Geant4 Cross Reference

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Geant4/processes/decay/src/G4UnknownDecay.cc

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Diff markup

Differences between /processes/decay/src/G4UnknownDecay.cc (Version 11.3.0) and /processes/decay/src/G4UnknownDecay.cc (Version 8.1)


  1 //                                                  1 //
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 25 //                                                 25 //
 26 //                                                 26 //
                                                   >>  27 // $Id: G4UnknownDecay.cc,v 1.3 2006/06/29 19:31:40 gunter Exp $
                                                   >>  28 // GEANT4 tag $Name: geant4-08-01 $
 27 //                                                 29 //
 28 //                                                 30 // 
 29 // -------------------------------------------     31 // --------------------------------------------------------------
 30 //      GEANT 4 class implementation file          32 //      GEANT 4 class implementation file
 31 //                                                 33 //
 32 // -------------------------------------------     34 // ------------------------------------------------------------
 33 //                                                 35 //
 34                                                    36 
 35 #include "G4UnknownDecay.hh"                       37 #include "G4UnknownDecay.hh"
 36                                                << 
 37 #include "G4PhysicalConstants.hh"              << 
 38 #include "G4SystemOfUnits.hh"                  << 
 39 #include "G4DynamicParticle.hh"                    38 #include "G4DynamicParticle.hh"
 40 #include "G4DecayProducts.hh"                      39 #include "G4DecayProducts.hh"
 41 #include "G4PhysicsLogVector.hh"                   40 #include "G4PhysicsLogVector.hh"
 42 #include "G4ParticleChangeForDecay.hh"             41 #include "G4ParticleChangeForDecay.hh"
 43 #include "G4DecayProcessType.hh"               << 
 44                                                    42 
 45 // constructor                                     43 // constructor
 46 G4UnknownDecay::G4UnknownDecay(const G4String&     44 G4UnknownDecay::G4UnknownDecay(const G4String& processName)
 47                                :G4VDiscretePro     45                                :G4VDiscreteProcess(processName, fDecay),
 48         verboseLevel(1),                           46         verboseLevel(1),
 49                                 HighestValue(2     47                                 HighestValue(20.0)
 50 {                                                  48 {
 51   // set Process Sub Type                      << 
 52   SetProcessSubType(static_cast<int>(DECAY_Unk << 
 53                                                << 
 54 #ifdef G4VERBOSE                                   49 #ifdef G4VERBOSE
 55   if (GetVerboseLevel()>1) {                       50   if (GetVerboseLevel()>1) {
 56     G4cout << "G4UnknownDecay  constructor " < <<  51     G4cerr << "G4UnknownDecay  constructor " << "  Name:" << processName << G4endl;
 57   }                                                52   }
 58 #endif                                             53 #endif
 59   pParticleChange = &fParticleChangeForDecay;      54   pParticleChange = &fParticleChangeForDecay;
 60 }                                                  55 }
 61                                                    56 
 62 G4UnknownDecay::~G4UnknownDecay()                  57 G4UnknownDecay::~G4UnknownDecay()
 63 {                                                  58 {
 64 }                                                  59 }
 65                                                    60 
 66 G4bool G4UnknownDecay::IsApplicable(const G4Pa     61 G4bool G4UnknownDecay::IsApplicable(const G4ParticleDefinition& aParticleType)
 67 {                                                  62 {
 68   if(aParticleType.GetParticleName()=="unknown     63   if(aParticleType.GetParticleName()=="unknown") return true;
 69   return false;                                    64   return false;
 70 }                                                  65 }
 71                                                    66 
 72 G4double G4UnknownDecay::GetMeanFreePath(const     67 G4double G4UnknownDecay::GetMeanFreePath(const G4Track& /*aTrack*/,G4double, G4ForceCondition*)
 73 {                                                  68 {
 74    return 0.0;                                 <<  69 //   // get particle 
                                                   >>  70 //   const G4DynamicParticle* aParticle = aTrack.GetDynamicParticle();
                                                   >>  71 //
                                                   >>  72 //   // returns the mean free path in GEANT4 internal units
                                                   >>  73 //   G4double pathlength;
                                                   >>  74 //   G4double pTime = aParticle->GetPreAssignedDecayProperTime();
                                                   >>  75 //   if(pTime<0.) pTime = DBL_MIN;
                                                   >>  76 //   G4double aCtau = c_light * pTime;
                                                   >>  77 //   G4double aMass = aParticle->GetMass();
                                                   >>  78 //
                                                   >>  79 //   G4double rKineticEnergy = aParticle->GetKineticEnergy()/aMass; 
                                                   >>  80 //   if ( rKineticEnergy > HighestValue) {
                                                   >>  81 //     // gamma >>  1
                                                   >>  82 //     pathlength = ( rKineticEnergy + 1.0)* aCtau;
                                                   >>  83 //   } else if ( rKineticEnergy < DBL_MIN ) {
                                                   >>  84 //     // too slow particle
                                                   >>  85 //     pathlength = DBL_MIN;
                                                   >>  86 //   } else {
                                                   >>  87 //     pathlength = (aParticle->GetTotalMomentum())/aMass*aCtau ;
                                                   >>  88 //   }
                                                   >>  89 //   return  pathlength;
                                                   >>  90    return  DBL_MIN;
 75 }                                                  91 }
 76                                                    92 
 77 void G4UnknownDecay::BuildPhysicsTable(const G     93 void G4UnknownDecay::BuildPhysicsTable(const G4ParticleDefinition&)
 78 {                                                  94 {
 79   return;                                          95   return;
 80 }                                                  96 }
 81                                                    97 
 82 G4VParticleChange* G4UnknownDecay::DecayIt(con     98 G4VParticleChange* G4UnknownDecay::DecayIt(const G4Track& aTrack, const G4Step& )
 83 {                                                  99 {
 84   // The DecayIt() method returns by pointer a    100   // The DecayIt() method returns by pointer a particle-change object.
