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Geant4/physics_lists/builders/src/G4NeutronLENDBuilder.cc

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Differences between /physics_lists/builders/src/G4NeutronLENDBuilder.cc (Version 11.3.0) and /physics_lists/builders/src/G4NeutronLENDBuilder.cc (Version 10.6.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
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 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
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 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 #include "G4NeutronLENDBuilder.hh"                 26 #include "G4NeutronLENDBuilder.hh"
 27 #include "G4SystemOfUnits.hh"                      27 #include "G4SystemOfUnits.hh"
 28 #include "G4ParticleDefinition.hh"                 28 #include "G4ParticleDefinition.hh"
 29 #include "G4ParticleTable.hh"                      29 #include "G4ParticleTable.hh"
 30 #include "G4ProcessManager.hh"                     30 #include "G4ProcessManager.hh"
 31                                                    31 
 32 G4NeutronLENDBuilder::                             32 G4NeutronLENDBuilder::
 33 G4NeutronLENDBuilder(const G4String& eva )     <<  33 G4NeutronLENDBuilder( G4String eva ) 
 34 {                                                  34 {
 35   theLENDElastic = 0;                              35   theLENDElastic = 0;
 36   theLENDElasticCrossSection = 0;                  36   theLENDElasticCrossSection = 0;
 37                                                    37   
 38   theLENDFission = 0;                              38   theLENDFission = 0;
 39   theLENDFissionCrossSection = 0;                  39   theLENDFissionCrossSection = 0;
 40                                                    40   
 41   theLENDCapture = 0;                              41   theLENDCapture = 0;
 42   theLENDCaptureCrossSection = 0;                  42   theLENDCaptureCrossSection = 0;
 43                                                    43   
 44   theLENDInelastic = 0;                            44   theLENDInelastic = 0;
 45   theLENDInelasticCrossSection = 0;                45   theLENDInelasticCrossSection = 0;
 46                                                    46 
 47   theMin = 0;                                      47   theMin = 0;
 48   theIMin = theMin;                                48   theIMin = theMin;
 49   theMax = 20*MeV;                                 49   theMax = 20*MeV;
 50   theIMax = theMax;                                50   theIMax = theMax;
 51   evaluation = eva;                                51   evaluation = eva;
 52                                                    52 
 53 }                                                  53 }
 54 void G4NeutronLENDBuilder::                        54 void G4NeutronLENDBuilder::
 55 Build(G4HadronElasticProcess * aP)                 55 Build(G4HadronElasticProcess * aP)
 56 {                                                  56 {
 57   if(theLENDElastic==0) theLENDElastic = new G     57   if(theLENDElastic==0) theLENDElastic = new G4LENDElastic( G4Neutron::Neutron() );
 58   theLENDElastic->SetMinEnergy(theMin);            58   theLENDElastic->SetMinEnergy(theMin);
 59   theLENDElastic->SetMaxEnergy(theMax);            59   theLENDElastic->SetMaxEnergy(theMax);
 60                                                    60 
 61   if ( evaluation != "" ) theLENDElastic->Chan     61   if ( evaluation != "" ) theLENDElastic->ChangeDefaultEvaluation( evaluation );
 62   theLENDElastic->AllowNaturalAbundanceTarget(     62   theLENDElastic->AllowNaturalAbundanceTarget();
 63   //theLENDElastic->AllowAnyCandidateTarget();     63   //theLENDElastic->AllowAnyCandidateTarget();
 64   if(theLENDElasticCrossSection == 0) theLENDE     64   if(theLENDElasticCrossSection == 0) theLENDElasticCrossSection = new G4LENDElasticCrossSection( G4Neutron::Neutron() );
 65   if ( evaluation != "" ) theLENDElasticCrossS     65   if ( evaluation != "" ) theLENDElasticCrossSection->ChangeDefaultEvaluation( evaluation );
 66   theLENDElasticCrossSection->AllowNaturalAbun     66   theLENDElasticCrossSection->AllowNaturalAbundanceTarget();
 67   //theLENDElasticCrossSection->AllowAnyCandid     67   //theLENDElasticCrossSection->AllowAnyCandidateTarget();
 68   aP->AddDataSet(theLENDElasticCrossSection);      68   aP->AddDataSet(theLENDElasticCrossSection);
 69   aP->RegisterMe(theLENDElastic);                  69   aP->RegisterMe(theLENDElastic);
 70 }                                                  70 }
 71                                                    71 
 72 void G4NeutronLENDBuilder::                        72 void G4NeutronLENDBuilder::
 73 Build(G4NeutronFissionProcess * aP)            <<  73 Build(G4HadronFissionProcess * aP)
 74 {                                                  74 {
 75   if(theLENDFission == 0) theLENDFission = new     75   if(theLENDFission == 0) theLENDFission = new G4LENDFission( G4Neutron::Neutron() );
 76   theLENDFission->SetMinEnergy(theMin);            76   theLENDFission->SetMinEnergy(theMin);
