Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 // 27 // 28 #ifndef G4UIXm_h 29 #define G4UIXm_h 30 31 #include "G4VBasicShell.hh" 32 #include "G4VInteractiveSession.hh" 33 34 #include <X11/Intrinsic.h> 35 36 #include <map> 37 38 class G4UIsession; 39 40 // Class description : 41 // 42 // G4UIXm : class to handle a Motif interacti 43 // G4UIXm is the Motif version of G4UIterminal 44 // 45 // A command box is at disposal for entering/ 46 // A menubar could be customized through the 47 // Note that there are corresponding Geant4 c 48 // menus in the menubar and add buttons in a m 49 // Ex : 50 // /gui/addMenu test Test 51 // /gui/addButton test Init /run/initialize 52 // /gui/addButton test "Set gun" "/control/ 53 // /gui/addButton test "Run one event" "/ru 54 // 55 // Command completion, by typing "tab" key, i 56 // command line. 57 // 58 // Class description - end : 59 60 class G4UIXm : public G4VBasicShell, public G4 61 { 62 public: // With description 63 // (argv, argc) or (0, NULL) had to be given 64 G4UIXm(G4int, char**); 65 ~G4UIXm(); 66 67 // To enter interactive X loop ; waiting/exe 68 G4UIsession* SessionStart(); 69 70 // To add a pulldown menu in the menu bar. 71 // First argument is the name of the menu. 72 // Second argument is the label of the casca 73 // Ex : AddMenu("my_menu","My menu") 74 void AddMenu(const char*, const char*); 75 76 // To add a push button in a pulldown menu. 77 // First argument is the name of the menu. 78 // Second argument is the label of the butto 79 // Third argument is the Geant4 command exec 80 // Ex : AddButton("my_menu","Run","/run/beam 81 void AddButton(const char*, const char*, con 82 83 void Prompt(const G4String&); 84 void SessionTerminate(); 85 virtual void PauseSessionStart(const G4Strin 86 virtual G4int ReceiveG4debug(const G4String& 87 virtual G4int ReceiveG4cout(const G4String&) 88 virtual G4int ReceiveG4cerr(const G4String&) 89 G4String GetCommand(Widget); 90 91 private: 92 void SecondaryLoop(const G4String&); 93 G4bool GetHelpChoice(G4int&); 94 void ExitHelp() const; 95 static void CommandEnteredCallback(Widget, X 96 static void keyHandler(Widget, XtPointer, XE 97 static void ButtonCallback(Widget, XtPointer 98 99 Widget form, shell, command, menuBar, text; 100 std::map<Widget, G4String, std::less<Widget> 101 G4bool fHelp; 102 G4int fHelpChoice; 103 G4String menu_str[6] = {"form", "menuBar", " 104 }; 105 106 #endif 107