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Geant4/persistency/gdml/src/G4GDMLReadDefine.cc

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Differences between /persistency/gdml/src/G4GDMLReadDefine.cc (Version 11.3.0) and /persistency/gdml/src/G4GDMLReadDefine.cc (Version 9.3.p1)


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 26 // G4GDMLReadDefine implementation             <<  26 // $Id: G4GDMLReadDefine.cc,v 1.24.2.1 2010/03/18 11:08:21 gcosmo Exp $
                                                   >>  27 // GEANT4 tag $Name: geant4-09-03-patch-01 $
                                                   >>  28 //
                                                   >>  29 // class G4GDMLReadDefine Implementation
                                                   >>  30 //
                                                   >>  31 // Original author: Zoltan Torzsok, November 2007
 27 //                                                 32 //
 28 // Author: Zoltan Torzsok, November 2007       << 
 29 // -------------------------------------------     33 // --------------------------------------------------------------------
 30                                                    34 
 31 #include "G4GDMLReadDefine.hh"                     35 #include "G4GDMLReadDefine.hh"
 32 #include "G4UnitsTable.hh"                     << 
 33                                                << 
 34 // G4GDMLMatrix ------------------------------ << 
 35                                                    36 
 36 // ------------------------------------------- << 
 37 G4GDMLMatrix::G4GDMLMatrix()                       37 G4GDMLMatrix::G4GDMLMatrix()
                                                   >>  38   : m(0), rows(0), cols(0)
 38 {                                                  39 {
 39 }                                                  40 }
 40                                                    41 
 41 // ------------------------------------------- <<  42 G4GDMLMatrix::G4GDMLMatrix(size_t rows0, size_t cols0)
 42 G4GDMLMatrix::G4GDMLMatrix(std::size_t rows0,  <<  43 {   
 43 {                                              <<  44    if ((rows<=0) || (cols<=0))
 44   if((rows0 == 0) || (cols0 == 0))             <<  45    {
 45   {                                            <<  46      G4Exception("G4GDMLMatrix::G4GDMLMatrix(r,c)", "InvalidSetup",
 46     G4Exception("G4GDMLMatrix::G4GDMLMatrix(r, <<  47                  FatalException, "Zero indeces as arguments!?");
 47                 FatalException, "Zero indices  <<  48    }
 48   }                                            <<  49    rows = rows0;
 49   rows = rows0;                                <<  50    cols = cols0;
 50   cols = cols0;                                <<  51    m = new G4double[rows*cols];
 51   m    = new G4double[rows * cols];            << 
 52 }                                                  52 }
 53                                                    53 
 54 // ------------------------------------------- << 
 55 G4GDMLMatrix::G4GDMLMatrix(const G4GDMLMatrix&     54 G4GDMLMatrix::G4GDMLMatrix(const G4GDMLMatrix& rhs)
                                                   >>  55   : m(0), rows(0), cols(0)
 56 {                                                  56 {
 57   if(rhs.m)                                    <<  57    if (rhs.m)
 58   {                                            <<  58    {
 59     rows = rhs.rows;                           <<  59      rows = rhs.rows;
 60     cols = rhs.cols;                           <<  60      cols = rhs.cols;
 61     m    = new G4double[rows * cols];          <<  61      m = new G4double[rows*cols];
 62     for(std::size_t i = 0; i < rows * cols; ++ <<  62      for (size_t i=0; i<rows*cols; i++)  { m[i] = rhs.m[i]; }
 63     {                                          <<  63    }
 64       m[i] = rhs.m[i];                         << 
 65     }                                          << 
 66   }                                            << 
 67 }                                                  64 }
 68                                                    65 
 69 // ------------------------------------------- << 
 70 G4GDMLMatrix& G4GDMLMatrix::operator=(const G4     66 G4GDMLMatrix& G4GDMLMatrix::operator=(const G4GDMLMatrix& rhs)
 71 {                                                  67 {
 72   // Check assignment to self                  <<  68    // Check assignment to self
 73   //                                           <<  69    //
 74   if(this == &rhs)                             <<  70    if (this == &rhs)  { return *this; }
 75   {                                            <<  71 
 76     return *this;                              <<  72    // Copy data
 77   }                                            <<  73    //
 78                                                <<  74    rows = rhs.rows;
 79   // Copy data                                 <<  75    cols = rhs.cols;
 80   //                                           <<  76    if (rhs.m)
 81   rows = rhs.rows;                             <<  77    {
 82   cols = rhs.cols;                             <<  78      m = new G4double[rows*cols];
 83   if(rhs.m)                                    <<  79      for (size_t i=0; i<rows*cols; i++)  { m[i] = rhs.m[i]; }
 84   {                                            <<  80    }
 85     m = new G4double[rows * cols];             <<  81    else
 86     for(std::size_t i = 0; i < rows * cols; ++ <<  82    {
 87     {                                          <<  83      m = 0;
 88       m[i] = rhs.m[i];                         <<  84    }
 89     }                                          << 
 90   }                                            << 
 91   else                                         << 
 92   {                                            << 
 93     m = nullptr;                               << 
 94   }                                            << 
 95                                                    85 
 96   return *this;                                <<  86    return *this;
 97 }                                                  87 }
 98                                                    88 
 99 // ------------------------------------------- << 
100 G4GDMLMatrix::~G4GDMLMatrix()                      89 G4GDMLMatrix::~G4GDMLMatrix()
101 {                                                  90 {
102   delete[] m;                                  <<  91    delete [] m;
103 }                                                  92 }
104                                                    93 
105 // ------------------------------------------- <<  94 void G4GDMLMatrix::Set(size_t r,size_t c,G4double a)
106 void G4GDMLMatrix::Set(std::size_t r, std::siz <<  95 {   
107 {                                              <<  96    if (r>=rows || c>=cols)
108   if(r >= rows || c >= cols)                   <<  97    {
109   {                                            <<  98      G4Exception("G4GDMLMatrix::set()", "InvalidSetup",
110     G4Exception("G4GDMLMatrix::set()", "Invali <<  99                  FatalException, "Index out of range!");
111                 "Index out of range!");        << 100    }
112   }                                            << 101    m[cols*r+c] = a;
113   m[cols * r + c] = a;                         << 
114 }                                                 102 }
115                                                   103 
116 // ------------------------------------------- << 104 G4double G4GDMLMatrix::Get(size_t r,size_t c) const
117 G4double G4GDMLMatrix::Get(std::size_t r, std: << 105 {   
118 {                                              << 106    if (r>=rows || c>=cols)
119   if(r >= rows || c >= cols)                   << 107    {
120   {                                            << 108      G4Exception("G4GDMLMatrix::get()", "InvalidSetup",
121     G4Exception("G4GDMLMatrix::get()", "Invali << 109                  FatalException, "Index out of range!");
122                 "Index out of range!");        << 110    }
123   }                                            << 111    return m[cols*r+c];
124   return m[cols * r + c];                      << 
125 }                                                 112 }
126                                                   113 
127 // ------------------------------------------- << 114 size_t G4GDMLMatrix::GetRows() const
128 std::size_t G4GDMLMatrix::GetRows() const      << 
129 {                                                 115 {
