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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 << 25 // >> 26 // $Id: G4Material.cc 70847 2013-06-06 11:56:34Z gcosmo $ >> 27 // >> 28 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 29 // 26 // 26-06-96, Code uses operators (+=, *=, ++, 30 // 26-06-96, Code uses operators (+=, *=, ++, -> etc.) correctly, P. Urban 27 // 10-07-96, new data members added by L.Urban 31 // 10-07-96, new data members added by L.Urban 28 // 12-12-96, new data memberfFreeElecDensitys << 32 // 12-12-96, new data members added by L.Urban 29 // 20-01-97, aesthetic rearrangement. RadLengt 33 // 20-01-97, aesthetic rearrangement. RadLength calculation modified. 30 // Data members Zeff and Aeff REMOVE 34 // Data members Zeff and Aeff REMOVED (i.e. passed to the Elements). 31 // (local definition of Zeff in Dens 35 // (local definition of Zeff in DensityEffect and FluctModel...) 32 // Vacuum defined as a G4State. Mixt << 36 // Vacuum defined as a G4State. Mixture flag removed, M.Maire. 33 // 29-01-97, State=Vacuum automatically set de 37 // 29-01-97, State=Vacuum automatically set density=0 in the contructors. 34 // Subsequent protections have been << 38 // Subsequent protections have been put in the calculation of 35 // MeanExcEnergy, ShellCorrectionVec 39 // MeanExcEnergy, ShellCorrectionVector, DensityEffect, M.Maire. 36 // 11-02-97, ComputeDensityEffect() rearranged 40 // 11-02-97, ComputeDensityEffect() rearranged, M.Maire. 37 // 20-03-97, corrected initialization of point 41 // 20-03-97, corrected initialization of pointers, M.Maire. 38 // 28-05-98, the kState=kVacuum has been remov 42 // 28-05-98, the kState=kVacuum has been removed. 39 // automatic check for a minimal den << 43 // automatic check for a minimal density, M.Maire 40 // 12-06-98, new method AddMaterial() allowing << 44 // 12-06-98, new method AddMaterial() allowing mixture of materials, M.Maire 41 // 09-07-98, ionisation parameters removed fro 45 // 09-07-98, ionisation parameters removed from the class, M.Maire 42 // 05-10-98, change names: NumDensity -> NbOfA 46 // 05-10-98, change names: NumDensity -> NbOfAtomsPerVolume 43 // 18-11-98, new interface to SandiaTable 47 // 18-11-98, new interface to SandiaTable 44 // 19-01-99 enlarge tolerance on test of cohe 48 // 19-01-99 enlarge tolerance on test of coherence of gas conditions 45 // 19-07-99, Constructors with chemicalFormula 49 // 19-07-99, Constructors with chemicalFormula added by V.Ivanchenko 46 // 16-01-01, Nuclear interaction length, M.Mai 50 // 16-01-01, Nuclear interaction length, M.Maire 47 // 12-03-01, G4bool fImplicitElement; 51 // 12-03-01, G4bool fImplicitElement; 48 // copy constructor and assignement 52 // copy constructor and assignement operator revised (mma) 49 // 03-05-01, flux.precision(prec) at begin/end 53 // 03-05-01, flux.precision(prec) at begin/end of operator<< 50 // 17-07-01, migration to STL. M. Verderi. 54 // 17-07-01, migration to STL. M. Verderi. 51 // 14-09-01, Suppression of the data member fI 55 // 14-09-01, Suppression of the data member fIndexInTable 52 // 26-02-02, fIndexInTable renewed 56 // 26-02-02, fIndexInTable renewed 53 // 16-04-02, G4Exception put in constructor wi 57 // 16-04-02, G4Exception put in constructor with chemical formula 54 // 06-05-02, remove the check of the ideal gas 58 // 06-05-02, remove the check of the ideal gas state equation 55 // 06-08-02, remove constructors with chemical 59 // 06-08-02, remove constructors with chemical formula (mma) 56 // 22-01-04, proper STL handling of theElement 60 // 22-01-04, proper STL handling of theElementVector (Hisaya) 57 // 30-03-05, warning in GetMaterial(materialNa << 61 // 30-03-05, warning in GetMaterial(materialName) 58 // 09-03-06, minor change of printout (V.Ivanc << 62 // 09-03-06, minor change of printout (V.Ivanchenko) 59 // 10-01-07, compute fAtomVector in the case o << 63 // 10-01-07, compute fAtomVector in the case of mass fraction (V.Ivanchenko) 60 // 27-07-07, improve destructor (V.Ivanchenko) << 64 // 27-07-07, improve destructor (V.Ivanchenko) 61 // 18-10-07, moved definition of mat index to << 65 // 18-10-07, move definition of material index to InitialisePointers (V.Ivanchenko) 62 // 13-08-08, do not use fixed size arrays (V.I 66 // 13-08-08, do not use fixed size arrays (V.Ivanchenko) 63 // 26-10-11, new scheme for G4Exception (mma) 67 // 26-10-11, new scheme for G4Exception (mma) 64 // 13-04-12, map<G4Material*,G4double> fMatCom 68 // 13-04-12, map<G4Material*,G4double> fMatComponents, filled in AddMaterial() 65 // 21-04-12, fMassOfMolecule, computed for Ato 69 // 21-04-12, fMassOfMolecule, computed for AtomsCount (mma) >> 70 // >> 71 // >> 72 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 66 73 67 #include "G4Material.hh" << 74 #include <iomanip> 68 75 69 #include "G4ApplicationState.hh" << 76 #include "G4Material.hh" 70 #include "G4AtomicShells.hh" << 77 #include "G4UnitsTable.hh" 71 #include "G4ExtendedMaterial.hh" << 72 #include "G4Pow.hh" << 73 #include "G4NistManager.hh" << 74 #include "G4PhysicalConstants.hh" 78 #include "G4PhysicalConstants.hh" 75 #include "G4StateManager.hh" << 76 #include "G4SystemOfUnits.hh" 79 #include "G4SystemOfUnits.hh" 77 #include "G4UnitsTable.hh" << 78 80 79 #include <iomanip> << 81 G4MaterialTable G4Material::theMaterialTable; 80 82 81 //....oooOO0OOooo........oooOO0OOooo........oo 83 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 82 84 83 // Constructor to create a material from scrat 85 // Constructor to create a material from scratch 84 86 85 G4Material::G4Material(const G4String& name, G << 87 G4Material::G4Material(const G4String& name, G4double z, 86 G4State state, G4double temp, G4double press << 88 G4double a, G4double density, 87 : fName(name) << 89 G4State state, G4double temp, G4double pressure) >> 90 : fName(name) 88 { 91 { 89 InitializePointers(); 92 InitializePointers(); 90 << 93 91 if (density < universe_mean_density) { << 94 if (density < universe_mean_density) 92 G4cout << " G4Material WARNING:" << 95 { 93 << " define a material with density << 96 G4cout << " G4Material WARNING:" 94 << " The material " << name << " wi << 97 << " define a material with density=0 is not allowed. \n" 95 << " default minimal density: " << << 98 << " The material " << name << " will be constructed with the" 96 << G4endl; << 99 << " default minimal density: " << universe_mean_density/(g/cm3) 97 density = universe_mean_density; << 100 << "g/cm3" << G4endl; 98 } << 101 density = universe_mean_density; 99 << 102 } 100 fDensity = density; << 103 101 fState = state; << 104 fDensity = density; 102 fTemp = temp; << 105 fState = state; >> 106 fTemp = temp; 103 fPressure = pressure; 107 fPressure = pressure; 104 108 105 // Initialize theElementVector allocating on 109 // Initialize theElementVector allocating one 106 // element corresponding to this material 110 // element corresponding to this material 107 fNbComponents = fNumberOfElements = 1; << 111 maxNbComponents = fNumberOfComponents = fNumberOfElements = 1; 108 theElementVector = new G4ElementVector(); << 112 fArrayLength = maxNbComponents; 109 << 113 fImplicitElement = true; 110 // take element from DB << 114 theElementVector = new G4ElementVector(); 111 G4NistManager* nist = G4NistManager::Instanc << 115 theElementVector->push_back( new G4Element(name, " ", z, a)); 112 G4int iz = G4lrint(z); << 116 fMassFractionVector = new G4double[1]; 113 auto elm = nist->FindOrBuildElement(iz); << 117 fMassFractionVector[0] = 1. ; 114 if (elm == nullptr) { << 118 fMassOfMolecule = a/Avogadro; 115 elm = new G4Element("ELM_" + name, name, z << 119 116 } << 120 if (fState == kStateUndefined) 117 theElementVector->push_back(elm); << 121 { 118 << 122 if (fDensity > kGasThreshold) { fState = kStateSolid; } 119 fMassFractionVector = new G4double[1]; << 123 else { fState = kStateGas; } 120 fMassFractionVector[0] = 1.; << 121 fMassOfMolecule = a / CLHEP::Avogadro; << 122 << 123 if (fState == kStateUndefined) { << 124 if (fDensity > kGasThreshold) { << 125 fState = kStateSolid; << 126 } << 127 else { << 128 fState = kStateGas; << 129 } 124 } 130 } << 131 125 132 ComputeDerivedQuantities(); 126 ComputeDerivedQuantities(); 133 } 127 } 134 128 135 //....oooOO0OOooo........oooOO0OOooo........oo 129 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 136 130 137 // Constructor to create a material from a Lis 131 // Constructor to create a material from a List of constituents 138 // (elements and/or materials) added with Add 132 // (elements and/or materials) added with AddElement or AddMaterial 139 133 140 G4Material::G4Material(const G4String& name, G << 134 G4Material::G4Material(const G4String& name, G4double density, 141 G4double temp, G4double pressure) << 135 G4int nComponents, 142 : fName(name) << 136 G4State state, G4double temp, G4double pressure) >> 137 : fName(name) 143 { 138 { 144 InitializePointers(); 139 InitializePointers(); 145 << 140 146 if (density < universe_mean_density) { << 141 if (density < universe_mean_density) 147 G4cout << "--- Warning from G4Material::G4 << 142 { 148 << " define a material with density << 143 G4cout << "--- Warning from G4Material::G4Material()" 149 << " The material " << name << " wi << 144 << " define a material with density=0 is not allowed. \n" 150 << " default minimal density: " << << 145 << " The material " << name << " will be constructed with the" 151 << G4endl; << 146 << " default minimal density: " << universe_mean_density/(g/cm3) 152 density = universe_mean_density; << 147 << "g/cm3" << G4endl; 153 } << 148 density = universe_mean_density; 154 << 149 } 155 fDensity = density; << 150 156 fState = state; << 151 fDensity = density; 157 fTemp = temp; << 152 fState = state; >> 153 fTemp = temp; 158 fPressure = pressure; 154 fPressure = pressure; 159 << 155 160 fNbComponents = nComponents; << 156 maxNbComponents = nComponents; 161 fMassFraction = true; << 157 fArrayLength = maxNbComponents; 162 << 158 fNumberOfComponents = fNumberOfElements = 0; 163 if (fState == kStateUndefined) { << 159 theElementVector = new G4ElementVector(); 164 if (fDensity > kGasThreshold) { << 160 theElementVector->reserve(maxNbComponents); 165 fState = kStateSolid; << 161 166 } << 162 if (fState == kStateUndefined) 167 else { << 163 { 168 fState = kStateGas; << 164 if (fDensity > kGasThreshold) { fState = kStateSolid; } >> 165 else { fState = kStateGas; } 169 } 166 } 170 } << 171 } 167 } 172 168 173 //....oooOO0OOooo........oooOO0OOooo........oo 169 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 174 170 175 // Constructor to create a material from base 171 // Constructor to create a material from base material 176 172 177 G4Material::G4Material(const G4String& name, G << 173 G4Material::G4Material(const G4String& name, G4double density, 178 G4State state, G4double temp, G4double press << 174 const G4Material* bmat, 179 : fName(name) << 175 G4State state, G4double temp, G4double pressure) >> 176 : fName(name) 180 { 177 { 181 InitializePointers(); 178 InitializePointers(); >> 179 >> 180 if (density < universe_mean_density) >> 181 { >> 182 G4cout << "--- Warning from G4Material::G4Material()" >> 183 << " define a material with density=0 is not allowed. \n" >> 184 << " The material " << name << " will be constructed with the" >> 185 << " default minimal density: " << universe_mean_density/(g/cm3) >> 186 << "g/cm3" << G4endl; >> 187 density = universe_mean_density; >> 188 } 182 189 183 if (density < universe_mean_density) { << 190 fDensity = density; 184 G4cout << "--- Warning from G4Material::G4 << 191 fState = state; 185 << " define a material with density << 192 fTemp = temp; 186 << " The material " << name << " wi << 187 << " default minimal density: " << << 188 << G4endl; << 189 density = universe_mean_density; << 190 } << 191 << 192 fDensity = density; << 193 fState = state; << 194 fTemp = temp; << 195 fPressure = pressure; 193 fPressure = pressure; 196 194 197 fBaseMaterial = bmat; 195 fBaseMaterial = bmat; 198 auto ptr = bmat; << 199 if (nullptr != ptr) { << 200 while (true) { << 201 ptr = ptr->GetBaseMaterial(); << 202 if (nullptr == ptr) { << 203 break; << 204 } << 205 fBaseMaterial = ptr; << 206 } << 207 } << 208 << 209 fChemicalFormula = fBaseMaterial->GetChemica 196 fChemicalFormula = fBaseMaterial->GetChemicalFormula(); 210 fMassOfMolecule = fBaseMaterial->GetMassOfMo << 197 fMassOfMolecule = fBaseMaterial->GetMassOfMolecule(); 211 198 212 fNumberOfElements = (G4int)fBaseMaterial->Ge << 199 fNumberOfElements = fBaseMaterial->GetNumberOfElements(); 213 fNbComponents = fNumberOfElements; << 200 maxNbComponents = fNumberOfElements; >> 201 fNumberOfComponents = fNumberOfElements; >> 202 >> 203 fMaterialPropertiesTable = fBaseMaterial->GetMaterialPropertiesTable(); 214 204 215 CopyPointersOfBaseMaterial(); 205 CopyPointersOfBaseMaterial(); 216 } 206 } 217 207 218 //....oooOO0OOooo........oooOO0OOooo........oo 208 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 219 209 >> 210 // Fake default constructor - sets only member data and allocates memory >> 211 // for usage restricted to object persistency >> 212 >> 213 G4Material::G4Material(__void__&) >> 214 : fNumberOfComponents(0), fNumberOfElements(0), theElementVector(0), >> 215 fImplicitElement(false), fMassFractionVector(0), fAtomsVector(0), >> 216 fMaterialPropertiesTable(0), fIndexInTable(0), >> 217 VecNbOfAtomsPerVolume(0) >> 218 { >> 219 InitializePointers(); >> 220 } >> 221 >> 222 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 223 220 G4Material::~G4Material() 224 G4Material::~G4Material() 221 { 225 { 222 if (fBaseMaterial == nullptr) { << 226 // G4cout << "### Destruction of material " << fName << " started" <<G4endl; 223 delete theElementVector; << 227 if(!fBaseMaterial) { 224 delete fSandiaTable; << 228 if (theElementVector) { delete theElementVector; } 225 delete[] fMassFractionVector; << 229 if (fMassFractionVector) { delete [] fMassFractionVector; } 226 delete[] fAtomsVector; << 230 if (fAtomsVector) { delete [] fAtomsVector; } >> 231 if (fSandiaTable) { delete fSandiaTable; } 227 } 232 } 228 delete fIonisation; << 233 if (fIonisation) { delete fIonisation; } 229 delete[] fVecNbOfAtomsPerVolume; << 234 if (VecNbOfAtomsPerVolume) { delete [] VecNbOfAtomsPerVolume; } 230 235 231 // Remove this material from the MaterialTab << 236 // Remove this material from theMaterialTable. 232 // 237 // 233 (*GetMaterialTable())[fIndexInTable] = nullp << 238 theMaterialTable[fIndexInTable] = 0; 234 } 239 } 235 240 236 //....oooOO0OOooo........oooOO0OOooo........oo 241 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 237 242 238 void G4Material::InitializePointers() 243 void G4Material::InitializePointers() 239 { 244 { 240 fBaseMaterial = nullptr; << 245 theElementVector = 0; 241 fMaterialPropertiesTable = nullptr; << 246 fMassFractionVector = 0; 242 theElementVector = nullptr; << 247 fAtomsVector = 0; 243 fAtomsVector = nullptr; << 248 fMaterialPropertiesTable = 0; 244 fMassFractionVector = nullptr; << 249 245 fVecNbOfAtomsPerVolume = nullptr; << 250 VecNbOfAtomsPerVolume = 0; 246 << 251 fBaseMaterial = 0; 247 fIonisation = nullptr; << 252 248 fSandiaTable = nullptr; << 253 fImplicitElement = false; 249 << 254 fChemicalFormula = ""; 250 fDensity = fFreeElecDensity = fTemp = fPress << 255 251 fTotNbOfAtomsPerVolume = 0.0; << 256 // initilized data members 252 fTotNbOfElectPerVolume = 0.0; << 257 fDensity = 0.0; 253 fRadlen = fNuclInterLen = fMassOfMolecule = << 258 fState = kStateUndefined; 254 << 259 fTemp = 0.0; 255 fState = kStateUndefined; << 260 fPressure = 0.0; 256 fNumberOfElements = fNbComponents = fIdxComp << 261 maxNbComponents = 0; 257 fMassFraction = true; << 262 fArrayLength = 0; 258 fChemicalFormula = ""; << 263 TotNbOfAtomsPerVolume = 0; >> 264 TotNbOfElectPerVolume = 0; >> 265 fRadlen = 0.0; >> 266 fNuclInterLen = 0.0; >> 267 fMassOfMolecule = 0.0; >> 268 >> 269 fIonisation = 0; >> 270 fSandiaTable = 0; 259 271 260 // Store in the static Table of Materials 272 // Store in the static Table of Materials 261 fIndexInTable = GetMaterialTable()->size(); << 273 fIndexInTable = theMaterialTable.size(); 262 for (std::size_t i = 0; i < fIndexInTable; + << 274 for(size_t i=0; i<fIndexInTable; ++i) { 263 if ((*GetMaterialTable())[i]->GetName() == << 275 if(theMaterialTable[i]->GetName() == fName) { 264 G4cout << "G4Material WARNING: duplicate << 276 G4cout << "G4Material WARNING: doublicate name of the new material " >> 277 << fName << G4endl; 265 break; 278 break; 266 } 279 } 267 } 280 } 268 GetMaterialTable()->push_back(this); << 281 theMaterialTable.push_back(this); 269 } 282 } 270 283 271 //....oooOO0OOooo........oooOO0OOooo........oo 284 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 272 285 273 void G4Material::ComputeDerivedQuantities() 286 void G4Material::ComputeDerivedQuantities() 274 { 287 { 275 // Header routine to compute various propert 288 // Header routine to compute various properties of material. 276 // << 289 // >> 290 277 // Number of atoms per volume (per element), 291 // Number of atoms per volume (per element), total nb of electrons per volume 278 G4double Zi, Ai; 292 G4double Zi, Ai; 279 fTotNbOfAtomsPerVolume = 0.; << 293 TotNbOfAtomsPerVolume = 0.; 280 delete[] fVecNbOfAtomsPerVolume; << 294 if (VecNbOfAtomsPerVolume) { delete [] VecNbOfAtomsPerVolume; } 281 fVecNbOfAtomsPerVolume = new G4double[fNumbe << 295 VecNbOfAtomsPerVolume = new G4double[fNumberOfElements]; 282 fTotNbOfElectPerVolume = 0.; << 296 TotNbOfElectPerVolume = 0.; 283 fFreeElecDensity = 0.; << 297 for (size_t i=0; i<fNumberOfElements; ++i) { 284 const G4double elecTh = 15. * CLHEP::eV; // << 298 Zi = (*theElementVector)[i]->GetZ(); 285 for (G4int i = 0; i < fNumberOfElements; ++i << 299 Ai = (*theElementVector)[i]->GetA(); 286 Zi = (*theElementVector)[i]->GetZ(); << 300 VecNbOfAtomsPerVolume[i] = Avogadro*fDensity*fMassFractionVector[i]/Ai; 287 Ai = (*theElementVector)[i]->GetA(); << 301 TotNbOfAtomsPerVolume += VecNbOfAtomsPerVolume[i]; 288 fVecNbOfAtomsPerVolume[i] = Avogadro * fDe << 302 TotNbOfElectPerVolume += VecNbOfAtomsPerVolume[i]*Zi; 289 fTotNbOfAtomsPerVolume += fVecNbOfAtomsPer << 290 fTotNbOfElectPerVolume += fVecNbOfAtomsPer << 291 if (fState != kStateGas) { << 292 fFreeElecDensity += << 293 fVecNbOfAtomsPerVolume[i] * G4AtomicSh << 294 } << 295 } 303 } 296 << 304 297 ComputeRadiationLength(); 305 ComputeRadiationLength(); 298 ComputeNuclearInterLength(); 