Geant4 Cross Reference

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Geant4/particles/management/include/G4ParticleTable.hh

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Differences between /particles/management/include/G4ParticleTable.hh (Version 11.3.0) and /particles/management/include/G4ParticleTable.hh (Version 9.2)


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 25 //                                                 25 //
 26 // G4ParticleTable                             << 
 27 //                                                 26 //
 28 // Class description:                          <<  27 // $Id: G4ParticleTable.hh,v 1.21 2008/03/22 06:03:40 kurasige Exp $
                                                   >>  28 // GEANT4 tag $Name: geant4-09-02 $
 29 //                                                 29 //
 30 // G4ParticleTable is the table of pointers to <<  30 // 
 31 // It is a "singleton" (only one static object <<  31 // ------------------------------------------------------------
 32 // Each G4ParticleDefinition pointer is stored <<  32 //  GEANT 4 class header file 
 33 // to itself. So, each G4ParticleDefinition ob <<  33 //
 34 // name.                                       <<  34 //  History: first implementation, based on object model of
 35                                                <<  35 //  27 June 1996, H.Kurashige
 36 // Authors: G.Cosmo, 2 December 1995 - Design, <<  36 // ------------------------------------------------------------
 37 //          H.Kurashige, 27 June 1996 - First  <<  37 //      added fParticleMessenger         14 Nov., 97 H.Kurashige
 38 // History:                                    <<  38 //      added Create/DeleteMessenger     06 Jul., 98 H.Kurashige
 39 // - 14 Nov 1997, H.Kurashige - Added messenge <<  39 //      modified FindIon                 02 Aug., 98 H.Kurashige
 40 // - 24 Sep 1998, H.Kurashige - Added dictiona <<  40 //      added dictionary for encoding    24 Sep., 98 H.Kurashige
 41 // - 28 Oct 1999, H.Kurashige - Migration to S <<  41 //      added RemoveAllParticles()        8 Nov., 98 H.Kurashige
 42 // - 15 Sep 2017, K.L.Genser - Added support f <<  42 //         --------------------------------
 43 // ------------------------------------------- <<  43 //      fixed  some improper codings     08 Apr., 99 H.Kurashige
 44 #ifndef G4ParticleTable_hh                     <<  44 //      modified FindIon/GetIon methods  17 AUg., 99 H.Kurashige
 45 #define G4ParticleTable_hh 1                   <<  45 //      implement new version for using STL map instaed of RW PtrHashedDictionary
                                                   >>  46 //                                       28 ct., 99  H.Kurashige
                                                   >>  47 //      modified implementation of Remove 21 Mar.,08  H.Kurashige
                                                   >>  48 
                                                   >>  49 #ifndef G4ParticleTable_h
                                                   >>  50 #define G4ParticleTable_h 1
 46                                                    51 
 47 #include "G4ParticleDefinition.hh"             << 
 48 #include "G4ParticleTableIterator.hh"          << 
 49 #include "G4Threading.hh"                      << 
 50 #include "G4ios.hh"                                52 #include "G4ios.hh"
 51 #include "globals.hh"                              53 #include "globals.hh"
                                                   >>  54 #include "G4ParticleDefinition.hh"
                                                   >>  55 
 52                                                    56 
 53 #include <map>                                     57 #include <map>
                                                   >>  58 #include "G4ParticleTableIterator.hh"
 54                                                    59 
 55 class G4UImessenger;                               60 class G4UImessenger;
 56 class G4ParticleMessenger;                         61 class G4ParticleMessenger;
 57 class G4IonTable;                                  62 class G4IonTable;
                                                   >>  63 class G4ShortLivedTable;
 58                                                    64 
 59 class G4ParticleTable                              65 class G4ParticleTable
 60 {                                                  66 {
 61   public:                                      <<  67  // Class Description
 62     using G4PTblDictionary = G4ParticleTableIt <<  68  //   G4ParticleTable is the table of pointer to G4ParticleDefinition
 63     using G4PTblDicIterator = G4ParticleTableI <<  69  //   G4ParticleTable is a "singleton" (only one and staic object)
 64     using G4PTblEncodingDictionary = G4Particl <<  70  //   In G4ParticleTable, each G4ParticleDefinition pointer is stored
 65     using G4PTblEncodingDicIterator = G4Partic <<  71  //   with its name as a key to itself. So, each  G4ParticleDefinition 
 66                                                <<  72  //   object must have unique name for itself. 