130   return rows;                                 << 116    return rows;
131 }                                                 117 }
132                                                   118 
133 // ------------------------------------------- << 119 size_t G4GDMLMatrix::GetCols() const
134 std::size_t G4GDMLMatrix::GetCols() const      << 
135 {                                                 120 {
136   return cols;                                 << 121    return cols;
137 }                                                 122 }
138                                                   123 
139 // G4GDMLReadDefine -------------------------- << 124 G4GDMLReadDefine::G4GDMLReadDefine() : G4GDMLRead()
140                                                << 
141 // ------------------------------------------- << 
142 G4GDMLReadDefine::G4GDMLReadDefine()           << 
143   : G4GDMLRead()                               << 
144 {                                                 125 {
145 }                                                 126 }
146                                                   127 
147 // ------------------------------------------- << 
148 G4GDMLReadDefine::~G4GDMLReadDefine()             128 G4GDMLReadDefine::~G4GDMLReadDefine()
149 {                                                 129 {
150 }                                                 130 }
151                                                   131 
152 // ------------------------------------------- << 132 G4RotationMatrix
153 G4RotationMatrix G4GDMLReadDefine::GetRotation << 133 G4GDMLReadDefine::GetRotationMatrix(const G4ThreeVector& angles)
154   const G4ThreeVector& angles)                 << 
155 {                                                 134 {
156   G4RotationMatrix rot;                        << 135    G4RotationMatrix rot;
157                                                   136 
158   rot.rotateX(angles.x());                     << 137    rot.rotateX(angles.x());
159   rot.rotateY(angles.y());                     << 138    rot.rotateY(angles.y());
160   rot.rotateZ(angles.z());                     << 139    rot.rotateZ(angles.z());
161   rot.rectify();  // Rectify matrix from possi << 
162                                                   140 
163   return rot;                                  << 141    return rot;
164 }                                                 142 }
165                                                   143 
166 // ------------------------------------------- << 144 void
167 void G4GDMLReadDefine::ConstantRead(           << 145 G4GDMLReadDefine::ConstantRead(const xercesc::DOMElement* const constantElement)
168   const xercesc::DOMElement* const constantEle << 
169 {                                                 146 {
170   G4String name  = "";                         << 147    G4String name  = "";
171   G4double value = 0.0;                        << 148    G4double value = 0.0;
                                                   >> 149 
                                                   >> 150    const xercesc::DOMNamedNodeMap* const attributes
                                                   >> 151          = constantElement->getAttributes();
                                                   >> 152    XMLSize_t attributeCount = attributes->getLength();
                                                   >> 153 
                                                   >> 154    for (XMLSize_t attribute_index=0;
                                                   >> 155         attribute_index<attributeCount; attribute_index++)
                                                   >> 156    {
                                                   >> 157       xercesc::DOMNode* node = attributes->item(attribute_index);
                                                   >> 158 
                                                   >> 159       if (node->getNodeType() != xercesc::DOMNode::ATTRIBUTE_NODE) { continue; }
172                                                   160 
173   const xercesc::DOMNamedNodeMap* const attrib << 161       const xercesc::DOMAttr* const attribute
174     constantElement->getAttributes();          << 162             = dynamic_cast<xercesc::DOMAttr*>(node);   
175   XMLSize_t attributeCount = attributes->getLe << 163       const G4String attName = Transcode(attribute->getName());
176                                                << 164       const G4String attValue = Transcode(attribute->getValue());
177   for(XMLSize_t attribute_index = 0; attribute << 
178       ++attribute_index)                       << 
179   {                                            << 
180     xercesc::DOMNode* node = attributes->item( << 
181                                                << 
182     if(node->getNodeType() != xercesc::DOMNode << 
183     {                                          << 
184       continue;                                << 
185     }                                          << 
186                                                << 
187     const xercesc::DOMAttr* const attribute =  << 
188       dynamic_cast<xercesc::DOMAttr*>(node);   << 
189     if(attribute == nullptr)                   << 
190     {                                          << 
191       G4Exception("G4GDMLRead::ConstantRead()" << 
192                   "No attribute found!");      << 
193       return;                                  << 
194     }                                          << 
195     const G4String attName  = Transcode(attrib << 
196     const G4String attValue = Transcode(attrib << 
197                                                << 
198     if(attName == "name")                      << 
199     {                                          << 
200       name = attValue;                         << 
201     }                                          << 
202     else if(attName == "value")                << 
203     {                                          << 
204       value = eval.Evaluate(attValue);         << 
205     }                                          << 
206   }                                            << 
207                                                   165 
208   eval.DefineConstant(name, value);            << 166       if (attName=="name")  { name = attValue; }  else
                                                   >> 167       if (attName=="value") { value = eval.Evaluate(attValue); }
                                                   >> 168    }
                                                   >> 169 
                                                   >> 170    eval.DefineConstant(name,value);
209 }                                                 171 }
210                                                   172 
211 // ------------------------------------------- << 173 void
212 void G4GDMLReadDefine::ExpressionRead(         << 174 G4GDMLReadDefine::ExpressionRead(const xercesc::DOMElement* const expElement)
213   const xercesc::DOMElement* const expElement) << 
214 {                                                 175 {
215   G4String name  = "";                         << 176    G4String name  = "";
216   G4double value = 0.0;                        << 177    G4double value = 0.0;
                                                   >> 178 
                                                   >> 179    const xercesc::DOMNamedNodeMap* const attributes
                                                   >> 180          = expElement->getAttributes();
                                                   >> 181    XMLSize_t attributeCount = attributes->getLength();
                                                   >> 182 
                                                   >> 183    for (XMLSize_t attribute_index=0;
                                                   >> 184         attribute_index<attributeCount; attribute_index++)
                                                   >> 185    {
                                                   >> 186       xercesc::DOMNode* node = attributes->item(attribute_index);
                                                   >> 187 
                                                   >> 188       if (node->getNodeType() != xercesc::DOMNode::ATTRIBUTE_NODE) { continue; }
                                                   >> 189 
                                                   >> 190       const xercesc::DOMAttr* const attribute
                                                   >> 191             = dynamic_cast<xercesc::DOMAttr*>(node);   
                                                   >> 192       const G4String attName = Transcode(attribute->getName());
