Geant4 Cross Reference

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Geant4/processes/decay/src/G4UnknownDecay.cc

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Diff markup

Differences between /processes/decay/src/G4UnknownDecay.cc (Version 11.3.0) and /processes/decay/src/G4UnknownDecay.cc (Version 7.0)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                    <<   3 // * DISCLAIMER                                                       *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th <<   5 // * The following disclaimer summarizes all the specific disclaimers *
  6 // * the Geant4 Collaboration.  It is provided <<   6 // * of contributors to this software. The specific disclaimers,which *
  7 // * conditions of the Geant4 Software License <<   7 // * govern, are listed with their locations in:                      *
  8 // * LICENSE and available at  http://cern.ch/ <<   8 // *   http://cern.ch/geant4/license                                  *
  9 // * include a list of copyright holders.      << 
 10 // *                                                9 // *                                                                  *
 11 // * Neither the authors of this software syst     10 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     11 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     12 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     13 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                               15 // *                                                                  *
 18 // * This  code  implementation is the result  <<  16 // * This  code  implementation is the  intellectual property  of the *
 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
 20 // * By using,  copying,  modifying or  distri <<  18 // * By copying,  distributing  or modifying the Program (or any work *
 21 // * any work based  on the software)  you  ag <<  19 // * based  on  the Program)  you indicate  your  acceptance of  this *
 22 // * use  in  resulting  scientific  publicati <<  20 // * statement, and all its terms.                                    *
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
 26 //                                                 23 //
                                                   >>  24 // $Id: G4UnknownDecay.cc,v 1.2 2004/10/19 00:56:34 kurasige Exp $
                                                   >>  25 // GEANT4 tag $Name: geant4-07-00-cand-01 $
 27 //                                                 26 //
 28 //                                                 27 // 
 29 // -------------------------------------------     28 // --------------------------------------------------------------
 30 //      GEANT 4 class implementation file          29 //      GEANT 4 class implementation file
 31 //                                                 30 //
 32 // -------------------------------------------     31 // ------------------------------------------------------------
 33 //                                                 32 //
 34                                                    33 
 35 #include "G4UnknownDecay.hh"                       34 #include "G4UnknownDecay.hh"
 36                                                << 
 37 #include "G4PhysicalConstants.hh"              << 
 38 #include "G4SystemOfUnits.hh"                  << 
 39 #include "G4DynamicParticle.hh"                    35 #include "G4DynamicParticle.hh"
 40 #include "G4DecayProducts.hh"                      36 #include "G4DecayProducts.hh"
 41 #include "G4PhysicsLogVector.hh"                   37 #include "G4PhysicsLogVector.hh"
 42 #include "G4ParticleChangeForDecay.hh"             38 #include "G4ParticleChangeForDecay.hh"
 43 #include "G4DecayProcessType.hh"               << 
 44                                                    39 
 45 // constructor                                     40 // constructor
 46 G4UnknownDecay::G4UnknownDecay(const G4String&     41 G4UnknownDecay::G4UnknownDecay(const G4String& processName)
 47                                :G4VDiscretePro     42                                :G4VDiscreteProcess(processName, fDecay),
 48         verboseLevel(1),                           43         verboseLevel(1),
 49                                 HighestValue(2     44                                 HighestValue(20.0)
 50 {                                                  45 {
 51   // set Process Sub Type                      << 
 52   SetProcessSubType(static_cast<int>(DECAY_Unk << 
 53                                                << 