 67     virtual ~G4ParticleTable();                <<  73  //   
 68                                                <<  74 
 69     // Copy constructor and assignment operato <<  75  public:
 70     G4ParticleTable(const G4ParticleTable&) =  <<  76 
 71     G4ParticleTable& operator=(const G4Particl <<  77    typedef G4ParticleTableIterator<G4String, G4ParticleDefinition*>::Map G4PTblDictionary;
 72                                                <<  78    typedef G4ParticleTableIterator<G4String, G4ParticleDefinition*> G4PTblDicIterator;
 73     // This method is similar to the construct <<  79    typedef G4ParticleTableIterator<G4int, G4ParticleDefinition*>::Map G4PTblEncodingDictionary;
 74     // thread to achieve the partial effect as <<  80    typedef G4ParticleTableIterator<G4int, G4ParticleDefinition*> G4PTblEncodingDicIterator;
 75     void WorkerG4ParticleTable();              <<  81 
 76                                                <<  82  protected:
 77     // This method is similar to the destructo <<  83    G4ParticleTable();
 78     // thread to achieve the partial effect as <<  84    G4ParticleTable(const  G4ParticleTable &right);
 79     void DestroyWorkerG4ParticleTable();       <<  85 
 80                                                <<  86  public:
 81     // Return the pointer to the G4ParticleTab <<  87    virtual ~G4ParticleTable();
 82     // G4ParticleTable is a "singleton" and ca <<  88   
 83     // function. At the first time of calling  <<  89  public: // With Description
 84     // G4ParticleTable object is instantiated  <<  90    static G4ParticleTable* GetParticleTable();
 85     static G4ParticleTable* GetParticleTable() <<  91    // return the pointer to G4ParticleTable object
 86                                                <<  92    //   G4ParticleTable is a "singleton" and can get its pointer by this function
 87     // Returns TRUE if the ParticleTable conta <<  93    //   At the first time of calling this function, the G4ParticleTable object
 88     inline G4bool contains(const G4ParticleDef <<  94    //   is instantiated 
 89     G4bool contains(const G4String& particle_n <<  95 
 90                                                <<  96    G4bool   contains(const G4ParticleDefinition *particle);
 91     // Returns the number of particles in the  <<  97    G4bool   contains(const G4String &particle_name);
 92     G4int entries() const;                     <<  98    // returns TRUE if the ParticleTable contains 
 93     G4int size() const;                        <<  99 
 94                                                << 100    G4int    entries() const;
 95     // Returns a pointer to the i-th particle  << 101    G4int    size() const;
 96     // 0 <= index < entries()                  << 102    // returns the number of Particles in the ParticleTable
 97     G4ParticleDefinition* GetParticle(G4int in << 103    
 98                                                << 104    G4ParticleDefinition* GetParticle(G4int index);
 99     // Returns the name of i-th particle in th << 105    // returns a pointer to i-th particles in the ParticleTable
100     const G4String& GetParticleName(G4int inde << 106    //    0<= index < entries()
101                                                << 107 
102     // Returns a pointer to the particle (0 if << 108    const G4String& GetParticleName(G4int index);
103     G4ParticleDefinition* FindParticle(G4int P << 109    // returns name of i-th particles in the ParticleTable
104     G4ParticleDefinition* FindParticle(const G << 110 
105     G4ParticleDefinition* FindParticle(const G << 111    G4ParticleDefinition* FindParticle(G4int  PDGEncoding );
106                                                << 112    G4ParticleDefinition* FindParticle(const G4String &particle_name);
107     // Returns a pointer to its anti-particle  << 113    G4ParticleDefinition* FindParticle(const G4ParticleDefinition *particle);
108     inline G4ParticleDefinition* FindAntiParti << 114    // returns a pointer to the particle (0 if not contained)
109     inline G4ParticleDefinition* FindAntiParti << 115 
110     inline G4ParticleDefinition* FindAntiParti << 116    G4ParticleDefinition* FindAntiParticle(G4int  PDGEncoding );
111                                                << 117    G4ParticleDefinition* FindAntiParticle(const G4String &particle_name);
112     // Returns the pointer to the Iterator     << 118    G4ParticleDefinition* FindAntiParticle(const G4ParticleDefinition *particle);
113     G4PTblDicIterator* GetIterator() const;    << 119    // returns a pointer to its anti-particle (0 if not contained)
114                                                << 120 
115     // Dumps information of particles specifie << 121    G4ParticleDefinition* FindIon( G4int    atomicNumber, 
116     void DumpTable(const G4String& particle_na << 122           G4int    atomicMass, 
117                                                << 123           G4double excitationEnergy );
118     // Returns the pointer to the G4IonTable o << 124    G4ParticleDefinition* FindIon( G4int    atomicNumber, 
119     G4IonTable* GetIonTable() const;           << 125           G4int    atomicMass, 
120                                                << 126           G4int    numberOfLambda, 
