Geant4 Cross Reference

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Geant4/intercoms/include/G4UImessenger.hh

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Diff markup

Differences between /intercoms/include/G4UImessenger.hh (Version 11.3.0) and /intercoms/include/G4UImessenger.hh (Version 10.7)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // G4UImessenger                                   26 // G4UImessenger
 27 //                                                 27 //
 28 // Class description:                              28 // Class description:
 29 //                                                 29 //
 30 // This class is the base class representing a     30 // This class is the base class representing a messenger which keeps all basic
 31 // commands. The user who wants to define some     31 // commands. The user who wants to define some commands must create his/her
 32 // own concrete class derived from this class.     32 // own concrete class derived from this class. The user's concrete messenger
 33 // must have a responsibility of creating and      33 // must have a responsibility of creating and deleting commands. Also, it must
 34 // take care of the delivering of the commands     34 // take care of the delivering of the commands to the destination class and
 35 // provide the current value(s) of the paramet     35 // provide the current value(s) of the parameter(s)
 36                                                    36 
 37 // Author: Makoto Asai, 1998                       37 // Author: Makoto Asai, 1998
 38 // -------------------------------------------     38 // --------------------------------------------------------------------
 39 #ifndef G4UImessenger_hh                           39 #ifndef G4UImessenger_hh
 40 #define G4UImessenger_hh 1                         40 #define G4UImessenger_hh 1
 41                                                    41 
 42 #include "G4UIdirectory.hh"                    << 
 43 #include "G4ios.hh"                            << 
 44 #include "globals.hh"                              42 #include "globals.hh"
                                                   >>  43 #include "G4ios.hh"
                                                   >>  44 #include "G4UIdirectory.hh"
 45                                                    45 
 46 class G4UImessenger                                46 class G4UImessenger
 47 {                                                  47 {
 48   public:                                          48   public:
 49     // Constructor. In the implementation of t << 
 50     // all commands related to the messenger m << 
 51     G4UImessenger() = default;                 << 
 52     G4UImessenger(const G4String& path, const  << 
 53                                                    49 
 54     // Destructor. In the implementation of th <<  50     G4UImessenger();
 55     // all commands defined in the constructor <<  51     G4UImessenger(const G4String& path, const G4String& dsc,
                                                   >>  52                   G4bool commandsToBeBroadcasted = true);
                                                   >>  53       // Constructor. In the implementation of the concrete messenger,
                                                   >>  54       // all commands related to the messenger must be constructed
                                                   >>  55 
 56     virtual ~G4UImessenger();                      56     virtual ~G4UImessenger();
                                                   >>  57       // Destructor. In the implementation of the concrete messenger,
                                                   >>  58       // all commands defined in the constructor must be deleted
 57                                                    59 
 58     // The concrete implementation of this met << 
 59     // of the parameter(s) of the given comman << 
 60     // converts the value(s) to a string, and  << 
 61     // Conversion could be done by the Convert << 
 62     // corresponding G4UIcmdXXX classes if the << 
 63     // these G4UIcmdXXX classes                << 
 64     virtual G4String GetCurrentValue(G4UIcomma     60     virtual G4String GetCurrentValue(G4UIcommand* command);
                                                   >>  61       // The concrete implementation of this method gets the current value(s)
                                                   >>  62       // of the parameter(s) of the given command from the destination class,
                                                   >>  63       // converts the value(s) to a string, and returns the string.
                                                   >>  64       // Conversion could be done by the ConvertToString() method of
                                                   >>  65       // corresponding G4UIcmdXXX classes if the command is an object of
                                                   >>  66       // these G4UIcmdXXX classes
 65                                                    67 
 66     // The concrete implementation of this met << 
 67     // "newValue" to value(s) of type(s) of th << 
 68     // Converted methods corresponding to the  << 
 69     // used if the command is an object of G4U << 