                                                   >> 193       const G4String attValue = Transcode(attribute->getValue());
217                                                   194 
218   const xercesc::DOMNamedNodeMap* const attrib << 195       if (attName=="name")  { name = attValue; }
219     expElement->getAttributes();               << 196    }
220   XMLSize_t attributeCount = attributes->getLe << 197 
221                                                << 198    const G4String expValue = Transcode(expElement->getTextContent());
222   for(XMLSize_t attribute_index = 0; attribute << 199    value = eval.Evaluate(expValue);
223       ++attribute_index)                       << 200    eval.DefineConstant(name,value);
224   {                                            << 
225     xercesc::DOMNode* node = attributes->item( << 
226                                                << 
227     if(node->getNodeType() != xercesc::DOMNode << 
228     {                                          << 
229       continue;                                << 
230     }                                          << 
231                                                << 
232     const xercesc::DOMAttr* const attribute =  << 
233       dynamic_cast<xercesc::DOMAttr*>(node);   << 
234     if(attribute == nullptr)                   << 
235     {                                          << 
236       G4Exception("G4GDMLRead::ExpressionRead( << 
237                   "No attribute found!");      << 
238       return;                                  << 
239     }                                          << 
240     const G4String attName  = Transcode(attrib << 
241     const G4String attValue = Transcode(attrib << 
242                                                << 
243     if(attName == "name")                      << 
244     {                                          << 
245       name = attValue;                         << 
246     }                                          << 
247   }                                            << 
248                                                << 
249   const G4String expValue = Transcode(expEleme << 
250   value                   = eval.Evaluate(expV << 
251   eval.DefineConstant(name, value);            << 
252 }                                                 201 }
253                                                   202 
254 // ------------------------------------------- << 203 void
255 void G4GDMLReadDefine::MatrixRead(             << 204 G4GDMLReadDefine::MatrixRead(const xercesc::DOMElement* const matrixElement) 
256   const xercesc::DOMElement* const matrixEleme << 
257 {                                                 205 {
258   G4String name   = "";                        << 206    G4String name = "";
259   G4int coldim    = 0;                         << 207    G4int coldim  = 0;
260   G4String values = "";                        << 208    G4String values = "";
261                                                << 209 
262   const xercesc::DOMNamedNodeMap* const attrib << 210    const xercesc::DOMNamedNodeMap* const attributes
263     matrixElement->getAttributes();            << 211          = matrixElement->getAttributes();
264   XMLSize_t attributeCount = attributes->getLe << 212    XMLSize_t attributeCount = attributes->getLength();
265                                                << 213 
266   for(XMLSize_t attribute_index = 0; attribute << 214    for (XMLSize_t attribute_index=0;
267       ++attribute_index)                       << 215         attribute_index<attributeCount; attribute_index++)
268   {                                            << 216    {
269     xercesc::DOMNode* node = attributes->item( << 217       xercesc::DOMNode* node = attributes->item(attribute_index);
270                                                << 218 
271     if(node->getNodeType() != xercesc::DOMNode << 219       if (node->getNodeType() != xercesc::DOMNode::ATTRIBUTE_NODE) { continue; }
272     {                                          << 
273       continue;                                << 
274     }                                          << 
275                                                << 
276     const xercesc::DOMAttr* const attribute =  << 
277       dynamic_cast<xercesc::DOMAttr*>(node);   << 
278     if(attribute == nullptr)                   << 
279     {                                          << 
280       G4Exception("G4GDMLRead::MatrixRead()",  << 
281                   "No attribute found!");      << 
282       return;                                  << 
283     }                                          << 
284     const G4String attName  = Transcode(attrib << 
285     const G4String attValue = Transcode(attrib << 
286                                                << 
287     if(attName == "name")                      << 
288     {                                          << 
289       name = GenerateName(attValue);           << 
290     }                                          << 
291     else if(attName == "coldim")               << 
292     {                                          << 
293       coldim = eval.EvaluateInteger(attValue); << 
294     }                                          << 
295     else if(attName == "values")               << 
296     {                                          << 
297       values = attValue;                       << 
298     }                                          << 
299   }                                            << 
300                                                << 
301   std::stringstream MatrixValueStream(values); << 
302   std::vector<G4double> valueList;             << 
303                                                << 
304   while(!MatrixValueStream.eof())              << 
305   {                                            << 
306     G4String MatrixValue;                      << 
307     MatrixValueStream >> MatrixValue;          << 
308     valueList.push_back(eval.Evaluate(MatrixVa << 
309   }                                            << 
310                                                << 
311   eval.DefineMatrix(name, coldim, valueList);  << 
312                                                << 
313   G4GDMLMatrix matrix(valueList.size() / coldi << 
314                                                << 
315   for(std::size_t i = 0; i < valueList.size(); << 
316   {                                            << 
317     matrix.Set(i / coldim, i % coldim, valueLi << 
318   }                                            << 
319                                                   220 
320   matrixMap[name] = matrix;                    << 221       const xercesc::DOMAttr* const attribute
                                                   >> 222             = dynamic_cast<xercesc::DOMAttr*>(node);   
                                                   >> 223       const G4String attName = Transcode(attribute->getName());
                                                   >> 224       const G4String attValue = Transcode(attribute->getValue());
                                                   >> 225 
                                                   >> 226       if (attName=="name")   { name  = GenerateName(attValue); } else
                                                   >> 227       if (attName=="coldim") { coldim = eval.EvaluateInteger(attValue); } else
                                                   >> 228       if (attName=="values") { values = attValue; }
                                                   >> 229    }
                                                   >> 230 
                                                   >> 231    std::stringstream MatrixValueStream(values);
                                                   >> 232    std::vector<G4double> valueList;
                                                   >> 233 
                                                   >> 234    while (!MatrixValueStream.eof())
                                                   >> 235    {
                                                   >> 236       G4String MatrixValue;
                                                   >> 237       MatrixValueStream >> MatrixValue;
                                                   >> 238       valueList.push_back(eval.Evaluate(MatrixValue));
                                                   >> 239    }
                                                   >> 240 
                                                   >> 241    eval.DefineMatrix(name,coldim,valueList);
