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Geant4/processes/electromagnetic/dna/management/include/G4VITRestProcess.hh

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Differences between /processes/electromagnetic/dna/management/include/G4VITRestProcess.hh (Version 11.3.0) and /processes/electromagnetic/dna/management/include/G4VITRestProcess.hh (Version 10.0.p3)


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 25 //                                                 25 //
                                                   >>  26 // $Id: G4VITRestProcess.hh 64057 2012-10-30 15:04:49Z gcosmo $
 26 //                                                 27 //
 27 /// \brief Identical to G4VRestProcess with de     28 /// \brief Identical to G4VRestProcess with dependency from G4VITProcess
 28 //                                                 29 //
 29 // WARNING : This class is released as a proto     30 // WARNING : This class is released as a prototype.
 30 // It might strongly evolve or even disapear i     31 // It might strongly evolve or even disapear in the next releases.
 31 //                                                 32 //
 32 // Author: Mathieu Karamitros                  <<  33 // Author: Mathieu Karamitros (kara (AT) cenbg . in2p3 . fr) 
 33                                                << 
 34 // The code is developed in the framework of t << 
 35 //                                             << 
 36 // We would be very happy hearing from you, se << 
 37 //                                             << 
 38 // In order for Geant4-DNA to be maintained an << 
 39 // article citations are crucial.              << 
 40 // If you use Geant4-DNA chemistry and you pub << 
 41 // in addition to the general paper on Geant4- << 
 42 //                                                 34 //
 43 // Int. J. Model. Simul. Sci. Comput. 1 (2010) <<  35 // History:
                                                   >>  36 // -----------
                                                   >>  37 // 10 Oct 2011 M.Karamitros created
 44 //                                                 38 //
 45 // we would be very happy if you could please  <<  39 // -------------------------------------------------------------------
 46 // reference papers on chemistry:              <<  40 
 47 //                                             << 
 48 // J. Comput. Phys. 274 (2014) 841-882         << 
 49 // Prog. Nucl. Sci. Tec. 2 (2011) 503-508      << 
 50                                                    41 
 51 #ifndef G4VITRestProcess_h                         42 #ifndef G4VITRestProcess_h
 52 #define G4VITRestProcess_h 1                       43 #define G4VITRestProcess_h 1
 53                                                    44 
 54 #include <CLHEP/Units/SystemOfUnits.h>             45 #include <CLHEP/Units/SystemOfUnits.h>
 55                                                    46 
 56 #include "G4VITProcess.hh"                         47 #include "G4VITProcess.hh"
 57                                                    48 
 58 /**                                                49 /**
 59  * Identical to G4VRestProcess with dependency <<  50   * Identical to G4VRestProcess with dependency from G4VITProcess
 60  */                                            <<  51   */
 61                                                    52 
 62 class G4VITRestProcess : public G4VITProcess       53 class G4VITRestProcess : public G4VITProcess
 63 {                                                  54 {
 64   //  Abstract class which defines the public      55   //  Abstract class which defines the public behavior of
 65   //  physics interactions at rest.                56   //  physics interactions at rest.
 66                                                    57 
 67 public:                                        <<  58   public:
 68   G4VITRestProcess(const G4String&, G4ProcessT <<  59       G4VITRestProcess(const G4String&  ,
 69   G4VITRestProcess(const G4VITRestProcess&);   <<  60          G4ProcessType   aType = fNotDefined );
 70                                                <<  61       G4VITRestProcess(const G4VITRestProcess& );
 71   ~G4VITRestProcess() override;                <<  62 
 72                                                <<  63       virtual ~G4VITRestProcess();
 73 public:                                        <<  64 
 74   //  with description                         <<  65   public:   //  with description
 75   G4double AtRestGetPhysicalInteractionLength( <<  66       virtual G4double AtRestGetPhysicalInteractionLength(
 76                                                <<  67                              const G4Track& track,
 77                                                <<  68            G4ForceCondition* condition
 78   G4VParticleChange* AtRestDoIt(const G4Track& <<  69           );
 79                                                <<  70 
 80   //  no operation in  PostStepDoIt and  Along <<  71       virtual G4VParticleChange* AtRestDoIt(
 81   G4double AlongStepGetPhysicalInteractionLeng <<  72            const G4Track& ,
 82                                                <<  73            const G4Step&
 83                                                <<  74           );
 84                                                <<  75 
 85                                                <<  76      //  no operation in  PostStepDoIt and  AlongStepDoIt
 86   {                                            <<  77       virtual G4double AlongStepGetPhysicalInteractionLength(
 87     return -1.0;                               <<  78                              const G4Track&,
 88   }                                            <<  79            G4double  ,
 89                                                <<  80            G4double  ,
 90   G4double PostStepGetPhysicalInteractionLengt <<  81            G4double& ,
 91                                                <<  82                        G4GPILSelection*
 92                                                <<  83                            ){ return -1.0; }
 93   {                                            <<  84 
 94     return -1.0;                               <<  85       virtual G4double PostStepGetPhysicalInteractionLength(
 95   }                                            <<  86                              const G4Track& ,
 96                                                <<  87            G4double   ,
 97   //  no operation in  PostStepDoIt and  Along <<  88            G4ForceCondition*
 98   G4VParticleChange* PostStepDoIt(const G4Trac <<  89                             ) { return -1.0; }
 99   {                                            <<  90 
100     return nullptr;                            <<  91      //  no operation in  PostStepDoIt and  AlongStepDoIt
101   }                                            <<  92       virtual G4VParticleChange* PostStepDoIt(
102                                                <<  93            const G4Track& ,
103   G4VParticleChange* AlongStepDoIt(const G4Tra <<  94            const G4Step&
104   {                                            <<  95                             ) {return 0;}
105     return nullptr;                            <<  96 
106   }                                            <<  97       virtual G4VParticleChange* AlongStepDoIt(
107                                                <<  98            const G4Track& ,
108 protected:                                     <<  99            const G4Step&
109   //  with description                         << 100                             ) {return 0;}
                                                   >> 101 
                                                   >> 102   protected: //  with description
                                                   >> 103 
                                                   >> 104       virtual G4double GetMeanLifeTime(const G4Track& aTrack,G4ForceCondition* condition)=0;
                                                   >> 105       //  Calculates the mean life-time (i.e. for decays) of the
                                                   >> 106       //  particle at rest due to the occurence of the given process,
                                                   >> 107       //  or converts the probability of interaction (i.e. for
                                                   >> 108       //  annihilation) into the life-time of the particle for the
                                                   >> 109       //  occurence of the given process.
