Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // $Id: G4VITProcess.cc 80151 2014-04-03 09:42:22Z gcosmo $ 26 // 27 // 27 #include "G4VITProcess.hh" 28 #include "G4VITProcess.hh" 28 << 29 #include "G4IT.hh" << 30 #include "G4SystemOfUnits.hh" 29 #include "G4SystemOfUnits.hh" 31 #include "G4TrackingInformation.hh" << 30 #include "G4IT.hh" 32 << 33 #include <memory> << 34 31 35 /*G4ThreadLocal*/size_t *G4VITProcess::fNbProc << 32 /*G4ThreadLocal*/ size_t *G4VITProcess::fNbProcess = 0; 36 33 37 G4VITProcess::G4VITProcess(const G4String& nam 34 G4VITProcess::G4VITProcess(const G4String& name, G4ProcessType type) : 38 G4VProcess(name, type) << 35 G4VProcess( name, type ) 39 // fpState (0)//, 36 // fpState (0)//, 40 //fProcessID(fNbProcess) 37 //fProcessID(fNbProcess) 41 { 38 { 42 fpState.reset(); << 39 fpState.reset(); 43 if(fNbProcess == nullptr) fNbProcess = new s << 40 if (!fNbProcess) fNbProcess = new size_t (0); 44 fProcessID = *fNbProcess; << 41 fProcessID = *fNbProcess; 45 (*fNbProcess)++; << 42 (*fNbProcess)++; 46 SetInstantiateProcessState(true); << 43 SetInstantiateProcessState(true); 47 currentInteractionLength = nullptr; << 44 currentInteractionLength = 0; 48 theInteractionTimeLeft = nullptr; << 45 theInteractionTimeLeft = 0; 49 theNumberOfInteractionLengthLeft = nullptr; << 46 theNumberOfInteractionLengthLeft = 0; 50 fProposesTimeStep = false; << 47 fProposesTimeStep = false; 51 } 48 } 52 49 53 G4VITProcess::G4ProcessState::G4ProcessState() 50 G4VITProcess::G4ProcessState::G4ProcessState() 54 { 51 { 55 theNumberOfInteractionLengthLeft = -1.0; << 52 theNumberOfInteractionLengthLeft = -1.0 ; 56 theInteractionTimeLeft = -1.0; << 53 theInteractionTimeLeft = -1.0 ; 57 currentInteractionLength = -1.0; << 54 currentInteractionLength = -1.0 ; 58 } 55 } 59 56 60 G4VITProcess::G4ProcessState::~G4ProcessState( 57 G4VITProcess::G4ProcessState::~G4ProcessState() 61 = default; << 58 {;} 62 59 63 G4VITProcess::~G4VITProcess() 60 G4VITProcess::~G4VITProcess() 64 = default; << 61 { >> 62 //dtor >> 63 // As the owner, G4IT should delete fProcessState >> 64 } 65 65 66 G4VITProcess::G4VITProcess(const G4VITProcess& << 66 G4VITProcess::G4VITProcess(const G4VITProcess& other) : G4VProcess(other), fProcessID(other.fProcessID) 67 G4VProcess(other), fProcessID(other.fProce << 68 { 67 { 69 //copy ctor << 68 //copy ctor 70 //fpState = 0 ; << 69 //fpState = 0 ; 71 currentInteractionLength = nullpt << 70 currentInteractionLength = 0; 72 theInteractionTimeLeft = nullpt << 71 theInteractionTimeLeft = 0; 73 theNumberOfInteractionLengthLeft = nullpt << 72 theNumberOfInteractionLengthLeft = 0; 74 fInstantiateProcessState = other. << 73 fInstantiateProcessState = other.fInstantiateProcessState; 75 fProposesTimeStep = other. << 74 fProposesTimeStep = other.fProposesTimeStep; 76 } 75 } 77 76 78 G4VITProcess& G4VITProcess::operator=(const G4 77 G4VITProcess& G4VITProcess::operator=(const G4VITProcess& rhs) 79 { 78 { 80 if (this == &rhs) return *this; // handle se << 79 if (this == &rhs) return *this; // handle self assignment 81 //assignment operator << 80 //assignment operator 82 return *this; << 81 return *this; 83 } 82 } 84 83 85 void G4VITProcess::StartTracking(G4Track* trac 84 void G4VITProcess::StartTracking(G4Track* track) 86 { 85 { 87 G4TrackingInformation* trackingInfo = GetIT( << 86 G4TrackingInformation* trackingInfo = GetIT(track)->GetTrackingInfo(); 88 if(InstantiateProcessState()) << 87 if(InstantiateProcessState()) 89 { << 88 { 90 // fpState = new G4ProcessState(); << 89 // fpState = new G4ProcessState(); 91 fpState = std::make_shared<G4ProcessState> << 90 fpState.reset(new G4ProcessState()); 92 } << 91 } 93 << 92 94 theNumberOfInteractionLengthLeft = &(fpSt << 93 theNumberOfInteractionLengthLeft = &(fpState->theNumberOfInteractionLengthLeft ); 95 theInteractionTimeLeft = &(fpSt << 94 theInteractionTimeLeft = &(fpState->theInteractionTimeLeft ); 96 currentInteractionLength = &(fpSt << 95 currentInteractionLength = &(fpState->currentInteractionLength ); 97 trackingInfo->RecordProcessState(fpState,fPr << 96 trackingInfo->RecordProcessState(fpState,fProcessID); 98 // fpState = 0; << 97 // fpState = 0; 99 fpState.reset(); << 98 fpState.reset(); 100 } 99 } 101 100 102 101