306 ComputeNuclearInterLength(); 299 307 300 if (fIonisation == nullptr) { << 308 if (fIonisation) { delete fIonisation; } 301 fIonisation = new G4IonisParamMat(this); << 309 fIonisation = new G4IonisParamMat(this); 302 } << 310 if (fSandiaTable) { delete fSandiaTable; } 303 if (fSandiaTable == nullptr) { << 311 fSandiaTable = new G4SandiaTable(this); 304 fSandiaTable = new G4SandiaTable(this); << 305 } << 306 } 312 } 307 313 308 //....oooOO0OOooo........oooOO0OOooo........oo 314 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 309 315 310 void G4Material::CopyPointersOfBaseMaterial() 316 void G4Material::CopyPointersOfBaseMaterial() 311 { 317 { 312 G4double factor = fDensity / fBaseMaterial-> << 318 G4double factor = fDensity/fBaseMaterial->GetDensity(); 313 fTotNbOfAtomsPerVolume = factor * fBaseMater << 319 TotNbOfAtomsPerVolume = factor*fBaseMaterial->GetTotNbOfAtomsPerVolume(); 314 fTotNbOfElectPerVolume = factor * fBaseMater << 320 TotNbOfElectPerVolume = factor*fBaseMaterial->GetTotNbOfElectPerVolume(); 315 fFreeElecDensity = factor * fBaseMaterial->G << 316 << 317 if (fState == kStateUndefined) { << 318 fState = fBaseMaterial->GetState(); << 319 } << 320 321 321 theElementVector = const_cast<G4ElementVecto 322 theElementVector = const_cast<G4ElementVector*>(fBaseMaterial->GetElementVector()); 322 fMassFractionVector = const_cast<G4double*>( 323 fMassFractionVector = const_cast<G4double*>(fBaseMaterial->GetFractionVector()); 323 fAtomsVector = const_cast<G4int*>(fBaseMater 324 fAtomsVector = const_cast<G4int*>(fBaseMaterial->GetAtomsVector()); 324 325 325 const G4double* v = fBaseMaterial->GetVecNbO 326 const G4double* v = fBaseMaterial->GetVecNbOfAtomsPerVolume(); 326 delete[] fVecNbOfAtomsPerVolume; << 327 if (VecNbOfAtomsPerVolume) { delete [] VecNbOfAtomsPerVolume; } 327 fVecNbOfAtomsPerVolume = new G4double[fNumbe << 328 VecNbOfAtomsPerVolume = new G4double[fNumberOfElements]; 328 for (G4int i = 0; i < fNumberOfElements; ++i << 329 for (size_t i=0; i<fNumberOfElements; ++i) { 329 fVecNbOfAtomsPerVolume[i] = factor * v[i]; << 330 VecNbOfAtomsPerVolume[i] = factor*v[i]; 330 } << 331 } 331 fRadlen = fBaseMaterial->GetRadlen() / facto << 332 fRadlen = fBaseMaterial->GetRadlen()/factor; 332 fNuclInterLen = fBaseMaterial->GetNuclearInt << 333 fNuclInterLen = fBaseMaterial->GetNuclearInterLength()/factor; 333 << 334 if (fIonisation) { delete fIonisation; } 334 if (fIonisation == nullptr) { << 335 fIonisation = new G4IonisParamMat(this); 335 fIonisation = new G4IonisParamMat(this); << 336 } << 337 fIonisation->SetMeanExcitationEnergy(fBaseMa << 338 if (fBaseMaterial->GetIonisation()->GetDensi << 339 ComputeDensityEffectOnFly(true); << 340 } << 341 336 342 fSandiaTable = fBaseMaterial->GetSandiaTable 337 fSandiaTable = fBaseMaterial->GetSandiaTable(); 343 fMaterialPropertiesTable = fBaseMaterial->Ge << 338 fIonisation->SetMeanExcitationEnergy(fBaseMaterial->GetIonisation()->GetMeanExcitationEnergy()); 344 } 339 } 345 340 346 //....oooOO0OOooo........oooOO0OOooo........oo 341 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 347 342 348 void G4Material::AddElementByNumberOfAtoms(con << 343 // AddElement -- composition by atom count 349 { << 350 // perform checks consistency << 351 if (0 == fIdxComponent) { << 352 fMassFraction = false; << 353 fAtoms = new std::vector<G4int>; << 354 fElm = new std::vector<const G4Element*>; << 355 } << 356 if (fIdxComponent >= fNbComponents) { << 357 G4ExceptionDescription ed; << 358 ed << "For material " << fName << " and ad << 359 << " with Natoms=" << nAtoms << 360 << " wrong attempt to add more than the << 361 << " >= " << fNbComponents; << 362 G4Exception("G4Material::AddElementByNumbe << 363 } << 364 if (fMassFraction) { << 365 G4ExceptionDescription ed; << 366 ed << "For material " << fName << " and ad << 367 << " with Natoms=" << nAtoms << " probl << 368 << "addition of elements by mass fracti << 369 G4Exception("G4Material::AddElementByNumbe << 370 } << 371 if (0 >= nAtoms) { << 372 G4ExceptionDescription ed; << 373 ed << "For material " << fName << " and ad << 374 << " with Natoms=" << nAtoms << " probl << 375 G4Exception("G4Material::AddElementByNumbe << 376 } << 377 << 378 // filling << 379 G4bool isAdded = false; << 380 if (! fElm->empty()) { << 381 for (G4int i = 0; i < fNumberOfElements; + << 382 if (elm == (*fElm)[i]) { << 383 (*fAtoms)[i] += nAtoms; << 384 isAdded = true; << 385 break; << 386 } << 387 } << 388 } << 389 if (! isAdded) { << 390 fElm->push_back(elm); << 391 fAtoms->push_back(nAtoms); << 392 ++fNumberOfElements; << 393 } << 394 ++fIdxComponent; << 395 << 396 // is filled - complete composition of atoms << 397 if (fIdxComponent == fNbComponents) { << 398 theElementVector = new G4ElementVector(); << 399 theElementVector->reserve(fNumberOfElement << 400 fAtomsVector = new G4int[fNumberOfElements << 401 fMassFractionVector = new G4double[fNumber << 402 344 >> 345 void G4Material::AddElement(G4Element* element, G4int nAtoms) >> 346 { >> 347 // initialization >> 348 if ( fNumberOfElements == 0 ) { >> 349 fAtomsVector = new G4int [fArrayLength]; >> 350 fMassFractionVector = new G4double[fArrayLength]; >> 351 } >> 352 >> 353 // filling ... >> 354 if ( G4int(fNumberOfElements) < maxNbComponents ) { >> 355 theElementVector->push_back(element); >> 356 fAtomsVector[fNumberOfElements] = nAtoms; >> 357 fNumberOfComponents = ++fNumberOfElements; >> 358 } else { >> 359 G4cout << "G4Material::AddElement ERROR for " << fName << " nElement= " >> 360 << fNumberOfElements << G4endl; >> 361 G4Exception ("G4Material::AddElement()", "mat031", FatalException, >> 362 "Attempt to add more than the declared number of elements."); >> 363 } >> 364 // filled. >> 365 if ( G4int(fNumberOfElements) == maxNbComponents ) { >> 366 // compute proportion by mass >> 367 size_t i=0; 403 G4double Amol = 0.; 368 G4double Amol = 0.; 404 for (G4int i = 0; i < fNumberOfElements; + << 369 for (i=0; i<fNumberOfElements; ++i) { 405 theElementVector->push_back((*fElm)[i]); << 370 G4double w = fAtomsVector[i]*(*theElementVector)[i]->GetA(); 406 fAtomsVector[i] = (*fAtoms)[i]; << 407 G4double w = fAtomsVector[i] * (*fElm)[i << 408 Amol += w; 371 Amol += w; 409 fMassFractionVector[i] = w; 372 fMassFractionVector[i] = w; 410 } 373 } 411 for (G4int i = 0; i < fNumberOfElements; + << 374 for (i=0; i<fNumberOfElements; ++i) { 412 fMassFractionVector[i] /= Amol; 375 fMassFractionVector[i] /= Amol; 413 } 376 } 414 delete fAtoms; << 377 415 delete fElm; << 378 fMassOfMolecule = Amol/Avogadro; 416 fMassOfMolecule = Amol / CLHEP::Avogadro; << 417 ComputeDerivedQuantities(); 379 ComputeDerivedQuantities(); 418 } 380 } 419 } 381 } 420 382 421 //....oooOO0OOooo........oooOO0OOooo........oo 383 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 422 384 423 void G4Material::AddElementByMassFraction(cons << 385 // AddElement -- composition by fraction of mass >> 386 >> 387 void G4Material::AddElement(G4Element* element, G4double fraction) 424 { 388 { 425 // perform checks consistency << 389 if(fraction < 0.0 || fraction > 1.0) { 426 if (fraction < 0.0 || fraction > 1.0) { << 390 G4cout << "G4Material::AddElement ERROR for " << fName << " and " 427 G4ExceptionDescription ed; << 391 << element->GetName() << " mass fraction= " << fraction 428 ed << "For material " << fName << " and ad << 392 << " is wrong " << G4endl; 429 << " massFraction= " << fraction << " i << 393 G4Exception ("G4Material::AddElement()", "mat032", FatalException, 430 G4Exception("G4Material::AddElementByMassF << 394 "Attempt to add element with wrong mass fraction"); 431 } << 395 } 432 if (! fMassFraction) { << 396 // initialization 433 G4ExceptionDescription ed; << 397 if (fNumberOfComponents == 0) { 434 ed << "For material " << fName << " and ad << 398 fMassFractionVector = new G4double[fArrayLength]; 435 << ", massFraction= " << fraction << ", << 399 fAtomsVector = new G4int [fArrayLength]; 436 << " problem: cannot add by mass fracti << 400 } 437 << "addition of elements by number of a << 401 // filling ... 438 G4Exception("G4Material::AddElementByMassF << 402 if (G4int(fNumberOfComponents) < maxNbComponents) { 439 } << 403 size_t el = 0; 440 if (fIdxComponent >= fNbComponents) { << 404 while ((el<fNumberOfElements)&&(element!=(*theElementVector)[el])) { ++el; } 441 G4ExceptionDescription ed; << 405 if (el<fNumberOfElements) fMassFractionVector[el] += fraction; 442 ed << "For material " << fName << " and ad << 406 else { 443 << ", massFraction= " << fraction << ", << 407 theElementVector->push_back(element); 444 << "; attempt to add more than the decl << 408 fMassFractionVector[el] = fraction; 445 << " >= " << fNbComponents; << 409 ++fNumberOfElements; 446 G4Exception("G4Material::AddElementByMassF << 410 // element->increaseCountUse(); 447 } << 448 if (0 == fIdxComponent) { << 449 fElmFrac = new std::vector<G4double>; << 450 fElm = new std::vector<const G4Element*>; << 451 } << 452 << 453 // filling << 454 G4bool isAdded = false; << 455 if (! fElm->empty()) { << 456 for (G4int i = 0; i < fNumberOfElements; + << 457 if (elm == (*fElm)[i]) { << 458 (*fElmFrac)[i] += fraction; << 459 isAdded = true; << 460 break; << 461 } << 462 } 411 } 463 } << 412 ++fNumberOfComponents; 464 if (! isAdded) { << 413 } else { 465 fElm->push_back(elm); << 414 G4cout << "G4Material::AddElement ERROR for " << fName << " nElement= " 466 fElmFrac->push_back(fraction); << 415 << fNumberOfElements << G4endl; 467 ++fNumberOfElements; << 416 G4Exception ("G4Material::AddElement()", "mat033", FatalException, 468 } << 417 "Attempt to add more than the declared number of elements."); 469 ++fIdxComponent; << 418 } 470 << 419 471 // is filled << 420 // filled. 472 if (fIdxComponent == fNbComponents) { << 421 if (G4int(fNumberOfComponents) == maxNbComponents) { 473 FillVectors(); << 422 >> 423 size_t i=0; >> 424 G4double Zmol(0.), Amol(0.); >> 425 // check sum of weights -- OK? >> 426 G4double wtSum(0.0); >> 427 for (i=0; i<fNumberOfElements; ++i) { >> 428 wtSum += fMassFractionVector[i]; >> 429 Zmol += fMassFractionVector[i]*(*theElementVector)[i]->GetZ(); >> 430 Amol += fMassFractionVector[i]*(*theElementVector)[i]->GetA(); >> 431 } >> 432 if (std::fabs(1.-wtSum) > perThousand) { >> 433 G4cerr << "WARNING !! for " << fName << " sum of fractional masses " >> 434 << wtSum << " is not 1 - results may be wrong" >> 435 << G4endl; >> 436 } >> 437 for (i=0; i<fNumberOfElements; ++i) { >> 438 fAtomsVector[i] = >> 439 G4lrint(fMassFractionVector[i]*Amol/(*theElementVector)[i]->GetA()); >> 440 } >> 441 >> 442 ComputeDerivedQuantities(); 474 } 443 } 475 } 444 } 476 445 477 //....oooOO0OOooo........oooOO0OOooo........oo 446 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 478 447 479 // composition by fraction of mass << 448 // AddMaterial -- composition by fraction of mass >> 449 480 void G4Material::AddMaterial(G4Material* mater 450 void G4Material::AddMaterial(G4Material* material, G4double fraction) 481 { 451 { 482 if (fraction < 0.0 || fraction > 1.0) { << 452 if(fraction < 0.0 || fraction > 1.0) { 483 G4ExceptionDescription ed; << 453 G4cout << "G4Material::AddMaterial ERROR for " << fName << " and " 484 ed << "For material " << fName << " and ad << 454 << material->GetName() << " mass fraction= " << fraction 485 << ", massFraction= " << fraction << " << 455 << " is wrong "; 486 G4Exception("G4Material::AddMaterial()", " << 456 G4Exception ("G4Material::AddMaterial()", "mat034", FatalException, 487 } << 457 "Attempt to add material with wrong mass fraction"); 488 if (! fMassFraction) { << 458 } 489 G4ExceptionDescription ed; << 459 // initialization 490 ed << "For material " << fName << " and ad << 460 if (fNumberOfComponents == 0) { 491 << ", massFraction= " << fraction << ", << 461 fMassFractionVector = new G4double[fArrayLength]; 492 << " problem: cannot add by mass fracti << 462 fAtomsVector = new G4int [fArrayLength]; 493 << "addition of elements by number of a << 463 } 494 G4Exception("G4Material::AddMaterial()", " << 464 495 } << 465 size_t nelm = material->GetNumberOfElements(); 496 if (fIdxComponent >= fNbComponents) { << 466 497 G4ExceptionDescription ed; << 467 // arrays should be extended 498 ed << "For material " << fName << " and ad << 468 if(nelm > 1) { 499 << ", massFraction= " << fraction << 469 G4int nold = fArrayLength; 500 << "; attempt to add more than the decl << 470 fArrayLength += nelm - 1; 501 << " >= " << fNbComponents; << 471 G4double* v1 = new G4double[fArrayLength]; 502 G4Exception("G4Material::AddMaterial()", " << 472 G4int* i1 = new G4int[fArrayLength]; 503 } << 473 for(G4int i=0; i<nold; ++i) { 504 if (0 == fIdxComponent) { << 474 v1[i] = fMassFractionVector[i]; 505 fElmFrac = new std::vector<G4double>; << 475 i1[i] = fAtomsVector[i]; 506 fElm = new std::vector<const G4Element*>; << 476 } 507 } << 477 delete [] fAtomsVector; 508 << 478 delete [] fMassFractionVector; 509 // filling << 479 fMassFractionVector = v1; 510 auto nelm = (G4int)material->GetNumberOfElem << 480 fAtomsVector = i1; 511 for (G4int j = 0; j < nelm; ++j) { << 481 } 512 auto elm = material->GetElement(j); << 482 513 auto frac = material->GetFractionVector(); << 483 // filling ... 