Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 // G4Ions 27 // 28 // Class Description: 29 // 30 // This is the base class for all nuclei inclu 31 // light nuclei such as deuteron, alpha, and p 32 // All nuclei/ions created on the fly are obje 33 // Atomic number and atomic mass are valid onl 34 // from this class. This class has Excitation 35 // the normal particle properties. 36 37 // Authors: G.Cosmo, 4 April 1996 - Design bas 38 // H.Kurashige, 27 June 1998 - First 39 // ------------------------------------------- 40 #ifndef G4Ions_hh 41 #define G4Ions_hh 1 42 43 #include "G4ParticleDefinition.hh" 44 #include "G4ios.hh" 45 #include "globals.hh" 46 47 class G4Ions : public G4ParticleDefinition 48 { 49 public: 50 // clang-format off 51 G4Ions( 52 const G4String& aName, G4dou 53 G4double width, G4dou 54 G4int iSpin, G4int 55 G4int iConjugation, G4int 56 G4int iIsospin3, G4int 57 const G4String& pType, G4int 58 G4int baryon, G4int 59 G4bool stable, G4dou 60 G4DecayTable* decaytable, G4boo 61 const G4String& subType ="", 62 G4int anti_encoding =0, 63 G4double excitation = 0.0, 64 G4int isomer = 0 65 ); 66 // clang-format on 67 68 ~G4Ions() override = default; 69 70 inline G4Ions* IonsDefinition(); 71 inline G4Ions* Ions(); 72 73 // Get excitation energy of nucleus 74 inline G4double GetExcitationEnergy() cons 75 76 // Get Isomer level (=0 for ground state) 77 inline G4int GetIsomerLevel() const; 78 79 enum class G4FloatLevelBase // enumerator 80 { 81 no_Float = 0, 82 plus_X, 83 plus_Y, 84 plus_Z, 85 plus_U, 86 plus_V, 87 plus_W, 88 plus_R, 89 plus_S, 90 plus_T, 91 plus_A, 92 plus_B, 93 plus_C, 94 plus_D, 95 plus_E 96 }; 97 98 static G4Ions::G4FloatLevelBase FloatLevel 99 static G4Ions::G4FloatLevelBase FloatLevel 100 static char FloatLevelBaseChar(G4Ions::G4F 101 102 // Set/Get methods for floating level base 103 // 104 inline G4Ions::G4FloatLevelBase GetFloatLe 105 inline G4int GetFloatLevelBaseIndex() cons 106 inline void SetFloatLevelBase(G4Ions::G4Fl 107 inline void SetFloatLevelBase(char flbChar 108 inline void SetFloatLevelBase(G4int flbIdx 109 110 protected: 111 G4Ions() = default; 112 113 private: 114 G4double theExcitationEnergy = 0.0; 115 G4int theIsomerLevel = 0; 116 G4FloatLevelBase floatLevelBase = G4FloatL 117 }; 118 119 #define noFloat G4Ions::G4FloatLevelBase::no_F 120 #define plusU G4Ions::G4FloatLevelBase::plus_U 121 #define plusV G4Ions::G4FloatLevelBase::plus_V 122 #define plusW G4Ions::G4FloatLevelBase::plus_W 123 #define plusX G4Ions::G4FloatLevelBase::plus_X 124 #define plusY G4Ions::G4FloatLevelBase::plus_Y 125 #define plusZ G4Ions::G4FloatLevelBase::plus_Z 126 #define plusR G4Ions::G4FloatLevelBase::plus_R 127 #define plusS G4Ions::G4FloatLevelBase::plus_S 128 #define plusT G4Ions::G4FloatLevelBase::plus_T 129 #define plusA G4Ions::G4FloatLevelBase::plus_A 130 #define plusB G4Ions::G4FloatLevelBase::plus_B 131 #define plusC G4Ions::G4FloatLevelBase::plus_C 132 #define plusD G4Ions::G4FloatLevelBase::plus_D 133 #define plusE G4Ions::G4FloatLevelBase::plus_E 134 135 // ------------------------ 136 // Inline methods 137 // ------------------------ 138 139 inline G4Ions* G4Ions::IonsDefinition() 140 { 141 return this; 142 } 143 144 inline G4Ions* G4Ions::Ions() 145 { 146 return this; 147 } 148 149 inline G4double G4Ions::GetExcitationEnergy() 150 { 151 return theExcitationEnergy; 152 } 153 154 inline G4int G4Ions::GetIsomerLevel() const 155 { 156 return theIsomerLevel; 157 } 158 159 inline G4Ions::G4FloatLevelBase G4Ions::GetFlo 160 { 161 return floatLevelBase; 162 } 163 164 inline G4int G4Ions::GetFloatLevelBaseIndex() 165 { 166 return static_cast<G4int>(floatLevelBase); 167 } 168 169 inline void G4Ions::SetFloatLevelBase(G4Ions:: 170 { 171 floatLevelBase = flb; 172 } 173 174 inline void G4Ions::SetFloatLevelBase(char flb 175 { 176 floatLevelBase = FloatLevelBase(flbChar); 177 } 178 179 inline void G4Ions::SetFloatLevelBase(G4int fl 180 { 181 floatLevelBase = FloatLevelBase(flbIdx); 182 } 183 184 #endif 185