 54 #ifdef G4VERBOSE                                   46 #ifdef G4VERBOSE
 55   if (GetVerboseLevel()>1) {                       47   if (GetVerboseLevel()>1) {
 56     G4cout << "G4UnknownDecay  constructor " < <<  48     G4cerr << "G4UnknownDecay  constructor " << "  Name:" << processName << G4endl;
 57   }                                                49   }
 58 #endif                                             50 #endif
 59   pParticleChange = &fParticleChangeForDecay;      51   pParticleChange = &fParticleChangeForDecay;
 60 }                                                  52 }
 61                                                    53 
 62 G4UnknownDecay::~G4UnknownDecay()                  54 G4UnknownDecay::~G4UnknownDecay()
 63 {                                                  55 {
 64 }                                                  56 }
 65                                                    57 
 66 G4bool G4UnknownDecay::IsApplicable(const G4Pa     58 G4bool G4UnknownDecay::IsApplicable(const G4ParticleDefinition& aParticleType)
 67 {                                                  59 {
 68   if(aParticleType.GetParticleName()=="unknown     60   if(aParticleType.GetParticleName()=="unknown") return true;
 69   return false;                                    61   return false;
 70 }                                                  62 }
 71                                                    63 
 72 G4double G4UnknownDecay::GetMeanFreePath(const     64 G4double G4UnknownDecay::GetMeanFreePath(const G4Track& /*aTrack*/,G4double, G4ForceCondition*)
 73 {                                                  65 {
 74    return 0.0;                                 <<  66 //   // get particle 
                                                   >>  67 //   const G4DynamicParticle* aParticle = aTrack.GetDynamicParticle();
                                                   >>  68 //
                                                   >>  69 //   // returns the mean free path in GEANT4 internal units
                                                   >>  70 //   G4double pathlength;
                                                   >>  71 //   G4double pTime = aParticle->GetPreAssignedDecayProperTime();
                                                   >>  72 //   if(pTime<0.) pTime = DBL_MIN;
                                                   >>  73 //   G4double aCtau = c_light * pTime;
                                                   >>  74 //   G4double aMass = aParticle->GetMass();
                                                   >>  75 //
                                                   >>  76 //   G4double rKineticEnergy = aParticle->GetKineticEnergy()/aMass; 
                                                   >>  77 //   if ( rKineticEnergy > HighestValue) {
                                                   >>  78 //     // gamma >>  1
                                                   >>  79 //     pathlength = ( rKineticEnergy + 1.0)* aCtau;
                                                   >>  80 //   } else if ( rKineticEnergy < DBL_MIN ) {
                                                   >>  81 //     // too slow particle
                                                   >>  82 //     pathlength = DBL_MIN;
                                                   >>  83 //   } else {
                                                   >>  84 //     pathlength = (aParticle->GetTotalMomentum())/aMass*aCtau ;
                                                   >>  85 //   }
                                                   >>  86 //   return  pathlength;
                                                   >>  87    return  DBL_MIN;
 75 }                                                  88 }
 76                                                    89 
 77 void G4UnknownDecay::BuildPhysicsTable(const G     90 void G4UnknownDecay::BuildPhysicsTable(const G4ParticleDefinition&)
 78 {                                                  91 {
 79   return;                                          92   return;
 80 }                                                  93 }
 81                                                    94 
 82 G4VParticleChange* G4UnknownDecay::DecayIt(con     95 G4VParticleChange* G4UnknownDecay::DecayIt(const G4Track& aTrack, const G4Step& )
 83 {                                                  96 {
 84   // The DecayIt() method returns by pointer a     97   // The DecayIt() method returns by pointer a particle-change object.
 85   // Units are expressed in GEANT4 internal un     98   // Units are expressed in GEANT4 internal units.
