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Geant4/intercoms/src/G4UIcmdWith3VectorAndUnit.cc

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Differences between /intercoms/src/G4UIcmdWith3VectorAndUnit.cc (Version 11.3.0) and /intercoms/src/G4UIcmdWith3VectorAndUnit.cc (Version 11.0)


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 25 //                                                 25 //
 26 // G4UIcmdWith3VectorAndUnit                       26 // G4UIcmdWith3VectorAndUnit
 27 //                                                 27 //
 28 // Author: M.Asai, 1998                            28 // Author: M.Asai, 1998
 29 // -------------------------------------------     29 // --------------------------------------------------------------------
 30                                                    30 
 31 #include "G4UIcmdWith3VectorAndUnit.hh"            31 #include "G4UIcmdWith3VectorAndUnit.hh"
 32                                                << 
 33 #include "G4Tokenizer.hh"                          32 #include "G4Tokenizer.hh"
 34 #include "G4UIcommandStatus.hh"                << 
 35 #include "G4UnitsTable.hh"                         33 #include "G4UnitsTable.hh"
 36                                                <<  34 #include "G4UIcommandStatus.hh"
 37 #include <sstream>                                 35 #include <sstream>
 38                                                    36 
 39 // -------------------------------------------     37 // --------------------------------------------------------------------
 40 G4UIcmdWith3VectorAndUnit::G4UIcmdWith3VectorA <<  38 G4UIcmdWith3VectorAndUnit::G4UIcmdWith3VectorAndUnit(
 41                                                <<  39   const char* theCommandPath, G4UImessenger* theMessenger)
 42   : G4UIcommand(theCommandPath, theMessenger)      40   : G4UIcommand(theCommandPath, theMessenger)
 43 {                                                  41 {
 44   auto* dblParamX = new G4UIparameter('d');    <<  42   G4UIparameter* dblParamX = new G4UIparameter('d');
 45   SetParameter(dblParamX);                         43   SetParameter(dblParamX);
 46   auto* dblParamY = new G4UIparameter('d');    <<  44   G4UIparameter* dblParamY = new G4UIparameter('d');
 47   SetParameter(dblParamY);                         45   SetParameter(dblParamY);
 48   auto* dblParamZ = new G4UIparameter('d');    <<  46   G4UIparameter* dblParamZ = new G4UIparameter('d');
 49   SetParameter(dblParamZ);                         47   SetParameter(dblParamZ);
 50   auto* untParam = new G4UIparameter('s');     <<  48   G4UIparameter* untParam = new G4UIparameter('s');
 51   untParam->SetParameterName("Unit");              49   untParam->SetParameterName("Unit");
 52   SetParameter(untParam);                          50   SetParameter(untParam);
 53   SetCommandType(With3VectorAndUnitCmd);           51   SetCommandType(With3VectorAndUnitCmd);
 54 }                                                  52 }
 55                                                    53 
 56 // -------------------------------------------     54 // --------------------------------------------------------------------
 57 G4int G4UIcmdWith3VectorAndUnit::DoIt(const G4 <<  55 G4int G4UIcmdWith3VectorAndUnit::DoIt(G4String parameterList)
 58 {                                                  56 {
 59   std::vector<G4String> token_vector;              57   std::vector<G4String> token_vector;
 60   G4Tokenizer tkn(parameterList);                  58   G4Tokenizer tkn(parameterList);
 61   G4String str;                                    59   G4String str;
 62   while (!(str = tkn()).empty()) {             <<  60   while((str = tkn()) != "")
                                                   >>  61   {
 63     token_vector.push_back(str);                   62     token_vector.push_back(str);
 64   }                                                63   }
 65                                                    64 
 66   // convert a value in default unit               65   // convert a value in default unit
 67   G4String converted_parameter;                    66   G4String converted_parameter;
 68   G4String default_unit = GetParameter(3)->Get     67   G4String default_unit = GetParameter(3)->GetDefaultValue();
 69   if (!default_unit.empty() && token_vector.si <<  68   if(default_unit != "" && token_vector.size() >= 4)
 70     if (CategoryOf(token_vector[3]) != Categor <<  69   {
                                                   >>  70     if(CategoryOf(token_vector[3]) != CategoryOf(default_unit))
