Geant4 Cross Reference

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Geant4/interfaces/core/src/G4VInteractiveSession.cc

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Diff markup

Differences between /interfaces/core/src/G4VInteractiveSession.cc (Version 11.3.0) and /interfaces/core/src/G4VInteractiveSession.cc (Version 9.4.p4)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 //                                                
 27                                                   
 28 #include "G4VInteractiveSession.hh"               
 29                                                   
 30 #include "G4InteractorMessenger.hh"               
 31                                                   
 32 /*********************************************    
 33 G4VInteractiveSession::G4VInteractiveSession()    
 34                                                   
 35 /*********************************************    
 36 G4VInteractiveSession::~G4VInteractiveSession(    
 37                                                   
 38 /*********************************************    
 39 void G4VInteractiveSession::AddMenu(const char    
 40                                                   
 41 /*********************************************    
 42 void G4VInteractiveSession::AddButton(const ch    
 43                                                   
 44 /*********************************************    
 45 void G4VInteractiveSession::DefaultIcons(bool)    
 46                                                   
 47 /*********************************************    
 48 void G4VInteractiveSession::AddIcon(const char    
 49                                                   
 50 /*********************************************    
 51 void G4VInteractiveSession::SetOutputStyle(con    
 52 {                                                 
 53   G4Exception("G4VInteractiveSession::SetOutpu    
 54     "This type of session does not support out    
 55 }                                                 
 56                                                   
 57 /*********************************************    
 58 void G4VInteractiveSession::NativeMenu(bool) {    
 59                                                   
 60 /*********************************************    
 61 void G4VInteractiveSession::ClearMenu() {}        
 62                                                   
 63 /*********************************************    
 64 void G4VInteractiveSession::UpdateSceneTree(co    
 65                                                   
 66 /*********************************************    
 67 void G4VInteractiveSession::AddInteractor(G4St    
 68 {                                                 
 69   interactors[a_name] = a_interactor;             
 70 }                                                 
 71                                                   
 72 /*********************************************    
 73 G4Interactor G4VInteractiveSession::GetInterac    
 74 {                                                 
 75   G4interactor_map::iterator it;                  
 76   if ((it = interactors.find(a_name)) == inter    
 77   return (*it).second;                            
 78 }                                                 
 79                                                   
 80 /*********************************************    
 81 const std::map<G4String, G4VInteractiveSession    
 82 G4VInteractiveSession::GetOutputStyles() const    
 83 {                                                 
 84   return fOutputStyles;                           
 85 }                                                 
 86                                                   
 87 void G4VInteractiveSession::SetStyleUtility(co    
 88 {                                                 
 89   G4String destinationG4(destination);            
 90   G4String styleG4(style);                        
 91                                                   
 92   // Lambda expression for changing styles        
 93   const auto& setStyle = [&](const G4String& d    
 94     auto& styleForThisDestination = fOutputSty    
 95     if (styleG4 == "fixed") {                     
 96       styleForThisDestination.fixed = true;       
 97     }                                             
 98     else if (styleG4 == "proportional") {         
 99       styleForThisDestination.fixed = false;      
100     }                                             
101     else if (styleG4 == "bold") {                 
102       styleForThisDestination.bold = true;        
103     }                                             
104     else if (styleG4 == "plain") {                
105       styleForThisDestination.bold = false;       
106       styleForThisDestination.highlight = fals    
107     }                                             
108     else if (styleG4 == "highlight") {            
109       styleForThisDestination.highlight = true    
110     }                                             
111   };                                              
112                                                   
113   // Here is where the lambda expression is us    
114   if (destinationG4 == "all") {                   
115     for (auto& i : fOutputStyles) {               
116       setStyle(i.first);                          
117     }                                             
118   }                                               
119   else {                                          
120     if (fOutputStyles.find(destinationG4) != f    
121       setStyle(destinationG4);                    
122     }                                             
123     else {  // Shouldn't happen, but...           
124       G4ExceptionDescription ed;                  
125       ed << "Unrecognised output destination \    
126       G4Exception("G4VInteractiveSession::SetS    
127     }                                             
128   }                                               
129 }                                                 
130