                                                   >> 242 
                                                   >> 243    G4GDMLMatrix matrix(valueList.size()/coldim,coldim);
                                                   >> 244 
                                                   >> 245    for (size_t i=0;i<valueList.size();i++)
                                                   >> 246    {
                                                   >> 247       matrix.Set(i/coldim,i%coldim,valueList[i]);
                                                   >> 248    }
                                                   >> 249 
                                                   >> 250    matrixMap[name] = matrix;
321 }                                                 251 }
322                                                   252 
323 // ------------------------------------------- << 253 void
324 void G4GDMLReadDefine::PositionRead(           << 254 G4GDMLReadDefine::PositionRead(const xercesc::DOMElement* const positionElement)
325   const xercesc::DOMElement* const positionEle << 
326 {                                                 255 {
327   G4String name = "";                          << 256    G4String name = "";
328   G4double unit = 1.0;                         << 257    G4double unit = 1.0;
329   G4ThreeVector position(0., 0., 0.);          << 258    G4ThreeVector position(0.,0.,0.);
330                                                << 259 
331   const xercesc::DOMNamedNodeMap* const attrib << 260    const xercesc::DOMNamedNodeMap* const attributes
332     positionElement->getAttributes();          << 261          = positionElement->getAttributes();
333   XMLSize_t attributeCount = attributes->getLe << 262    XMLSize_t attributeCount = attributes->getLength();
334                                                << 
335   for(XMLSize_t attribute_index = 0; attribute << 
336       ++attribute_index)                       << 
337   {                                            << 
338     xercesc::DOMNode* node = attributes->item( << 
339                                                << 
340     if(node->getNodeType() != xercesc::DOMNode << 
341     {                                          << 
342       continue;                                << 
343     }                                          << 
344                                                << 
345     const xercesc::DOMAttr* const attribute =  << 
346       dynamic_cast<xercesc::DOMAttr*>(node);   << 
347     if(attribute == nullptr)                   << 
348     {                                          << 
349       G4Exception("G4GDMLRead::PositionRead()" << 
350                   "No attribute found!");      << 
351       return;                                  << 
352     }                                          << 
353     const G4String attName  = Transcode(attrib << 
354     const G4String attValue = Transcode(attrib << 
355                                                << 
356     if(attName == "name")                      << 
357     {                                          << 
358       name = GenerateName(attValue);           << 
359     }                                          << 
360     else if(attName == "unit")                 << 
361     {                                          << 
362       unit = G4UnitDefinition::GetValueOf(attV << 
363       if(G4UnitDefinition::GetCategory(attValu << 
364       {                                        << 
365         G4Exception("G4GDMLReadDefine::Positio << 
366                     FatalException, "Invalid u << 
367       }                                        << 
368     }                                          << 
369     else if(attName == "x")                    << 
370     {                                          << 
371       position.setX(eval.Evaluate(attValue));  << 
372     }                                          << 
373     else if(attName == "y")                    << 
374     {                                          << 
375       position.setY(eval.Evaluate(attValue));  << 
376     }                                          << 
377     else if(attName == "z")                    << 
378     {                                          << 
379       position.setZ(eval.Evaluate(attValue));  << 
380     }                                          << 
381   }                                            << 
382                                                   263 
383   positionMap[name] = position * unit;         << 264    for (XMLSize_t attribute_index=0;
                                                   >> 265         attribute_index<attributeCount; attribute_index++)
                                                   >> 266    {
                                                   >> 267       xercesc::DOMNode* node = attributes->item(attribute_index);
                                                   >> 268 
                                                   >> 269       if (node->getNodeType() != xercesc::DOMNode::ATTRIBUTE_NODE) { continue; }
                                                   >> 270 
                                                   >> 271       const xercesc::DOMAttr* const attribute
                                                   >> 272             = dynamic_cast<xercesc::DOMAttr*>(node);   
                                                   >> 273       const G4String attName = Transcode(attribute->getName());
                                                   >> 274       const G4String attValue = Transcode(attribute->getValue());
                                                   >> 275 
                                                   >> 276       if (attName=="name") { name = GenerateName(attValue); }  else
                                                   >> 277       if (attName=="unit") { unit = eval.Evaluate(attValue); } else
                                                   >> 278       if (attName=="x") { position.setX(eval.Evaluate(attValue)); } else
                                                   >> 279       if (attName=="y") { position.setY(eval.Evaluate(attValue)); } else
                                                   >> 280       if (attName=="z") { position.setZ(eval.Evaluate(attValue)); }
                                                   >> 281    }
                                                   >> 282 
                                                   >> 283    positionMap[name] = position*unit;
384 }                                                 284 }
385                                                   285 
386 // ------------------------------------------- << 286 void
387 void G4GDMLReadDefine::RotationRead(           << 287 G4GDMLReadDefine::RotationRead(const xercesc::DOMElement* const rotationElement)
388   const xercesc::DOMElement* const rotationEle << 
389 {                                                 288 {
390   G4String name = "";                          << 289    G4String name = "";
391   G4double unit = 1.0;                         << 290    G4double unit = 1.0;
392   G4ThreeVector rotation(0., 0., 0.);          << 291    G4ThreeVector rotation(0.,0.,0.);
393                                                << 292 
394   const xercesc::DOMNamedNodeMap* const attrib << 293    const xercesc::DOMNamedNodeMap* const attributes
395     rotationElement->getAttributes();          << 294          = rotationElement->getAttributes();
396   XMLSize_t attributeCount = attributes->getLe << 295    XMLSize_t attributeCount = attributes->getLength();
397                                                << 296 
398   for(XMLSize_t attribute_index = 0; attribute << 297    for (XMLSize_t attribute_index=0;
399       ++attribute_index)                       << 298         attribute_index<attributeCount; attribute_index++)
400   {                                            << 299    {
401     xercesc::DOMNode* node = attributes->item( << 300       xercesc::DOMNode* node = attributes->item(attribute_index);
402                                                << 301 
403     if(node->getNodeType() != xercesc::DOMNode << 302       if (node->getNodeType() != xercesc::DOMNode::ATTRIBUTE_NODE) { continue; }
404     {                                          << 303 
405       continue;                                << 304       const xercesc::DOMAttr* const attribute
406     }                                          << 305             = dynamic_cast<xercesc::DOMAttr*>(node);   
407                                                << 306       const G4String attName = Transcode(attribute->getName());