 86                                                    99 
 87   //   Initialize ParticleChange                  100   //   Initialize ParticleChange
 88   //     all members of G4VParticleChange are     101   //     all members of G4VParticleChange are set to equal to 
 89   //     corresponding member in G4Track          102   //     corresponding member in G4Track
 90   fParticleChangeForDecay.Initialize(aTrack);     103   fParticleChangeForDecay.Initialize(aTrack);
 91                                                   104 
 92   // get particle                                 105   // get particle 
 93   const G4DynamicParticle* aParticle = aTrack.    106   const G4DynamicParticle* aParticle = aTrack.GetDynamicParticle();
 94                                                   107 
 95   //check if thePreAssignedDecayProducts exist    108   //check if thePreAssignedDecayProducts exists
 96   const G4DecayProducts* o_products = (aPartic    109   const G4DecayProducts* o_products = (aParticle->GetPreAssignedDecayProducts());
 97   G4bool isPreAssigned = (o_products != nullpt << 110   G4bool isPreAssigned = (o_products != 0);   
 98   G4DecayProducts* products = nullptr;         << 111   G4DecayProducts* products = 0;
 99                                                   112 
100   if (!isPreAssigned ){                           113   if (!isPreAssigned ){
101     fParticleChangeForDecay.SetNumberOfSeconda    114     fParticleChangeForDecay.SetNumberOfSecondaries(0);
102     // Kill the parent particle                   115     // Kill the parent particle
103     fParticleChangeForDecay.ProposeTrackStatus    116     fParticleChangeForDecay.ProposeTrackStatus( fStopAndKill ) ;
104     fParticleChangeForDecay.ProposeLocalEnergy    117     fParticleChangeForDecay.ProposeLocalEnergyDeposit(0.0); 
105                                                   118     
106     ClearNumberOfInteractionLengthLeft();         119     ClearNumberOfInteractionLengthLeft();
107     return &fParticleChangeForDecay ;             120     return &fParticleChangeForDecay ;
108   }                                               121   }
109                                                   122 
110   // copy decay products                          123   // copy decay products 
111   products = new G4DecayProducts(*o_products);    124   products = new G4DecayProducts(*o_products); 
112                                                   125   
113   // get parent particle information .........    126   // get parent particle information ...................................
114   G4double   ParentEnergy  = aParticle->GetTot    127   G4double   ParentEnergy  = aParticle->GetTotalEnergy();
115   G4double   ParentMass    = aParticle->GetMas << 
116   if (ParentEnergy < ParentMass) {             << 
117     ParentEnergy = ParentMass;                 << 
118 #ifdef G4VERBOSE                               << 
119     if (GetVerboseLevel()>1) {                 << 
120       G4cout << "G4UnknownDecay::DoIt  : Total << 
121       G4cout << " Particle: " << aParticle->Ge << 
122       G4cout << " Energy:"    << ParentEnergy/ << 
123       G4cout << " Mass:"    << ParentMass/MeV  << 
124       G4cout << G4endl;                        << 
125     }                                          << 
126 #endif                                         << 
127   }                                            << 
128   G4ThreeVector ParentDirection(aParticle->Get    128   G4ThreeVector ParentDirection(aParticle->GetMomentumDirection());
129                                                   129 
130   G4double energyDeposit = 0.0;                   130   G4double energyDeposit = 0.0;
131   G4double finalGlobalTime = aTrack.GetGlobalT    131   G4double finalGlobalTime = aTrack.GetGlobalTime();
132   //boost all decay products to laboratory fra    132   //boost all decay products to laboratory frame
133   //if the particle has traveled                  133   //if the particle has traveled 
134   if(aParticle->GetPreAssignedDecayProperTime( << 134   if(aParticle->GetPreAssignedDecayProperTime()>0.) {
135     products->Boost( ParentEnergy, ParentDirec    135     products->Boost( ParentEnergy, ParentDirection);
136   }                                               136   }
137                                                   137 
138   //add products in fParticleChangeForDecay       138   //add products in fParticleChangeForDecay
139   G4int numberOfSecondaries = products->entrie    139   G4int numberOfSecondaries = products->entries();
140   fParticleChangeForDecay.SetNumberOfSecondari    140   fParticleChangeForDecay.SetNumberOfSecondaries(numberOfSecondaries);
