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Geant4/processes/electromagnetic/dna/utils/src/G4MoleculeGun.cc

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Differences between /processes/electromagnetic/dna/utils/src/G4MoleculeGun.cc (Version 11.3.0) and /processes/electromagnetic/dna/utils/src/G4MoleculeGun.cc (Version 9.4.p4)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 /*                                                
 27  * MoleculeGun.cc                                 
 28  *                                                
 29  *  Created on: 29 janv. 2014                     
 30  *      Author: kara                              
 31  */                                               
 32                                                   
 33 #include "G4MoleculeGun.hh"                       
 34 #include "G4MoleculeTable.hh"                     
 35 #include "G4Molecule.hh"                          
 36 #include "G4MoleculeGunMessenger.hh"              
 37 #include "G4PhysicalVolumeStore.hh"               
 38 #include "G4VPhysicalVolume.hh"                   
 39 #include <cassert>                                
 40 #include "Randomize.hh"                           
 41 //#include "G4MIWorkspace.hh"                     
 42 #include "G4MolecularConfiguration.hh"            
 43                                                   
 44 //--------------------------------------------    
 45                                                   
 46 template<>                                        
 47 void TG4MoleculeShoot<G4Track>::ShootAtRandomP    
 48 {                                                 
 49   G4ThreeVector positionInLocalCoordinate;        
 50                                                   
 51   for(G4int i = 0; i < fNumber; ++i)              
 52   {                                               
 53     RandomPosInBox(*fBoxSize, positionInLocalC    
 54     gun->BuildAndPushTrack(fMoleculeName,         
 55                  fPosition + positionInLocalCo    
 56                  fTime);                          
 57   }                                               
 58 }                                                 
 59                                                   
 60 //--------------------------------------------    
 61                                                   
 62 template<>                                        
 63 void TG4MoleculeShoot<G4Track>::ShootAtFixedPo    
 64 {                                                 
 65   for(G4int i = 0; i < fNumber; ++i)              
 66   {                                               
 67     gun->BuildAndPushTrack(fMoleculeName, fPos    
 68   }                                               
 69 }                                                 
 70                                                   
 71 //--------------------------------------------    
 72                                                   
 73 template<>                                        
 74 void TG4MoleculeShoot<G4Track>::Shoot(G4Molecu    
 75 {                                                 
 76   if(fBoxSize != nullptr) ShootAtRandomPositio    
 77   else ShootAtFixedPosition(gun);                 
 78 }                                                 
 79                                                   
 80 //--------------------------------------------    
 81                                                   
 82 //template<>                                      
 83 //void TG4MoleculeShoot<G4ContinuousMedium>::S    
 84 //{                                               
 85 //    G4MolecularConfiguration* conf = G4Molec    
 86 //        ->GetConfiguration(fMoleculeName);      
 87 //    G4MIWorkspace::GetWorldWorkspace()->GetS    
 88 //                                                
 89 //}                                               
 90                                                   
 91 //--------------------------------------------    
 92                                                   
 93 G4MoleculeGun::G4MoleculeGun()                    
 94 {                                                 
 95   fpMessenger = new G4MoleculeGunMessenger(thi    
 96 }                                                 
 97                                                   
 98 //--------------------------------------------    
 99                                                   
100 G4MoleculeGun::~G4MoleculeGun()                   
101 {                                                 
102   delete fpMessenger;                             
103 }                                                 
104                                                   
105 //--------------------------------------------    
106                                                   
107 void G4MoleculeGun::DefineTracks()                
108 {                                                 
109   for (const auto & fShoot : fShoots)             
110   {                                               
111     fShoot->Shoot(this);                          
112   }                                               
113 }                                                 
114                                                   
115 //--------------------------------------------    
116                                                   
117 void G4MoleculeGun::AddMolecule(const G4String    
118                                 const G4ThreeV    
119                                 G4double time)    
120 {                                                 
121   G4shared_ptr<G4MoleculeShoot> shoot(new TG4M    
122   shoot->fMoleculeName = name;                    
123   shoot->fPosition = position;                    
