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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // G4PrimaryVertex 27 // 28 // class description: 29 // 30 // This is the class which represents a primary vertex. The object of this 31 // class is set to G4Event by a G4VPrimaryGenerator concrete class. 32 // This class object has one or more G4PrimaryParticle objects as primary 33 // particles. 34 35 // Authors: G.Cosmo, 2 December 1995 - Design, based on object model 36 // M.Asai, 29 January 1996 - First implementation 37 // -------------------------------------------------------------------- 38 #ifndef G4PrimaryVertex_hh 39 #define G4PrimaryVertex_hh 1 40 41 #include "G4Allocator.hh" 42 #include "G4PrimaryParticle.hh" 43 #include "G4ThreeVector.hh" 44 #include "globals.hh" 45 46 #include "pwdefs.hh" 47 48 class G4VUserPrimaryVertexInformation; 49 50 class G4PrimaryVertex 51 { 52 public: 53 // Constructors 54 G4PrimaryVertex() = default; 55 G4PrimaryVertex(G4double x0, G4double y0, G4double z0, G4double t0); 56 G4PrimaryVertex(G4ThreeVector xyz0, G4double t0); 57 58 // Destructor 59 virtual ~G4PrimaryVertex(); 60 61 // Copy constructor & assignment operator 62 G4PrimaryVertex(const G4PrimaryVertex& right); 63 G4PrimaryVertex& operator=(const G4PrimaryVertex& right); 64 65 // Equality operators 66 G4bool operator==(const G4PrimaryVertex& right) const; 67 G4bool operator!=(const G4PrimaryVertex& right) const; 68 69 // Overloaded new/delete operators 70 inline void* operator new(size_t); 71 inline void operator delete(void* aPrimaryVertex); 72 73 // Accessors & modifiers 74 75 inline G4ThreeVector GetPosition() const; 76 inline void SetPosition(G4double x0, G4double y0, G4double z0); 77 inline G4double GetX0() const; 78 inline G4double GetY0() const; 79 inline G4double GetZ0() const; 80 inline G4double GetT0() const; 81 inline void SetT0(G4double t0); 82 inline G4int GetNumberOfParticle() const; 83 inline void SetPrimary(G4PrimaryParticle* pp); 84 G4PrimaryParticle* GetPrimary(G4int i = 0) const; 85 inline void SetNext(G4PrimaryVertex* nv); 86 inline void ClearNext(); 87 inline G4PrimaryVertex* GetNext() const; 88 inline G4double GetWeight() const; 89 inline void SetWeight(G4double w); 90 inline void SetUserInformation(G4VUserPrimaryVertexInformation* info); 91 inline G4VUserPrimaryVertexInformation* GetUserInformation() const; 92 93 void Print() const; 94 95 private: 96 G4double X0 = 0.0; 97 G4double Y0 = 0.0; 98 G4double Z0 = 0.0; 99 G4double T0 = 0.0; 100 G4PrimaryParticle* theParticle = nullptr; 101 G4PrimaryParticle* theTail = nullptr; 102 G4PrimaryVertex* nextVertex = nullptr; 103 G4PrimaryVertex* tailVertex = nullptr; 104 G4double Weight0 = 1.0; 105 G4VUserPrimaryVertexInformation* userInfo = nullptr; 106 G4int numberOfParticle = 0; 107 }; 108 109 extern G4PART_DLL G4Allocator<G4PrimaryVertex>*& aPrimaryVertexAllocator(); 110 111 // ------------------------ 112 // Inline methods 113 // ------------------------ 114 115 inline void* G4PrimaryVertex::operator new(std::size_t) 116 { 117 if (aPrimaryVertexAllocator() == nullptr) { 118 aPrimaryVertexAllocator() = new G4Allocator<G4PrimaryVertex>; 119 } 120 return (void*)aPrimaryVertexAllocator()->MallocSingle(); 121 } 122 123 inline void G4PrimaryVertex::operator delete(void* aPrimaryVertex) 124 { 125 aPrimaryVertexAllocator()->FreeSingle((G4PrimaryVertex*)aPrimaryVertex); 126 } 127 128 inline G4ThreeVector G4PrimaryVertex::GetPosition() const 129 { 130 return G4ThreeVector(X0, Y0, Z0); 131 } 132 133 inline void G4PrimaryVertex::SetPosition(G4double x0, G4double y0, G4double z0) 134 { 135 X0 = x0; 136 Y0 = y0; 137 Z0 = z0; 138 } 139 140 inline G4double G4PrimaryVertex::GetX0() const 141 { 142 return X0; 143 } 144 145 inline G4double G4PrimaryVertex::GetY0() const 146 { 147 return Y0; 148 } 149 150 inline G4double G4PrimaryVertex::GetZ0() const 151 { 152 return Z0; 153 } 154 155 inline G4double G4PrimaryVertex::GetT0() const 156 { 157 return T0; 158 } 159 160 inline void G4PrimaryVertex::SetT0(G4double t0) 161 { 162 T0 = t0; 163 } 164 165 inline G4int G4PrimaryVertex::GetNumberOfParticle() const 166 { 167 return numberOfParticle; 168 } 169 170 inline void G4PrimaryVertex::SetPrimary(G4PrimaryParticle* pp) 171 { 172 if (theParticle == nullptr) { 173 theParticle = pp; 174 } 175 else { 176 theTail->SetNext(pp); 177 } 178 theTail = pp; 179 ++numberOfParticle; 180 } 181 182 inline void G4PrimaryVertex::SetNext(G4PrimaryVertex* nv) 183 { 184 if (nextVertex == nullptr) { 185 nextVertex = nv; 186 } 187 else { 188 tailVertex->SetNext(nv); 189 } 190 tailVertex = nv; 191 } 192 193 inline void G4PrimaryVertex::ClearNext() 194 { 195 nextVertex = nullptr; 196 tailVertex = nullptr; 197 } 198 199 inline G4PrimaryVertex* G4PrimaryVertex::GetNext() const 200 { 201 return nextVertex; 202 } 203 204 inline G4double G4PrimaryVertex::GetWeight() const 205 { 206 return Weight0; 207 } 208 209 inline void G4PrimaryVertex::SetWeight(G4double w) 210 { 211 Weight0 = w; 212 } 213 214 inline void G4PrimaryVertex::SetUserInformation(G4VUserPrimaryVertexInformation* info) 215 { 216 userInfo = info; 217 } 218 219 inline G4VUserPrimaryVertexInformation* G4PrimaryVertex::GetUserInformation() const 220 { 221 return userInfo; 222 } 223 224 #endif 225