141 #ifdef G4VERBOSE                                  141 #ifdef G4VERBOSE
142   if (GetVerboseLevel()>1) {                      142   if (GetVerboseLevel()>1) {
143     G4cout << "G4UnknownDecay::DoIt  : Decay v << 143     G4cerr << "G4UnknownDecay::DoIt  : Decay vertex :";
144     G4cout << " Time: " << finalGlobalTime/ns  << 144     G4cerr << " Time: " << finalGlobalTime/ns << "[ns]";
145     G4cout << " X:" << (aTrack.GetPosition()). << 145     G4cerr << " X:" << (aTrack.GetPosition()).x() /cm << "[cm]";
146     G4cout << " Y:" << (aTrack.GetPosition()). << 146     G4cerr << " Y:" << (aTrack.GetPosition()).y() /cm << "[cm]";
147     G4cout << " Z:" << (aTrack.GetPosition()). << 147     G4cerr << " Z:" << (aTrack.GetPosition()).z() /cm << "[cm]";
148     G4cout << G4endl;                          << 148     G4cerr << G4endl;
149     G4cout << "G4UnknownDecay::DoIt  : decay p << 149     G4cerr << "G4UnknownDecay::DoIt  : decay products in Lab. Frame" << G4endl;
150     products->DumpInfo();                         150     products->DumpInfo();
151   }                                               151   }
152 #endif                                            152 #endif
153   G4int index;                                    153   G4int index;
154   G4ThreeVector currentPosition;                  154   G4ThreeVector currentPosition;
155   const G4TouchableHandle thand = aTrack.GetTo    155   const G4TouchableHandle thand = aTrack.GetTouchableHandle();
156   for (index=0; index < numberOfSecondaries; i << 156   for (index=0; index < numberOfSecondaries; index++)
157     // get current position of the track       << 157   {
158     currentPosition = aTrack.GetPosition();    << 158      // get current position of the track
159     // create a new track object               << 159      currentPosition = aTrack.GetPosition();
160     G4Track* secondary = new G4Track( products << 160      // create a new track object
                                                   >> 161      G4Track* secondary = new G4Track( products->PopProducts(),
161               finalGlobalTime ,                   162               finalGlobalTime ,
162               currentPosition );                  163               currentPosition );
163     // switch on good for tracking flag        << 164      // switch on good for tracking flag
164     secondary->SetGoodForTrackingFlag();       << 165      secondary->SetGoodForTrackingFlag();
165     secondary->SetTouchableHandle(thand);      << 166      secondary->SetTouchableHandle(thand);
166     // add the secondary track in the List     << 167      // add the secondary track in the List
167     fParticleChangeForDecay.AddSecondary(secon << 168      fParticleChangeForDecay.AddSecondary(secondary);
168   }                                               169   }
169   delete products;                                170   delete products;
170                                                << 171 
171   // Kill the parent particle                     172   // Kill the parent particle
172   fParticleChangeForDecay.ProposeTrackStatus(     173   fParticleChangeForDecay.ProposeTrackStatus( fStopAndKill ) ;
173   fParticleChangeForDecay.ProposeLocalEnergyDe    174   fParticleChangeForDecay.ProposeLocalEnergyDeposit(energyDeposit); 
174   fParticleChangeForDecay.ProposeGlobalTime( f    175   fParticleChangeForDecay.ProposeGlobalTime( finalGlobalTime );
175   // reset NumberOfInteractionLengthLeft          176   // reset NumberOfInteractionLengthLeft
176   ClearNumberOfInteractionLengthLeft();           177   ClearNumberOfInteractionLengthLeft();
177                                                   178 
178   return &fParticleChangeForDecay ;               179   return &fParticleChangeForDecay ;
179 }                                                 180 } 
180                                                   181 
181 void G4UnknownDecay::ProcessDescription(std::o << 
182 {                                              << 
183   outFile << GetProcessName()                  << 
184     << ": Decay of 'unknown' particles. \n"    << 
185     << "kinematics of daughters are dertermine << 
186     << "by PreAssignedDecayProducts. \n";      << 
187 }                                              << 
188                                                   182 
189                                                   183 
190                                                   184 
191                                                   185 
192                                                   186 
193                                                   187