                                                   >>  71     {
 71       return fParameterOutOfCandidates + 3;        72       return fParameterOutOfCandidates + 3;
 72     }                                              73     }
 73     G4double value_given = ValueOf(token_vecto <<  74     G4double value_given   = ValueOf(token_vector[3]);
 74     G4double value_default = ValueOf(default_u     75     G4double value_default = ValueOf(default_unit);
 75     G4double x = ConvertToDouble(token_vector[     76     G4double x = ConvertToDouble(token_vector[0]) * value_given / value_default;
 76     G4double y = ConvertToDouble(token_vector[     77     G4double y = ConvertToDouble(token_vector[1]) * value_given / value_default;
 77     G4double z = ConvertToDouble(token_vector[     78     G4double z = ConvertToDouble(token_vector[2]) * value_given / value_default;
 78                                                    79 
 79     // reconstruct parameter list                  80     // reconstruct parameter list
 80     converted_parameter += ConvertToString(x);     81     converted_parameter += ConvertToString(x);
 81     converted_parameter += " ";                    82     converted_parameter += " ";
 82     converted_parameter += ConvertToString(y);     83     converted_parameter += ConvertToString(y);
 83     converted_parameter += " ";                    84     converted_parameter += " ";
 84     converted_parameter += ConvertToString(z);     85     converted_parameter += ConvertToString(z);
 85     converted_parameter += " ";                    86     converted_parameter += " ";
 86     converted_parameter += default_unit;           87     converted_parameter += default_unit;
 87     for (std::size_t i = 4; i < token_vector.s <<  88     for(std::size_t i = 4; i < token_vector.size(); ++i)
                                                   >>  89     {
 88       converted_parameter += " ";                  90       converted_parameter += " ";
 89       converted_parameter += token_vector[i];      91       converted_parameter += token_vector[i];
 90     }                                              92     }
 91   }                                                93   }
 92   else {                                       <<  94   else
                                                   >>  95   {
 93     converted_parameter = parameterList;           96     converted_parameter = parameterList;
 94   }                                                97   }
 95                                                    98 
 96   return G4UIcommand::DoIt(converted_parameter     99   return G4UIcommand::DoIt(converted_parameter);
 97 }                                                 100 }
 98                                                   101 
 99 // -------------------------------------------    102 // --------------------------------------------------------------------
100 G4ThreeVector G4UIcmdWith3VectorAndUnit::GetNe << 103 G4ThreeVector G4UIcmdWith3VectorAndUnit::GetNew3VectorValue(
                                                   >> 104   const char* paramString)
101 {                                                 105 {
102   return ConvertToDimensioned3Vector(paramStri    106   return ConvertToDimensioned3Vector(paramString);
103 }                                                 107 }
104                                                   108 
105 // -------------------------------------------    109 // --------------------------------------------------------------------
106 G4ThreeVector G4UIcmdWith3VectorAndUnit::GetNe << 110 G4ThreeVector G4UIcmdWith3VectorAndUnit::GetNew3VectorRawValue(
                                                   >> 111   const char* paramString)
107 {                                                 112 {
108   G4double vx;                                    113   G4double vx;
109   G4double vy;                                    114   G4double vy;
110   G4double vz;                                    115   G4double vz;
111   char unts[30];                                  116   char unts[30];
112   std::istringstream is(paramString);             117   std::istringstream is(paramString);
113   is >> vx >> vy >> vz >> unts;                   118   is >> vx >> vy >> vz >> unts;
114   return G4ThreeVector(vx, vy, vz);               119   return G4ThreeVector(vx, vy, vz);
115 }                                                 120 }
116                                                   121 