408     const xercesc::DOMAttr* const attribute =  << 307       const G4String attValue = Transcode(attribute->getValue());
409       dynamic_cast<xercesc::DOMAttr*>(node);   << 308 
410     if(attribute == nullptr)                   << 309       if (attName=="name") { name = GenerateName(attValue); }  else
411     {                                          << 310       if (attName=="unit") { unit = eval.Evaluate(attValue); } else
412       G4Exception("G4GDMLRead::RotationRead()" << 311       if (attName=="x") { rotation.setX(eval.Evaluate(attValue)); } else
413                   "No attribute found!");      << 312       if (attName=="y") { rotation.setY(eval.Evaluate(attValue)); } else
414       return;                                  << 313       if (attName=="z") { rotation.setZ(eval.Evaluate(attValue)); }
415     }                                          << 314    }
416     const G4String attName  = Transcode(attrib << 
417     const G4String attValue = Transcode(attrib << 
418                                                << 
419     if(attName == "name")                      << 
420     {                                          << 
421       name = GenerateName(attValue);           << 
422     }                                          << 
423     else if(attName == "unit")                 << 
424     {                                          << 
425       unit = G4UnitDefinition::GetValueOf(attV << 
426       if(G4UnitDefinition::GetCategory(attValu << 
427       {                                        << 
428         G4Exception("G4GDMLReadDefine::Rotatio << 
429                     FatalException, "Invalid u << 
430       }                                        << 
431     }                                          << 
432     else if(attName == "x")                    << 
433     {                                          << 
434       rotation.setX(eval.Evaluate(attValue));  << 
435     }                                          << 
436     else if(attName == "y")                    << 
437     {                                          << 
438       rotation.setY(eval.Evaluate(attValue));  << 
439     }                                          << 
440     else if(attName == "z")                    << 
441     {                                          << 
442       rotation.setZ(eval.Evaluate(attValue));  << 
443     }                                          << 
444   }                                            << 
445                                                   315 
446   rotationMap[name] = rotation * unit;         << 316    rotationMap[name] = rotation*unit;
447 }                                                 317 }
448                                                   318 
449 // ------------------------------------------- << 
450 void G4GDMLReadDefine::ScaleRead(const xercesc    319 void G4GDMLReadDefine::ScaleRead(const xercesc::DOMElement* const scaleElement)
451 {                                                 320 {
452   G4String name = "";                          << 321    G4String name = "";
453   G4ThreeVector scale(1.0, 1.0, 1.0);          << 322    G4ThreeVector scale(1.0,1.0,1.0);
454                                                   323 
455   const xercesc::DOMNamedNodeMap* const attrib << 324    const xercesc::DOMNamedNodeMap* const attributes
456     scaleElement->getAttributes();             << 325          = scaleElement->getAttributes();
457   XMLSize_t attributeCount = attributes->getLe << 326    XMLSize_t attributeCount = attributes->getLength();
458                                                << 
459   for(XMLSize_t attribute_index = 0; attribute << 
460       ++attribute_index)                       << 
461   {                                            << 
462     xercesc::DOMNode* node = attributes->item( << 
463                                                << 
464     if(node->getNodeType() != xercesc::DOMNode << 
465     {                                          << 
466       continue;                                << 
467     }                                          << 
468                                                << 
469     const xercesc::DOMAttr* const attribute =  << 
470       dynamic_cast<xercesc::DOMAttr*>(node);   << 
471     if(attribute == nullptr)                   << 
472     {                                          << 
473       G4Exception("G4GDMLRead::ScaleRead()", " << 
474                   "No attribute found!");      << 
475       return;                                  << 
476     }                                          << 
477     const G4String attName  = Transcode(attrib << 
478     const G4String attValue = Transcode(attrib << 
479                                                << 
480     if(attName == "name")                      << 
481     {                                          << 
482       name = GenerateName(attValue);           << 
483     }                                          << 
484     else if(attName == "x")                    << 
485     {                                          << 
486       scale.setX(eval.Evaluate(attValue));     << 
487     }                                          << 
488     else if(attName == "y")                    << 
489     {                                          << 
490       scale.setY(eval.Evaluate(attValue));     << 
491     }                                          << 
492     else if(attName == "z")                    << 
493     {                                          << 
494       scale.setZ(eval.Evaluate(attValue));     << 
495     }                                          << 
496   }                                            << 
497                                                   327 
498   scaleMap[name] = scale;                      << 328    for (XMLSize_t attribute_index=0;
499 }                                              << 329         attribute_index<attributeCount; attribute_index++)
                                                   >> 330    {
                                                   >> 331       xercesc::DOMNode* node = attributes->item(attribute_index);
500                                                   332 
501 // ------------------------------------------- << 333       if (node->getNodeType() != xercesc::DOMNode::ATTRIBUTE_NODE) { continue; }
502 void G4GDMLReadDefine::VariableRead(           << 334 
503   const xercesc::DOMElement* const variableEle << 335       const xercesc::DOMAttr* const attribute
504 {                                              << 336             = dynamic_cast<xercesc::DOMAttr*>(node);   
505   G4String name  = "";                         << 337       const G4String attName = Transcode(attribute->getName());
506   G4double value = 0.0;                        << 338       const G4String attValue = Transcode(attribute->getValue());
507                                                   339 
508   const xercesc::DOMNamedNodeMap* const attrib << 340       if (attName=="name") { name = GenerateName(attValue); }    else
509     variableElement->getAttributes();          << 341       if (attName=="x") { scale.setX(eval.Evaluate(attValue)); } else
510   XMLSize_t attributeCount = attributes->getLe << 342       if (attName=="y") { scale.setY(eval.Evaluate(attValue)); } else
511                                                << 343       if (attName=="z") { scale.setZ(eval.Evaluate(attValue)); }
512   for(XMLSize_t attribute_index = 0; attribute << 344    }
513       ++attribute_index)                       << 
514   {                                            << 
515     xercesc::DOMNode* node = attributes->item( << 
516                                                << 
517     if(node->getNodeType() != xercesc::DOMNode << 
518     {                                          << 
519       continue;                                << 
520     }                                          << 
521                                                << 
522     const xercesc::DOMAttr* const attribute =  << 
523       dynamic_cast<xercesc::DOMAttr*>(node);   << 
524     if(attribute == nullptr)                   << 
525     {                                          << 
526       G4Exception("G4GDMLRead::VariableRead()" << 
527                   "No attribute found!");      << 
528       return;                                  << 
529     }                                          << 
530     const G4String attName  = Transcode(attrib << 
531     const G4String attValue = Transcode(attrib << 
