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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // $Id: G4PiKBuilder.cc,v 1.1 2006/10/31 11:35:03 gunter Exp $ >> 27 // GEANT4 tag $Name: geant4-09-02-patch-03 $ 26 // 28 // 27 //-------------------------------------------- 29 //--------------------------------------------------------------------------- 28 // 30 // 29 // ClassName: G4PiKBuilder 31 // ClassName: G4PiKBuilder 30 // 32 // 31 // Author: 2002 J.P. Wellisch 33 // Author: 2002 J.P. Wellisch 32 // 34 // 33 // Modified: 35 // Modified: 34 // 16.11.2005 G.Folger: don't keep processes 36 // 16.11.2005 G.Folger: don't keep processes as data members, but new these 35 // 13.06.2006 G.Folger: (re)move elastic scatt 37 // 13.06.2006 G.Folger: (re)move elastic scatterring 36 // 12.04.2017 A.Dotti move to new design with << 37 // 38 // 38 //-------------------------------------------- 39 //---------------------------------------------------------------------------- 39 // 40 // 40 #include "G4PiKBuilder.hh" 41 #include "G4PiKBuilder.hh" 41 #include "G4ParticleDefinition.hh" 42 #include "G4ParticleDefinition.hh" 42 #include "G4ParticleTable.hh" 43 #include "G4ParticleTable.hh" 43 #include "G4ProcessManager.hh" 44 #include "G4ProcessManager.hh" 44 45 45 G4PiKBuilder::G4PiKBuilder() << 46 G4PiKBuilder:: >> 47 G4PiKBuilder(): wasActivated(false) 46 { 48 { 47 thePionPlusInelastic=new G4HadronInelasticP << 49 thePionPlusInelastic=new G4PionPlusInelasticProcess; 48 thePionMinusInelastic=new G4HadronInelasticP << 50 thePionMinusInelastic=new G4PionMinusInelasticProcess; 49 theKaonPlusInelastic=new G4HadronInelasticP << 51 theKaonPlusInelastic=new G4KaonPlusInelasticProcess; 50 theKaonMinusInelastic=new G4HadronInelasticP << 52 theKaonMinusInelastic=new G4KaonMinusInelasticProcess; 51 theKaonZeroLInelastic=new G4HadronInelasticP << 53 theKaonZeroLInelastic=new G4KaonZeroLInelasticProcess; 52 theKaonZeroSInelastic=new G4HadronInelasticP << 54 theKaonZeroSInelastic=new G4KaonZeroSInelasticProcess; >> 55 } >> 56 >> 57 G4PiKBuilder:: >> 58 ~G4PiKBuilder(){ >> 59 delete thePionPlusInelastic; >> 60 delete thePionMinusInelastic; >> 61 delete theKaonPlusInelastic; >> 62 delete theKaonMinusInelastic; >> 63 delete theKaonZeroLInelastic; >> 64 delete theKaonZeroSInelastic; 53 } 65 } 54 66 55 void G4PiKBuilder:: 67 void G4PiKBuilder:: 56 Build() 68 Build() 57 { 69 { >> 70 wasActivated = true; >> 71 58 std::vector<G4VPiKBuilder *>::iterator i; 72 std::vector<G4VPiKBuilder *>::iterator i; 59 for(i=theModelCollections.begin(); i!=theMod 73 for(i=theModelCollections.begin(); i!=theModelCollections.end(); i++) 60 { 74 { 61 (*i)->Build(thePionPlusInelastic); 75 (*i)->Build(thePionPlusInelastic); 62 (*i)->Build(thePionMinusInelastic); 76 (*i)->Build(thePionMinusInelastic); 63 (*i)->Build(theKaonPlusInelastic); 77 (*i)->Build(theKaonPlusInelastic); 64 (*i)->Build(theKaonMinusInelastic); 78 (*i)->Build(theKaonMinusInelastic); 65 (*i)->Build(theKaonZeroLInelastic); 79 (*i)->Build(theKaonZeroLInelastic); 66 (*i)->Build(theKaonZeroSInelastic); 80 (*i)->Build(theKaonZeroSInelastic); 67 } 81 } 68 G4ProcessManager * theProcMan; 82 G4ProcessManager * theProcMan; 69 theProcMan = G4PionPlus::PionPlus()->GetProc 83 theProcMan = G4PionPlus::PionPlus()->GetProcessManager(); 70 theProcMan->AddDiscreteProcess(thePionPlusIn 84 theProcMan->AddDiscreteProcess(thePionPlusInelastic); 71 85 72 theProcMan = G4PionMinus::PionMinus()->GetPr 86 theProcMan = G4PionMinus::PionMinus()->GetProcessManager(); 73 theProcMan->AddDiscreteProcess(thePionMinusI 87 theProcMan->AddDiscreteProcess(thePionMinusInelastic); 74 88 75 theProcMan = G4KaonPlus::KaonPlus()->GetProc 89 theProcMan = G4KaonPlus::KaonPlus()->GetProcessManager(); 76 theProcMan->AddDiscreteProcess(theKaonPlusIn 90 theProcMan->AddDiscreteProcess(theKaonPlusInelastic); 77 91 78 theProcMan = G4KaonMinus::KaonMinus()->GetPr 92 theProcMan = G4KaonMinus::KaonMinus()->GetProcessManager(); 79 theProcMan->AddDiscreteProcess(theKaonMinusI 93 theProcMan->AddDiscreteProcess(theKaonMinusInelastic); 80 94 81 theProcMan = G4KaonZeroLong::KaonZeroLong()- 95 theProcMan = G4KaonZeroLong::KaonZeroLong()->GetProcessManager(); 82 theProcMan->AddDiscreteProcess(theKaonZeroLI 96 theProcMan->AddDiscreteProcess(theKaonZeroLInelastic); 83 97 84 theProcMan = G4KaonZeroShort::KaonZeroShort( 98 theProcMan = G4KaonZeroShort::KaonZeroShort()->GetProcessManager(); 85 theProcMan->AddDiscreteProcess(theKaonZeroSI 99 theProcMan->AddDiscreteProcess(theKaonZeroSInelastic); 86 } 100 } 87 << 101 // 2002 by J.P. Wellisch 88 void G4PiKBuilder::RegisterMe(G4PhysicsBuilder << 89 auto bld = dynamic_cast<G4VPiKBuilder*>(aB); << 90 if ( bld != nullptr ) { << 91 theModelCollections.push_back(bld); << 92 } else { << 93 G4PhysicsBuilderInterface::RegisterMe(aB << 94 } << 95 } << 96 << 97 102