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Geant4/processes/biasing/generic/src/G4ILawCommonTruncatedExp.cc

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Diff markup

Differences between /processes/biasing/generic/src/G4ILawCommonTruncatedExp.cc (Version 11.3.0) and /processes/biasing/generic/src/G4ILawCommonTruncatedExp.cc (Version 10.2.p3)


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 25 //                                                 25 //
 26 // G4ILawCommonTruncatedExp                    << 
 27 // ------------------------------------------- << 
 28                                                << 
 29 #include "G4ILawCommonTruncatedExp.hh"             26 #include "G4ILawCommonTruncatedExp.hh"
 30 #include "G4Track.hh"                              27 #include "G4Track.hh"
 31                                                    28 
 32 #include "G4BOptnForceCommonTruncatedExp.hh"       29 #include "G4BOptnForceCommonTruncatedExp.hh"
 33 #include "G4BiasingProcessInterface.hh"            30 #include "G4BiasingProcessInterface.hh"
 34                                                    31 
 35                                                    32 
 36 G4ILawCommonTruncatedExp::G4ILawCommonTruncate <<  33 G4ILawCommonTruncatedExp::G4ILawCommonTruncatedExp(G4String name)
 37   : G4VBiasingInteractionLaw(name),                34   : G4VBiasingInteractionLaw(name),
 38     fExpInteractionLaw("expLawFor"+name)           35     fExpInteractionLaw("expLawFor"+name)
 39 {}                                                 36 {}
 40                                                    37 
 41 G4ILawCommonTruncatedExp::~G4ILawCommonTruncat     38 G4ILawCommonTruncatedExp::~G4ILawCommonTruncatedExp()
 42 {}                                                 39 {}
 43                                                    40 
                                                   >>  41 
 44 G4double G4ILawCommonTruncatedExp::ComputeEffe     42 G4double G4ILawCommonTruncatedExp::ComputeEffectiveCrossSectionAt(G4double distance) const
 45 {                                                  43 {
 46   return fExpInteractionLaw.ComputeEffectiveCr     44   return fExpInteractionLaw.ComputeEffectiveCrossSectionAt( distance ) * fSelectedProcessXSfraction;
 47 }                                                  45 }
 48                                                    46 
 49 G4double G4ILawCommonTruncatedExp::ComputeNonI     47 G4double G4ILawCommonTruncatedExp::ComputeNonInteractionProbabilityAt(G4double distance) const
 50 {                                                  48 {
 51   G4double niProba = fExpInteractionLaw.Comput     49   G4double niProba = fExpInteractionLaw.ComputeNonInteractionProbabilityAt( distance );
 52                                                    50   
 53   if ( niProba <= 0.0 )                            51   if ( niProba <= 0.0 )
 54   {                                            <<  52     {
 55     G4ExceptionDescription ed;                 <<  53       G4ExceptionDescription ed;
 56     ed << " Negative probability for `" << Get <<  54       ed << " Negative probability for `" << GetName() << "' p = " << niProba << " distance = " << distance <<  " !!! " << G4endl;
 57     G4Exception(" G4ILawCommonTruncatedExp::Co <<  55       G4Exception(" G4ILawCommonTruncatedExp::ComputeNonInteractionProbabilityAt(...)",
 58                 "BIAS.GEN.08", JustWarning, ed <<  56       "BIAS.GEN.08",
 59   }                                            <<  57       JustWarning,
                                                   >>  58       ed);
                                                   >>  59     }
 60                                                    60 
 61   return niProba;                                  61   return niProba;
                                                   >>  62 
 62 }                                                  63 }
 63                                                    64 
 64 G4double G4ILawCommonTruncatedExp::SampleInter     65 G4double G4ILawCommonTruncatedExp::SampleInteractionLength()
 65 {                                                  66 {
 66   fInteractionDistance = fExpInteractionLaw.Sa     67   fInteractionDistance = fExpInteractionLaw.SampleInteractionLength();
 67   return fInteractionDistance;                     68   return fInteractionDistance;
 68 }                                                  69 }
 69                                                    70 
 70 G4double G4ILawCommonTruncatedExp::UpdateInter     71 G4double G4ILawCommonTruncatedExp::UpdateInteractionLengthForStep(G4double truePathLength)
 71 {                                                  72 {
 72   fInteractionDistance = fExpInteractionLaw.Up     73   fInteractionDistance = fExpInteractionLaw.UpdateInteractionLengthForStep(truePathLength);
 73   return fInteractionDistance;                     74   return fInteractionDistance;
 74 }                                                  75 }
 75                                                    76