117 // -------------------------------------------    122 // --------------------------------------------------------------------
118 G4double G4UIcmdWith3VectorAndUnit::GetNewUnit    123 G4double G4UIcmdWith3VectorAndUnit::GetNewUnitValue(const char* paramString)
119 {                                                 124 {
120   G4double vx;                                    125   G4double vx;
121   G4double vy;                                    126   G4double vy;
122   G4double vz;                                    127   G4double vz;
123   char unts[30];                                  128   char unts[30];
124   std::istringstream is(paramString);             129   std::istringstream is(paramString);
125   is >> vx >> vy >> vz >> unts;                   130   is >> vx >> vy >> vz >> unts;
126   G4String unt = unts;                            131   G4String unt = unts;
127   return ValueOf(unt);                            132   return ValueOf(unt);
128 }                                                 133 }
129                                                   134 
130 // -------------------------------------------    135 // --------------------------------------------------------------------
131 G4String G4UIcmdWith3VectorAndUnit::ConvertToS << 136 G4String G4UIcmdWith3VectorAndUnit::ConvertToStringWithBestUnit(
                                                   >> 137   G4ThreeVector vec)
132 {                                                 138 {
133   G4UIparameter* unitParam = GetParameter(3);     139   G4UIparameter* unitParam = GetParameter(3);
134   G4String canList = unitParam->GetParameterCa << 140   G4String canList         = unitParam->GetParameterCandidates();
135   G4Tokenizer candidateTokenizer(canList);        141   G4Tokenizer candidateTokenizer(canList);
136   G4String aToken = candidateTokenizer();         142   G4String aToken = candidateTokenizer();
137                                                   143 
138   std::ostringstream os;                          144   std::ostringstream os;
139   os << G4BestUnit(vec, CategoryOf(aToken));      145   os << G4BestUnit(vec, CategoryOf(aToken));
140   G4String st = os.str();                         146   G4String st = os.str();
141                                                   147 
142   return st;                                      148   return st;
143 }                                                 149 }
144                                                   150 
145 // -------------------------------------------    151 // --------------------------------------------------------------------
146 G4String G4UIcmdWith3VectorAndUnit::ConvertToS << 152 G4String G4UIcmdWith3VectorAndUnit::ConvertToStringWithDefaultUnit(
                                                   >> 153   G4ThreeVector vec)
147 {                                                 154 {
148   G4UIparameter* unitParam = GetParameter(3);     155   G4UIparameter* unitParam = GetParameter(3);
149   G4String st;                                    156   G4String st;
150   if (unitParam->IsOmittable()) {              << 157   if(unitParam->IsOmittable())
                                                   >> 158   {
151     st = ConvertToString(vec, unitParam->GetDe    159     st = ConvertToString(vec, unitParam->GetDefaultValue());
152   }                                               160   }
153   else {                                       << 161   else
                                                   >> 162   {
154     st = ConvertToStringWithBestUnit(vec);        163     st = ConvertToStringWithBestUnit(vec);
155   }                                               164   }
156   return st;                                      165   return st;
157 }                                                 166 }
158                                                   167 
159 // -------------------------------------------    168 // --------------------------------------------------------------------
160 void G4UIcmdWith3VectorAndUnit::SetParameterNa << 169 void G4UIcmdWith3VectorAndUnit::SetParameterName(const char* theNameX,
161                                                << 170                                                  const char* theNameY,
                                                   >> 171                                                  const char* theNameZ,
                                                   >> 172                                                  G4bool omittable,
162                                                   173                                                  G4bool currentAsDefault)
