Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/particles/management/src/G4PrimaryVertex.cc

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Diff markup

Differences between /particles/management/src/G4PrimaryVertex.cc (Version 11.3.0) and /particles/management/src/G4PrimaryVertex.cc (Version 7.0.p1)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 // G4PrimaryVertex                                
 27 //                                                
 28 // Authors: G.Cosmo, 2 December 1995 - Design,    
 29 //          M.Asai, 29 January 1996 - First im    
 30 // -------------------------------------------    
 31                                                   
 32 #include "G4PrimaryVertex.hh"                     
 33                                                   
 34 #include "G4SystemOfUnits.hh"                     
 35 #include "G4VUserPrimaryVertexInformation.hh"     
 36 #include "G4ios.hh"                               
 37                                                   
 38 G4Allocator<G4PrimaryVertex>*& aPrimaryVertexA    
 39 {                                                 
 40   G4ThreadLocalStatic G4Allocator<G4PrimaryVer    
 41   return _instance;                               
 42 }                                                 
 43                                                   
 44 G4PrimaryVertex::G4PrimaryVertex(G4double x0,     
 45   : X0(x0), Y0(y0), Z0(z0), T0(t0)                
 46 {}                                                
 47                                                   
 48 G4PrimaryVertex::G4PrimaryVertex(G4ThreeVector    
 49   : X0(xyz0.x()), Y0(xyz0.y()), Z0(xyz0.z()),     
 50 {}                                                
 51                                                   
 52 G4PrimaryVertex::G4PrimaryVertex(const G4Prima    
 53 {                                                 
 54   *this = right;                                  
 55 }                                                 
 56                                                   
 57 G4PrimaryVertex::~G4PrimaryVertex()               
 58 {                                                 
 59   if (theParticle != nullptr) {                   
 60     G4PrimaryParticle* theNext = theParticle;     
 61     while (theNext != nullptr) {                  
 62       G4PrimaryParticle* thisPrimary = theNext    
 63       theNext = thisPrimary->GetNext();           
 64       thisPrimary->ClearNext();                   
 65       delete thisPrimary;                         
 66     }                                             
 67     theParticle = nullptr;                        
 68   }                                               
 69   delete nextVertex;                              
 70   nextVertex = nullptr;                           
 71                                                   
 72   theTail = nullptr;                              
 73   tailVertex = nullptr;                           
 74                                                   
 75   delete userInfo;                                
 76   userInfo = nullptr;                             
 77 }                                                 
 78                                                   
 79 G4PrimaryVertex& G4PrimaryVertex::operator=(co    
 80 {                                                 
 81   if (this != &right) {                           
 82     X0 = right.X0;                                
 83     Y0 = right.Y0;                                
 84     Z0 = right.Z0;                                
 85     T0 = right.T0;                                
 86     Weight0 = right.Weight0;                      
 87     numberOfParticle = right.numberOfParticle;    
 88                                                   
 89     delete theParticle;                           
 90     theParticle = nullptr;                        
 91     theTail = nullptr;                            
 92     if (right.theParticle != nullptr) {           
 93       theParticle = new G4PrimaryParticle(*(ri    
 94       theTail = theParticle;                      
 95       G4PrimaryParticle* np = theParticle->Get    
 96       while (np != nullptr)  // Loop checking,    
 97       {                                           
 98         theTail = np;                             
 99         np = np->GetNext();                       
100       }                                           
101     }                                             
102                                                   
103     delete nextVertex;                            
104     nextVertex = nullptr;                         
105     tailVertex = nullptr;                         
106     if (right.nextVertex != nullptr) {            
107       nextVertex = new G4PrimaryVertex(*(right    
108       tailVertex = nextVertex;                    
109       G4PrimaryVertex* nv = nextVertex->GetNex    
110       while (nv != nullptr)  // Loop checking,    
111       {                                           
112         tailVertex = nv;                          
113         nv = nv->GetNext();                       
114       }                                           
115     }                                             
116                                                   
117     // userInfo cannot be copied                  
118     userInfo = nullptr;                           
119   }                                               
120   return *this;                                   
121 }                                                 
122                                                   
123 G4bool G4PrimaryVertex::operator==(const G4Pri    
124 {                                                 
125   return (this == &right);                        
126 }                                                 
127                                                   
128 G4bool G4PrimaryVertex::operator!=(const G4Pri    
129 {                                                 
130   return (this != &right);                        
131 }                                                 
132                                                   
133 G4PrimaryParticle* G4PrimaryVertex::GetPrimary    
134 {                                                 
135   if (i >= 0 && i < numberOfParticle) {           
136     G4PrimaryParticle* particle = theParticle;    
137     for (G4int j = 0; j < i; ++j) {               
138       if (particle == nullptr) return nullptr;    
139       particle = particle->GetNext();             
140     }                                             
141     return particle;                              
142   }                                               
143                                                   
144   return nullptr;                                 
145 }                                                 
146                                                   
147 void G4PrimaryVertex::Print() const               
148 {                                                 
149   G4cout << "Vertex  ( " << X0 / mm << "[mm],     
150          << T0 / ns << "[ns] )"                   
151          << " Weight " << Weight0 << G4endl;      
152   if (userInfo != nullptr) userInfo->Print();     
153   G4cout << "  -- Primary particles :: "          
154          << "   # of primaries =" << numberOfP    
155   if (theParticle != nullptr) theParticle->Pri    
156   if (nextVertex != nullptr) {                    
157     G4cout << "Next Vertex " << G4endl;           
158     nextVertex->Print();                          
159   }                                               
160 }                                                 
161