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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // << 26 // Identical to G4VRestProcess with dependency from G4VITProcess 27 /// \brief Identical to G4VRestProcess with de << 28 // 27 // 29 // WARNING : This class is released as a proto 28 // WARNING : This class is released as a prototype. 30 // It might strongly evolve or even disapear i 29 // It might strongly evolve or even disapear in the next releases. 31 // 30 // 32 // Author: Mathieu Karamitros << 31 // Author: Mathieu Karamitros (kara (AT) cenbg . in2p3 . fr) 33 << 34 // The code is developed in the framework of t << 35 // << 36 // We would be very happy hearing from you, se << 37 // 32 // 38 // In order for Geant4-DNA to be maintained an << 33 // History: 39 // article citations are crucial. << 34 // ----------- 40 // If you use Geant4-DNA chemistry and you pub << 35 // 10 Oct 2011 M.Karamitros created 41 // in addition to the general paper on Geant4- << 42 // 36 // 43 // Int. J. Model. Simul. Sci. Comput. 1 (2010) << 37 // ------------------------------------------------------------------- 44 // << 38 45 // we would be very happy if you could please << 46 // reference papers on chemistry: << 47 // << 48 // J. Comput. Phys. 274 (2014) 841-882 << 49 // Prog. Nucl. Sci. Tec. 2 (2011) 503-508 << 50 39 51 #ifndef G4VITRestProcess_h 40 #ifndef G4VITRestProcess_h 52 #define G4VITRestProcess_h 1 41 #define G4VITRestProcess_h 1 53 42 54 #include <CLHEP/Units/SystemOfUnits.h> << 55 << 56 #include "G4VITProcess.hh" 43 #include "G4VITProcess.hh" 57 44 58 /** 45 /** 59 * Identical to G4VRestProcess with dependency << 46 * Identical to G4VRestProcess with dependency from G4VITProcess 60 */ << 47 */ 61 48 62 class G4VITRestProcess : public G4VITProcess 49 class G4VITRestProcess : public G4VITProcess 63 { 50 { 64 // Abstract class which defines the public 51 // Abstract class which defines the public behavior of 65 // physics interactions at rest. 52 // physics interactions at rest. 66 53 67 public: << 54 public: 68 G4VITRestProcess(const G4String&, G4ProcessT << 55 G4VITRestProcess(const G4String& , 69 G4VITRestProcess(const G4VITRestProcess&); << 56 G4ProcessType aType = fNotDefined ); 70 << 57 G4VITRestProcess(const G4VITRestProcess& ); 71 ~G4VITRestProcess() override; << 58 72 << 59 virtual ~G4VITRestProcess(); 73 public: << 60 74 // with description << 61 public: // with description 75 G4double AtRestGetPhysicalInteractionLength( << 62 virtual G4double AtRestGetPhysicalInteractionLength( 76 << 63 const G4Track& track, 77 << 64 G4ForceCondition* condition 78 G4VParticleChange* AtRestDoIt(const G4Track& << 65 ); 79 << 66 80 // no operation in PostStepDoIt and Along << 67 virtual G4VParticleChange* AtRestDoIt( 81 G4double AlongStepGetPhysicalInteractionLeng << 68 const G4Track& , 82 << 69 const G4Step& 83 << 70 ); 84 << 71 85 << 72 // no operation in PostStepDoIt and AlongStepDoIt 86 { << 73 virtual G4double AlongStepGetPhysicalInteractionLength( 87 return -1.0; << 74 const G4Track&, 88 } << 75 G4double , 89 << 76 G4double , 90 G4double PostStepGetPhysicalInteractionLengt << 77 G4double& , 91 << 78 G4GPILSelection* 92 << 79 ){ return -1.0; } 93 { << 80 94 return -1.0; << 81 virtual G4double PostStepGetPhysicalInteractionLength( 95 } << 82 const G4Track& , 96 << 83 G4double , 97 // no operation in PostStepDoIt and Along << 84 G4ForceCondition* 98 G4VParticleChange* PostStepDoIt(const G4Trac << 85 ) { return -1.0; } 99 { << 86 100 return nullptr; << 87 // no operation in PostStepDoIt and AlongStepDoIt 101 } << 88 virtual G4VParticleChange* PostStepDoIt( 102 << 89 const G4Track& , 103 G4VParticleChange* AlongStepDoIt(const G4Tra << 90 const G4Step& 104 { << 91 ) {return 0;} 105 return nullptr; << 92 106 } << 93 virtual G4VParticleChange* AlongStepDoIt( >> 94 const G4Track& , >> 95 const G4Step& >> 96 ) {return 0;} >> 97 >> 98 protected: // with description >> 99 >> 100 virtual G4double GetMeanLifeTime(const G4Track& aTrack,G4ForceCondition* condition)=0; >> 101 // Calculates the mean life-time (i.e. for decays) of the >> 102 // particle at rest due to the occurence of the given process, >> 103 // or converts the probability of interaction (i.e. for >> 104 // annihilation) into the life-time of the particle for the >> 105 // occurence of the given process. 