 77   theLENDFission->SetMaxEnergy(theMax);            77   theLENDFission->SetMaxEnergy(theMax);
 78   if ( evaluation != "" ) theLENDFission->Chan     78   if ( evaluation != "" ) theLENDFission->ChangeDefaultEvaluation( evaluation );
 79   //theLENDFission->AllowNaturalAbundanceTarge     79   //theLENDFission->AllowNaturalAbundanceTarget();
 80   //theLENDFission->AllowAnyCandidateTarget();     80   //theLENDFission->AllowAnyCandidateTarget();
 81   if(theLENDFissionCrossSection==0) theLENDFis     81   if(theLENDFissionCrossSection==0) theLENDFissionCrossSection=new G4LENDFissionCrossSection( G4Neutron::Neutron() );
 82   if ( evaluation != "" ) theLENDFissionCrossS     82   if ( evaluation != "" ) theLENDFissionCrossSection->ChangeDefaultEvaluation( evaluation );
 83   //theLENDFissionCrossSection->AllowNaturalAb     83   //theLENDFissionCrossSection->AllowNaturalAbundanceTarget();
 84   //theLENDFissionCrossSection->AllowAnyCandid     84   //theLENDFissionCrossSection->AllowAnyCandidateTarget();
 85   aP->AddDataSet(theLENDFissionCrossSection);      85   aP->AddDataSet(theLENDFissionCrossSection);
 86   aP->RegisterMe(theLENDFission);                  86   aP->RegisterMe(theLENDFission);
 87 }                                                  87 }
 88                                                    88 
 89 void G4NeutronLENDBuilder::                        89 void G4NeutronLENDBuilder::
 90 Build(G4NeutronCaptureProcess * aP)            <<  90 Build(G4HadronCaptureProcess * aP)
 91 {                                                  91 {
 92   if(theLENDCapture==0) theLENDCapture = new G     92   if(theLENDCapture==0) theLENDCapture = new G4LENDCapture( G4Neutron::Neutron() );
 93   theLENDCapture->SetMinEnergy(theMin);            93   theLENDCapture->SetMinEnergy(theMin);
 94   theLENDCapture->SetMaxEnergy(theMax);            94   theLENDCapture->SetMaxEnergy(theMax);
 95   if ( evaluation != "" ) theLENDCapture->Chan     95   if ( evaluation != "" ) theLENDCapture->ChangeDefaultEvaluation( evaluation );
 96   theLENDCapture->AllowNaturalAbundanceTarget(     96   theLENDCapture->AllowNaturalAbundanceTarget();
 97   //theLENDCapture->AllowAnyCandidateTarget();     97   //theLENDCapture->AllowAnyCandidateTarget();
 98   if(theLENDCaptureCrossSection==0) theLENDCap     98   if(theLENDCaptureCrossSection==0) theLENDCaptureCrossSection = new G4LENDCaptureCrossSection( G4Neutron::Neutron() );
 99   if ( evaluation != "" ) theLENDCaptureCrossS     99   if ( evaluation != "" ) theLENDCaptureCrossSection->ChangeDefaultEvaluation( evaluation );
100   theLENDCaptureCrossSection->AllowNaturalAbun    100   theLENDCaptureCrossSection->AllowNaturalAbundanceTarget();
101   //theLENDCaptureCrossSection->AllowAnyCandid    101   //theLENDCaptureCrossSection->AllowAnyCandidateTarget();
102   aP->AddDataSet(theLENDCaptureCrossSection);     102   aP->AddDataSet(theLENDCaptureCrossSection);
103   aP->RegisterMe(theLENDCapture);                 103   aP->RegisterMe(theLENDCapture);
104 }                                                 104 }
105                                                   105 
106 void G4NeutronLENDBuilder::                       106 void G4NeutronLENDBuilder::
107 Build(G4HadronInelasticProcess * aP)           << 107 Build(G4NeutronInelasticProcess * aP)
108 {                                                 108 {
109   if(theLENDInelastic==0) theLENDInelastic = n    109   if(theLENDInelastic==0) theLENDInelastic = new G4LENDInelastic( G4Neutron::Neutron() );
110   theLENDInelastic->SetMinEnergy(theIMin);        110   theLENDInelastic->SetMinEnergy(theIMin);
111   theLENDInelastic->SetMaxEnergy(theIMax);        111   theLENDInelastic->SetMaxEnergy(theIMax);
112   if ( evaluation != "" ) theLENDInelastic->Ch    112   if ( evaluation != "" ) theLENDInelastic->ChangeDefaultEvaluation( evaluation );
113   theLENDInelastic->AllowNaturalAbundanceTarge    113   theLENDInelastic->AllowNaturalAbundanceTarget();
114   //theLENDInelastic->AllowAnyCandidateTarget(    114   //theLENDInelastic->AllowAnyCandidateTarget();
115   if(theLENDInelasticCrossSection==0) theLENDI    115   if(theLENDInelasticCrossSection==0) theLENDInelasticCrossSection = new G4LENDInelasticCrossSection( G4Neutron::Neutron() );
116   if ( evaluation != "" ) theLENDInelasticCros    116   if ( evaluation != "" ) theLENDInelasticCrossSection->ChangeDefaultEvaluation( evaluation );
117   theLENDInelasticCrossSection->AllowNaturalAb    117   theLENDInelasticCrossSection->AllowNaturalAbundanceTarget();
118   //theLENDInelasticCrossSection->AllowAnyCand    118   //theLENDInelasticCrossSection->AllowAnyCandidateTarget();
119   aP->AddDataSet(theLENDInelasticCrossSection)    119   aP->AddDataSet(theLENDInelasticCrossSection);
120   aP->RegisterMe(theLENDInelastic);               120   aP->RegisterMe(theLENDInelastic);
121 }                                                 121 }
122                                                   122 
123                                                   123