Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/intercoms/include/G4GenericMessenger.hh

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Diff markup

Differences between /intercoms/include/G4GenericMessenger.hh (Version 11.3.0) and /intercoms/include/G4GenericMessenger.hh (Version 11.2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // G4GenericMessenger                              26 // G4GenericMessenger
 27 //                                                 27 //
 28 // Class description:                              28 // Class description:
 29 //                                                 29 //
 30 // A generic messenger class.                      30 // A generic messenger class.
 31                                                    31 
 32 // Author: P.Mato, CERN - 27 September 2012        32 // Author: P.Mato, CERN - 27 September 2012
 33 // -------------------------------------------     33 // --------------------------------------------------------------------
 34 #ifndef G4GenericMessenger_hh                      34 #ifndef G4GenericMessenger_hh
 35 #define G4GenericMessenger_hh 1                    35 #define G4GenericMessenger_hh 1
 36                                                    36 
 37 #include "G4AnyMethod.hh"                          37 #include "G4AnyMethod.hh"
 38 #include "G4AnyType.hh"                            38 #include "G4AnyType.hh"
 39 #include "G4ApplicationState.hh"                   39 #include "G4ApplicationState.hh"
 40 #include "G4UIcommand.hh"                          40 #include "G4UIcommand.hh"
 41 #include "G4UImessenger.hh"                        41 #include "G4UImessenger.hh"
 42                                                    42 
 43 #include <map>                                     43 #include <map>
 44 #include <vector>                                  44 #include <vector>
 45                                                    45 
 46 class G4UIdirectory;                               46 class G4UIdirectory;
 47                                                    47 
 48 class G4GenericMessenger : public G4UImessenge     48 class G4GenericMessenger : public G4UImessenger
 49 {                                                  49 {
 50   public:                                          50   public:
 51     // Contructor                                  51     // Contructor
 52     G4GenericMessenger(void* obj, const G4Stri     52     G4GenericMessenger(void* obj, const G4String& dir = "", const G4String& doc = "");
 53                                                    53 
 54     // Destructor                                  54     // Destructor
 55     ~G4GenericMessenger() override;                55     ~G4GenericMessenger() override;
 56                                                    56 
 57     // The concrete, but generic implementatio     57     // The concrete, but generic implementation of this method.
 58     G4String GetCurrentValue(G4UIcommand* comm     58     G4String GetCurrentValue(G4UIcommand* command) override;
 59                                                    59 
 60     // The concrete, generic  implementation o     60     // The concrete, generic  implementation of this method converts
 61     // the string "newValue" to action.            61     // the string "newValue" to action.
 62     void SetNewValue(G4UIcommand* command, G4S     62     void SetNewValue(G4UIcommand* command, G4String newValue) override;
 63                                                    63 
 64   public:                                          64   public:
 65     struct Command                                 65     struct Command
 66     {                                              66     {
 67         enum UnitSpec                              67         enum UnitSpec
 68         {                                          68         {
 69           UnitCategory,                            69           UnitCategory,
 70           UnitDefault                              70           UnitDefault
 71         };                                         71         };
 72         Command(G4UIcommand* cmd, const std::t     72         Command(G4UIcommand* cmd, const std::type_info& ti) : command(cmd), type(&ti) {}
 73         Command() = default;                       73         Command() = default;
 74                                                    74 
 75         Command& SetStates(G4ApplicationState      75         Command& SetStates(G4ApplicationState s0)
 76         {                                          76         {
 77           command->AvailableForStates(s0);         77           command->AvailableForStates(s0);
 78           return *this;                            78           return *this;
 79         }                                          79         }
 80         Command& SetStates(G4ApplicationState      80         Command& SetStates(G4ApplicationState s0, G4ApplicationState s1)
 81         {                                          81         {
 82           command->AvailableForStates(s0, s1);     82           command->AvailableForStates(s0, s1);
 83           return *this;                            83           return *this;
 84         }                                          84         }
 85         Command& SetStates(G4ApplicationState      85         Command& SetStates(G4ApplicationState s0, G4ApplicationState s1, G4ApplicationState s2)
 86         {                                          86         {
 87           command->AvailableForStates(s0, s1,      87           command->AvailableForStates(s0, s1, s2);
 88           return *this;                            88           return *this;
 89         }                                          89         }
 90         Command& SetStates(G4ApplicationState      90         Command& SetStates(G4ApplicationState s0, G4ApplicationState s1, G4ApplicationState s2,
 91                            G4ApplicationState      91                            G4ApplicationState s3)
 92         {                                          92         {
 93           command->AvailableForStates(s0, s1,      93           command->AvailableForStates(s0, s1, s2, s3);
 94           return *this;                            94           return *this;
 95         }                                          95         }
 96         Command& SetStates(G4ApplicationState      96         Command& SetStates(G4ApplicationState s0, G4ApplicationState s1, G4ApplicationState s2,
 97                            G4ApplicationState      97                            G4ApplicationState s3, G4ApplicationState s4)
 98         {                                          98         {
 99           command->AvailableForStates(s0, s1,      99           command->AvailableForStates(s0, s1, s2, s3, s4);
100           return *this;                           100           return *this;
101         }                                         101         }
102         Command& SetRange(const G4String& rang    102         Command& SetRange(const G4String& range)
103         {                                         103         {
104           command->SetRange(range.c_str());       104           command->SetRange(range.c_str());
105           return *this;                           105           return *this;
106         }                                         106         }
107         Command& SetGuidance(const G4String& s    107         Command& SetGuidance(const G4String& s0)
108         {                                         108         {
