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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 // 28 // 29 //--------------------------------------------------------------- 30 // GEANT 4 class header file 31 // 32 // G4VGFlashSensitiveDetector 33 // 34 // Class description: 35 // 36 // Abstract base class of the sensitive detector for use with GFlash. 37 // The user's sensitive detector which generates hits must be derived 38 // from this class, and G4VSensitiveDetector. 39 40 //--------------------------------------------------------------- 41 #ifndef G4VGFlashSensitiveDetector_h 42 #define G4VGFlashSensitiveDetector_h 1 43 44 #include "G4Step.hh" 45 #include "G4VReadOutGeometry.hh" 46 #include "G4TouchableHistory.hh" 47 #include "GFlashEnergySpot.hh" 48 #include "G4GFlashSpot.hh" 49 #include "G4VSensitiveDetector.hh" 50 51 class G4VGFlashSensitiveDetector 52 { 53 public: // with description 54 G4VGFlashSensitiveDetector() {} 55 G4VGFlashSensitiveDetector(const G4VGFlashSensitiveDetector&) {} 56 // Constructors. The user's concrete class must use one of these 57 // constructors by the constructor initializer of the derived class. 58 // The name of the sensitive detector must be the same as for the 59 // corresponding GG4VSensitiveDetector. 60 61 public: // without description 62 virtual ~G4VGFlashSensitiveDetector() {} 63 64 G4bool operator==(const G4VGFlashSensitiveDetector& right) const { return this == &right; } 65 G4bool operator!=(const G4VGFlashSensitiveDetector& right) const { return this != &right; } 66 67 public: // without description 68 inline G4bool Hit(G4GFlashSpot* aSpot) 69 { 70 // This is the public method invoked by GFlashHitMaker for generating 71 // hits. The actual user's implementation for generating hits must be 72 // implemented in GenerateHits() virtual protected method. 73 74 G4bool result = true; 75 G4VSensitiveDetector* This = dynamic_cast<G4VSensitiveDetector*>(this); 76 if (!This) { 77 G4Exception("G4VGFlashSensitiveDetector::Hit()", "InvalidSetup", FatalException, 78 "Needs also to inherit from G4VSensitiveDetector!"); 79 return false; 80 } 81 if (This->isActive()) { 82 G4VReadOutGeometry* ROgeometry = 0; 83 G4TouchableHistory* ROhis = 0; 84 85 if (This) ROgeometry = This->GetROgeometry(); 86 if (ROgeometry) { 87 // fake pre-step point for touchable from read-out geometry. 88 G4Step fakeStep; 89 G4StepPoint* tmpPoint = fakeStep.GetPreStepPoint(); 90 tmpPoint->SetTouchableHandle(aSpot->GetTouchableHandle()); 91 tmpPoint->SetPosition(aSpot->GetPosition()); 92 tmpPoint->SetMomentumDirection( 93 aSpot->GetOriginatorTrack()->GetPrimaryTrack()->GetMomentumDirection()); 94 result = ROgeometry->CheckROVolume(&fakeStep, ROhis); 95 } 96 if (result) result = ProcessHits(aSpot, ROhis); 97 } 98 else { 99 result = false; 100 } 101 return result; 102 } 103 104 protected: // with description 105 virtual G4bool ProcessHits(G4GFlashSpot* aSpot, G4TouchableHistory* ROhist) = 0; 106 // The user MUST implement this method for generating hit(s) from the 107 // GFlashSpots. Be aware that this method is a protected method and it 108 // will be invoked by Hit() method of the Base class once the Readout 109 // geometry that may be associated to the corresponding 110 // G4VSensitiveDetector was taken into account. 111 }; 112 113 #endif 114 115