514 G4bool isAdded = false; << 484 if (G4int(fNumberOfComponents) < maxNbComponents) { 515 if (! fElm->empty()) { << 485 for (size_t elm=0; elm<nelm; ++elm) 516 for (G4int i = 0; i < fNumberOfElements; << 486 { 517 if (elm == (*fElm)[i]) { << 487 G4Element* element = (*(material->GetElementVector()))[elm]; 518 (*fElmFrac)[i] += fraction * frac[j] << 488 size_t el = 0; 519 isAdded = true; << 489 while ((el<fNumberOfElements)&&(element!=(*theElementVector)[el])) el++; 520 break; << 490 if (el < fNumberOfElements) fMassFractionVector[el] += fraction >> 491 *(material->GetFractionVector())[elm]; >> 492 else { >> 493 theElementVector->push_back(element); >> 494 fMassFractionVector[el] = fraction >> 495 *(material->GetFractionVector())[elm]; >> 496 ++fNumberOfElements; >> 497 //element->increaseCountUse(); 521 } 498 } 522 } << 499 } 523 } << 500 ++fNumberOfComponents; 524 if (! isAdded) { << 501 ///store massFraction of material component 525 fElm->push_back(elm); << 502 fMatComponents[material] = fraction; 526 fElmFrac->push_back(fraction * frac[j]); << 503 527 ++fNumberOfElements; << 504 } else { >> 505 G4cout << "G4Material::AddMaterial ERROR for " << fName << " nElement= " >> 506 << fNumberOfElements << G4endl; >> 507 G4Exception ("G4Material::AddMaterial()", "mat035", FatalException, >> 508 "Attempt to add more than the declared number of components."); >> 509 } >> 510 >> 511 // filled. >> 512 if (G4int(fNumberOfComponents) == maxNbComponents) { >> 513 size_t i=0; >> 514 G4double Zmol(0.), Amol(0.); >> 515 // check sum of weights -- OK? >> 516 G4double wtSum(0.0); >> 517 for (i=0; i<fNumberOfElements; ++i) { >> 518 wtSum += fMassFractionVector[i]; >> 519 Zmol += fMassFractionVector[i]*(*theElementVector)[i]->GetZ(); >> 520 Amol += fMassFractionVector[i]*(*theElementVector)[i]->GetA(); >> 521 } >> 522 if (std::fabs(1.-wtSum) > perThousand) { >> 523 G4cout << "G4Material::AddMaterial WARNING !! for " << fName >> 524 << " sum of fractional masses " >> 525 << wtSum << " is not 1 - results may be wrong" >> 526 << G4endl; >> 527 } >> 528 for (i=0;i<fNumberOfElements;i++) { >> 529 fAtomsVector[i] = >> 530 G4lrint(fMassFractionVector[i]*Amol/(*theElementVector)[i]->GetA()); 528 } 531 } >> 532 >> 533 ComputeDerivedQuantities(); 529 } 534 } 530 << 531 fMatComponents[material] = fraction; << 532 ++fIdxComponent; << 533 << 534 // is filled << 535 if (fIdxComponent == fNbComponents) { << 536 FillVectors(); << 537 } << 538 } << 539 << 540 //....oooOO0OOooo........oooOO0OOooo........oo << 541 << 542 void G4Material::FillVectors() << 543 { << 544 // there are material components << 545 theElementVector = new G4ElementVector(); << 546 theElementVector->reserve(fNumberOfElements) << 547 fAtomsVector = new G4int[fNumberOfElements]; << 548 fMassFractionVector = new G4double[fNumberOf << 549 << 550 G4double wtSum(0.0); << 551 for (G4int i = 0; i < fNumberOfElements; ++i << 552 theElementVector->push_back((*fElm)[i]); << 553 fMassFractionVector[i] = (*fElmFrac)[i]; << 554 wtSum += fMassFractionVector[i]; << 555 } << 556 delete fElmFrac; << 557 delete fElm; << 558 << 559 // check sum of weights -- OK? << 560 if (std::abs(1. - wtSum) > perThousand) { << 561 G4ExceptionDescription ed; << 562 ed << "For material " << fName << " sum of << 563 << " is not 1 - results may be wrong"; << 564 G4Exception("G4Material::FillVectors()", " << 565 } << 566 G4double coeff = (wtSum > 0.0) ? 1. / wtSum << 567 G4double Amol(0.); << 568 for (G4int i = 0; i < fNumberOfElements; ++i << 569 fMassFractionVector[i] *= coeff; << 570 Amol += fMassFractionVector[i] * (*theElem << 571 } << 572 for (G4int i = 0; i < fNumberOfElements; ++i << 573 fAtomsVector[i] = G4lrint(fMassFractionVec << 574 } << 575 ComputeDerivedQuantities(); << 576 } 535 } 577 536 578 //....oooOO0OOooo........oooOO0OOooo........oo 537 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 579 538 580 void G4Material::ComputeRadiationLength() 539 void G4Material::ComputeRadiationLength() 581 { 540 { 582 G4double radinv = 0.0; << 541 G4double radinv = 0.0 ; 583 for (G4int i = 0; i < fNumberOfElements; ++i << 542 for (size_t i=0;i<fNumberOfElements;++i) { 584 radinv += fVecNbOfAtomsPerVolume[i] * ((*t << 543 radinv += VecNbOfAtomsPerVolume[i]*((*theElementVector)[i]->GetfRadTsai()); 585 } 544 } 586 fRadlen = (radinv <= 0.0 ? DBL_MAX : 1. / ra << 545 fRadlen = (radinv <= 0.0 ? DBL_MAX : 1./radinv); 587 } 546 } 588 547 589 //....oooOO0OOooo........oooOO0OOooo........oo 548 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 590 549 591 void G4Material::ComputeNuclearInterLength() 550 void G4Material::ComputeNuclearInterLength() 592 { 551 { 593 const G4double lambda1 = CLHEP::amu*CLHEP::c << 552 static const G4double lambda0 = 35*g/cm2; 594 G4double NILinv = 0.0; 553 G4double NILinv = 0.0; 595 for (G4int i = 0; i < fNumberOfElements; ++i << 554 for (size_t i=0; i<fNumberOfElements; ++i) { 596 G4int Z = (*theElementVector)[i]->GetZasIn << 555 NILinv += 597 G4double A = (*theElementVector)[i]->GetN( << 556 VecNbOfAtomsPerVolume[i]*std::pow((*theElementVector)[i]->GetN(),0.6666666667); 598 if (1 == Z) { << 599 NILinv += fVecNbOfAtomsPerVolume[i] * A; << 600 } << 601 else { << 602 NILinv += fVecNbOfAtomsPerVolume[i] * G4 << 603 } << 604 } << 605 NILinv *= lambda1; << 606 