 85   // Units are expressed in GEANT4 internal un    101   // Units are expressed in GEANT4 internal units.
 86                                                   102 
 87   //   Initialize ParticleChange                  103   //   Initialize ParticleChange
 88   //     all members of G4VParticleChange are     104   //     all members of G4VParticleChange are set to equal to 
 89   //     corresponding member in G4Track          105   //     corresponding member in G4Track
 90   fParticleChangeForDecay.Initialize(aTrack);     106   fParticleChangeForDecay.Initialize(aTrack);
 91                                                   107 
 92   // get particle                                 108   // get particle 
 93   const G4DynamicParticle* aParticle = aTrack.    109   const G4DynamicParticle* aParticle = aTrack.GetDynamicParticle();
 94                                                   110 
 95   //check if thePreAssignedDecayProducts exist    111   //check if thePreAssignedDecayProducts exists
 96   const G4DecayProducts* o_products = (aPartic    112   const G4DecayProducts* o_products = (aParticle->GetPreAssignedDecayProducts());
 97   G4bool isPreAssigned = (o_products != nullpt << 113   G4bool isPreAssigned = (o_products != 0);   
 98   G4DecayProducts* products = nullptr;         << 114   G4DecayProducts* products = 0;
 99                                                   115 
100   if (!isPreAssigned ){                           116   if (!isPreAssigned ){
101     fParticleChangeForDecay.SetNumberOfSeconda    117     fParticleChangeForDecay.SetNumberOfSecondaries(0);
102     // Kill the parent particle                   118     // Kill the parent particle
103     fParticleChangeForDecay.ProposeTrackStatus    119     fParticleChangeForDecay.ProposeTrackStatus( fStopAndKill ) ;
104     fParticleChangeForDecay.ProposeLocalEnergy    120     fParticleChangeForDecay.ProposeLocalEnergyDeposit(0.0); 
105                                                   121     
106     ClearNumberOfInteractionLengthLeft();         122     ClearNumberOfInteractionLengthLeft();
107     return &fParticleChangeForDecay ;             123     return &fParticleChangeForDecay ;
108   }                                               124   }
109                                                   125 
110   // copy decay products                          126   // copy decay products 
111   products = new G4DecayProducts(*o_products);    127   products = new G4DecayProducts(*o_products); 
112                                                   128   
113   // get parent particle information .........    129   // get parent particle information ...................................