532                                                << 
533     if(attName == "name")                      << 
534     {                                          << 
535       name = attValue;                         << 
536     }                                          << 
537     else if(attName == "value")                << 
538     {                                          << 
539       value = eval.Evaluate(attValue);         << 
540     }                                          << 
541   }                                            << 
542                                                   345 
543   eval.DefineVariable(name, value);            << 346    scaleMap[name] = scale;
544 }                                                 347 }
545                                                   348 
546 // ------------------------------------------- << 349 void
547 void G4GDMLReadDefine::QuantityRead(const xerc << 350 G4GDMLReadDefine::VariableRead(const xercesc::DOMElement* const variableElement)
548 {                                                 351 {
549   G4String name  = "";                         << 352    G4String name  = "";
550   G4double unit  = 1.0;                        << 353    G4double value = 0.0;
551   G4double value = 0.0;                        << 354 
552                                                << 355    const xercesc::DOMNamedNodeMap* const attributes
553   const xercesc::DOMNamedNodeMap* const attrib << 356          = variableElement->getAttributes();
554   XMLSize_t attributeCount                     << 357    XMLSize_t attributeCount = attributes->getLength();
555                                                << 358 
556   for(XMLSize_t attribute_index = 0; attribute << 359    for (XMLSize_t attribute_index=0;
557       ++attribute_index)                       << 360         attribute_index<attributeCount; attribute_index++)
558   {                                            << 361    {
559     xercesc::DOMNode* node = attributes->item( << 362       xercesc::DOMNode* node = attributes->item(attribute_index);
560                                                << 363 
561     if(node->getNodeType() != xercesc::DOMNode << 364       if (node->getNodeType() != xercesc::DOMNode::ATTRIBUTE_NODE) { continue; }
562     {                                          << 365 
563       continue;                                << 366       const xercesc::DOMAttr* const attribute
564     }                                          << 367             = dynamic_cast<xercesc::DOMAttr*>(node);   
565                                                << 368       const G4String attName = Transcode(attribute->getName());
566     const xercesc::DOMAttr* const attribute =  << 369       const G4String attValue = Transcode(attribute->getValue());
567       dynamic_cast<xercesc::DOMAttr*>(node);   << 
568     if(attribute == nullptr)                   << 
569     {                                          << 
570       G4Exception("G4GDMLRead::QuantityRead()" << 
571                   "No attribute found!");      << 
572       return;                                  << 
573     }                                          << 
574     const G4String attName  = Transcode(attrib << 
575     const G4String attValue = Transcode(attrib << 
576                                                << 
577     if(attName == "name")                      << 
578     {                                          << 
579       name = attValue;                         << 
580     }                                          << 
581     else if(attName == "value")                << 
582     {                                          << 
583       value = eval.Evaluate(attValue);         << 
584     }                                          << 
585     else if(attName == "unit")                 << 
586     {                                          << 
587       unit = G4UnitDefinition::GetValueOf(attV << 
588     }                                          << 
589   }                                            << 
590                                                   370 
591   quantityMap[name] = value * unit;            << 371       if (attName=="name")  { name = attValue; } else
592   eval.DefineConstant(name, value * unit);     << 372       if (attName=="value") { value = eval.Evaluate(attValue); }
                                                   >> 373    }
                                                   >> 374 
                                                   >> 375    eval.DefineVariable(name,value);
593 }                                                 376 }
594                                                   377 
595 // ------------------------------------------- << 378 void G4GDMLReadDefine::QuantityRead(const xercesc::DOMElement* const element)
596 void G4GDMLReadDefine::DefineRead(             << 
597   const xercesc::DOMElement* const defineEleme << 
598 {                                                 379 {
599 #ifdef G4VERBOSE                               << 380    G4String name = "";
600   G4cout << "G4GDML: Reading definitions..." < << 381    G4double unit = 1.0;
601 #endif                                         << 382    G4double value = 0.0;
602   for(xercesc::DOMNode* iter = defineElement-> << 383 
603       iter                   = iter->getNextSi << 384    const xercesc::DOMNamedNodeMap* const attributes
604   {                                            << 385          = element->getAttributes();
605     if(iter->getNodeType() != xercesc::DOMNode << 386    XMLSize_t attributeCount = attributes->getLength();
606     {                                          << 387 
607       continue;                                << 388    for (XMLSize_t attribute_index=0;
608     }                                          << 389         attribute_index<attributeCount; attribute_index++)
609                                                << 390    {
610     const xercesc::DOMElement* const child =   << 391       xercesc::DOMNode* node = attributes->item(attribute_index);
611       dynamic_cast<xercesc::DOMElement*>(iter) << 392 
612     if(child == nullptr)                       << 393       if (node->getNodeType() != xercesc::DOMNode::ATTRIBUTE_NODE) { continue; }
613     {                                          << 394 
614       G4Exception("G4GDMLRead::DefineRead()",  << 395       const xercesc::DOMAttr* const attribute
615                   "No child found!");          << 396             = dynamic_cast<xercesc::DOMAttr*>(node);   
616       return;                                  << 397       const G4String attName = Transcode(attribute->getName());
617     }                                          << 398       const G4String attValue = Transcode(attribute->getValue());
618     const G4String tag = Transcode(child->getT << 399 
619                                                << 400       if (attName=="name") { name = attValue; } else
620     if(tag == "constant")                      << 401       if (attName=="value") { value = eval.Evaluate(attValue); } else
621     {                                          << 402       if (attName=="unit") { unit = eval.Evaluate(attValue); }
622       ConstantRead(child);                     << 403    }
623     }                                          << 404 
624     else if(tag == "matrix")                   << 405    quantityMap[name] = value*unit;
625     {                                          << 406    eval.DefineConstant(name,value*unit);
626       MatrixRead(child);                       << 407 }
627     }                                          << 408 
628     else if(tag == "position")                 << 409 void
629     {                                          << 410 G4GDMLReadDefine::DefineRead(const xercesc::DOMElement* const defineElement)
630       PositionRead(child);                     << 411 {
631     }                                          << 412    G4cout << "G4GDML: Reading definitions..." << G4endl;
632     else if(tag == "rotation")                 << 413 
633     {                                          << 414    for (xercesc::DOMNode* iter = defineElement->getFirstChild();
634       RotationRead(child);                     << 415         iter != 0;iter = iter->getNextSibling())
635     }                                          << 416    {
636     else if(tag == "scale")                    << 417       if (iter->getNodeType() != xercesc::DOMNode::ELEMENT_NODE) { continue; }
637     {                                          << 418 