fNuclInterLen = 1.e+20*CLHEP::m; << 607 if (fNuclInterLen * NILinv > 1.0) { << 608 fNuclInterLen = 1.0 / NILinv; << 609 } 557 } >> 558 NILinv *= amu/lambda0; >> 559 fNuclInterLen = (NILinv <= 0.0 ? DBL_MAX : 1./NILinv); 610 } 560 } 611 561 612 //....oooOO0OOooo........oooOO0OOooo........oo 562 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 613 563 614 void G4Material::SetChemicalFormula(const G4St << 564 G4MaterialTable* G4Material::GetMaterialTable() 615 { 565 { 616 if (! IsLocked()) { << 566 return &theMaterialTable; 617 fChemicalFormula = chF; << 618 } << 619 } 567 } 620 568 621 //....oooOO0OOooo........oooOO0OOooo........oo 569 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 622 570 623 void G4Material::SetFreeElectronDensity(G4doub << 571 size_t G4Material::GetNumberOfMaterials() 624 { 572 { 625 if (val >= 0. && ! IsLocked()) { << 573 return theMaterialTable.size(); 626 fFreeElecDensity = val; << 627 } << 628 } 574 } 629 575 630 //....oooOO0OOooo........oooOO0OOooo........oo 576 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 631 577 632 void G4Material::ComputeDensityEffectOnFly(G4b << 578 G4Material* G4Material::GetMaterial(const G4String& materialName, G4bool warning) 633 { << 579 { 634 if (! IsLocked()) { << 580 // search the material by its name 635 if (nullptr == fIonisation) { << 581 for (size_t J=0 ; J<theMaterialTable.size() ; ++J) 636 fIonisation = new G4IonisParamMat(this); << 582 { >> 583 if (theMaterialTable[J]->GetName() == materialName) >> 584 { return theMaterialTable[J]; } 637 } 585 } 638 fIonisation->ComputeDensityEffectOnFly(val << 586 639 } << 587 // the material does not exist in the table >> 588 if (warning) { >> 589 G4cout << "G4Material::GetMaterial() WARNING: The material: " >> 590 << materialName << " does not exist in the table. Return NULL pointer." >> 591 << G4endl; >> 592 } >> 593 return 0; 640 } 594 } 641 595 642 //....oooOO0OOooo........oooOO0OOooo........oo 596 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 643 597 644 G4MaterialTable* G4Material::GetMaterialTable( << 598 G4Material::G4Material(const G4Material& right) 645 { 599 { 646 struct Holder { << 600 InitializePointers(); 647 G4MaterialTable instance; << 601 *this = right; 648 ~Holder() { << 649 for(auto item : instance) << 650 delete item; << 651 } << 652 }; << 653 static Holder _holder; << 654 return &_holder.instance; << 655 } 602 } 656 603 657 //....oooOO0OOooo........oooOO0OOooo........oo 604 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 658 605 659 std::size_t G4Material::GetNumberOfMaterials() << 606 G4double G4Material::GetZ() const >> 607 { >> 608 if (fNumberOfElements > 1) { >> 609 G4cout << "G4Material ERROR in GetZ. The material: " << fName >> 610 << " is a mixture."; >> 611 G4Exception ("G4Material::GetZ()", "mat036", FatalException, >> 612 "the Atomic number is not well defined." ); >> 613 } >> 614 return (*theElementVector)[0]->GetZ(); >> 615 } 660 616 661 //....oooOO0OOooo........oooOO0OOooo........oo 617 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 662 618 663 G4Material* G4Material::GetMaterial(const G4St << 619 G4double G4Material::GetA() const 664 { << 620 { 665 // search the material by its name << 621 if (fNumberOfElements > 1) { 666 for (auto const & j : *GetMaterialTable()) { << 622 G4cout << "G4Material ERROR in GetA. The material: " << fName 667 if (j->GetName() == materialName) { << 623 << " is a mixture."; 668 return j; << 624 G4Exception ("G4Material::GetA()", "mat037", FatalException, 669 } << 625 "the Atomic mass is not well defined." ); 670 } << 626 } 671 << 627 return (*theElementVector)[0]->GetA(); 672 // the material does not exist in the table << 673 if (warn) { << 674 G4cout << "G4Material::GetMaterial() WARNI << 675 << " does not exist in the table. R << 676 } << 677 return nullptr; << 678 } 628 } 679 629 680 //....oooOO0OOooo........oooOO0OOooo........oo 630 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 681 631 682 G4Material* G4Material::GetMaterial(G4double z << 632 const G4Material& G4Material::operator=(const G4Material& right) 683 { 633 { 684 // search the material by its name << 634 if (this != &right) 685 for (auto const & mat : *GetMaterialTable()) << 686 if (1 == mat->GetNumberOfElements() && z = << 687 dens == mat->GetDensity()) << 688 { 635 { 689 return mat; << 636 fName = right.fName; 690 } << 637 fChemicalFormula = right.fChemicalFormula; 691 } << 638 fDensity = right.fDensity; 692 return nullptr; << 639 fState = right.fState; 693 } << 640 fTemp = right.fTemp; >> 641 fPressure = right.fPressure; >> 642 >> 643 if(!fBaseMaterial) { >> 644 if (theElementVector) { delete theElementVector; } >> 645 if (fMassFractionVector) { delete [] fMassFractionVector; } >> 646 if (fAtomsVector) { delete [] fAtomsVector; } >> 647 if (fIonisation) { delete fIonisation; } >> 648 if (fSandiaTable) { delete fSandiaTable; } >> 649 } 694 650 695 //....oooOO0OOooo........oooOO0OOooo........oo << 651 if (VecNbOfAtomsPerVolume) { delete [] VecNbOfAtomsPerVolume; } 696 652 697 G4Material* G4Material::GetMaterial(std::size_ << 653 maxNbComponents = right.maxNbComponents; 698 { << 654 fNumberOfComponents = right.fNumberOfComponents; 699 // search the material by its name << 655 fNumberOfElements = right.fNumberOfElements; 700 for (auto const & mat : *GetMaterialTable()) << 656 fImplicitElement = right.fImplicitElement; 701 if (nComp == mat->GetNumberOfElements() && << 657 702 return mat; << 658 fMaterialPropertiesTable = right.fMaterialPropertiesTable; 703 } << 659 fBaseMaterial = right.fBaseMaterial; 704 } << 660 fMassOfMolecule= right.fMassOfMolecule; 705 return nullptr; << 661 fMatComponents= right.fMatComponents; >> 662 >> 663 if(fBaseMaterial) { >> 664 CopyPointersOfBaseMaterial(); >> 665 >> 666 } else { >> 667 theElementVector = new G4ElementVector(fNumberOfElements,0); >> 668 fMassFractionVector = new G4double[fNumberOfElements]; >> 669 fAtomsVector = new G4int[fNumberOfElements]; >> 670 for (size_t i=0; i<fNumberOfElements; ++i) { >> 671 (*theElementVector)[i] = (*right.theElementVector)[i]; >> 672 fMassFractionVector[i] = right.fMassFractionVector[i]; >> 673 fAtomsVector[i] = right.fAtomsVector[i]; >> 674 } >> 675 ComputeDerivedQuantities(); >> 676 } >> 677 } >> 678 return *this; 706 } 679 } 707 680 708 //....oooOO0OOooo........oooOO0OOooo........oo 681 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 709 682 710 G4double G4Material::GetZ() const << 683 G4int G4Material::operator==(const G4Material& right) const 711 { 684 { 712 if (fNumberOfElements > 1) { << 685 return (this == (G4Material *) &right); 713 G4ExceptionDescription ed; << 714 ed << "For material " << fName << " ERROR << 715 << " > 1, which is not allowed"; << 716 G4Exception("G4Material::GetZ()", "mat036" << 717 } << 718 return (*theElementVector)[0]->GetZ(); << 719 } 686 } 720 687 721 //....oooOO0OOooo........oooOO0OOooo........oo 688 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 722 689 723 G4double G4Material::GetA() const << 690 G4int G4Material::operator!