Geant4 Cross Reference

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Geant4/particles/management/include/G4ParticleTable.hh

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Differences between /particles/management/include/G4ParticleTable.hh (Version 11.3.0) and /particles/management/include/G4ParticleTable.hh (Version 8.3.p2)


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 25 //                                                 25 //
 26 // G4ParticleTable                             << 
 27 //                                                 26 //
 28 // Class description:                          <<  27 // $Id: G4ParticleTable.hh,v 1.18 2006/06/29 19:24:32 gunter Exp $
                                                   >>  28 // GEANT4 tag $Name: geant4-08-03-patch-02 $
 29 //                                                 29 //
 30 // G4ParticleTable is the table of pointers to <<  30 // 
 31 // It is a "singleton" (only one static object <<  31 // ------------------------------------------------------------
 32 // Each G4ParticleDefinition pointer is stored <<  32 //  GEANT 4 class header file 
 33 // to itself. So, each G4ParticleDefinition ob <<  33 //
 34 // name.                                       <<  34 //  History: first implementation, based on object model of
 35                                                <<  35 //  27 June 1996, H.Kurashige
 36 // Authors: G.Cosmo, 2 December 1995 - Design, <<  36 // ------------------------------------------------------------
 37 //          H.Kurashige, 27 June 1996 - First  <<  37 //      added fParticleMessenger         14 Nov., 97 H.Kurashige
 38 // History:                                    <<  38 //      added Create/DeleteMessenger     06 Jul., 98 H.Kurashige
 39 // - 14 Nov 1997, H.Kurashige - Added messenge <<  39 //      modified FindIon                 02 Aug., 98 H.Kurashige
 40 // - 24 Sep 1998, H.Kurashige - Added dictiona <<  40 //      added dictionary for encoding    24 Sep., 98 H.Kurashige
 41 // - 28 Oct 1999, H.Kurashige - Migration to S <<  41 //      added RemoveAllParticles()        8 Nov., 98 H.Kurashige
 42 // - 15 Sep 2017, K.L.Genser - Added support f <<  42 //         --------------------------------
 43 // ------------------------------------------- <<  43 //      fixed  some improper codings     08 Apr., 99 H.Kurashige
 44 #ifndef G4ParticleTable_hh                     <<  44 //      modified FindIon/GetIon methods  17 AUg., 99 H.Kurashige
 45 #define G4ParticleTable_hh 1                   <<  45 //      implement new version for using STL map instaed of RW PtrHashedDictionary
                                                   >>  46 //                                       28 ct., 99  H.Kurashige
                                                   >>  47 
                                                   >>  48 #ifndef G4ParticleTable_h
                                                   >>  49 #define G4ParticleTable_h 1
 46                                                    50 
 47 #include "G4ParticleDefinition.hh"             << 
 48 #include "G4ParticleTableIterator.hh"          << 
 49 #include "G4Threading.hh"                      << 
 50 #include "G4ios.hh"                                51 #include "G4ios.hh"
 51 #include "globals.hh"                              52 #include "globals.hh"
                                                   >>  53 #include "G4ParticleDefinition.hh"
                                                   >>  54 
 52                                                    55 
 53 #include <map>                                     56 #include <map>
                                                   >>  57 #include "G4ParticleTableIterator.hh"
 54                                                    58 
 55 class G4UImessenger;                               59 class G4UImessenger;
 56 class G4ParticleMessenger;                         60 class G4ParticleMessenger;
 57 class G4IonTable;                                  61 class G4IonTable;
                                                   >>  62 class G4ShortLivedTable;
 58                                                    63 
 59 class G4ParticleTable                              64 class G4ParticleTable
 60 {                                                  65 {
 61   public:                                      <<  66  // Class Description
 62     using G4PTblDictionary = G4ParticleTableIt <<  67  //   G4ParticleTable is the table of pointer to G4ParticleDefinition
 63     using G4PTblDicIterator = G4ParticleTableI <<  68  //   G4ParticleTable is a "singleton" (only one and staic object)
 64     using G4PTblEncodingDictionary = G4Particl <<  69  //   In G4ParticleTable, each G4ParticleDefinition pointer is stored
 65     using G4PTblEncodingDicIterator = G4Partic <<  70  //   with its name as a key to itself. So, each  G4ParticleDefinition 
 66                                                <<  71  //   object must have unique name for itself. 
