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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // $Id: G4VITProcess.cc 64057 2012-10-30 15:04:49Z gcosmo $ 26 // 27 // 27 #include "G4VITProcess.hh" 28 #include "G4VITProcess.hh" 28 << 29 #include "G4IT.hh" << 30 #include "G4SystemOfUnits.hh" 29 #include "G4SystemOfUnits.hh" 31 #include "G4TrackingInformation.hh" << 30 #include "G4IT.hh" 32 << 33 #include <memory> << 34 31 35 /*G4ThreadLocal*/size_t *G4VITProcess::fNbProc << 32 size_t G4VITProcess::fNbProcess = 0; 36 33 37 G4VITProcess::G4VITProcess(const G4String& nam 34 G4VITProcess::G4VITProcess(const G4String& name, G4ProcessType type) : 38 G4VProcess(name, type) << 35 G4VProcess( name, type ), 39 // fpState (0)//, << 36 fpState (0), 40 //fProcessID(fNbProcess) << 37 fProcessID(fNbProcess) 41 { << 38 { 42 fpState.reset(); << 39 fNbProcess++; 43 if(fNbProcess == nullptr) fNbProcess = new s << 40 SetInstantiateProcessState(true); 44 fProcessID = *fNbProcess; << 41 currentInteractionLength = 0; 45 (*fNbProcess)++; << 42 theInteractionTimeLeft = 0; 46 SetInstantiateProcessState(true); << 43 theNumberOfInteractionLengthLeft = 0; 47 currentInteractionLength = nullptr; << 44 fProposesTimeStep = false; 48 theInteractionTimeLeft = nullptr; << 49 theNumberOfInteractionLengthLeft = nullptr; << 50 fProposesTimeStep = false; << 51 } 45 } 52 46 53 G4VITProcess::G4ProcessState::G4ProcessState() 47 G4VITProcess::G4ProcessState::G4ProcessState() 54 { 48 { 55 theNumberOfInteractionLengthLeft = -1.0; << 49 theNumberOfInteractionLengthLeft = -1.0 ; 56 theInteractionTimeLeft = -1.0; << 50 theInteractionTimeLeft = -1.0 ; 57 currentInteractionLength = -1.0; << 51 currentInteractionLength = -1.0 ; 58 } 52 } 59 53 60 G4VITProcess::G4ProcessState::~G4ProcessState( 54 G4VITProcess::G4ProcessState::~G4ProcessState() 61 = default; << 55 {;} 62 56 63 G4VITProcess::~G4VITProcess() 57 G4VITProcess::~G4VITProcess() 64 = default; << 58 { >> 59 //dtor >> 60 // As the owner, G4IT should delete fProcessState >> 61 } 65 62 66 G4VITProcess::G4VITProcess(const G4VITProcess& << 63 G4VITProcess::G4VITProcess(const G4VITProcess& other) : G4VProcess(other), fProcessID(other.fProcessID) 67 G4VProcess(other), fProcessID(other.fProce << 68 { 64 { 69 //copy ctor << 65 //copy ctor 70 //fpState = 0 ; << 66 fpState = 0 ; 71 currentInteractionLength = nullpt << 67 currentInteractionLength = 0; 72 theInteractionTimeLeft = nullpt << 68 theInteractionTimeLeft = 0; 73 theNumberOfInteractionLengthLeft = nullpt << 69 theNumberOfInteractionLengthLeft = 0; 74 fInstantiateProcessState = other. << 70 fInstantiateProcessState = other.fInstantiateProcessState; 75 fProposesTimeStep = other. << 71 fProposesTimeStep = other.fProposesTimeStep; 76 } 72 } 77 73 78 G4VITProcess& G4VITProcess::operator=(const G4 74 G4VITProcess& G4VITProcess::operator=(const G4VITProcess& rhs) 79 { 75 { 80 if (this == &rhs) return *this; // handle se << 76 if (this == &rhs) return *this; // handle self assignment 81 //assignment operator << 77 //assignment operator 82 return *this; << 78 return *this; 83 } 79 } 84 80 85 void G4VITProcess::StartTracking(G4Track* trac 81 void G4VITProcess::StartTracking(G4Track* track) 86 { 82 { 87 G4TrackingInformation* trackingInfo = GetIT( << 83 G4TrackingInformation* trackingInfo = GetIT(track)->GetTrackingInfo(); 88 if(InstantiateProcessState()) << 84 if(InstantiateProcessState()) 89 { << 85 { 90 // fpState = new G4ProcessState(); << 86 fpState = new G4ProcessState(); 91 fpState = std::make_shared<G4ProcessState> << 87 } 92 } << 88 93 << 89 theNumberOfInteractionLengthLeft = &(fpState->theNumberOfInteractionLengthLeft ); 94 theNumberOfInteractionLengthLeft = &(fpSt << 90 theInteractionTimeLeft = &(fpState->theInteractionTimeLeft ); 95 theInteractionTimeLeft = &(fpSt << 91 currentInteractionLength = &(fpState->currentInteractionLength ); 96 currentInteractionLength = &(fpSt << 92 trackingInfo->RecordProcessState(fpState,fProcessID); 97 trackingInfo->RecordProcessState(fpState,fPr << 93 fpState = 0; 98 // fpState = 0; << 99 fpState.reset(); << 100 } 94 } 101 95 >> 96 void G4VITProcess::SubtractNumberOfInteractionLengthLeft( >> 97 G4double previousStepSize ) >> 98 { >> 99 if (fpState->currentInteractionLength>0.0) { >> 100 fpState->theNumberOfInteractionLengthLeft -= previousStepSize/(fpState->currentInteractionLength); >> 101 if(fpState->theNumberOfInteractionLengthLeft<0.) { >> 102 fpState->theNumberOfInteractionLengthLeft=perMillion; >> 103 } >> 104 >> 105 } else { >> 106 #ifdef G4VERBOSE >> 107 if (verboseLevel>0) { >> 108 G4cerr << "G4VProcess::SubtractNumberOfInteractionLengthLeft()"; >> 109 G4cerr << " [" << theProcessName << "]" <<G4endl; >> 110 G4cerr << " currentInteractionLength = " << *currentInteractionLength/cm << " [cm]"; >> 111 G4cerr << " previousStepSize = " << previousStepSize/cm << " [cm]"; >> 112 G4cerr << G4endl; >> 113 } >> 114 #endif >> 115 G4Exception("G4VProcess::SubtractNumberOfInteractionLengthLeft()", >> 116 "Negative currentInteractionLength",EventMustBeAborted,theProcessName); >> 117 } >> 118 } 102 119