114   G4double   ParentEnergy  = aParticle->GetTot    130   G4double   ParentEnergy  = aParticle->GetTotalEnergy();
115   G4double   ParentMass    = aParticle->GetMas << 
116   if (ParentEnergy < ParentMass) {             << 
117     ParentEnergy = ParentMass;                 << 
118 #ifdef G4VERBOSE                               << 
119     if (GetVerboseLevel()>1) {                 << 
120       G4cout << "G4UnknownDecay::DoIt  : Total << 
121       G4cout << " Particle: " << aParticle->Ge << 
122       G4cout << " Energy:"    << ParentEnergy/ << 
123       G4cout << " Mass:"    << ParentMass/MeV  << 
124       G4cout << G4endl;                        << 
125     }                                          << 
126 #endif                                         << 
127   }                                            << 
128   G4ThreeVector ParentDirection(aParticle->Get    131   G4ThreeVector ParentDirection(aParticle->GetMomentumDirection());
129                                                   132 
130   G4double energyDeposit = 0.0;                   133   G4double energyDeposit = 0.0;
131   G4double finalGlobalTime = aTrack.GetGlobalT    134   G4double finalGlobalTime = aTrack.GetGlobalTime();
132   //boost all decay products to laboratory fra    135   //boost all decay products to laboratory frame
133   //if the particle has traveled                  136   //if the particle has traveled 
134   if(aParticle->GetPreAssignedDecayProperTime( << 137   if(aParticle->GetPreAssignedDecayProperTime()>0.) {
135     products->Boost( ParentEnergy, ParentDirec    138     products->Boost( ParentEnergy, ParentDirection);
136   }                                               139   }
137                                                   140 
138   //add products in fParticleChangeForDecay       141   //add products in fParticleChangeForDecay
139   G4int numberOfSecondaries = products->entrie    142   G4int numberOfSecondaries = products->entries();
140   fParticleChangeForDecay.SetNumberOfSecondari    143   fParticleChangeForDecay.SetNumberOfSecondaries(numberOfSecondaries);
141 #ifdef G4VERBOSE                                  144 #ifdef G4VERBOSE
142   if (GetVerboseLevel()>1) {                      145   if (GetVerboseLevel()>1) {
143     G4cout << "G4UnknownDecay::DoIt  : Decay v << 146     G4cerr << "G4UnknownDecay::DoIt  : Decay vertex :";
144     G4cout << " Time: " << finalGlobalTime/ns  << 147     G4cerr << " Time: " << finalGlobalTime/ns << "[ns]";
145     G4cout << " X:" << (aTrack.GetPosition()). << 148     G4cerr << " X:" << (aTrack.GetPosition()).x() /cm << "[cm]";
146     G4cout << " Y:" << (aTrack.GetPosition()). << 149     G4cerr << " Y:" << (aTrack.GetPosition()).y() /cm << "[cm]";
147     G4cout << " Z:" << (aTrack.GetPosition()). << 150     G4cerr << " Z:" << (aTrack.GetPosition()).z() /cm << "[cm]";
148     G4cout << G4endl;                          << 151     G4cerr << G4endl;
149     G4cout << "G4UnknownDecay::DoIt  : decay p << 152     G4cerr << "G4UnknownDecay::DoIt  : decay products in Lab. Frame" << G4endl;
150     products->DumpInfo();                         153     products->DumpInfo();
151   }                                               154   }
152 #endif                                            155 #endif
153   G4int index;                                    156   G4int index;
154   G4ThreeVector currentPosition;                  157   G4ThreeVector currentPosition;
155   const G4TouchableHandle thand = aTrack.GetTo    158   const G4TouchableHandle thand = aTrack.GetTouchableHandle();
156   for (index=0; index < numberOfSecondaries; i << 159   for (index=0; index < numberOfSecondaries; index++)
157     // get current position of the track       << 160   {
158     currentPosition = aTrack.GetPosition();    << 161      // get current position of the track
159     // create a new track object               << 162      currentPosition = aTrack.GetPosition();
160     G4Track* secondary = new G4Track( products << 163      // create a new track object
                                                   >> 164      G4Track* secondary = new G4Track( products->PopProducts(),
161               finalGlobalTime ,                   165               finalGlobalTime ,
162               currentPosition );                  166               currentPosition );
163     // switch on good for tracking flag        << 167      // switch on good for tracking flag
164     secondary->SetGoodForTrackingFlag();       << 168      secondary->SetGoodForTrackingFlag();
165     secondary->SetTouchableHandle(thand);      << 169      secondary->SetTouchableHandle(thand);
166     // add the secondary track in the List     << 170      // add the secondary track in the List
167     fParticleChangeForDecay.AddSecondary(secon << 171      fParticleChangeForDecay.AddSecondary(secondary);
168   }                                               172   }
169   delete products;                                173   delete products;
170                                                << 174 
171   // Kill the parent particle                     175   // Kill the parent particle
172   fParticleChangeForDecay.ProposeTrackStatus(     176   fParticleChangeForDecay.ProposeTrackStatus( fStopAndKill ) ;
173   fParticleChangeForDecay.ProposeLocalEnergyDe    177   fParticleChangeForDecay.ProposeLocalEnergyDeposit(energyDeposit); 
174   fParticleChangeForDecay.ProposeGlobalTime( f    178   fParticleChangeForDecay.ProposeGlobalTime( finalGlobalTime );
175   // reset NumberOfInteractionLengthLeft          179   // reset NumberOfInteractionLengthLeft
176   ClearNumberOfInteractionLengthLeft();           180   ClearNumberOfInteractionLengthLeft();
177                                                   181 
178   return &fParticleChangeForDecay ;               182   return &fParticleChangeForDecay ;
179 }                                                 183 } 
180                                                   184 
181 void G4UnknownDecay::ProcessDescription(std::o << 
182 {                                              << 
183   outFile << GetProcessName()                  << 
184     << ": Decay of 'unknown' particles. \n"    << 
185     << "kinematics of daughters are dertermine << 
186     << "by PreAssignedDecayProducts. \n";      << 
187 }                                              << 
188                                                   185 
189                                                   186 
190                                                   187 
191                                                   188 
192                                                   189 
193                                                   190