 67     virtual ~G4ParticleTable();                <<  72  //   
 68                                                <<  73 
 69     // Copy constructor and assignment operato <<  74  public:
 70     G4ParticleTable(const G4ParticleTable&) =  <<  75 
 71     G4ParticleTable& operator=(const G4Particl <<  76    typedef G4ParticleTableIterator<G4String, G4ParticleDefinition*>::Map G4PTblDictionary;
 72                                                <<  77    typedef G4ParticleTableIterator<G4String, G4ParticleDefinition*> G4PTblDicIterator;
 73     // This method is similar to the construct <<  78    typedef G4ParticleTableIterator<G4int, G4ParticleDefinition*>::Map G4PTblEncodingDictionary;
 74     // thread to achieve the partial effect as <<  79    typedef G4ParticleTableIterator<G4int, G4ParticleDefinition*> G4PTblEncodingDicIterator;
 75     void WorkerG4ParticleTable();              <<  80 
 76                                                <<  81  protected:
 77     // This method is similar to the destructo <<  82    G4ParticleTable();
 78     // thread to achieve the partial effect as <<  83    G4ParticleTable(const  G4ParticleTable &right);
 79     void DestroyWorkerG4ParticleTable();       <<  84 
 80                                                <<  85  public:
 81     // Return the pointer to the G4ParticleTab <<  86    virtual ~G4ParticleTable();
 82     // G4ParticleTable is a "singleton" and ca <<  87   
 83     // function. At the first time of calling  <<  88  public: // With Description
 84     // G4ParticleTable object is instantiated  <<  89    static G4ParticleTable* GetParticleTable();
 85     static G4ParticleTable* GetParticleTable() <<  90    // return the pointer to G4ParticleTable object
 86                                                <<  91    //   G4ParticleTable is a "singleton" and can get its pointer by this function
 87     // Returns TRUE if the ParticleTable conta <<  92    //   At the first time of calling this function, the G4ParticleTable object
 88     inline G4bool contains(const G4ParticleDef <<  93    //   is instantiated 
 89     G4bool contains(const G4String& particle_n <<  94 
 90                                                <<  95    G4bool   contains(const G4ParticleDefinition *particle);
 91     // Returns the number of particles in the  <<  96    G4bool   contains(const G4String &particle_name);
 92     G4int entries() const;                     <<  97    // returns TRUE if the ParticleTable contains 
 93     G4int size() const;                        <<  98 
 94                                                <<  99    G4int    entries() const;
 95     // Returns a pointer to the i-th particle  << 100    G4int    size() const;
 96     // 0 <= index < entries()                  << 101    // returns the number of Particles in the ParticleTable
 97     G4ParticleDefinition* GetParticle(G4int in << 102    
 98                                                << 103    G4ParticleDefinition* GetParticle(G4int index);
 99     // Returns the name of i-th particle in th << 104    // returns a pointer to i-th particles in the ParticleTable
100     const G4String& GetParticleName(G4int inde << 105    //    0<= index < entries()
101                                                << 106 
102     // Returns a pointer to the particle (0 if << 107    const G4String& GetParticleName(G4int index);
103     G4ParticleDefinition* FindParticle(G4int P << 108    // returns name of i-th particles in the ParticleTable
104     G4ParticleDefinition* FindParticle(const G << 109 
105     G4ParticleDefinition* FindParticle(const G << 110    G4ParticleDefinition* FindParticle(G4int  PDGEncoding );
106                                                << 111    G4ParticleDefinition* FindParticle(const G4String &particle_name);
107     // Returns a pointer to its anti-particle  << 112    G4ParticleDefinition* FindParticle(const G4ParticleDefinition *particle);
108     inline G4ParticleDefinition* FindAntiParti << 113    // returns a pointer to the particle (0 if not contained)
109     inline G4ParticleDefinition* FindAntiParti << 114 
110     inline G4ParticleDefinition* FindAntiParti << 115    G4ParticleDefinition* FindAntiParticle(G4int  PDGEncoding );
111                                                << 116    G4ParticleDefinition* FindAntiParticle(const G4String &particle_name);
112     // Returns the pointer to the Iterator     << 117    G4ParticleDefinition* FindAntiParticle(const G4ParticleDefinition *particle);
113     G4PTblDicIterator* GetIterator() const;    << 118    // returns a pointer to its anti-particle (0 if not contained)
114                                                << 119 
115     // Dumps information of particles specifie << 120    G4ParticleDefinition* FindIon( G4int    atomicNumber, 
116     void DumpTable(const G4String& particle_na << 121           G4int    atomicMass, 
117                                                << 122           G4double excitationEnergy );
