Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/intercoms/include/G4GenericMessenger.hh

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Diff markup

Differences between /intercoms/include/G4GenericMessenger.hh (Version 11.3.0) and /intercoms/include/G4GenericMessenger.hh (Version 8.3.p1)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 // G4GenericMessenger                             
 27 //                                                
 28 // Class description:                             
 29 //                                                
 30 // A generic messenger class.                     
 31                                                   
 32 // Author: P.Mato, CERN - 27 September 2012       
 33 // -------------------------------------------    
 34 #ifndef G4GenericMessenger_hh                     
 35 #define G4GenericMessenger_hh 1                   
 36                                                   
 37 #include "G4AnyMethod.hh"                         
 38 #include "G4AnyType.hh"                           
 39 #include "G4ApplicationState.hh"                  
 40 #include "G4UIcommand.hh"                         
 41 #include "G4UImessenger.hh"                       
 42                                                   
 43 #include <map>                                    
 44 #include <vector>                                 
 45                                                   
 46 class G4UIdirectory;                              
 47                                                   
 48 class G4GenericMessenger : public G4UImessenge    
 49 {                                                 
 50   public:                                         
 51     // Contructor                                 
 52     G4GenericMessenger(void* obj, const G4Stri    
 53                                                   
 54     // Destructor                                 
 55     ~G4GenericMessenger() override;               
 56                                                   
 57     // The concrete, but generic implementatio    
 58     G4String GetCurrentValue(G4UIcommand* comm    
 59                                                   
 60     // The concrete, generic  implementation o    
 61     // the string "newValue" to action.           
 62     void SetNewValue(G4UIcommand* command, G4S    
 63                                                   
 64   public:                                         
 65     struct Command                                
 66     {                                             
 67         enum UnitSpec                             
 68         {                                         
 69           UnitCategory,                           
 70           UnitDefault                             
 71         };                                        
 72         Command(G4UIcommand* cmd, const std::t    
 73         Command() = default;                      
 74                                                   
 75         Command& SetStates(G4ApplicationState     
 76         {                                         
 77           command->AvailableForStates(s0);        
 78           return *this;                           
 79         }                                         
 80         Command& SetStates(G4ApplicationState     
 81         {                                         
 82           command->AvailableForStates(s0, s1);    
 83           return *this;                           
 84         }                                         
 85         Command& SetStates(G4ApplicationState     
 86         {                                         
 87           command->AvailableForStates(s0, s1,     
 88           return *this;                           
 89         }                                         
 90         Command& SetStates(G4ApplicationState     
 91                            G4ApplicationState     
 92         {                                         
 93           command->AvailableForStates(s0, s1,     
 94           return *this;                           
 95         }                                         
 96         Command& SetStates(G4ApplicationState     
 97                            G4ApplicationState     
 98         {                                         
 99           command->AvailableForStates(s0, s1,     
100           return *this;                           
101         }                                         
102         Command& SetRange(const G4String& rang    
103         {                                         
104           command->SetRange(range.c_str());       
105           return *this;                           
106         }                                         
107         Command& SetGuidance(const G4String& s    
108         {                                         
109           command->SetGuidance(s0);               
110           return *this;                           
111         }                                         
112         Command& SetUnit(const G4String&, Unit    
113         Command& SetUnitCategory(const G4Strin    
114         Command& SetDefaultUnit(const G4String    
115         Command& SetParameterName(const G4Stri    
116         Command& SetParameterName(G4int pIdx,     
117         Command& SetParameterName(const G4Stri    
118                                   G4bool = fal    
119         Command& SetDefaultValue(const G4Strin    
120         Command& SetDefaultValue(G4int pIdx, c    
121         Command& SetCandidates(const G4String&    
122         Command& SetCandidates(G4int pIdx, con    
123         Command& SetToBeBroadcasted(G4bool s0)    
124         {                                         
125           command->SetToBeBroadcasted(s0);        
126           return *this;                           
127         }                                         
128         Command& SetToBeFlushed(G4bool s0)        
129         {                                         
130           command->SetToBeFlushed(s0);            
131           return *this;                           
132         }                                         
133         Command& SetWorkerThreadOnly(G4bool s0    
134         {                                         
135           command->SetWorkerThreadOnly(s0);       
136           return *this;                           
137         }                                         
138                                                   
139         G4UIcommand* command = nullptr;           
140         const std::type_info* type = nullptr;     
141     };                                            
142                                                   
143     struct Property : public Command              
144     {                                             
145         Property(const G4AnyType& var, G4UIcom    
146           : Command(cmd, var.TypeInfo()), vari    
147         {}                                        
148         Property() = default;                     
149         G4AnyType variable;                       
150     };                                            
151                                                   
152     struct Method : public Command                
153     {                                             
154         Method(const G4AnyMethod& fun, void* o    
155           : Command(cmd, fun.ArgType()), metho    
156         {}                                        
157         Method() = default;                       
158         G4AnyMethod method;                       
159         void* object = nullptr;                   
160     };                                            
161                                                   
162     // Declare Methods                            
163                                                   
164     Command& DeclareProperty(const G4String& n    
165                              const G4String& d    
166     Command& DeclarePropertyWithUnit(const G4S    
167                                      const G4A    
168     Command& DeclareMethod(const G4String& nam    
169     Command& DeclareMethodWithUnit(const G4Str    
170                                    const G4Any    
171     void SetDirectory(const G4String& dir) { d    
172     void SetGuidance(const G4String& s);          
173     void Sort(G4bool val = true)                  
174     {                                             
175       if (dircmd != nullptr) {                    
176         dircmd->Sort(val);                        
177       }                                           
178     }                                             
179                                                   
180   private:                                        
181     std::map<G4String, Property> properties;      
182     std::map<G4String, Method> methods;           
183     G4UIdirectory* dircmd = nullptr;              
184     G4String directory;                           
185     void* object = nullptr;                       
186 };                                                
187                                                   
188 #endif                                            
189