergy, couple, part, 0., tasm);
331         G4double asym   = ComputeAsymmetry(ene << 256   aVector->PutValue(j,asym);
332         bVector->PutValue(j, asym);            << 
333       }                                           257       }
334       bVector->FillSecondDerivatives();        << 258 
335       G4PhysicsTableHelper::SetPhysicsVector(t << 259       G4PhysicsTableHelper::SetPhysicsVector(theAsymmetryTable, i, aVector);
336     }                                             260     }
337   }                                               261   }
                                                   >> 262 
338 }                                                 263 }
339                                                   264 
340 //....oooOO0OOooo........oooOO0OOooo........oo    265 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
341 G4double G4PolarizedCompton::ComputeAsymmetry( << 266 
342   G4double energy, const G4MaterialCutsCouple* << 267 
343   const G4ParticleDefinition& aParticle, G4dou << 268 G4double G4PolarizedCompton::ComputeAsymmetry(G4double energy,
                                                   >> 269        const G4MaterialCutsCouple* couple,
                                                   >> 270            const G4ParticleDefinition& particle,
                                                   >> 271              G4double cut,
                                                   >> 272              G4double & tAsymmetry)
344 {                                                 273 {
345   G4double lAsymmetry = 0.0;                      274   G4double lAsymmetry = 0.0;
346   tAsymmetry          = 0;                     << 275   tAsymmetry=0;
347                                                   276 
                                                   >> 277   //
348   // calculate polarized cross section            278   // calculate polarized cross section
349   G4ThreeVector thePolarization = G4ThreeVecto << 279   //
350   fEmModel->SetTargetPolarization(thePolarizat << 280   G4ThreeVector thePolarization=G4ThreeVector(0.,0.,1.);
351   fEmModel->SetBeamPolarization(thePolarizatio << 281   emModel->SetTargetPolarization(thePolarization);
352   G4double sigma2 =                            << 282   emModel->SetBeamPolarization(thePolarization);
353     fEmModel->CrossSection(couple, &aParticle, << 283   G4double sigma2=emModel->CrossSection(couple,&particle,energy,cut,energy);
354                                                   284 
                                                   >> 285   //
355   // calculate unpolarized cross section          286   // calculate unpolarized cross section
356   thePolarization = G4ThreeVector();           << 287   //
357   fEmModel->SetTargetPolarization(thePolarizat << 288   thePolarization=G4ThreeVector();
358   fEmModel->SetBeamPolarization(thePolarizatio << 289   emModel->SetTargetPolarization(thePolarization);
359   G4double sigma0 =                            << 290   emModel->SetBeamPolarization(thePolarization);
360     fEmModel->CrossSection(couple, &aParticle, << 291   G4double sigma0=emModel->CrossSection(couple,&particle,energy,cut,energy);
361                                                << 292 
362   // determine asymmetries                     << 293   // determine assymmetries
363   if(sigma0 > 0.)                              << 294   if (sigma0>0.) {
364   {                                            << 295     lAsymmetry=sigma2/sigma0-1.;
365     lAsymmetry = sigma2 / sigma0 - 1.;         << 
366   }                                               296   }
367   return lAsymmetry;                              297   return lAsymmetry;
368 }                                                 298 }
                                                   >> 299 
                                                   >> 300 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >> 301 
                                                   >> 302 
                                                   >> 303 std::vector<G4DynamicParticle*>* G4PolarizedCompton::SecondariesPostStep(
                                                   >> 304                                    G4VEmModel* model,
                                                   >> 305                              const G4MaterialCutsCouple* couple,
                                                   >> 306                              const G4DynamicParticle* dp)
                                                   >> 307 { 
                                                   >> 308   std::vector<G4DynamicParticle*>* secondaries =  model->SampleSecondaries(couple, dp);
                                                   >> 309   return secondaries;
                                                   >> 310 }
                                                   >> 311 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
369                                                   312