Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/biasing/generic/src/G4InteractionLawPhysical.cc

Version: [ ReleaseNotes ] [ 1.0 ] [ 1.1 ] [ 2.0 ] [ 3.0 ] [ 3.1 ] [ 3.2 ] [ 4.0 ] [ 4.0.p1 ] [ 4.0.p2 ] [ 4.1 ] [ 4.1.p1 ] [ 5.0 ] [ 5.0.p1 ] [ 5.1 ] [ 5.1.p1 ] [ 5.2 ] [ 5.2.p1 ] [ 5.2.p2 ] [ 6.0 ] [ 6.0.p1 ] [ 6.1 ] [ 6.2 ] [ 6.2.p1 ] [ 6.2.p2 ] [ 7.0 ] [ 7.0.p1 ] [ 7.1 ] [ 7.1.p1 ] [ 8.0 ] [ 8.0.p1 ] [ 8.1 ] [ 8.1.p1 ] [ 8.1.p2 ] [ 8.2 ] [ 8.2.p1 ] [ 8.3 ] [ 8.3.p1 ] [ 8.3.p2 ] [ 9.0 ] [ 9.0.p1 ] [ 9.0.p2 ] [ 9.1 ] [ 9.1.p1 ] [ 9.1.p2 ] [ 9.1.p3 ] [ 9.2 ] [ 9.2.p1 ] [ 9.2.p2 ] [ 9.2.p3 ] [ 9.2.p4 ] [ 9.3 ] [ 9.3.p1 ] [ 9.3.p2 ] [ 9.4 ] [ 9.4.p1 ] [ 9.4.p2 ] [ 9.4.p3 ] [ 9.4.p4 ] [ 9.5 ] [ 9.5.p1 ] [ 9.5.p2 ] [ 9.6 ] [ 9.6.p1 ] [ 9.6.p2 ] [ 9.6.p3 ] [ 9.6.p4 ] [ 10.0 ] [ 10.0.p1 ] [ 10.0.p2 ] [ 10.0.p3 ] [ 10.0.p4 ] [ 10.1 ] [ 10.1.p1 ] [ 10.1.p2 ] [ 10.1.p3 ] [ 10.2 ] [ 10.2.p1 ] [ 10.2.p2 ] [ 10.2.p3 ] [ 10.3 ] [ 10.3.p1 ] [ 10.3.p2 ] [ 10.3.p3 ] [ 10.4 ] [ 10.4.p1 ] [ 10.4.p2 ] [ 10.4.p3 ] [ 10.5 ] [ 10.5.p1 ] [ 10.6 ] [ 10.6.p1 ] [ 10.6.p2 ] [ 10.6.p3 ] [ 10.7 ] [ 10.7.p1 ] [ 10.7.p2 ] [ 10.7.p3 ] [ 10.7.p4 ] [ 11.0 ] [ 11.0.p1 ] [ 11.0.p2 ] [ 11.0.p3, ] [ 11.0.p4 ] [ 11.1 ] [ 11.1.1 ] [ 11.1.2 ] [ 11.1.3 ] [ 11.2 ] [ 11.2.1 ] [ 11.2.2 ] [ 11.3.0 ]

