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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4GDMLWriteDefine implementation << 27 // 26 // 28 // Author: Zoltan Torzsok, November 2007 << 27 // $Id: G4GDMLWriteDefine.cc,v 1.18 2008/07/16 15:46:34 gcosmo Exp $ >> 28 // GEANT4 tag $Name: geant4-09-02 $ >> 29 // >> 30 // class G4GDMLWriteDefine Implementation >> 31 // >> 32 // Original author: Zoltan Torzsok, November 2007 >> 33 // 29 // ------------------------------------------- 34 // -------------------------------------------------------------------- 30 35 31 #include "G4GDMLWriteDefine.hh" 36 #include "G4GDMLWriteDefine.hh" 32 #include "G4SystemOfUnits.hh" << 33 37 34 const G4double G4GDMLWriteDefine::kRelativePre 38 const G4double G4GDMLWriteDefine::kRelativePrecision = DBL_EPSILON; 35 const G4double G4GDMLWriteDefine::kAngularPrec << 39 const G4double G4GDMLWriteDefine::kAngularPrecision = DBL_EPSILON; 36 const G4double G4GDMLWriteDefine::kLinearPreci << 40 const G4double G4GDMLWriteDefine::kLinearPrecision = DBL_EPSILON; 37 41 38 // ------------------------------------------- << 42 G4ThreeVector G4GDMLWriteDefine::GetAngles(const G4RotationMatrix& mat) 39 G4GDMLWriteDefine::G4GDMLWriteDefine() << 40 : G4GDMLWrite() << 41 { 43 { 42 } << 44 G4double x,y,z; 43 45 44 // ------------------------------------------- << 46 const G4double cosb = std::sqrt(mat.xx()*mat.xx()+mat.yx()*mat.yx()); 45 G4GDMLWriteDefine::~G4GDMLWriteDefine() << 46 { << 47 } << 48 << 49 // ------------------------------------------- << 50 G4ThreeVector G4GDMLWriteDefine::GetAngles(con << 51 { << 52 G4double x, y, z; << 53 G4RotationMatrix mat = mtx; << 54 mat.rectify(); // Rectify matrix from possi << 55 << 56 // Direction of rotation given by left-hand << 57 << 58 static const G4double kMatrixPrecision = 10E << 59 const G4double cosb = std::sqrt(mtx.xx() * m << 60 << 61 if(cosb > kMatrixPrecision) << 62 { << 63 x = std::atan2(mtx.zy(), mtx.zz()); << 64 y = std::atan2(-mtx.zx(), cosb); << 65 z = std::atan2(mtx.yx(), mtx.xx()); << 66 } << 67 else << 68 { << 69 x = std::atan2(-mtx.yz(), mtx.yy()); << 70 y = std::atan2(-mtx.zx(), cosb); << 71 z = 0.0; << 72 } << 73 47 74 return G4ThreeVector(x, y, z); << 48 if (cosb > kRelativePrecision) >> 49 { >> 50 x = std::atan2(mat.zy(),mat.zz()); >> 51 y = std::atan2(-mat.zx(),cosb); >> 52 z = std::atan2(mat.yx(),mat.xx()); >> 53 } >> 54 else >> 55 { >> 56 x = std::atan2(-mat.yz(),mat.yy()); >> 57 y = std::atan2(-mat.zx(),cosb); >> 58 z = 0.0; >> 59 } >> 60 >> 61 return G4ThreeVector(x,y,z); >> 62 } >> 63 >> 64 void G4GDMLWriteDefine:: >> 65 Scale_vectorWrite(xercesc::DOMElement* element, const G4String& tag, >> 66 const G4String& name, const G4ThreeVector& scl) >> 67 { >> 68 const G4double x = (std::fabs(scl.x()-1.0) < kRelativePrecision) >> 69 ? 1.0 : scl.x(); >> 70 const G4double y = (std::fabs(scl.y()-1.0) < kRelativePrecision) >> 71 ? 1.0 : scl.y(); >> 72 const G4double z = (std::fabs(scl.z()-1.0) < kRelativePrecision) >> 73 ? 1.0 : scl.z(); >> 74 >> 75 xercesc::DOMElement* scaleElement = NewElement(tag); >> 76 scaleElement->setAttributeNode(NewAttribute("name",name)); >> 77 scaleElement->setAttributeNode(NewAttribute("x",x)); >> 78 scaleElement->setAttributeNode(NewAttribute("y",y)); >> 79 scaleElement->setAttributeNode(NewAttribute("z",z)); >> 80 element->appendChild(scaleElement); >> 81 } >> 82 >> 83 void G4GDMLWriteDefine:: >> 84 Rotation_vectorWrite(xercesc::DOMElement* element, const G4String& tag, >> 85 const G4String& name, const G4ThreeVector& rot) >> 86 { >> 87 const G4double x = (std::fabs(rot.x()) < kAngularPrecision) ? 0.0 : rot.x(); >> 88 const G4double y = (std::fabs(rot.y()) < kAngularPrecision) ? 0.0 : rot.y(); >> 89 const G4double z = (std::fabs(rot.z()) < kAngularPrecision) ? 