109           command->SetGuidance(s0);               109           command->SetGuidance(s0);
110           return *this;                           110           return *this;
111         }                                         111         }
112         Command& SetUnit(const G4String&, Unit    112         Command& SetUnit(const G4String&, UnitSpec = UnitDefault);
113         Command& SetUnitCategory(const G4Strin    113         Command& SetUnitCategory(const G4String& u) { return SetUnit(u, UnitCategory); }
114         Command& SetDefaultUnit(const G4String    114         Command& SetDefaultUnit(const G4String& u) { return SetUnit(u, UnitDefault); }
115         Command& SetParameterName(const G4Stri    115         Command& SetParameterName(const G4String&, G4bool, G4bool = false);
116         Command& SetParameterName(G4int pIdx,     116         Command& SetParameterName(G4int pIdx, const G4String&, G4bool, G4bool = false);
117         Command& SetParameterName(const G4Stri    117         Command& SetParameterName(const G4String&, const G4String&, const G4String&, G4bool,
118                                   G4bool = fal    118                                   G4bool = false);
119         Command& SetDefaultValue(const G4Strin    119         Command& SetDefaultValue(const G4String&);
120         Command& SetDefaultValue(G4int pIdx, c    120         Command& SetDefaultValue(G4int pIdx, const G4String&);
121         Command& SetCandidates(const G4String&    121         Command& SetCandidates(const G4String&);
122         Command& SetCandidates(G4int pIdx, con    122         Command& SetCandidates(G4int pIdx, const G4String&);
123         Command& SetToBeBroadcasted(G4bool s0)    123         Command& SetToBeBroadcasted(G4bool s0)
124         {                                         124         {
125           command->SetToBeBroadcasted(s0);        125           command->SetToBeBroadcasted(s0);
126           return *this;                           126           return *this;
127         }                                         127         }
128         Command& SetToBeFlushed(G4bool s0)        128         Command& SetToBeFlushed(G4bool s0)
129         {                                         129         {
130           command->SetToBeFlushed(s0);            130           command->SetToBeFlushed(s0);
131           return *this;                           131           return *this;
132         }                                         132         }
133         Command& SetWorkerThreadOnly(G4bool s0    133         Command& SetWorkerThreadOnly(G4bool s0)
134         {                                         134         {
135           command->SetWorkerThreadOnly(s0);       135           command->SetWorkerThreadOnly(s0);
136           return *this;                           136           return *this;
137         }                                         137         }
138                                                   138 
139         G4UIcommand* command = nullptr;           139         G4UIcommand* command = nullptr;
140         const std::type_info* type = nullptr;     140         const std::type_info* type = nullptr;
141     };                                            141     };
142                                                   142 
143     struct Property : public Command              143     struct Property : public Command
144     {                                             144     {
145         Property(const G4AnyType& var, G4UIcom    145         Property(const G4AnyType& var, G4UIcommand* cmd)
146           : Command(cmd, var.TypeInfo()), vari    146           : Command(cmd, var.TypeInfo()), variable(var)
147         {}                                        147         {}
148         Property() = default;                     148         Property() = default;
149         G4AnyType variable;                       149         G4AnyType variable;
150     };                                            150     };
151                                                   151 
152     struct Method : public Command                152     struct Method : public Command
153     {                                             153     {
154         Method(const G4AnyMethod& fun, void* o    154         Method(const G4AnyMethod& fun, void* obj, G4UIcommand* cmd)
155           : Command(cmd, fun.ArgType()), metho    155           : Command(cmd, fun.ArgType()), method(fun), object(obj)
156         {}                                        156         {}
157         Method() = default;                       157         Method() = default;
158         G4AnyMethod method;                       158         G4AnyMethod method;
159         void* object = nullptr;                   159         void* object = nullptr;
160     };                                            160     };
161                                                   161 
162     // Declare Methods                            162     // Declare Methods
163                                                   163 
164     Command& DeclareProperty(const G4String& n    164     Command& DeclareProperty(const G4String& name, const G4AnyType& variable,
165                              const G4String& d    165                              const G4String& doc = "");
166     Command& DeclarePropertyWithUnit(const G4S    166     Command& DeclarePropertyWithUnit(const G4String& name, const G4String& defaultUnit,
167                                      const G4A    167                                      const G4AnyType& variable, const G4String& doc = "");
168     Command& DeclareMethod(const G4String& nam    168     Command& DeclareMethod(const G4String& name, const G4AnyMethod& fun, const G4String& doc = "");
169     Command& DeclareMethodWithUnit(const G4Str    169     Command& DeclareMethodWithUnit(const G4String& name, const G4String& defaultUnit,
170                                    const G4Any    170                                    const G4AnyMethod& fun, const G4String& doc = "");
171     void SetDirectory(const G4String& dir) { d    171     void SetDirectory(const G4String& dir) { directory = dir; }
172     void SetGuidance(const G4String& s);          172     void SetGuidance(const G4String& s);
173     void Sort(G4bool val = true)                  173     void Sort(G4bool val = true)
174     {                                             174     {
175       if (dircmd != nullptr) {                    175       if (dircmd != nullptr) {
176         dircmd->Sort(val);                        176         dircmd->Sort(val);
177       }                                           177       }
178     }                                             178     }
179                                                   179 
180   private:                                        180   private:
181     std::map<G4String, Property> properties;      181     std::map<G4String, Property> properties;
182     std::map<G4String, Method> methods;           182     std::map<G4String, Method> methods;
183     G4UIdirectory* dircmd = nullptr;              183     G4UIdirectory* dircmd = nullptr;
184     G4String directory;                           184     G4String directory;
185     void* object = nullptr;                       185     void* object = nullptr;
186 };                                                186 };
187                                                   187 
188 #endif                                            188 #endif
189                                                   189