Diff markup

Differences between /processes/biasing/generic/src/G4InteractionLawPhysical.cc (Version 11.3.0) and /processes/biasing/generic/src/G4InteractionLawPhysical.cc (Version 10.4.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // G4InteractionLawPhysical                    << 
 27 // ------------------------------------------- << 
 28                                                << 
 29 #include "G4InteractionLawPhysical.hh"             26 #include "G4InteractionLawPhysical.hh"
 30 #include "Randomize.hh"                            27 #include "Randomize.hh"
 31                                                    28 
 32 G4InteractionLawPhysical::G4InteractionLawPhys <<  29 G4InteractionLawPhysical::G4InteractionLawPhysical(G4String name)
 33   : G4VBiasingInteractionLaw(name)             <<  30   : G4VBiasingInteractionLaw(name),
                                                   >>  31     fCrossSection(0.0),
                                                   >>  32     fCrossSectionDefined(false),
                                                   >>  33     fNumberOfInteractionLength(-1.0)
 34 {}                                                 34 {}
 35                                                    35 
 36 G4InteractionLawPhysical::~G4InteractionLawPhy     36 G4InteractionLawPhysical::~G4InteractionLawPhysical()
 37 {}                                                 37 {}
 38                                                    38 
 39 void G4InteractionLawPhysical::SetPhysicalCros     39 void G4InteractionLawPhysical::SetPhysicalCrossSection(G4double crossSection)
 40 {                                                  40 {
 41   if (crossSection < 0.0)                          41   if (crossSection < 0.0)
 42   {                                            <<  42     {
 43     G4Exception("G4InteractionLawPhysical::Set <<  43       G4Exception("G4InteractionLawPhysical::SetPhysicalCrossSection(..)",
 44                 "BIAS.GEN.14", JustWarning,    <<  44       "BIAS.GEN.14",
 45                 "Cross-section value passed is <<  45       JustWarning,
 46     crossSection = 0.0;                        <<  46       "Cross-section value passed is negative. It is set to zero !");
 47   }                                            <<  47       crossSection = 0.0;
                                                   >>  48     }
 48   fCrossSectionDefined = true;                     49   fCrossSectionDefined = true;
 49   fCrossSection = crossSection;                <<  50   fCrossSection        = crossSection;
 50 }                                                  51 }
 51                                                    52 
 52 G4double G4InteractionLawPhysical::            <<  53 G4double G4InteractionLawPhysical::ComputeEffectiveCrossSectionAt(G4double) const
 53 ComputeEffectiveCrossSectionAt(G4double) const << 
 54 {                                                  54 {
 55   if (!fCrossSectionDefined)                   <<  55   if (!fCrossSectionDefined) G4Exception("G4InteractionLawPhysical::ComputeEffectiveCrossSection(..)",
 56   {                                            <<  56            "BIAS.GEN.15",
 57     G4Exception("G4InteractionLawPhysical::Com <<  57            JustWarning,
 58                 "BIAS.GEN.15", JustWarning,    <<  58            "Cross-section value requested, but has not been defined yet. Assumes 0 !");
 59                 "Cross-section value requested << 
 60   }                                            << 
 61   return fCrossSection;                            59   return fCrossSection;
 62 }                                                  60 }
 63                                                    61 
 64 G4double G4InteractionLawPhysical::            <<  62 G4double G4InteractionLawPhysical::ComputeNonInteractionProbabilityAt(G4double stepLength) const
 65 ComputeNonInteractionProbabilityAt(G4double st << 
 66 {                                                  63 {
 67   if (!fCrossSectionDefined)                   <<  64   if (!fCrossSectionDefined) G4Exception("G4InteractionLawPhysical::ComputeNonInteractionProbability(..)",
 68   {                                            <<  65            "BIAS.GEN.16",
 69     G4Exception("G4InteractionLawPhysical::Com <<  66            JustWarning,
 70                 "BIAS.GEN.16", JustWarning,    <<  67            "Non interaction probabitlity value requested, but cross section has not been defined yet. Assumes it to be 0 !");
 71                 "Non interaction probabitlity  << 
 72   }                                            << 
 73   // -- allows zero cross-section case, by con     68   // -- allows zero cross-section case, by convention:
 74   if ( fCrossSection == 0.0 ) return 1.0;          69   if ( fCrossSection == 0.0 ) return 1.0;
 75   else return std::exp(-fCrossSection*stepLeng     70   else return std::exp(-fCrossSection*stepLength);
 76 }                                                  71 }
 77                                                    72 
 78 G4double G4InteractionLawPhysical::SampleInter     73 G4double G4InteractionLawPhysical::SampleInteractionLength()
 79 {                                                  74 {
 80   if ( !fCrossSectionDefined || fCrossSection  <<  75   if ( !fCrossSectionDefined || fCrossSection < 0.0 )  G4Exception("G4InteractionLawPhysical::Sample(..)",
 81   {                                            <<  76                    "BIAS.GEN.17",
 82     G4Exception("G4InteractionLawPhysical::Sam <<  77                    FatalException,
 83                 "BIAS.GEN.17", FatalException, <<  78                    "Trying to sample while cross-section is not defined or < 0 !");
 84                 "Trying to sample while cross- << 
 85   }                                            << 
 86   if ( fCrossSection == 0.0 ) return DBL_MAX;      79   if ( fCrossSection == 0.0 ) return DBL_MAX;
 87                                                    80 
 88   fNumberOfInteractionLength = -std::log( G4Un <<  81   fNumberOfInteractionLength =  -std::log( G4UniformRand() );
 89   return fNumberOfInteractionLength/fCrossSect     82   return fNumberOfInteractionLength/fCrossSection;
 90 }                                                  83 }
 91                                                    84 
 92 G4double G4InteractionLawPhysical::            <<  85 
 93 UpdateInteractionLengthForStep(G4double truePa <<  86 G4double G4InteractionLawPhysical::UpdateInteractionLengthForStep(G4double       truePathLength)
 94 {                                                  87 {
 95   fNumberOfInteractionLength -= truePathLength     88   fNumberOfInteractionLength -= truePathLength*fCrossSection;
 96                                                    89   
 97   if ( fNumberOfInteractionLength < 0 )            90   if ( fNumberOfInteractionLength < 0 ) 
 98   {                                            <<  91     {
 99     G4ExceptionDescription ed;                 <<  92       G4ExceptionDescription ed;
100     ed << " Negative number of interaction len <<  93       ed << " Negative number of interaction length for `" << GetName() << "' " << fNumberOfInteractionLength << ", set it to zero !" << G4endl; 
101        << "' " << fNumberOfInteractionLength < <<  94       G4Exception("G4InteractionLawPhysical::UpdateInteractionLengthForStep(...)",
102     G4Exception("G4InteractionLawPhysical::Upd <<  95       "BIAS.GEN.13",
103                 "BIAS.GEN.13", JustWarning, ed <<  96       JustWarning,
104     fNumberOfInteractionLength = 0.;           <<  97       ed);
105   }                                            <<  98       fNumberOfInteractionLength = 0.;
                                                   >>  99     }
106   return  fNumberOfInteractionLength/fCrossSec    100   return  fNumberOfInteractionLength/fCrossSection;
107 }                                                 101 }
108                                                   102