124   shoot->fTime = time;                            
125   fShoots.push_back(std::move(shoot));            
126 }                                                 
127                                                   
128 //--------------------------------------------    
129                                                   
130 void G4MoleculeGun::AddNMolecules(std::size_t     
131                                   const G4Stri    
132                                   const G4Thre    
133                                   G4double tim    
134 {                                                 
135   G4shared_ptr<G4MoleculeShoot> shoot(new TG4M    
136   shoot->fNumber = (G4int)n;                      
137   shoot->fMoleculeName = moleculeName;            
138   shoot->fPosition = position;                    
139   shoot->fTime = time;                            
140   fShoots.push_back(std::move(shoot));            
141 }                                                 
142                                                   
143 //--------------------------------------------    
144                                                   
145 void                                              
146 G4MoleculeGun::AddMoleculesRandomPositionInBox    
147                                                   
148                                                   
149                                                   
150                                                   
151 {                                                 
152   G4shared_ptr<G4MoleculeShoot> shoot(new TG4M    
153   shoot->fNumber = (G4int)n;                      
154   shoot->fMoleculeName = moleculeName;            
155   shoot->fPosition = boxCenter;                   
156   shoot->fBoxSize = new G4ThreeVector(boxSize)    
157   shoot->fTime = time;                            
158   fShoots.push_back(std::move(shoot));            
159 }                                                 
160                                                   
161 //--------------------------------------------    
162                                                   
163 void G4MoleculeGun::BuildAndPushTrack(const G4    
164                                       const G4    
165                                       G4double    
166 {                                                 
167   G4MolecularConfiguration* conf =                
168       G4MoleculeTable::Instance()->GetConfigur    
169   assert(conf != 0);                              
170   auto  molecule = new G4Molecule(conf);          
171                                                   
172   PushTrack(molecule->BuildTrack(time, positio    
173 }                                                 
174                                                   
175 //--------------------------------------------    
176                                                   
177 void G4MoleculeGun::GetNameAndNumber(G4Molecul    
178 {                                                 
179   for(const auto & fShoot : fShoots)              
180   {                                               
181     output[fShoot->fMoleculeName]+=fShoot->fNu    
182   }                                               
183 }                                                 
184                                                   
185 //--------------------------------------------    
186                                                   
187 void G4MoleculeShoot::RandomPosInBox(const G4T    
188                                      G4ThreeVe    
189 {                                                 
190   output[0] = boxSize.x() * G4UniformRand() -     
191   output[1] = boxSize.y() * G4UniformRand() -     
192   output[2] = boxSize.z() * G4UniformRand() -     
193 }                                                 
194                                                   
195 //--------------------------------------------    
196                                                   
197 G4MoleculeShoot::G4MoleculeShoot()                
198 {                                                 
199   fMoleculeName = "";                             
200   fTime = 0;                                      
201   fNumber = 1;                                    
202   fBoxSize = nullptr;                             
203 }                                                 
204                                                   
205 //--------------------------------------------    
206                                                   
207 G4MoleculeShoot::~G4MoleculeShoot()               
208 {                                                 
209   delete fBoxSize;                                
210 }                                                 
211                                                   
212 //--------------------------------------------    
213                                                   
214 void                                              
215 G4MoleculeGun::AddMoleculeShoot(G4shared_ptr<G    
216 {                                                 
217   fShoots.push_back(shoot);                       
218 }                                                 
219                                                   
220 void G4MoleculeGun::AddMoleculeInCMRepresentat    
221                                                   
222                                                   
223 {                                                 
224   G4shared_ptr<G4MoleculeShoot> shoot(new TG4M    
225   shoot->fNumber = (G4int)n;                      
226   shoot->fMoleculeName = moleculeName;            
227   shoot->fTime = time;                            
228   fShoots.push_back(std::move(shoot));            
229 }                                                 
230