121     // Inserts the particle into ParticleTable << 127           G4double excitationEnergy );
122     // Returned value is the same as particle  << 128    //  return the pointer to an ion  (returns 0 if the ion does not exist)
123     //   or the pointer to another G4ParticleD << 129    //  the ion has excitation energy nearest to given excitationEnergy  (0: ground state)
124     //      which has same particle name       << 130 
125     //   or nullptr if failing to insert by ot << 131    G4ParticleDefinition* GetIon(  G4int    atomicNumber, 
126     G4ParticleDefinition* Insert(G4ParticleDef << 132           G4int    atomicMass, 
127                                                << 133           G4double   excitationEnergy);
128     // Removes the particle from the table (no << 134    G4ParticleDefinition* GetIon(  G4int    atomicNumber, 
129     G4ParticleDefinition* Remove(G4ParticleDef << 135           G4int    atomicMass, 
130                                                << 136           G4int    numberOfLambda, 
131     // Removes all particles from G4ParticleTa << 137           G4double   excitationEnergy);
132     void RemoveAllParticles();                 << 138    //  return the pointer to an ion ( create ion if the ion does not exist)
133                                                << 139    //  It has excitation energy nearest to given excitationEnergy  (0: ground state)
134     // Removes and deletes all particles from  << 140   
135     void DeleteAllParticles();                 << 141    G4ParticleDefinition* FindIon( G4int atomicNumber, 
136                                                << 142           G4int atomicMass, 
137     // Creates messenger                       << 143           G4int dummy1,
138     G4UImessenger* CreateMessenger();          << 144           G4int dummy2 );
139                                                << 145    //  return the pointer to an ion
140     void SelectParticle(const G4String& name); << 146    //  !! This routine behaves same as GetIon( atomicNumber, atomicMass, 0) 
141                                                << 147    //  !! The third and fourth arguments are meaningless
142     inline const G4ParticleDefinition* GetSele << 148    //  !! This routine is provided for compatibility to old version
143                                                << 149 
144     inline void SetVerboseLevel(G4int value);  << 150    G4PTblDicIterator* GetIterator();
145     inline G4int GetVerboseLevel() const;      << 151    // return the pointer of Iterator (RW compatible)
146                                                << 152    
147     inline void SetReadiness(G4bool val = true << 153    void DumpTable(const G4String &particle_name = "ALL");
148     inline G4bool GetReadiness() const;        << 154    // dump information of particles specified by name 
149                                                << 155 
150     inline G4ParticleDefinition* GetGenericIon << 156  public: //With Description
151     inline void SetGenericIon(G4ParticleDefini << 157 
152                                                << 158    G4IonTable* GetIonTable();
153     inline G4ParticleDefinition* GetGenericMuo << 159    // return the pointer to G4IonTable object
154     inline void SetGenericMuonicAtom(G4Particl << 160 
155                                                << 161    const G4ShortLivedTable* GetShortLivedTable();
156     // Public data --------------------------- << 162    // return the pointer to G4ShortLivedTable object
157                                                << 163  
158     // These fields should be thread local or  << 164  public: // With Description
159     // class, we can change any member field a << 165    G4ParticleDefinition* Insert(G4ParticleDefinition *particle);
160     // because there is only one instance. The << 166    // insert the particle into ParticleTable 
161     // "G4ThreadLocal"                         << 167    // return value is same as particle if successfully inserted
162     G4ParticleMessenger* fParticleMessenger =  << 168    //              or pointer to another G4ParticleDefinition object 
163     static G4ThreadLocal G4PTblDictionary* fDi << 169    //                   which has same name of particle
164     static G4ThreadLocal G4PTblDicIterator* fI << 170    //              or 0 if fail to insert by another reason
165     static G4ThreadLocal G4PTblEncodingDiction << 171 
166                                                << 172    G4ParticleDefinition* Remove(G4ParticleDefinition *particle);
167     // Particle table is being shared          << 173    // Remove the particle from the table (not delete)
168     static G4ParticleTable* fgParticleTable;   << 174 
169                                                << 175    void RemoveAllParticles();
170     // This field should be thread private. Ho << 176    // remove all particles from G4ParticleTable 
171     // of the ion table pointer. So we change  << 177 
172     // G4IonTable to be thread local           << 178    void DeleteAllParticles();
173     G4IonTable* fIonTable = nullptr;           << 179    // remove and delete all particles from G4ParticleTable  
174                                                << 180 
