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Geant4/persistency/gdml/src/G4GDMLWriteDefine.cc

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Diff markup

Differences between /persistency/gdml/src/G4GDMLWriteDefine.cc (Version 11.3.0) and /persistency/gdml/src/G4GDMLWriteDefine.cc (Version 8.0)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 // G4GDMLWriteDefine implementation               
 27 //                                                
 28 // Author: Zoltan Torzsok, November 2007          
 29 // -------------------------------------------    
 30                                                   
 31 #include "G4GDMLWriteDefine.hh"                   
 32 #include "G4SystemOfUnits.hh"                     
 33                                                   
 34 const G4double G4GDMLWriteDefine::kRelativePre    
 35 const G4double G4GDMLWriteDefine::kAngularPrec    
 36 const G4double G4GDMLWriteDefine::kLinearPreci    
 37                                                   
 38 // -------------------------------------------    
 39 G4GDMLWriteDefine::G4GDMLWriteDefine()            
 40   : G4GDMLWrite()                                 
 41 {                                                 
 42 }                                                 
 43                                                   
 44 // -------------------------------------------    
 45 G4GDMLWriteDefine::~G4GDMLWriteDefine()           
 46 {                                                 
 47 }                                                 
 48                                                   
 49 // -------------------------------------------    
 50 G4ThreeVector G4GDMLWriteDefine::GetAngles(con    
 51 {                                                 
 52   G4double x, y, z;                               
 53   G4RotationMatrix mat = mtx;                     
 54   mat.rectify();  // Rectify matrix from possi    
 55                                                   
 56   // Direction of rotation given by left-hand     
 57                                                   
 58   static const G4double kMatrixPrecision = 10E    
 59   const G4double cosb = std::sqrt(mtx.xx() * m    
 60                                                   
 61   if(cosb > kMatrixPrecision)                     
 62   {                                               
 63     x = std::atan2(mtx.zy(), mtx.zz());           
 64     y = std::atan2(-mtx.zx(), cosb);              
 65     z = std::atan2(mtx.yx(), mtx.xx());           
 66   }                                               
 67   else                                            
 68   {                                               
 69     x = std::atan2(-mtx.yz(), mtx.yy());          
 70     y = std::atan2(-mtx.zx(), cosb);              
 71     z = 0.0;                                      
 72   }                                               
 73                                                   
 74   return G4ThreeVector(x, y, z);                  
 75 }                                                 
 76                                                   
 77 // -------------------------------------------    
 78 void G4GDMLWriteDefine::Scale_vectorWrite(xerc    
 79                                           cons    
 80                                           cons    
 81                                           cons    
 82 {                                                 
 83   const G4double x =                              
 84     (std::fabs(scl.x() - 1.0) < kRelativePreci    
 85   const G4double y =                              
 86     (std::fabs(scl.y() - 1.0) < kRelativePreci    
 87   const G4double z =                              
 88     (std::fabs(scl.z() - 1.0) < kRelativePreci    
 89                                                   
 90   xercesc::DOMElement* scaleElement = NewEleme    
 91   scaleElement->setAttributeNode(NewAttribute(    
 92   scaleElement->setAttributeNode(NewAttribute(    
 93   scaleElement->setAttributeNode(NewAttribute(    
 94   scaleElement->setAttributeNode(NewAttribute(    
 95   element->appendChild(scaleElement);             
 96 }                                                 
 97                                                   
 98 // -------------------------------------------    
 99 void G4GDMLWriteDefine::Rotation_vectorWrite(x    
100                                              c    
101                                              c    
102                                              c    
103 {                                                 
104   const G4double x = (std::fabs(rot.x()) < kAn    
105   const G4double y = (std::fabs(rot.y()) < kAn    
106   const G4double z = (std::fabs(rot.z()) < kAn    
107                                                   
108   xercesc::DOMElement* rotationElement = NewEl    
109   rotationElement->setAttributeNode(NewAttribu    
110   rotationElement->setAttributeNode(NewAttribu    
111   rotationElement->setAttributeNode(NewAttribu    
112   rotationElement->setAttributeNode(NewAttribu    
113   rotationElement->setAttributeNode(NewAttribu    
114   element->appendChild(rotationElement);          
115 }                                                 
116                                                   
117 // -------------------------------------------    
118 void G4GDMLWriteDefine::Position_vectorWrite(x    
119                                              c    
120                                              c    
121                                              c    
122 {                                                 
123   const G4double x = (std::fabs(pos.x()) < kLi    
124   const G4double y = (std::fabs(pos.y()) < kLi    
125   const G4double z = (std::fabs(pos.z()) < kLi    
126                                                   
127   xercesc::DOMElement* positionElement = NewEl    
128   positionElement->setAttributeNode(NewAttribu    
129   positionElement->setAttributeNode(NewAttribu    
130   positionElement->setAttributeNode(NewAttribu    
131   positionElement->setAttributeNode(NewAttribu    
132   positionElement->setAttributeNode(NewAttribu    
133   element->appendChild(positionElement);          
134 }                                                 
135                                                   
136 // -------------------------------------------    
137 void G4GDMLWriteDefine::DefineWrite(xercesc::D    
138 {                                                 
139 #ifdef G4VERBOSE                                  
140   G4cout << "G4GDML: Writing definitions..." <    
141 #endif                                            
142   defineElement = NewElement("define");           
143   element->appendChild(defineElement);            
144 }                                                 
145