638       ScaleRead(child);                        << 419       const xercesc::DOMElement* const child
639     }                                          << 420             = dynamic_cast<xercesc::DOMElement*>(iter);
640     else if(tag == "variable")                 << 421       const G4String tag = Transcode(child->getTagName());
641     {                                          << 422 
642       VariableRead(child);                     << 423       if (tag=="constant") { ConstantRead(child); } else
643     }                                          << 424       if (tag=="matrix")   { MatrixRead(child); }   else
644     else if(tag == "quantity")                 << 425       if (tag=="position") { PositionRead(child); } else
645     {                                          << 426       if (tag=="rotation") { RotationRead(child); } else
646       QuantityRead(child);                     << 427       if (tag=="scale")    { ScaleRead(child); }    else
647     }                                          << 428       if (tag=="variable") { VariableRead(child); } else
648     else if(tag == "expression")               << 429       if (tag=="quantity") { QuantityRead(child); } else
649     {                                          << 430       if (tag=="expression") { ExpressionRead(child); }
650       ExpressionRead(child);                   << 431       else
651     }                                          << 432       {
652     else                                       << 433         G4String error_msg = "Unknown tag in define: "+tag;
653     {                                          << 434         G4Exception("G4GDMLReadDefine::defineRead()", "ReadError",
654       G4String error_msg = "Unknown tag in def << 435                     FatalException, error_msg);
655       G4Exception("G4GDMLReadDefine::defineRea << 436       }
656                   error_msg);                  << 437    }
657     }                                          << 
658   }                                            << 
659 }                                                 438 }
660                                                   439 
661 // ------------------------------------------- << 440 void
662 void G4GDMLReadDefine::VectorRead(             << 441 G4GDMLReadDefine::VectorRead(const xercesc::DOMElement* const vectorElement,
663   const xercesc::DOMElement* const vectorEleme << 442                              G4ThreeVector& vec)
664 {                                                 443 {
665   G4double unit = 1.0;                         << 444    G4double unit = 1.0;
666                                                   445 
667   const xercesc::DOMNamedNodeMap* const attrib << 446    const xercesc::DOMNamedNodeMap* const attributes
668     vectorElement->getAttributes();            << 447          = vectorElement->getAttributes();
669   XMLSize_t attributeCount = attributes->getLe << 448    XMLSize_t attributeCount = attributes->getLength();
670                                                << 
671   for(XMLSize_t attribute_index = 0; attribute << 
672       ++attribute_index)                       << 
673   {                                            << 
674     xercesc::DOMNode* attribute_node = attribu << 
675                                                << 
676     if(attribute_node->getNodeType() != xerces << 
677     {                                          << 
678       continue;                                << 
679     }                                          << 
680                                                << 
681     const xercesc::DOMAttr* const attribute =  << 
682       dynamic_cast<xercesc::DOMAttr*>(attribut << 
683     if(attribute == nullptr)                   << 
684     {                                          << 
685       G4Exception("G4GDMLRead::VectorRead()",  << 
686                   "No attribute found!");      << 
687       return;                                  << 
688     }                                          << 
689     const G4String attName  = Transcode(attrib << 
690     const G4String attValue = Transcode(attrib << 
691                                                << 
692     if(attName == "unit")                      << 
693     {                                          << 
694       unit = G4UnitDefinition::GetValueOf(attV << 
695     }                                          << 
696     else if(attName == "x")                    << 
697     {                                          << 
698       vec.setX(eval.Evaluate(attValue));       << 
699     }                                          << 
700     else if(attName == "y")                    << 
701     {                                          << 
702       vec.setY(eval.Evaluate(attValue));       << 
703     }                                          << 
704     else if(attName == "z")                    << 
705     {                                          << 
706       vec.setZ(eval.Evaluate(attValue));       << 
707     }                                          << 
708   }                                            << 
709                                                   449 
710   vec *= unit;                                 << 450    for (XMLSize_t attribute_index=0;
                                                   >> 451         attribute_index<attributeCount; attribute_index++)
                                                   >> 452    {
                                                   >> 453       xercesc::DOMNode* attribute_node = attributes->item(attribute_index);
                                                   >> 454 
                                                   >> 455       if (attribute_node->getNodeType() != xercesc::DOMNode::ATTRIBUTE_NODE)
                                                   >> 456       { continue; }
                                                   >> 457 
                                                   >> 458       const xercesc::DOMAttr* const attribute
                                                   >> 459             = dynamic_cast<xercesc::DOMAttr*>(attribute_node);   
                                                   >> 460       const G4String attName = Transcode(attribute->getName());
                                                   >> 461       const G4String attValue = Transcode(attribute->getValue());
                                                   >> 462 
                                                   >> 463       if (attName=="unit") { unit = eval.Evaluate(attValue); } else
                                                   >> 464       if (attName=="x") { vec.setX(eval.Evaluate(attValue)); } else
                                                   >> 465       if (attName=="y") { vec.setY(eval.Evaluate(attValue)); } else
                                                   >> 466       if (attName=="z") { vec.setZ(eval.Evaluate(attValue)); }
                                                   >> 467    }
                                                   >> 468 
                                                   >> 469    vec *= unit;
711 }                                                 470 }
712                                                   471 
713 // ------------------------------------------- << 
714 G4String G4GDMLReadDefine::RefRead(const xerce    472 G4String G4GDMLReadDefine::RefRead(const xercesc::DOMElement* const element)
715 {                                                 473 {
716   G4String ref;                                << 474    G4String ref;
717                                                   475 
718   const xercesc::DOMNamedNodeMap* const attrib << 476    const xercesc::DOMNamedNodeMap* const attributes = element->getAttributes();
719   XMLSize_t attributeCount                     << 477    XMLSize_t attributeCount = attributes->getLength();
720                                                   478 
721   for(XMLSize_t attribute_index = 0; attribute << 479    for (XMLSize_t attribute_index=0;
722       ++attribute_index)                       << 480         attribute_index<attributeCount; attribute_index++)
723   {                                            << 481    {
724     xercesc::DOMNode* attribute_node = attribu << 482       xercesc::DOMNode* attribute_node = attributes->item(attribute_index);
725                                                << 
726     if(attribute_node->getNodeType() != xerces << 
727     {                                          << 
728       continue;                                << 
729     }                                          << 
