Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4InteractionLawPhysical << 27 // ------------------------------------------- << 28 << 29 #include "G4InteractionLawPhysical.hh" 26 #include "G4InteractionLawPhysical.hh" 30 #include "Randomize.hh" 27 #include "Randomize.hh" 31 28 32 G4InteractionLawPhysical::G4InteractionLawPhys << 29 G4InteractionLawPhysical::G4InteractionLawPhysical(G4String name) 33 : G4VBiasingInteractionLaw(name) << 30 : G4VBiasingInteractionLaw(name), >> 31 fCrossSection(0.0), >> 32 fCrossSectionDefined(false), >> 33 fNumberOfInteractionLength(-1.0) 34 {} 34 {} 35 35 36 G4InteractionLawPhysical::~G4InteractionLawPhy 36 G4InteractionLawPhysical::~G4InteractionLawPhysical() 37 {} 37 {} 38 38 39 void G4InteractionLawPhysical::SetPhysicalCros 39 void G4InteractionLawPhysical::SetPhysicalCrossSection(G4double crossSection) 40 { 40 { 41 if (crossSection < 0.0) 41 if (crossSection < 0.0) 42 { << 42 { 43 G4Exception("G4InteractionLawPhysical::Set << 43 G4Exception("G4InteractionLawPhysical::SetPhysicalCrossSection(..)", 44 "BIAS.GEN.14", JustWarning, << 44 "BIAS.GEN.14", 45 "Cross-section value passed is << 45 JustWarning, 46 crossSection = 0.0; << 46 "Cross-section value passed is negative. It is set to zero !"); 47 } << 47 crossSection = 0.0; >> 48 } 48 fCrossSectionDefined = true; 49 fCrossSectionDefined = true; 49 fCrossSection = crossSection; << 50 fCrossSection = crossSection; 50 } 51 } 51 52 52 G4double G4InteractionLawPhysical:: << 53 G4double G4InteractionLawPhysical::ComputeEffectiveCrossSectionAt(G4double) const 53 ComputeEffectiveCrossSectionAt(G4double) const << 54 { 54 { 55 if (!fCrossSectionDefined) << 55 if (!fCrossSectionDefined) G4Exception("G4InteractionLawPhysical::ComputeEffectiveCrossSection(..)", 56 { << 56 "BIAS.GEN.15", 57 G4Exception("G4InteractionLawPhysical::Com << 57 JustWarning, 58 "BIAS.GEN.15", JustWarning, << 58 "Cross-section value requested, but has not been defined yet. Assumes 0 !"); 59 "Cross-section value requested << 60 } << 61 return fCrossSection; 59 return fCrossSection; 62 } 60 } 63 61 64 G4double G4InteractionLawPhysical:: << 62 G4double G4InteractionLawPhysical::ComputeNonInteractionProbabilityAt(G4double stepLength) const 65 ComputeNonInteractionProbabilityAt(G4double st << 66 { 63 { 67 if (!fCrossSectionDefined) << 64 if (!fCrossSectionDefined) G4Exception("G4InteractionLawPhysical::ComputeNonInteractionProbability(..)", 68 { << 65 "BIAS.GEN.16", 69 G4Exception("G4InteractionLawPhysical::Com << 66 JustWarning, 70 "BIAS.GEN.16", JustWarning, << 67 "Non interaction probabitlity value requested, but cross section has not been defined yet. Assumes it to be 0 !"); 71 "Non interaction probabitlity << 72 } << 73 // -- allows zero cross-section case, by con 68 // -- allows zero cross-section case, by convention: 74 if ( fCrossSection == 0.0 ) return 1.0; 69 if ( fCrossSection == 0.0 ) return 1.0; 75 else return std::exp(-fCrossSection*stepLeng 70 else return std::exp(-fCrossSection*stepLength); 76 } 71 } 77 72 78 G4double G4InteractionLawPhysical::SampleInter 73 G4double G4InteractionLawPhysical::SampleInteractionLength() 79 { 74 { 80 if ( !fCrossSectionDefined || fCrossSection << 75 if ( !fCrossSectionDefined || fCrossSection < 0.0 ) G4Exception("G4InteractionLawPhysical::Sample(..)", 81 { << 76 "BIAS.GEN.17", 82 G4Exception("G4InteractionLawPhysical::Sam << 77 FatalException, 83 "BIAS.GEN.17", FatalException, << 78 "Trying to sample while cross-section is not defined or < 0 !"); 84 "Trying to sample while cross- << 85 } << 86 if ( fCrossSection == 0.0 ) return DBL_MAX; 79 if ( fCrossSection == 0.0 ) return DBL_MAX; 87 80 88 fNumberOfInteractionLength = -std::log( G4Un << 81 fNumberOfInteractionLength = -std::log( G4UniformRand() ); 89 return fNumberOfInteractionLength/fCrossSect 82 return fNumberOfInteractionLength/fCrossSection; 90 } 83 } 91 84 92 G4double G4InteractionLawPhysical:: << 85 93 UpdateInteractionLengthForStep(G4double truePa << 86 G4double G4InteractionLawPhysical::UpdateInteractionLengthForStep(G4double truePathLength) 94 { 87 { 95 fNumberOfInteractionLength -= truePathLength 88 fNumberOfInteractionLength -= truePathLength*fCrossSection; 96 89 97 if ( fNumberOfInteractionLength < 0 ) 90 if ( fNumberOfInteractionLength < 0 ) 98 { << 91 { 99 G4ExceptionDescription ed; << 92 G4ExceptionDescription ed; 100 ed << " Negative number of interaction len << 93 ed << " Negative number of interaction length for `" << GetName() << "' " << fNumberOfInteractionLength << ", set it to zero !" << G4endl; 101 << "' " << fNumberOfInteractionLength < << 94 G4Exception("G4InteractionLawPhysical::UpdateInteractionLengthForStep(...)", 102 G4Exception("G4InteractionLawPhysical::Upd << 95 "BIAS.GEN.13", 103 "BIAS.GEN.13", JustWarning, ed << 96 JustWarning, 104 fNumberOfInteractionLength = 0.; << 97 ed); 105 } << 98 fNumberOfInteractionLength = 0.; >> 99 } 106 return fNumberOfInteractionLength/fCrossSec 100 return fNumberOfInteractionLength/fCrossSection; 107 } 101 } 108 102