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Geant4/particles/management/include/G4DecayTable.hh

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Diff markup

Differences between /particles/management/include/G4DecayTable.hh (Version 11.3.0) and /particles/management/include/G4DecayTable.hh (Version 6.0)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                    <<   3 // * DISCLAIMER                                                       *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th <<   5 // * The following disclaimer summarizes all the specific disclaimers *
  6 // * the Geant4 Collaboration.  It is provided <<   6 // * of contributors to this software. The specific disclaimers,which *
  7 // * conditions of the Geant4 Software License <<   7 // * govern, are listed with their locations in:                      *
  8 // * LICENSE and available at  http://cern.ch/ <<   8 // *   http://cern.ch/geant4/license                                  *
  9 // * include a list of copyright holders.      << 
 10 // *                                                9 // *                                                                  *
 11 // * Neither the authors of this software syst     10 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     11 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     12 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     13 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                               15 // *                                                                  *
 18 // * This  code  implementation is the result  <<  16 // * This  code  implementation is the  intellectual property  of the *
 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
 20 // * By using,  copying,  modifying or  distri <<  18 // * By copying,  distributing  or modifying the Program (or any work *
 21 // * any work based  on the software)  you  ag <<  19 // * based  on  the Program)  you indicate  your  acceptance of  this *
 22 // * use  in  resulting  scientific  publicati <<  20 // * statement, and all its terms.                                    *
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
 26 // G4DecayTable                                << 
 27 //                                                 23 //
 28 // Class description:                          <<  24 // $Id: G4DecayTable.hh,v 1.8 2003/06/16 16:58:02 gunter Exp $
                                                   >>  25 // GEANT4 tag $Name: geant4-06-00 $
 29 //                                                 26 //
 30 // G4DecayTable is the table of pointers to G4 <<  27 //
 31 // Decay channels inside are sorted by using d <<  28 // ------------------------------------------------------------
                                                   >>  29 //      GEANT 4 class header file
                                                   >>  30 //
                                                   >>  31 //      History: first implementation, based on object model of
                                                   >>  32 //      7 July 1996 H.Kurashige
                                                   >>  33 //
                                                   >>  34 // ----------------------------------------
                                                   >>  35 //      implementation for STL          14 Feb. 2000 H.Kurashige
                                                   >>  36 //      
                                                   >>  37 // ------------------------------------------------------------
 32                                                    38 
 33 // Author: H.Kurashige, 7 July 1996            <<  39 #ifndef G4DecayTable_h
 34 // ------------------------------------------- <<  40 #define G4DecayTable_h 1
 35 #ifndef G4DecayTable_hh                        << 
 36 #define G4DecayTable_hh 1                      << 
 37                                                    41 
 38 #include "G4ParticleDefinition.hh"             << 
 39 #include "G4VDecayChannel.hh"                  << 
 40 #include "G4ios.hh"                                42 #include "G4ios.hh"
 41 #include "globals.hh"                          << 
 42                                                << 
 43 #include <vector>                                  43 #include <vector>
                                                   >>  44 #include "globals.hh"
                                                   >>  45 #include "G4ParticleDefinition.hh"
                                                   >>  46 #include "G4VDecayChannel.hh"
 44                                                    47 
 45 class G4DecayTable                             <<  48 class G4DecayTable 
 46 {                                                  49 {
 47   public:                                      <<  50  // Class Description
 48     using G4VDecayChannelVector = std::vector< <<  51  //   G4DecayTable is the table of pointer to G4VDecayChannel.