110                                                   110 
111   virtual G4double GetMeanLifeTime(const G4Tra << 111  protected:
112                                    G4ForceCond << 
113   //  Calculates the mean life-time (i.e. for  << 
114   //  particle at rest due to the occurrence o << 
115   //  or converts the probability of interacti << 
116   //  annihilation) into the life-time of the  << 
117   //  occurrence of the given process.         << 
118                                                << 
119 protected:                                     << 
120   // hide default constructor and assignment o    112   // hide default constructor and assignment operator as private
121   G4VITRestProcess();                          << 113       G4VITRestProcess();
122   G4VITRestProcess & operator=(const G4VITRest << 114       G4VITRestProcess & operator=(const G4VITRestProcess &right);
123 };                                                115 };
124                                                   116 
125 // -----------------------------------------      117 // -----------------------------------------
126 //  inlined function members implementation       118 //  inlined function members implementation
127 // -----------------------------------------      119 // -----------------------------------------
128 inline G4double G4VITRestProcess::AtRestGetPhy << 120 inline G4double G4VITRestProcess::AtRestGetPhysicalInteractionLength(
129                                                << 121                              const G4Track& track,
                                                   >> 122            G4ForceCondition* condition
                                                   >> 123           )
130 {                                                 124 {
131   // beggining of tracking                        125   // beggining of tracking
132   ResetNumberOfInteractionLengthLeft();           126   ResetNumberOfInteractionLengthLeft();
133                                                   127 
134   // condition is set to "Not Forced"             128   // condition is set to "Not Forced"
135   *condition = NotForced;                         129   *condition = NotForced;
136                                                   130 
137   // get mean life time                           131   // get mean life time
138   fpState->currentInteractionLength = GetMeanL    132   fpState->currentInteractionLength = GetMeanLifeTime(track, condition);
139                                                   133 
140 #ifdef G4VERBOSE                                  134 #ifdef G4VERBOSE
141   if((fpState->currentInteractionLength < 0.0) << 135  if ((fpState->currentInteractionLength <0.0) || (verboseLevel>2)){
142   {                                            << 
143     G4cout << "G4VITRestProcess::AtRestGetPhys    136     G4cout << "G4VITRestProcess::AtRestGetPhysicalInteractionLength ";
144     G4cout << "[ " << GetProcessName() << "]"  << 137     G4cout << "[ " << GetProcessName() << "]" <<G4endl;
145     track.GetDynamicParticle()->DumpInfo();       138     track.GetDynamicParticle()->DumpInfo();
146     G4cout << " in Material  " << track.GetMat << 139     G4cout << " in Material  " << track.GetMaterial()->GetName() <<G4endl;
147     G4cout << "MeanLifeTime = " << fpState->cu << 140     G4cout << "MeanLifeTime = " << fpState->currentInteractionLength/CLHEP::ns << "[ns]" <<G4endl;
148            << "[ns]" << G4endl;                << 
149   }                                               141   }
150 #endif                                            142 #endif
151                                                   143 
152   return (fpState->theNumberOfInteractionLengt << 144   return (fpState->theNumberOfInteractionLengthLeft) * (fpState->currentInteractionLength);
153       * (fpState->currentInteractionLength);   << 
154 }                                                 145 }
155                                                   146 
156 inline G4VParticleChange* G4VITRestProcess::At << 147 
157                                                << 148 inline G4VParticleChange* G4VITRestProcess::AtRestDoIt(
                                                   >> 149            const G4Track&,
                                                   >> 150            const G4Step&
                                                   >> 151           )
158 {                                                 152 {
159   ClearNumberOfInteractionLengthLeft();        << 153 //  clear NumberOfInteractionLengthLeft
160   ClearInteractionTimeLeft();                  << 154     ClearNumberOfInteractionLengthLeft();
161   return pParticleChange;                      << 155 
                                                   >> 156     return pParticleChange;
162 }                                                 157 }
163                                                   158 
                                                   >> 159 
164 #endif                                            160 #endif
                                                   >> 161 
                                                   >> 162 
                                                   >> 163 
165                                                   164 
166                                                   165