 70     virtual void SetNewValue(G4UIcommand* comm     68     virtual void SetNewValue(G4UIcommand* command, G4String newValue);
 71                                                <<  69       // The concrete implementation of this method converts the string
 72     inline G4bool CommandsShouldBeInMaster() c <<  70       // "newValue" to value(s) of type(s) of the parameter(s).
                                                   >>  71       // Converted methods corresponding to the type of the command can be
                                                   >>  72       // used if the command is an object of G4UIcmdXXX classes
                                                   >>  73 
                                                   >>  74     G4bool operator==(const G4UImessenger& messenger) const;
                                                   >>  75     G4bool operator!=(const G4UImessenger& messenger) const;
                                                   >>  76 
                                                   >>  77     inline G4bool CommandsShouldBeInMaster() const
                                                   >>  78     {
                                                   >>  79       return commandsShouldBeInMaster;
                                                   >>  80     }
 73                                                    81 
 74   protected:                                       82   protected:
                                                   >>  83 
 75     G4String ItoS(G4int i);                        84     G4String ItoS(G4int i);
 76     G4String LtoS(G4long l);                   << 
 77     G4String DtoS(G4double a);                     85     G4String DtoS(G4double a);
 78     G4String BtoS(G4bool b);                       86     G4String BtoS(G4bool b);
 79     G4int StoI(const G4String& s);             <<  87     G4int StoI(G4String s);
 80     G4long StoL(const G4String& s);            <<  88     G4long StoL(G4String s);
 81     G4double StoD(const G4String& s);          <<  89     G4double StoD(G4String s);
 82     G4bool StoB(const G4String& s);            <<  90     G4bool StoB(G4String s);
 83                                                    91 
 84     void AddUIcommand(G4UIcommand* newCommand)     92     void AddUIcommand(G4UIcommand* newCommand);
 85                                                    93 
 86     // Shortcut way for creating directory and << 
 87     void CreateDirectory(const G4String& path,     94     void CreateDirectory(const G4String& path, const G4String& dsc,
 88                          G4bool commandsToBeBr     95                          G4bool commandsToBeBroadcasted = true);
 89     template<typename T>                       <<  96     template <typename T>
 90     T* CreateCommand(const G4String& cname, co     97     T* CreateCommand(const G4String& cname, const G4String& dsc);
                                                   >>  98       // Shortcut way for creating directory and commands
 91                                                    99 
 92   protected:                                      100   protected:
                                                   >> 101 
 93     G4UIdirectory* baseDir = nullptr;  // used    102     G4UIdirectory* baseDir = nullptr;  // used if new object is created
 94     G4String baseDirName = "";  // used if dir << 103     G4String baseDirName = "";    // used if dir already exists
 95     G4bool commandsShouldBeInMaster = false;      104     G4bool commandsShouldBeInMaster = false;
 96 };                                                105 };
 97                                                   106 
 98 // Inline template implementations                107 // Inline template implementations
 99                                                   108 
100 template<typename T>                           << 109 template <typename T>
101 T* G4UImessenger::CreateCommand(const G4String    110 T* G4UImessenger::CreateCommand(const G4String& cname, const G4String& dsc)
102 {                                                 111 {
103   G4String path;                                  112   G4String path;
104   if (cname[0] != '/') {                       << 113   if(cname(0) != '/')
                                                   >> 114   {
105     path = baseDirName + cname;                   115     path = baseDirName + cname;
106     if (path[0] != '/') {                      << 116     if(path(0) != '/')
107       path = "/" + path;                          117       path = "/" + path;
108     }                                          << 
109   }                                               118   }
110                                                   119 
111   T* command = new T(path.c_str(), this);         120   T* command = new T(path.c_str(), this);
112   command->SetGuidance(dsc.c_str());              121   command->SetGuidance(dsc.c_str());
113                                                   122 
114   return command;                                 123   return command;
115 }                                                 124 }
116                                                   125 
117 #endif                                            126 #endif
118                                                   127