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Geant4/processes/electromagnetic/dna/management/src/G4VITProcess.cc

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Diff markup

Differences between /processes/electromagnetic/dna/management/src/G4VITProcess.cc (Version 11.3.0) and /processes/electromagnetic/dna/management/src/G4VITProcess.cc (Version 10.6.p2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
 27 #include "G4VITProcess.hh"                         27 #include "G4VITProcess.hh"
 28                                                << 
 29 #include "G4IT.hh"                             << 
 30 #include "G4SystemOfUnits.hh"                      28 #include "G4SystemOfUnits.hh"
                                                   >>  29 #include "G4IT.hh"
 31 #include "G4TrackingInformation.hh"                30 #include "G4TrackingInformation.hh"
 32                                                    31 
 33 #include <memory>                              <<  32 /*G4ThreadLocal*/size_t *G4VITProcess::fNbProcess = 0;
 34                                                << 
 35 /*G4ThreadLocal*/size_t *G4VITProcess::fNbProc << 
 36                                                    33 
 37 G4VITProcess::G4VITProcess(const G4String& nam     34 G4VITProcess::G4VITProcess(const G4String& name, G4ProcessType type) :
 38     G4VProcess(name, type)                         35     G4VProcess(name, type)
 39 //    fpState (0)//,                               36 //    fpState (0)//,
 40 //fProcessID(fNbProcess)                           37 //fProcessID(fNbProcess)
 41 {                                                  38 {
 42   fpState.reset();                                 39   fpState.reset();
 43   if(fNbProcess == nullptr) fNbProcess = new s <<  40   if(!fNbProcess) fNbProcess = new size_t(0);
 44   fProcessID = *fNbProcess;                        41   fProcessID = *fNbProcess;
 45   (*fNbProcess)++;                                 42   (*fNbProcess)++;
 46   SetInstantiateProcessState(true);                43   SetInstantiateProcessState(true);
 47   currentInteractionLength = nullptr;          <<  44   currentInteractionLength = 0;
 48   theInteractionTimeLeft = nullptr;            <<  45   theInteractionTimeLeft = 0;
 49   theNumberOfInteractionLengthLeft = nullptr;  <<  46   theNumberOfInteractionLengthLeft = 0;
 50   fProposesTimeStep = false;                       47   fProposesTimeStep = false;
 51 }                                                  48 }
 52                                                    49 
 53 G4VITProcess::G4ProcessState::G4ProcessState()     50 G4VITProcess::G4ProcessState::G4ProcessState()
 54 {                                                  51 {
 55   theNumberOfInteractionLengthLeft = -1.0;         52   theNumberOfInteractionLengthLeft = -1.0;
 56   theInteractionTimeLeft = -1.0;                   53   theInteractionTimeLeft = -1.0;
 57   currentInteractionLength = -1.0;                 54   currentInteractionLength = -1.0;
 58 }                                                  55 }
 59                                                    56 
 60 G4VITProcess::G4ProcessState::~G4ProcessState(     57 G4VITProcess::G4ProcessState::~G4ProcessState()
 61 = default;                                     <<  58 {;}
 62                                                    59 
 63 G4VITProcess::~G4VITProcess()                      60 G4VITProcess::~G4VITProcess()
 64 = default;                                     <<  61 {
                                                   >>  62   //dtor
                                                   >>  63   // As the owner, G4IT should delete fProcessState
                                                   >>  64 }
 65                                                    65 
 66 G4VITProcess::G4VITProcess(const G4VITProcess&     66 G4VITProcess::G4VITProcess(const G4VITProcess& other) :
 67     G4VProcess(other), fProcessID(other.fProce     67     G4VProcess(other), fProcessID(other.fProcessID)
 68 {                                                  68 {
 69   //copy ctor                                      69   //copy ctor
 70   //fpState                             = 0 ;      70   //fpState                             = 0 ;
 71   currentInteractionLength            = nullpt <<  71   currentInteractionLength            = 0;
 72   theInteractionTimeLeft              = nullpt <<  72   theInteractionTimeLeft              = 0;
 73   theNumberOfInteractionLengthLeft    = nullpt <<  73   theNumberOfInteractionLengthLeft    = 0;
 74   fInstantiateProcessState            = other.     74   fInstantiateProcessState            = other.fInstantiateProcessState;
 75   fProposesTimeStep                   = other.     75   fProposesTimeStep                   = other.fProposesTimeStep;
 76 }                                                  76 }
 77                                                    77 
 78 G4VITProcess& G4VITProcess::operator=(const G4     78 G4VITProcess& G4VITProcess::operator=(const G4VITProcess& rhs)
 79 {                                                  79 {
 80   if (this == &rhs) return *this; // handle se     80   if (this == &rhs) return *this; // handle self assignment
 81   //assignment operator                            81   //assignment operator
 82   return *this;                                    82   return *this;
 83 }                                                  83 }
 84                                                    84 
 85 void G4VITProcess::StartTracking(G4Track* trac     85 void G4VITProcess::StartTracking(G4Track* track)
 86 {                                                  86 {
 87   G4TrackingInformation* trackingInfo = GetIT(     87   G4TrackingInformation* trackingInfo = GetIT(track)->GetTrackingInfo();
 88   if(InstantiateProcessState())                    88   if(InstantiateProcessState())
 89   {                                                89   {
 90     //        fpState = new G4ProcessState();      90     //        fpState = new G4ProcessState();
 91     fpState = std::make_shared<G4ProcessState> <<  91     fpState.reset(new G4ProcessState());
 92   }                                                92   }
 93                                                    93 
 94   theNumberOfInteractionLengthLeft    = &(fpSt     94   theNumberOfInteractionLengthLeft    = &(fpState->theNumberOfInteractionLengthLeft );
 95   theInteractionTimeLeft              = &(fpSt     95   theInteractionTimeLeft              = &(fpState->theInteractionTimeLeft           );
 96   currentInteractionLength            = &(fpSt     96   currentInteractionLength            = &(fpState->currentInteractionLength         );
 97   trackingInfo->RecordProcessState(fpState,fPr     97   trackingInfo->RecordProcessState(fpState,fProcessID);
 98   //    fpState = 0;                               98   //    fpState = 0;
 99   fpState.reset();                                 99   fpState.reset();
100 }                                                 100 }
101                                                   101 
102                                                   102