0.0 : rot.z(); >> 90 >> 91 xercesc::DOMElement* rotationElement = NewElement(tag); >> 92 rotationElement->setAttributeNode(NewAttribute("name",name)); >> 93 rotationElement->setAttributeNode(NewAttribute("x",x/degree)); >> 94 rotationElement->setAttributeNode(NewAttribute("y",y/degree)); >> 95 rotationElement->setAttributeNode(NewAttribute("z",z/degree)); >> 96 rotationElement->setAttributeNode(NewAttribute("unit","deg")); >> 97 element->appendChild(rotationElement); >> 98 } >> 99 >> 100 void G4GDMLWriteDefine:: >> 101 Position_vectorWrite(xercesc::DOMElement* element, const G4String& tag, >> 102 const G4String& name, const G4ThreeVector& pos) >> 103 { >> 104 const G4double x = (std::fabs(pos.x()) < kLinearPrecision) ? 0.0 : pos.x(); >> 105 const G4double y = (std::fabs(pos.y()) < kLinearPrecision) ? 0.0 : pos.y(); >> 106 const G4double z = (std::fabs(pos.z()) < kLinearPrecision) ? 0.0 : pos.z(); >> 107 >> 108 xercesc::DOMElement* positionElement = NewElement(tag); >> 109 positionElement->setAttributeNode(NewAttribute("name",name)); >> 110 positionElement->setAttributeNode(NewAttribute("x",x/mm)); >> 111 positionElement->setAttributeNode(NewAttribute("y",y/mm)); >> 112 positionElement->setAttributeNode(NewAttribute("z",z/mm)); >> 113 positionElement->setAttributeNode(NewAttribute("unit","mm")); >> 114 element->appendChild(positionElement); 75 } 115 } 76 116 77 // ------------------------------------------- << 78 void G4GDMLWriteDefine::Scale_vectorWrite(xerc << 79 cons << 80 cons << 81 cons << 82 { << 83 const G4double x = << 84 (std::fabs(scl.x() - 1.0) < kRelativePreci << 85 const G4double y = << 86 (std::fabs(scl.y() - 1.0) < kRelativePreci << 87 const G4double z = << 88 (std::fabs(scl.z() - 1.0) < kRelativePreci << 89 << 90 xercesc::DOMElement* scaleElement = NewEleme << 91 scaleElement->setAttributeNode(NewAttribute( << 92 scaleElement->setAttributeNode(NewAttribute( << 93 scaleElement->setAttributeNode(NewAttribute( << 94 scaleElement->setAttributeNode(NewAttribute( << 95 element->appendChild(scaleElement); << 96 } << 97 << 98 // ------------------------------------------- << 99 void G4GDMLWriteDefine::Rotation_vectorWrite(x << 100 c << 101 c << 102 c << 103 { << 104 const G4double x = (std::fabs(rot.x()) < kAn << 105 const G4double y = (std::fabs(rot.y()) < kAn << 106 const G4double z = (std::fabs(rot.z()) < kAn << 107 << 108 xercesc::DOMElement* rotationElement = NewEl << 109 rotationElement->setAttributeNode(NewAttribu << 110 rotationElement->setAttributeNode(NewAttribu << 111 rotationElement->setAttributeNode(NewAttribu << 112 rotationElement->setAttributeNode(NewAttribu << 113 rotationElement->setAttributeNode(NewAttribu << 114 element->appendChild(rotationElement); << 115 } << 116 << 117 // ------------------------------------------- << 118 void G4GDMLWriteDefine::Position_vectorWrite(x << 119 c << 120 c << 121 c << 122 { << 123 const G4double x = (std::fabs(pos.x()) < kLi << 124 const G4double y = (std::fabs(pos.y()) < kLi << 125 const G4double z = (std::fabs(pos.z()) < kLi << 126 << 127 xercesc::DOMElement* positionElement = NewEl << 128 positionElement->setAttributeNode(NewAttribu << 129 positionElement->setAttributeNode(NewAttribu << 130 positionElement->setAttributeNode(NewAttribu << 131 positionElement->setAttributeNode(NewAttribu << 132 positionElement->setAttributeNode(NewAttribu << 133 element->appendChild(positionElement); << 134 } << 135 << 136 // ------------------------------------------- << 137 void G4GDMLWriteDefine::DefineWrite(xercesc::D 117 void G4GDMLWriteDefine::DefineWrite(xercesc::DOMElement* element) 138 { 118 { 139 #ifdef G4VERBOSE << 119 G4cout << "G4GDML: Writing definitions..." << G4endl; 140 G4cout << "G4GDML: Writing definitions..." < << 120 141 #endif << 121 defineElement = NewElement("define"); 142 defineElement = NewElement("define"); << 122 element->appendChild(defineElement); 143 element->appendChild(defineElement); << 144 } 123 } 145 124