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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // $Id: GFlashHitMaker.cc 69796 2013-05-15 13:26:12Z gcosmo $ 26 // 27 // 27 // 28 // 28 // ------------------------------------------- 29 // ------------------------------------------------------------ 29 // GEANT 4 class implementation 30 // GEANT 4 class implementation 30 // 31 // 31 // ---------------- GFlashHitMaker ------ 32 // ---------------- GFlashHitMaker ---------------- 32 // 33 // 33 // Authors: E.Barberio & Joanna Weng << 34 // Authors: E.Barberio & Joanna Weng 34 // ------------------------------------------- 35 // ------------------------------------------------------------ 35 36 36 #include "GFlashHitMaker.hh" << 37 #include "G4ios.hh" 37 << 38 #include "G4GFlashSpot.hh" << 39 #include "G4Step.hh" << 40 #include "G4StepPoint.hh" << 41 #include "G4TouchableHandle.hh" << 42 #include "G4TransportationManager.hh" 38 #include "G4TransportationManager.hh" 43 #include "G4VGFlashSensitiveDetector.hh" << 44 #include "G4VSensitiveDetector.hh" 39 #include "G4VSensitiveDetector.hh" 45 #include "G4ios.hh" << 40 #include "G4TouchableHandle.hh" >> 41 #include "G4VGFlashSensitiveDetector.hh" >> 42 >> 43 #include "GFlashHitMaker.hh" >> 44 #include "G4GFlashSpot.hh" 46 45 47 GFlashHitMaker::GFlashHitMaker() 46 GFlashHitMaker::GFlashHitMaker() 48 { 47 { 49 fTouchableHandle = new G4TouchableHistory(); << 48 fTouchableHandle = new G4TouchableHistory(); // talk to ?@@@ 50 fpNavigator = new G4Navigator(); << 49 fpNavigator = new G4Navigator(); 51 fNaviSetup = false; << 50 fNaviSetup = false; 52 fWorldWithSdName = ""; << 53 fpSpotS = new G4Step(); << 54 fpSpotP = new G4StepPoint(); << 55 // N.B. Pre and Post step points are common. << 56 fpSpotS->SetPreStepPoint(fpSpotP); << 57 fpSpotS->SetPostStepPoint(fpSpotP); << 58 } 51 } 59 52 60 GFlashHitMaker::~GFlashHitMaker() 53 GFlashHitMaker::~GFlashHitMaker() 61 { 54 { 62 delete fpNavigator; 55 delete fpNavigator; 63 delete fpSpotP; << 64 fpSpotS->ResetPreStepPoint(); << 65 fpSpotS->ResetPostStepPoint(); << 66 delete fpSpotS; << 67 } 56 } 68 57 69 void GFlashHitMaker::make(GFlashEnergySpot* aS << 58 void GFlashHitMaker::make(GFlashEnergySpot * aSpot, const G4FastTrack * aT) 70 { 59 { 71 // Locate the spot 60 // Locate the spot 72 if (!fNaviSetup) { << 61 if (!fNaviSetup) 73 // Choose the world volume that contains t << 62 { 74 // for mass geometry) << 63 fpNavigator-> 75 G4VPhysicalVolume* worldWithSD = nullptr; << 64 SetWorldVolume(G4TransportationManager::GetTransportationManager()-> 76 if (fWorldWithSdName.empty()) { << 65 GetNavigatorForTracking()->GetWorldVolume() ); 77 worldWithSD = G4TransportationManager::G << 66 fpNavigator-> 78 ->GetNavigatorForTrackin << 67 LocateGlobalPointAndUpdateTouchable(aSpot->GetPosition(), 79 ->GetWorldVolume(); << 68 fTouchableHandle(), false); 80 } << 81 else { << 82 worldWithSD = << 83 G4TransportationManager::GetTransporta << 84 } << 85 fpNavigator->SetWorldVolume(worldWithSD); << 86 fpNavigator->LocateGlobalPointAndUpdateTou << 87 << 88 fNaviSetup = true; 69 fNaviSetup = true; 89 } 70 } 90 else { << 71 else 91 fpNavigator->LocateGlobalPointAndUpdateTou << 72 { >> 73 fpNavigator-> >> 74 LocateGlobalPointAndUpdateTouchable(aSpot->GetPosition(), >> 75 fTouchableHandle()); 92 } 76 } 93 << 77 >> 78 //-------------------------------------- >> 79 // Fills attribute of the G4Step needed >> 80 // by our sensitive detector: >> 81 //------------------------------------- >> 82 // set spot information: >> 83 G4GFlashSpot theSpot(aSpot, aT, fTouchableHandle); >> 84 ///Navigator 94 //-------------------------------------- 85 //-------------------------------------- 95 // Produce Hits 86 // Produce Hits 96 // call sensitive part: taken/adapted from t 87 // call sensitive part: taken/adapted from the stepping: 97 // Send G4Step information to Hit/Dig if the 88 // Send G4Step information to Hit/Dig if the volume is sensitive 98 //--------------G4TouchableHistory---------- 89 //--------------G4TouchableHistory---------------------------------------- 99 << 90 100 G4VPhysicalVolume* pCurrentVolume = fTouchab << 91 G4VPhysicalVolume* pCurrentVolume = fTouchableHandle()->GetVolume(); 101 G4VSensitiveDetector* pSensitive; 92 G4VSensitiveDetector* pSensitive; 102 if (pCurrentVolume != 0) { << 93 if( pCurrentVolume != 0 ) >> 94 { 103 pSensitive = pCurrentVolume->GetLogicalVol 95 pSensitive = pCurrentVolume->GetLogicalVolume()->GetSensitiveDetector(); 104 G4VGFlashSensitiveDetector* gflashSensitiv << 96 G4VGFlashSensitiveDetector * gflashSensitive = 105 dynamic_cast<G4VGFlashSensitiveDetector* << 97 dynamic_cast<G4VGFlashSensitiveDetector * > (pSensitive); 106 if (gflashSensitive) { << 98 if( gflashSensitive ) 107 // set spot information: << 99 { 108 G4GFlashSpot theSpot(aSpot, aT, fTouchab << 109 gflashSensitive->Hit(&theSpot); 100 gflashSensitive->Hit(&theSpot); 110 } 101 } 111 else if (pSensitive) { << 102 else if ( (!gflashSensitive ) && 112 fpSpotS->SetTotalEnergyDeposit(aSpot->Ge << 103 ( pSensitive ) && 113 fpSpotS->SetTrack(const_cast<G4Track*>(a << 104 ( pCurrentVolume->GetLogicalVolume()->GetFastSimulationManager() ) 114 fpSpotP->SetWeight(aT->GetPrimaryTrack() << 105 ) // Using gflash without implementing the 115 fpSpotP->SetPosition(aSpot->GetPosition( << 106 // gflashSensitive detector interface -> not allowed! 116 fpSpotP->SetGlobalTime(aT->GetPrimaryTra << 107 117 fpSpotP->SetLocalTime(aT->GetPrimaryTrac << 108 { 118 fpSpotP->SetProperTime(aT->GetPrimaryTra << 109 G4cerr << "ERROR - GFlashHitMaker::make()" << G4endl 119 fpSpotP->SetTouchableHandle(fTouchableHa << 110 << " It is required to implement the "<< G4endl 120 fpSpotP->SetProcessDefinedStep(fpProcess << 111 << " G4VGFlashSensitiveDetector interface in "<< G4endl 121 fpSpotP->SetStepStatus(fUserDefinedLimit << 112 << " addition to the usual SensitiveDetector class." 122 pSensitive->Hit(fpSpotS); << 113 << G4endl; >> 114 G4Exception("GFlashHitMaker::make()", "InvalidSetup", FatalException, >> 115 "G4VGFlashSensitiveDetector interface not implemented."); 123 } 116 } 124 } 117 } 125 else { << 118 else 126 #ifdef GFLASH_DEBUG << 119 { 127 G4cout << "GFlashHitMaker::Out of volume << 120 #ifdef GFLASH_DEBUG 128 #endif << 121 G4cout << "GFlashHitMaker::Out of volume "<< G4endl; >> 122 #endif 129 } 123 } 130 } 124 } 131 125