=(const G4Material& right) const 724 { 691 { 725 if (fNumberOfElements > 1) { << 692 return (this != (G4Material *) &right); 726 G4ExceptionDescription ed; << 727 ed << "For material " << fName << " ERROR << 728 << " > 1, which is not allowed"; << 729 G4Exception("G4Material::GetA()", "mat036" << 730 } << 731 return (*theElementVector)[0]->GetA(); << 732 } 693 } 733 694 734 //....oooOO0OOooo........oooOO0OOooo........oo 695 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 735 696 736 std::ostream& operator<<(std::ostream& flux, c << 697 std::ostream& operator<<(std::ostream& flux, G4Material* material) 737 { 698 { 738 std::ios::fmtflags mode = flux.flags(); 699 std::ios::fmtflags mode = flux.flags(); 739 flux.setf(std::ios::fixed, std::ios::floatfi << 700 flux.setf(std::ios::fixed,std::ios::floatfield); 740 G4long prec = flux.precision(3); 701 G4long prec = flux.precision(3); 741 << 702 742 flux << " Material: " << std::setw(8) << mat << 703 flux 743 << " " << 704 << " Material: " << std::setw(8) << material->fName 744 << " density: " << std::setw(6) << std << 705 << " " << material->fChemicalFormula << " " 745 << G4BestUnit(material->fDensity, "Volu << 706 << " density: " << std::setw(6) << std::setprecision(3) 746 << std::setprecision(3) << G4BestUnit(m << 707 << G4BestUnit(material->fDensity,"Volumic Mass") 747 << " Nucl.Int.Length: " << std::setw(7 << 708 << " RadL: " << std::setw(7) << std::setprecision(3) 748 << G4BestUnit(material->fNuclInterLen, << 709 << G4BestUnit(material->fRadlen,"Length") 749 << std::setw(30) << " Imean: " << std: << 710 << " Nucl.Int.Length: " << std::setw(7) << std::setprecision(3) 750 << G4BestUnit(material->GetIonisation() << 711 << G4BestUnit(material->fNuclInterLen,"Length") <<"\n" << std::setw(30) 751 << " temperature: " << std::setw(6) << << 712 << " Imean: " << std::setw(7) << std::setprecision(3) 752 << (material->fTemp) / CLHEP::kelvin << << 713 << G4BestUnit(material->GetIonisation()->GetMeanExcitationEnergy(),"Energy"); 753 << " pressure: " << std::setw(6) << st << 714 754 << (material->fPressure) / CLHEP::atmos << 715 if(material->fState == kStateGas) { 755 << "\n"; << 716 flux 756 << 717 << " temperature: " << std::setw(6) << std::setprecision(2) 757 for (G4int i = 0; i < material->fNumberOfEle << 718 << (material->fTemp)/kelvin << " K" 758 flux << "\n ---> " << (*(material->theEl << 719 << " pressure: " << std::setw(6) << std::setprecision(2) 759 << "\n ElmMassFraction: " << << 720 << (material->fPressure)/atmosphere << " atm"; 760 << (material->fMassFractionVector[i]) << 721 } 761 << " ElmAbundance " << std::setw(6) << 722 flux << "\n"; 762 << 100 * (material->fVecNbOfAtomsPerV << 723 763 << " % \n"; << 724 for (size_t i=0; i<material->fNumberOfElements; i++) { 764 } << 725 flux 765 flux.precision(prec); << 726 << "\n ---> " << (*(material->theElementVector))[i] 766 flux.setf(mode, std::ios::floatfield); << 727 << "\n ElmMassFraction: " 767 << 728 << std::setw(6)<< std::setprecision(2) 768 if (material->IsExtended()) { << 729 << (material->fMassFractionVector[i])/perCent << " %" 769 static_cast<const G4ExtendedMaterial*>(mat << 730 << " ElmAbundance " << std::setw(6)<< std::setprecision(2) 770 } << 731 << 100*(material->VecNbOfAtomsPerVolume[i])/(material->TotNbOfAtomsPerVolume) 771 << 732 << " % \n"; >> 733 } >> 734 flux.precision(prec); >> 735 flux.setf(mode,std::ios::floatfield); >> 736 772 return flux; 737 return flux; 773 } 738 } 774 739 775 //....oooOO0OOooo........oooOO0OOooo........oo 740 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 776 741 777 std::ostream& operator<<(std::ostream& flux, c << 742 std::ostream& operator<<(std::ostream& flux, G4Material& material) 778 { 743 { 779 flux << &material; << 744 flux << &material; 780 return flux; 745 return flux; 781 } 746 } 782 747 783 //....oooOO0OOooo........oooOO0OOooo........oo 748 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 784 << 749 785 std::ostream& operator<<(std::ostream& flux, c << 750 std::ostream& operator<<(std::ostream& flux, G4MaterialTable MaterialTable) 786 { 751 { 787 // Dump info for all known materials << 752 //Dump info for all known materials 788 flux << "\n***** Table : Nb of materials = " << 753 flux << "\n***** Table : Nb of materials = " << MaterialTable.size() 789 << 754 << " *****\n" << G4endl; 790 for (auto i : MaterialTable) { << 755 791 flux << i << G4endl << G4endl; << 756 for (size_t i=0; i<MaterialTable.size(); ++i) { >> 757 flux << MaterialTable[i] << G4endl << G4endl; 792 } 758 } 793 759 794 return flux; 760 return flux; 795 } << 761 } 796 << 797 //....oooOO0OOooo........oooOO0OOooo........oo << 798 << 799 G4bool G4Material::IsExtended() const { return << 800 762 801 //....oooOO0OOooo........oooOO0OOooo........oo 763 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 802 << 803 void G4Material::SetMaterialPropertiesTable(G4 << 804 { << 805 if (fMaterialPropertiesTable != anMPT && ! I << 806 delete fMaterialPropertiesTable; << 807 fMaterialPropertiesTable = anMPT; << 808 } << 809 } << 810 << 811 //....oooOO0OOooo........oooOO0OOooo........oo << 812 << 813 G4bool G4Material::IsLocked() << 814 { << 815 auto state = G4StateManager::GetStateManager << 816 return state != G4State_PreInit && state != << 817 } << 818 764