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Geant4/particles/management/src/G4DecayTable.cc

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Diff markup

Differences between /particles/management/src/G4DecayTable.cc (Version 11.3.0) and /particles/management/src/G4DecayTable.cc (Version 9.2.p3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
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  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
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  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
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 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
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 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
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 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // G4DecayTable class implementation           << 
 27 //                                                 26 //
 28 // Author: H.Kurashige, 7 July 1996            <<  27 // $Id: G4DecayTable.cc,v 1.8 2006/06/29 19:25:02 gunter Exp $
 29 // ------------------------------------------- <<  28 // GEANT4 tag $Name: geant4-09-02-patch-03 $
                                                   >>  29 //
                                                   >>  30 // 
                                                   >>  31 // ------------------------------------------------------------
                                                   >>  32 //      GEANT 4 class implementation file
                                                   >>  33 //
                                                   >>  34 //      History: first implementation, based on object model of
                                                   >>  35 //      27 July 1996 H.Kurashige
                                                   >>  36 // ----------------------------------------
                                                   >>  37 //      implementation for STL          14 Feb. 2000 H.Kurashige
                                                   >>  38 // ------------------------------------------------------------
 30                                                    39 
                                                   >>  40 #include "globals.hh"
 31 #include "G4DecayTable.hh"                         41 #include "G4DecayTable.hh"
 32                                                << 
 33 #include "Randomize.hh"                            42 #include "Randomize.hh"
 34 #include "globals.hh"                          << 
 35                                                    43 
 36 G4DecayTable::G4DecayTable()                   <<  44 G4DecayTable::G4DecayTable():parent(0)
 37 {                                                  45 {
 38   channels = new G4VDecayChannelVector;        <<  46   channels =  new G4VDecayChannelVector;
 39 }                                                  47 }
 40                                                    48 
 41 G4DecayTable::~G4DecayTable()                      49 G4DecayTable::~G4DecayTable()
 42 {                                                  50 {
 43   // remove and delete all contents            <<  51   // remove and delete all contents  
 44   for (const auto channel : *channels) {       <<  52   G4VDecayChannelVector::iterator i;
 45     delete channel;                            <<  53   for (i = channels->begin(); i!= channels->end(); ++i) {
                                                   >>  54     delete (*i);
 46   }                                                55   }
 47   channels->clear();                               56   channels->clear();
 48   delete channels;                             <<  57   delete  channels;
 49   channels = nullptr;                          <<  58   channels = 0;
 50   parent = nullptr;                            <<  59 }    
 51 }                                              << 
 52                                                    60 
 53 void G4DecayTable::Insert(G4VDecayChannel* aCh <<  61 void G4DecayTable::Insert( G4VDecayChannel * aChannel){
 54 {                                              <<  62   if (parent == 0) { parent = (G4ParticleDefinition*)(aChannel->GetParent()); }
 55   if (parent == nullptr) {                     << 
 56     parent = (G4ParticleDefinition*)(aChannel- << 
 57   }                                            << 
 58   if (parent != aChannel->GetParent()) {           63   if (parent != aChannel->GetParent()) {
 59 #ifdef G4VERBOSE                                   64 #ifdef G4VERBOSE
 60     G4cout << " G4DecayTable::Insert :: bad G4 <<  65     G4cout << " G4DecayTable::Insert :: bad   G4VDecayChannel (mismatch parent) ";
 61            << "       " << parent->GetParticle <<  66     G4cout << "       " << parent->GetParticleName();
 62            << " input:" << aChannel->GetParent <<  67     G4cout << " input:" << aChannel->GetParent()->GetParticleName() << G4endl;
 63 #endif                                             68 #endif
 64   }                                            <<  69   } else {
 65   else {                                       <<  70     G4double r = aChannel->GetBR();
 66     G4double br = aChannel->GetBR();           <<  71     G4VDecayChannelVector::iterator i;
 67     for (auto iCh = channels->cbegin(); iCh != <<  72     for (i = channels->begin(); i!= channels->end(); ++i) {
 68       if (br > (*iCh)->GetBR()) {              <<  73       if (r > (*i)->GetBR()) {
 69         channels->insert(iCh, aChannel);       <<  74   channels->insert(i,aChannel);
 70         return;                                <<  75   return;
 71       }                                            76       }
 72     }                                              77     }
 73     channels->push_back(aChannel);                 78     channels->push_back(aChannel);
 74   }                                                79   }
 75 }                                                  80 }
 76                                                    81 
 77 G4VDecayChannel* G4DecayTable::SelectADecayCha <<  82 G4VDecayChannel *G4DecayTable::SelectADecayChannel()
 78 {                                                  83 {
 79   // check if contents exist                       84   // check if contents exist
 80   if (channels->empty()) return nullptr;       <<  85   if (channels->size()<1) return 0;
 81                                                    86 
 82   if (parentMass < 0.) parentMass = parent->Ge <<  87   while (1) {
 83                                                <<  88     G4double sumBR = 0.0;
 84   G4double sumBR = 0.;                         <<  89     G4double r= G4UniformRand();
 85   for (const auto channel : *channels) {       << 
 86     if (!(channel->IsOKWithParentMass(parentMa << 
 87     sumBR += channel->GetBR();                 << 
 88   }                                            << 
 89   if (sumBR <= 0.0) {                          << 
 90 #ifdef G4VERBOSE                               << 
 91     G4cout << " G4DecayTable::SelectADecayChan << 
 92            << "       " << parent->GetParticle << 
 93 #endif                                         << 
 94     return nullptr;                            << 
 95   }                                            << 
 96                                                << 
 97   const std::size_t MAX_LOOP = 10000;          << 
 98   for (std::size_t loop_counter = 0; loop_coun << 
 99     G4double sum = 0.0;                        << 
100     G4double br = sumBR * G4UniformRand();     << 
101     // select decay channel                        90     // select decay channel
102     for (const auto channel : *channels) {     <<  91     G4VDecayChannelVector::iterator i;
103       sum += channel->GetBR();                 <<  92     for (i = channels->begin(); i!= channels->end(); ++i) {
104       if (!(channel->IsOKWithParentMass(parent <<  93       sumBR += (*i)->GetBR();
105       if (br < sum) return channel;            <<  94       if (r < sumBR) {
                                                   >>  95   return (*i);
                                                   >>  96       }
106     }                                              97     }
107   }                                                98   }
108   return nullptr;                              <<  99   return 0;
109 }                                                 100 }
110                                                   101 
111 void G4DecayTable::DumpInfo() const               102 void G4DecayTable::DumpInfo() const
112 {                                                 103 {
113   G4cout << "G4DecayTable:  " << parent->GetPa    104   G4cout << "G4DecayTable:  " << parent->GetParticleName() << G4endl;
114   G4int index = 0;                             << 105   G4int index =0;
115   for (const auto channel : *channels) {       << 106   G4VDecayChannelVector::iterator i;
                                                   >> 107   for (i = channels->begin(); i!= channels->end(); ++i) {
116     G4cout << index << ": ";                      108     G4cout << index << ": ";
117     channel->DumpInfo();                       << 109     (*i)->DumpInfo();
118     index += 1;                                << 110     index +=1;
119   }                                               111   }
120   G4cout << G4endl;                               112   G4cout << G4endl;
121 }                                                 113 }
                                                   >> 114 
                                                   >> 115 
                                                   >> 116 
                                                   >> 117 
                                                   >> 118 
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122                                                   125