175     // These shadow pointers are used by each  << 181  public:
176     // from the master thread                  << 182    G4UImessenger*       CreateMessenger();
177     //                                         << 183    void                 DeleteMessenger();
178     static G4PTblDictionary* fDictionaryShadow << 184   // create/delete messenger for the particle table 
179     static G4PTblDicIterator* fIteratorShadow; << 185  
180     static G4PTblEncodingDictionary* fEncoding << 186  protected:
181                                                << 187    G4PTblDictionary* GetDictionary();
182 #ifdef G4MULTITHREADED                         << 188 
183     // Shared instance of a mutex              << 189    const G4String& GetKey(const G4ParticleDefinition *particle) const;
184     static G4GLOB_DLL G4Mutex& particleTableMu << 190    // return key value of the particle (i.e. particle name)
185     static G4GLOB_DLL G4int& lockCount();      << 191 
186 #endif                                         << 192    const G4PTblEncodingDictionary* GetEncodingDictionary();
187                                                << 193    // return the pointer to EncodingDictionary
188   protected:                                   << 194 
189     const G4PTblDictionary* GetDictionary() co << 195  private:
190                                                << 196    G4int verboseLevel;
191     // Returns key value of the particle (i.e. << 197    // controle flag for output message
192     inline const G4String& GetKey(const G4Part << 198    //  0: Silent
193                                                << 199    //  1: Warning message
194     // Returns the pointer to EncodingDictiona << 200    //  2: More
195     const G4PTblEncodingDictionary* GetEncodin << 201 
196                                                << 202  public:
197   private:                                     << 203    void  SetVerboseLevel(G4int value);
198     // Provate default constructor             << 204    G4int GetVerboseLevel() const;
199     G4ParticleTable();                         << 205 
200                                                << 206  private:
201     void CheckReadiness() const;               << 207    G4ParticleMessenger* fParticleMessenger;
                                                   >> 208    G4PTblDictionary*  fDictionary;
                                                   >> 209    G4PTblDicIterator* fIterator;
                                                   >> 210    G4PTblEncodingDictionary* fEncodingDictionary;
                                                   >> 211    G4int DictionaryBucketSize;
                                                   >> 212 
                                                   >> 213    static G4ParticleTable*  fgParticleTable;
                                                   >> 214 
                                                   >> 215    G4IonTable*            fIonTable;
                                                   >> 216    G4ShortLivedTable*     fShortLivedTable;
                                                   >> 217 
                                                   >> 218    G4String               noName;
                                                   >> 219 
                                                   >> 220    G4bool  readyToUse;
                                                   >> 221  
                                                   >> 222  public:
                                                   >> 223    void SetReadiness();
                                                   >> 224    G4bool GetReadiness() const;
                                                   >> 225  private:
                                                   >> 226    void CheckReadiness();
                                                   >> 227 };
                                                   >> 228 #include "G4ParticleTable.icc"
202                                                   229 
203     // Private data -------------------------- << 230 #endif
204                                                   231 
205     G4ParticleDefinition* genericIon = nullptr << 
206     G4ParticleDefinition* genericMuonicAtom =  << 
207     const G4ParticleDefinition* selectedPartic << 
208                                                   232 
209     const G4String noName = " ";               << 
210     G4String selectedName = "undefined";       << 
211                                                   233 
212     // Control flag for output message         << 
213     //  0: Silent                              << 
214     //  1: Warning message                     << 
215     //  2: More                                << 
216     G4int verboseLevel = 1;                    << 
217                                                   234 
218     G4bool readyToUse = false;                 << 
219 };                                             << 
220                                                   235 
221 #include "G4ParticleTable.icc"                 << 
222                                                   236 
223 #endif                                         << 
224                                                   237