                                                   >>  52  //   Decay channels inside is sorted by using decay branching ratio
                                                   >>  53  //
                                                   >>  54 
                                                   >>  55  public:
                                                   >>  56   typedef std::vector<G4VDecayChannel*> G4VDecayChannelVector;
 49                                                    57 
                                                   >>  58   //constructors
                                                   >>  59  public:
 50     G4DecayTable();                                60     G4DecayTable();
 51     ~G4DecayTable();                               61     ~G4DecayTable();
 52                                                    62 
 53     G4DecayTable(const G4DecayTable&) = delete <<  63  private:
 54     G4DecayTable& operator=(const G4DecayTable <<  64   // hide copy constructor and assignment operator by declaring "private"
 55                                                <<  65   //  (Implementation does not make sense )
 56     // Equality operators                      <<  66     G4DecayTable(const G4DecayTable &){};
 57     inline G4bool operator==(const G4DecayTabl <<  67     G4DecayTable & operator=(const G4DecayTable &){return *this;};
 58     inline G4bool operator!=(const G4DecayTabl <<  68 
 59                                                <<  69  public:
 60     // Insert a decay channel at proper positi <<  70     // equality operators
 61     // (i.e. sorted by using branching ratio ) <<  71     G4int operator==(const G4DecayTable &right) const {return (this == &right);};
 62     void Insert(G4VDecayChannel* aChannel);    <<  72     G4int operator!=(const G4DecayTable &right) const {return (this != &right);};
                                                   >>  73 
                                                   >>  74  public: // With Description
                                                   >>  75     void  Insert( G4VDecayChannel* aChannel);
                                                   >>  76     // Insert a decay channel at proper position 
                                                   >>  77     // (i.e. sorted by using branching ratio ) 
 63                                                    78 
                                                   >>  79     G4int entries() const;
 64     // Returns number of decay channels inside     80     // Returns number of decay channels inside
 65     inline G4int entries() const;              << 
 66                                                << 
 67     // A decay channel is selected at random a << 
 68     G4VDecayChannel* SelectADecayChannel(G4dou << 
 69                                                << 
 70     // Get index-th decay channel              << 
 71     inline G4VDecayChannel* GetDecayChannel(G4 << 
 72     inline G4VDecayChannel* operator[](G4int i << 
 73                                                    81 
                                                   >>  82  public: // With Description
                                                   >>  83     G4VDecayChannel* SelectADecayChannel();
                                                   >>  84     // A decay channel is selected at random according to the branching ratio 
                                                   >>  85   
                                                   >>  86     G4VDecayChannel* GetDecayChannel(G4int index) const;
                                                   >>  87     G4VDecayChannel* operator[](G4int index);
                                                   >>  88     // Get index-th Decay channel
                                                   >>  89  
 74     void DumpInfo() const;                         90     void DumpInfo() const;
 75                                                    91 
 76   private:                                     <<  92  private:
 77     G4ParticleDefinition* parent = nullptr;    <<  93     G4ParticleDefinition       *parent;
 78     G4VDecayChannelVector* channels = nullptr; <<  94     G4VDecayChannelVector       *channels;
 79 };                                                 95 };
 80                                                    96 
 81 // ------------------------                    <<  97 inline     
 82 // Inline methods                              <<  98  G4int G4DecayTable::entries() const
 83 // ------------------------                    << 
 84                                                << 
 85 inline G4bool G4DecayTable::operator==(const G << 
 86 {                                                  99 {
 87   return (this == &right);                     << 100   return channels->size();
 88 }                                                 101 }
 89                                                   102 
 90 inline G4bool G4DecayTable::operator!=(const G << 103 inline     
 91 {                                              << 104  G4VDecayChannel* G4DecayTable::operator[](G4int index)
 92   return (this != &right);                     << 
 93 }                                              << 
 94                                                << 
 95 inline G4int G4DecayTable::entries() const     << 
 96 {                                              << 
 97   return G4int(channels->size());              << 
 98 }                                              << 
 99                                                << 
100 inline G4VDecayChannel* G4DecayTable::operator << 
101 {                                                 105 {
102   return (*channels)[index];                      106   return (*channels)[index];
103 }                                                 107 }
104                                                   108 
105 inline G4VDecayChannel* G4DecayTable::GetDecay << 109  
                                                   >> 110 inline     
                                                   >> 111  G4VDecayChannel* G4DecayTable::GetDecayChannel(G4int index) const
106 {                                                 112 {
107   G4VDecayChannel* selectedChannel = nullptr;  << 113   G4VDecayChannel* selectedChannel = 0;
108   if ((index >= 0) && (index < G4int(channels- << 114   if ( (index>=0) && (index<G4int(channels->size())) ){
109     selectedChannel = (*channels)[index];         115     selectedChannel = (*channels)[index];
110   }                                               116   }
111   return selectedChannel;                         117   return selectedChannel;
112 }                                                 118 }
113                                                << 119  
                                                   >> 120  
114 #endif                                            121 #endif
115                                                   122