163 {                                                 174 {
164   G4UIparameter* theParamX = GetParameter(0);     175   G4UIparameter* theParamX = GetParameter(0);
165   theParamX->SetParameterName(theNameX);          176   theParamX->SetParameterName(theNameX);
166   theParamX->SetOmittable(omittable);             177   theParamX->SetOmittable(omittable);
167   theParamX->SetCurrentAsDefault(currentAsDefa    178   theParamX->SetCurrentAsDefault(currentAsDefault);
168   G4UIparameter* theParamY = GetParameter(1);     179   G4UIparameter* theParamY = GetParameter(1);
169   theParamY->SetParameterName(theNameY);          180   theParamY->SetParameterName(theNameY);
170   theParamY->SetOmittable(omittable);             181   theParamY->SetOmittable(omittable);
171   theParamY->SetCurrentAsDefault(currentAsDefa    182   theParamY->SetCurrentAsDefault(currentAsDefault);
172   G4UIparameter* theParamZ = GetParameter(2);     183   G4UIparameter* theParamZ = GetParameter(2);
173   theParamZ->SetParameterName(theNameZ);          184   theParamZ->SetParameterName(theNameZ);
174   theParamZ->SetOmittable(omittable);             185   theParamZ->SetOmittable(omittable);
175   theParamZ->SetCurrentAsDefault(currentAsDefa    186   theParamZ->SetCurrentAsDefault(currentAsDefault);
176 }                                                 187 }
177                                                   188 
178 // -------------------------------------------    189 // --------------------------------------------------------------------
179 void G4UIcmdWith3VectorAndUnit::SetDefaultValu << 190 void G4UIcmdWith3VectorAndUnit::SetDefaultValue(G4ThreeVector vec)
180 {                                                 191 {
181   G4UIparameter* theParamX = GetParameter(0);     192   G4UIparameter* theParamX = GetParameter(0);
182   theParamX->SetDefaultValue(vec.x());            193   theParamX->SetDefaultValue(vec.x());
183   G4UIparameter* theParamY = GetParameter(1);     194   G4UIparameter* theParamY = GetParameter(1);
184   theParamY->SetDefaultValue(vec.y());            195   theParamY->SetDefaultValue(vec.y());
185   G4UIparameter* theParamZ = GetParameter(2);     196   G4UIparameter* theParamZ = GetParameter(2);
186   theParamZ->SetDefaultValue(vec.z());            197   theParamZ->SetDefaultValue(vec.z());
187 }                                                 198 }
188                                                   199 
189 // -------------------------------------------    200 // --------------------------------------------------------------------
190 void G4UIcmdWith3VectorAndUnit::SetUnitCategor    201 void G4UIcmdWith3VectorAndUnit::SetUnitCategory(const char* unitCategory)
191 {                                                 202 {
192   SetUnitCandidates(UnitsList(unitCategory));     203   SetUnitCandidates(UnitsList(unitCategory));
193 }                                                 204 }
194                                                   205 
195 // -------------------------------------------    206 // --------------------------------------------------------------------
196 void G4UIcmdWith3VectorAndUnit::SetUnitCandida    207 void G4UIcmdWith3VectorAndUnit::SetUnitCandidates(const char* candidateList)
197 {                                                 208 {
198   G4UIparameter* untParam = GetParameter(3);      209   G4UIparameter* untParam = GetParameter(3);
199   G4String canList = candidateList;            << 210   G4String canList        = candidateList;
200   untParam->SetParameterCandidates(canList);      211   untParam->SetParameterCandidates(canList);
201 }                                                 212 }
202                                                   213 
203 // -------------------------------------------    214 // --------------------------------------------------------------------
204 void G4UIcmdWith3VectorAndUnit::SetDefaultUnit    215 void G4UIcmdWith3VectorAndUnit::SetDefaultUnit(const char* defUnit)
205 {                                                 216 {
206   G4UIparameter* untParam = GetParameter(3);      217   G4UIparameter* untParam = GetParameter(3);
207   untParam->SetOmittable(true);                   218   untParam->SetOmittable(true);
208   untParam->SetDefaultValue(defUnit);             219   untParam->SetDefaultValue(defUnit);
209   SetUnitCategory(CategoryOf(defUnit));           220   SetUnitCategory(CategoryOf(defUnit));
210 }                                                 221 }
211                                                   222