730                                                << 
731     const xercesc::DOMAttr* const attribute =  << 
732       dynamic_cast<xercesc::DOMAttr*>(attribut << 
733     if(attribute == nullptr)                   << 
734     {                                          << 
735       G4Exception("G4GDMLRead::Read()", "Inval << 
736                   "No attribute found!");      << 
737       return ref;                              << 
738     }                                          << 
739     const G4String attName  = Transcode(attrib << 
740     const G4String attValue = Transcode(attrib << 
741                                                << 
742     if(attName == "ref")                       << 
743     {                                          << 
744       ref = attValue;                          << 
745     }                                          << 
746   }                                            << 
747                                                   483 
748   return ref;                                  << 484       if (attribute_node->getNodeType() != xercesc::DOMNode::ATTRIBUTE_NODE)
                                                   >> 485       { continue; }
                                                   >> 486 
                                                   >> 487       const xercesc::DOMAttr* const attribute
                                                   >> 488             = dynamic_cast<xercesc::DOMAttr*>(attribute_node);   
                                                   >> 489       const G4String attName = Transcode(attribute->getName());
                                                   >> 490       const G4String attValue = Transcode(attribute->getValue());
                                                   >> 491 
                                                   >> 492       if (attName=="ref") { ref = attValue; }
                                                   >> 493    }
                                                   >> 494 
                                                   >> 495    return ref;
749 }                                                 496 }
750                                                   497 
751 // ------------------------------------------- << 
752 G4bool G4GDMLReadDefine::IsValidID(const G4Str    498 G4bool G4GDMLReadDefine::IsValidID(const G4String& ref) const
753 {                                                 499 {
754   return eval.IsVariable(ref);                 << 500    return eval.IsVariable(ref);
755 }                                                 501 }
756                                                   502 
757 // ------------------------------------------- << 
758 G4double G4GDMLReadDefine::GetConstant(const G    503 G4double G4GDMLReadDefine::GetConstant(const G4String& ref)
759 {                                                 504 {
760   return eval.GetConstant(ref);                << 505    return eval.GetConstant(ref);
761 }                                                 506 }
762                                                   507 
763 // ------------------------------------------- << 
764 G4double G4GDMLReadDefine::GetVariable(const G    508 G4double G4GDMLReadDefine::GetVariable(const G4String& ref)
765 {                                                 509 {
766   return eval.GetVariable(ref);                << 510    return eval.GetVariable(ref);
767 }                                                 511 }
768                                                   512 
769 // ------------------------------------------- << 
770 G4double G4GDMLReadDefine::GetQuantity(const G    513 G4double G4GDMLReadDefine::GetQuantity(const G4String& ref)
771 {                                                 514 {
772   if(quantityMap.find(ref) == quantityMap.cend << 515    if (quantityMap.find(ref) == quantityMap.end())
773   {                                            << 516    {
774     G4String error_msg = "Quantity '" + ref +  << 517      G4String error_msg = "Quantity '"+ref+"' was not found!";
775     G4Exception("G4GDMLReadDefine::getQuantity << 518      G4Exception("G4GDMLReadDefine::getQuantity()", "ReadError",
776                 error_msg);                    << 519                  FatalException, error_msg);
777   }                                            << 520    }
778   return quantityMap[ref];                     << 521    return quantityMap[ref];
779 }                                                 522 }
780                                                   523 
781 // ------------------------------------------- << 
782 G4ThreeVector G4GDMLReadDefine::GetPosition(co    524 G4ThreeVector G4GDMLReadDefine::GetPosition(const G4String& ref)
783 {                                                 525 {
784   if(positionMap.find(ref) == positionMap.cend << 526    if (positionMap.find(ref) == positionMap.end())
785   {                                            << 527    {
786     G4String error_msg = "Position '" + ref +  << 528      G4String error_msg = "Position '"+ref+"' was not found!";
787     G4Exception("G4GDMLReadDefine::getPosition << 529      G4Exception("G4GDMLReadDefine::getPosition()", "ReadError",
788                 error_msg);                    << 530                  FatalException, error_msg);
789   }                                            << 531    }
790   return positionMap[ref];                     << 532    return positionMap[ref];
791 }                                                 533 }
792                                                   534 
793 // ------------------------------------------- << 
794 G4ThreeVector G4GDMLReadDefine::GetRotation(co    535 G4ThreeVector G4GDMLReadDefine::GetRotation(const G4String& ref)
795 {                                                 536 {
796   if(rotationMap.find(ref) == rotationMap.cend << 537    if (rotationMap.find(ref) == rotationMap.end())
797   {                                            << 538    {
798     G4String error_msg = "Rotation '" + ref +  << 539      G4String error_msg = "Rotation '"+ref+"' was not found!";
799     G4Exception("G4GDMLReadDefine::getRotation << 540      G4Exception("G4GDMLReadDefine::getRotation()", "ReadError",
800                 error_msg);                    << 541                  FatalException, error_msg);
801   }                                            << 542    }
802   return rotationMap[ref];                     << 543    return rotationMap[ref];
803 }                                                 544 }
804                                                   545 
805 // ------------------------------------------- << 
806 G4ThreeVector G4GDMLReadDefine::GetScale(const    546 G4ThreeVector G4GDMLReadDefine::GetScale(const G4String& ref)
807 {                                                 547 {
808   if(scaleMap.find(ref) == scaleMap.end())     << 548    if (scaleMap.find(ref) == scaleMap.end())
809   {                                            << 549    {
810     G4String error_msg = "Scale '" + ref + "'  << 550      G4String error_msg = "Scale '"+ref+"' was not found!";
811     G4Exception("G4GDMLReadDefine::getScale()" << 551      G4Exception("G4GDMLReadDefine::getScale()", "ReadError",
812                 error_msg);                    << 552                  FatalException, error_msg);
813   }                                            << 553    }
814   return scaleMap[ref];                        << 554    return scaleMap[ref];
815 }                                                 555 }
816                                                   556 
817 // ------------------------------------------- << 
818 G4GDMLMatrix G4GDMLReadDefine::GetMatrix(const    557 G4GDMLMatrix G4GDMLReadDefine::GetMatrix(const G4String& ref)
819 {                                                 558 {
820   if(matrixMap.find(ref) == matrixMap.end())   << 559    if (matrixMap.find(ref) == matrixMap.end())
821   {                                            << 560    {
822     G4String error_msg = "Matrix '" + ref + "' << 561      G4String error_msg = "Matrix '"+ref+"' was not found!";
823     G4Exception("G4GDMLReadDefine::getMatrix() << 562      G4Exception("G4GDMLReadDefine::getMatrix()", "ReadError",
824                 error_msg);                    << 563                  FatalException, error_msg);
825   }                                            << 564    }
826   return matrixMap[ref];                       << 565    return matrixMap[ref];
827 }                                                 566 }
828                                                   567