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These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // $Id: G4VITRestProcess.hh 85244 2014-10-27 08:24:13Z gcosmo $ 26 // 27 // 27 /// \brief Identical to G4VRestProcess with de 28 /// \brief Identical to G4VRestProcess with dependency from G4VITProcess 28 // 29 // 29 // WARNING : This class is released as a proto 30 // WARNING : This class is released as a prototype. 30 // It might strongly evolve or even disapear i 31 // It might strongly evolve or even disapear in the next releases. 31 // 32 // 32 // Author: Mathieu Karamitros << 33 // Author: Mathieu Karamitros, kara@cenbg.in2p3.fr 33 34 34 // The code is developed in the framework of t 35 // The code is developed in the framework of the ESA AO7146 35 // 36 // 36 // We would be very happy hearing from you, se 37 // We would be very happy hearing from you, send us your feedback! :) 37 // 38 // 38 // In order for Geant4-DNA to be maintained an 39 // In order for Geant4-DNA to be maintained and still open-source, 39 // article citations are crucial. 40 // article citations are crucial. 40 // If you use Geant4-DNA chemistry and you pub 41 // If you use Geant4-DNA chemistry and you publish papers about your software, 41 // in addition to the general paper on Geant4- 42 // in addition to the general paper on Geant4-DNA: 42 // 43 // 43 // Int. J. Model. Simul. Sci. Comput. 1 (2010) 44 // Int. J. Model. Simul. Sci. Comput. 1 (2010) 157–178 44 // 45 // 45 // we would be very happy if you could please 46 // we would be very happy if you could please also cite the following 46 // reference papers on chemistry: 47 // reference papers on chemistry: 47 // 48 // 48 // J. Comput. Phys. 274 (2014) 841-882 49 // J. Comput. Phys. 274 (2014) 841-882 49 // Prog. Nucl. Sci. Tec. 2 (2011) 503-508 50 // Prog. Nucl. Sci. Tec. 2 (2011) 503-508 50 51 >> 52 >> 53 51 #ifndef G4VITRestProcess_h 54 #ifndef G4VITRestProcess_h 52 #define G4VITRestProcess_h 1 55 #define G4VITRestProcess_h 1 53 56 54 #include <CLHEP/Units/SystemOfUnits.h> 57 #include <CLHEP/Units/SystemOfUnits.h> 55 58 56 #include "G4VITProcess.hh" 59 #include "G4VITProcess.hh" 57 60 58 /** 61 /** 59 * Identical to G4VRestProcess with dependency << 62 * Identical to G4VRestProcess with dependency from G4VITProcess 60 */ << 63 */ 61 64 62 class G4VITRestProcess : public G4VITProcess 65 class G4VITRestProcess : public G4VITProcess 63 { 66 { 64 // Abstract class which defines the public 67 // Abstract class which defines the public behavior of 65 // physics interactions at rest. 68 // physics interactions at rest. 66 69 67 public: << 70 public: 68 G4VITRestProcess(const G4String&, G4ProcessT << 71 G4VITRestProcess(const G4String& , 69 G4VITRestProcess(const G4VITRestProcess&); << 72 G4ProcessType aType = fNotDefined ); 70 << 73 G4VITRestProcess(const G4VITRestProcess& ); 71 ~G4VITRestProcess() override; << 74 72 << 75 virtual ~G4VITRestProcess(); 73 public: << 76 74 // with description << 77 public: // with description 75 G4double AtRestGetPhysicalInteractionLength( << 78 virtual G4double AtRestGetPhysicalInteractionLength( 76 << 79 const G4Track& track, 77 << 80 G4ForceCondition* condition 78 G4VParticleChange* AtRestDoIt(const G4Track& << 81 ); 79 << 82 80 // no operation in PostStepDoIt and Along << 83 virtual G4VParticleChange* AtRestDoIt( 81 G4double AlongStepGetPhysicalInteractionLeng << 84 const G4Track& , 82 << 85 const G4Step& 83 << 86 ); 84 << 87 85 << 88 // no operation in PostStepDoIt and AlongStepDoIt 86 { << 89 virtual G4double AlongStepGetPhysicalInteractionLength( 87 return -1.0; << 90 const G4Track&, 88 } << 91 G4double , 89 << 92 G4double , 90 G4double PostStepGetPhysicalInteractionLengt << 93 G4double& , 91 << 94 G4GPILSelection* 92 << 95 ){ return -1.0; } 93 { << 96 94 return -1.0; << 97 virtual G4double PostStepGetPhysicalInteractionLength( 95 } << 98 const G4Track& , 96 << 99 G4double , 97 // no operation in PostStepDoIt and Along << 100 G4ForceCondition* 98 G4VParticleChange* PostStepDoIt(const G4Trac << 101 ) { return -1.0; } 99 { << 102 100 return