107 106 108 protected: << 107 protected: 109 // with description << 110 << 111 virtual G4double GetMeanLifeTime(const G4Tra << 112 G4ForceCond << 113 // Calculates the mean life-time (i.e. for << 114 // particle at rest due to the occurrence o << 115 // or converts the probability of interacti << 116 // annihilation) into the life-time of the << 117 // occurrence of the given process. << 118 << 119 protected: << 120 // hide default constructor and assignment o 108 // hide default constructor and assignment operator as private 121 G4VITRestProcess(); << 109 G4VITRestProcess(); 122 G4VITRestProcess & operator=(const G4VITRest << 110 G4VITRestProcess & operator=(const G4VITRestProcess &right); 123 }; 111 }; 124 112 125 // ----------------------------------------- 113 // ----------------------------------------- 126 // inlined function members implementation 114 // inlined function members implementation 127 // ----------------------------------------- 115 // ----------------------------------------- 128 inline G4double G4VITRestProcess::AtRestGetPhy << 116 inline G4double G4VITRestProcess::AtRestGetPhysicalInteractionLength( 129 << 117 const G4Track& track, >> 118 G4ForceCondition* condition >> 119 ) 130 { 120 { 131 // beggining of tracking 121 // beggining of tracking 132 ResetNumberOfInteractionLengthLeft(); 122 ResetNumberOfInteractionLengthLeft(); 133 123 134 // condition is set to "Not Forced" 124 // condition is set to "Not Forced" 135 *condition = NotForced; 125 *condition = NotForced; 136 126 137 // get mean life time 127 // get mean life time 138 fpState->currentInteractionLength = GetMeanL << 128 fState->currentInteractionLength = GetMeanLifeTime(track, condition); 139 129 140 #ifdef G4VERBOSE 130 #ifdef G4VERBOSE 141 if((fpState->currentInteractionLength < 0.0) << 131 if ((fState->currentInteractionLength <0.0) || (verboseLevel>2)){ 142 { << 143 G4cout << "G4VITRestProcess::AtRestGetPhys 132 G4cout << "G4VITRestProcess::AtRestGetPhysicalInteractionLength "; 144 G4cout << "[ " << GetProcessName() << "]" << 133 G4cout << "[ " << GetProcessName() << "]" <<G4endl; 145 track.GetDynamicParticle()->DumpInfo(); 134 track.GetDynamicParticle()->DumpInfo(); 146 G4cout << " in Material " << track.GetMat << 135 G4cout << " in Material " << track.GetMaterial()->GetName() <<G4endl; 147 G4cout << "MeanLifeTime = " << fpState->cu << 136 G4cout << "MeanLifeTime = " << fState->currentInteractionLength/ns << "[ns]" <<G4endl; 148 << "[ns]" << G4endl; << 149 } 137 } 150 #endif 138 #endif 151 139 152 return (fpState->theNumberOfInteractionLengt << 140 return (fState->theNumberOfInteractionLengthLeft) * (fState->currentInteractionLength); 153 * (fpState->currentInteractionLength); << 154 } 141 } 155 142 156 inline G4VParticleChange* G4VITRestProcess::At << 143 157 << 144 inline G4VParticleChange* G4VITRestProcess::AtRestDoIt( >> 145 const G4Track&, >> 146 const G4Step& >> 147 ) 158 { 148 { 159 ClearNumberOfInteractionLengthLeft(); << 149 // clear NumberOfInteractionLengthLeft 160 ClearInteractionTimeLeft(); << 150 ClearNumberOfInteractionLengthLeft(); 161 return pParticleChange; << 151 >> 152 return pParticleChange; 162 } 153 } 163 154 >> 155 164 #endif 156 #endif >> 157 >> 158 >> 159 165 160 166 161