118     // Returns the pointer to the G4IonTable o << 123    //  return the pointer to an ion  (returns 0 if the ion does not exist)
119     G4IonTable* GetIonTable() const;           << 124    //  the ion has excitation energy nearest to given excitationEnergy  (0: ground state)
120                                                << 125 
121     // Inserts the particle into ParticleTable << 126    G4ParticleDefinition* GetIon(  G4int    atomicNumber, 
122     // Returned value is the same as particle  << 127           G4int    atomicMass, 
123     //   or the pointer to another G4ParticleD << 128           G4double   excitationEnergy);
124     //      which has same particle name       << 129    //  return the pointer to an ion ( create ion if the ion does not exist)
125     //   or nullptr if failing to insert by ot << 130    //  It has excitation energy nearest to given excitationEnergy  (0: ground state)
126     G4ParticleDefinition* Insert(G4ParticleDef << 131   
127                                                << 132    G4ParticleDefinition* FindIon( G4int atomicNumber, 
128     // Removes the particle from the table (no << 133           G4int atomicMass, 
129     G4ParticleDefinition* Remove(G4ParticleDef << 134           G4int dummy1,
130                                                << 135           G4int dummy2 );
131     // Removes all particles from G4ParticleTa << 136    //  return the pointer to an ion
132     void RemoveAllParticles();                 << 137    //  !! This routine behaves same as GetIon( atomicNumber, atomicMass, 0) 
133                                                << 138    //  !! The third and fourth arguments are meaningless
134     // Removes and deletes all particles from  << 139    //  !! This routine is provided for compatibility to old version
135     void DeleteAllParticles();                 << 140 
136                                                << 141    G4PTblDicIterator* GetIterator();
137     // Creates messenger                       << 142    // return the pointer of Iterator (RW compatible)
138     G4UImessenger* CreateMessenger();          << 143    
139                                                << 144    void DumpTable(const G4String &particle_name = "ALL");
140     void SelectParticle(const G4String& name); << 145    // dump information of particles specified by name 
141                                                << 146 
142     inline const G4ParticleDefinition* GetSele << 147  public: 
143                                                << 148    G4ParticleDefinition* Insert(G4ParticleDefinition *particle);
144     inline void SetVerboseLevel(G4int value);  << 149    // insert the particle into ParticleTable 
145     inline G4int GetVerboseLevel() const;      << 150    // return value is same as particle if successfully inserted
146                                                << 151    //              or pointer to another G4ParticleDefinition object 
147     inline void SetReadiness(G4bool val = true << 152    //                   which has same name of particle
148     inline G4bool GetReadiness() const;        << 153    //              or 0 if fail to insert by another reason
149                                                << 154 
150     inline G4ParticleDefinition* GetGenericIon << 155  protected:
151     inline void SetGenericIon(G4ParticleDefini << 156    G4ParticleDefinition* Remove(G4ParticleDefinition *particle);
152                                                << 157    // Remove Particle
153     inline G4ParticleDefinition* GetGenericMuo << 158 
154     inline void SetGenericMuonicAtom(G4Particl << 159    G4PTblDictionary* GetDictionary();
155                                                << 160 
156     // Public data --------------------------- << 161    const G4String& GetKey(const G4ParticleDefinition *particle) const;
157                                                << 162    // return key value of the particle (i.e. particle name)
158     // These fields should be thread local or  << 163 
159     // class, we can change any member field a << 164    const G4PTblEncodingDictionary* GetEncodingDictionary();
160     // because there is only one instance. The << 165    // return the pointer to EncodingDictionary
161     // "G4ThreadLocal"                         << 166 
162     G4ParticleMessenger* fParticleMessenger =  << 167  public: //With Description
163     static G4ThreadLocal G4PTblDictionary* fDi << 168 
164     static G4ThreadLocal G4PTblDicIterator* fI << 169    const G4IonTable* GetIonTable();
165     static G4ThreadLocal G4PTblEncodingDiction << 170    // return the pointer to G4IonTable object
166                                                << 171 
167     // Particle table is being shared          << 172    const G4ShortLivedTable* GetShortLivedTable();
168     static G4ParticleTable* fgParticleTable;   << 173    // return the pointer to G4ShortLivedTable object