nullptr; << 103 // no operation in PostStepDoIt and AlongStepDoIt 101 } << 104 virtual G4VParticleChange* PostStepDoIt( 102 << 105 const G4Track& , 103 G4VParticleChange* AlongStepDoIt(const G4Tra << 106 const G4Step& 104 { << 107 ) {return 0;} 105 return nullptr; << 108 106 } << 109 virtual G4VParticleChange* AlongStepDoIt( >> 110 const G4Track& , >> 111 const G4Step& >> 112 ) {return 0;} >> 113 >> 114 protected: // with description >> 115 >> 116 virtual G4double GetMeanLifeTime(const G4Track& aTrack,G4ForceCondition* condition)=0; >> 117 // Calculates the mean life-time (i.e. for decays) of the >> 118 // particle at rest due to the occurence of the given process, >> 119 // or converts the probability of interaction (i.e. for >> 120 // annihilation) into the life-time of the particle for the >> 121 // occurence of the given process. 107 122 108 protected: << 123 protected: 109 // with description << 110 << 111 virtual G4double GetMeanLifeTime(const G4Tra << 112 G4ForceCond << 113 // Calculates the mean life-time (i.e. for << 114 // particle at rest due to the occurrence o << 115 // or converts the probability of interacti << 116 // annihilation) into the life-time of the << 117 // occurrence of the given process. << 118 << 119 protected: << 120 // hide default constructor and assignment o 124 // hide default constructor and assignment operator as private 121 G4VITRestProcess(); << 125 G4VITRestProcess(); 122 G4VITRestProcess & operator=(const G4VITRest << 126 G4VITRestProcess & operator=(const G4VITRestProcess &right); 123 }; 127 }; 124 128 125 // ----------------------------------------- 129 // ----------------------------------------- 126 // inlined function members implementation 130 // inlined function members implementation 127 // ----------------------------------------- 131 // ----------------------------------------- 128 inline G4double G4VITRestProcess::AtRestGetPhy << 132 inline G4double G4VITRestProcess::AtRestGetPhysicalInteractionLength( 129 << 133 const G4Track& track, >> 134 G4ForceCondition* condition >> 135 ) 130 { 136 { 131 // beggining of tracking 137 // beggining of tracking 132 ResetNumberOfInteractionLengthLeft(); 138 ResetNumberOfInteractionLengthLeft(); 133 139 134 // condition is set to "Not Forced" 140 // condition is set to "Not Forced" 135 *condition = NotForced; 141 *condition = NotForced; 136 142 137 // get mean life time 143 // get mean life time 138 fpState->currentInteractionLength = GetMeanL 144 fpState->currentInteractionLength = GetMeanLifeTime(track, condition); 139 145 140 #ifdef G4VERBOSE 146 #ifdef G4VERBOSE 141 if((fpState->currentInteractionLength < 0.0) << 147 if ((fpState->currentInteractionLength <0.0) || (verboseLevel>2)){ 142 { << 143 G4cout << "G4VITRestProcess::AtRestGetPhys 148 G4cout << "G4VITRestProcess::AtRestGetPhysicalInteractionLength "; 144 G4cout << "[ " << GetProcessName() << "]" << 149 G4cout << "[ " << GetProcessName() << "]" <<G4endl; 145 track.GetDynamicParticle()->DumpInfo(); 150 track.GetDynamicParticle()->DumpInfo(); 146 G4cout << " in Material " << track.GetMat << 151 G4cout << " in Material " << track.GetMaterial()->GetName() <<G4endl; 147 G4cout << "MeanLifeTime = " << fpState->cu << 152 G4cout << "MeanLifeTime = " << fpState->currentInteractionLength/CLHEP::ns << "[ns]" <<G4endl; 148 << "[ns]" << G4endl; << 149 } 153 } 150 #endif 154 #endif 151 155 152 return (fpState->theNumberOfInteractionLengt << 156 return (fpState->theNumberOfInteractionLengthLeft) * (fpState->currentInteractionLength); 153 * (fpState->currentInteractionLength); << 154 } 157 } 155 158 156 inline G4VParticleChange* G4VITRestProcess::At << 159 157 << 160 inline G4VParticleChange* G4VITRestProcess::AtRestDoIt( >> 161 const G4Track&, >> 162 const G4Step& >> 163 ) 158 { 164 { 159 ClearNumberOfInteractionLengthLeft(); << 165 // clear NumberOfInteractionLengthLeft 160 ClearInteractionTimeLeft(); << 166 ClearNumberOfInteractionLengthLeft(); 161 return pParticleChange; << 167 >> 168 return pParticleChange; 162 } 169 } 163 170 >> 171 164 #endif 172 #endif >> 173 >> 174 >> 175 165 176 166 177