169                                                << 174  
170     // This field should be thread private. Ho << 175  public:
171     // of the ion table pointer. So we change  << 176    G4UImessenger*       CreateMessenger();
172     // G4IonTable to be thread local           << 177    void                 DeleteMessenger();
173     G4IonTable* fIonTable = nullptr;           << 178   // create/delete messenger for the particle table 
174                                                << 179  
175     // These shadow pointers are used by each  << 180  protected:  
176     // from the master thread                  << 181    void RemoveAllParticles();
177     //                                         << 182    // remove all particles from G4ParticleTable and 
178     static G4PTblDictionary* fDictionaryShadow << 183    // delete them if they were created dynamically  (i.e. not static objects) 
179     static G4PTblDicIterator* fIteratorShadow; << 184 
180     static G4PTblEncodingDictionary* fEncoding << 185  private:
181                                                << 186    G4int verboseLevel;
182 #ifdef G4MULTITHREADED                         << 187    // controle flag for output message
183     // Shared instance of a mutex              << 188    //  0: Silent
184     static G4GLOB_DLL G4Mutex& particleTableMu << 189    //  1: Warning message
185     static G4GLOB_DLL G4int& lockCount();      << 190    //  2: More
186 #endif                                         << 191 
187                                                << 192  public:
188   protected:                                   << 193    void  SetVerboseLevel(G4int value);
189     const G4PTblDictionary* GetDictionary() co << 194    G4int GetVerboseLevel() const;
190                                                << 195 
191     // Returns key value of the particle (i.e. << 196  private:
192     inline const G4String& GetKey(const G4Part << 197    G4ParticleMessenger* fParticleMessenger;
193                                                << 198    G4PTblDictionary*  fDictionary;
194     // Returns the pointer to EncodingDictiona << 199    G4PTblDicIterator* fIterator;
195     const G4PTblEncodingDictionary* GetEncodin << 200    G4PTblEncodingDictionary* fEncodingDictionary;
196                                                << 201    G4int DictionaryBucketSize;
197   private:                                     << 202 
198     // Provate default constructor             << 203    static G4ParticleTable*  fgParticleTable;
199     G4ParticleTable();                         << 204 
200                                                << 205    G4IonTable*            fIonTable;
201     void CheckReadiness() const;               << 206    G4ShortLivedTable*     fShortLivedTable;
                                                   >> 207 
                                                   >> 208    G4String               noName;
                                                   >> 209 
                                                   >> 210    G4bool  readyToUse;
                                                   >> 211  
                                                   >> 212  public:
                                                   >> 213    void SetReadiness();
                                                   >> 214    G4bool GetReadiness() const;
                                                   >> 215  private:
                                                   >> 216    void CheckReadiness();
                                                   >> 217 };
                                                   >> 218 #include "G4ParticleTable.icc"
202                                                   219 
203     // Private data -------------------------- << 220 #endif
204                                                   221 
205     G4ParticleDefinition* genericIon = nullptr << 
206     G4ParticleDefinition* genericMuonicAtom =  << 
207     const G4ParticleDefinition* selectedPartic << 
208                                                   222 
209     const G4String noName = " ";               << 
210     G4String selectedName = "undefined";       << 
211                                                   223 
212     // Control flag for output message         << 
213     //  0: Silent                              << 
214     //  1: Warning message                     << 
215     //  2: More                                << 
216     G4int verboseLevel = 1;                    << 
217                                                   224 
218     G4bool readyToUse = false;                 << 
219 };                                             << 
220                                                   225 
221 #include "G4ParticleTable.icc"                 << 
222                                                   226 
223 #endif                                         << 
224                                                   227