Geant4 Cross Reference

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Geant4/graphics_reps/src/G4VisExtent.cc

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Differences between /graphics_reps/src/G4VisExtent.cc (Version 11.3.0) and /graphics_reps/src/G4VisExtent.cc (Version 3.0)


                                                   >>   1 // This code implementation is the intellectual property of
                                                   >>   2 // the GEANT4 collaboration.
  1 //                                                  3 //
  2 // ******************************************* <<   4 // By copying, distributing or modifying the Program (or any work
  3 // * License and Disclaimer                    <<   5 // based on the Program) you indicate your acceptance of this statement,
  4 // *                                           <<   6 // and all its terms.
  5 // * The  Geant4 software  is  copyright of th << 
  6 // * the Geant4 Collaboration.  It is provided << 
  7 // * conditions of the Geant4 Software License << 
  8 // * LICENSE and available at  http://cern.ch/ << 
  9 // * include a list of copyright holders.      << 
 10 // *                                           << 
 11 // * Neither the authors of this software syst << 
 12 // * institutes,nor the agencies providing fin << 
 13 // * work  make  any representation or  warran << 
 14 // * regarding  this  software system or assum << 
 15 // * use.  Please see the license in the file  << 
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                           << 
 18 // * This  code  implementation is the result  << 
 19 // * technical work of the GEANT4 collaboratio << 
 20 // * By using,  copying,  modifying or  distri << 
 21 // * any work based  on the software)  you  ag << 
 22 // * use  in  resulting  scientific  publicati << 
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // ******************************************* << 
 25 //                                             << 
 26 //                                                  7 //
                                                   >>   8 // $Id: G4VisExtent.cc,v 1.4 1999/12/15 14:50:37 gunter Exp $
                                                   >>   9 // GEANT4 tag $Name: geant4-03-00 $
 27 //                                                 10 //
 28 //                                                 11 // 
 29 // A.Walkden 28/11/95                              12 // A.Walkden 28/11/95
 30 // G4VisExtent.cc - to return parameters usefu     13 // G4VisExtent.cc - to return parameters useful to the drawing window
 31 // employed by Visualization code.                 14 // employed by Visualization code. 
 32                                                    15 
 33 #include "G4VisExtent.hh"                          16 #include "G4VisExtent.hh"
 34                                                    17 
 35 #include "G4ThreeVector.hh"                    <<  18 #include "G4ios.hh"
 36                                                    19 
 37 G4VisExtent::G4VisExtent (G4double xmin, G4dou <<  20 G4VisExtent::G4VisExtent (G4double xmin, G4double xmax, 
 38                           G4double ymin, G4dou <<  21         G4double ymin, G4double ymax, 
 39                           G4double zmin, G4dou <<  22         G4double zmin, G4double zmax) 
 40   fXmin(xmin), fXmax(xmax), fYmin(ymin), fYmax <<  23 :fXmin(xmin), fXmax(xmax), fYmin(ymin), fYmax(ymax), fZmin(zmin), fZmax(zmax)
 41   fRadiusCached(false), fCentreCached(false),  << 
 42 {}                                                 24 {}
 43                                                    25 
 44 G4VisExtent::G4VisExtent (const G4Point3D& cen <<  26 G4VisExtent::G4VisExtent (const G4Point3D& centre, G4double radius) {
 45   fRadiusCached(true), fCentreCached(true),    <<  27   // Use inscribed radius to define G3VisExtent so that
 46   fRadius(radius), fCentre(centre)             <<  28   // GetExtentRadius gets radius back again.  The one is the "inverse"
 47 {                                              <<  29   // of the other, so to speak.
 48   // Use exscribed radius ... see comments in  <<  30   G4double inscribedRadius = radius / sqrt (3.);
 49   G4double halfSide (radius / std::sqrt (3.)); <<  31   fXmin = centre.x () - inscribedRadius;
 50   fXmin = centre.x () - halfSide;              <<  32   fXmax = centre.x () + inscribedRadius;
 51   fXmax = centre.x () + halfSide;              <<  33   fYmin = centre.y () - inscribedRadius;
 52   fYmin = centre.y () - halfSide;              <<  34   fYmax = centre.y () + inscribedRadius;
 53   fYmax = centre.y () + halfSide;              <<  35   fZmin = centre.z () - inscribedRadius;
 54   fZmin = centre.z () - halfSide;              <<  36   fZmax = centre.z () + inscribedRadius;
 55   fZmax = centre.z () + halfSide;              <<  37 }
 56 }                                              <<  38 
 57                                                <<  39 G4VisExtent::~G4VisExtent () {}
 58 G4VisExtent::~G4VisExtent () = default;        <<  40 
 59                                                <<  41 G4Point3D G4VisExtent::GetExtentCentre () const {
 60 const G4VisExtent& G4VisExtent::GetNullExtent  <<  42   return G4Point3D (((fXmin + fXmax) / 2.),
 61   static const G4VisExtent nullExtent = G4VisE <<  43            ((fYmin + fYmax) / 2.),
 62   return nullExtent;                           <<  44            ((fZmin + fZmax) / 2.));
 63 }                                              << 
 64                                                << 
 65 const G4Point3D& G4VisExtent::GetExtentCentre  << 
 66   if (!fCentreCached) {                        << 
 67     fCentre = G4Point3D (((fXmin + fXmax) / 2. << 
 68                          ((fYmin + fYmax) / 2. << 
 69                          ((fZmin + fZmax) / 2. << 
 70     fCentreCached = true;                      << 
 71   }                                            << 
 72   return fCentre;                              << 
 73 }                                                  45 }
 74                                                    46 
 75 G4double G4VisExtent::GetExtentRadius () const     47 G4double G4VisExtent::GetExtentRadius () const {
 76   if (!fRadiusCached) {                        <<  48   return sqrt (((fXmax - fXmin) * (fXmax - fXmin)) +
 77     fRadius = std::sqrt (((fXmax - fXmin) * (f <<  49          ((fYmax - fYmin) * (fYmax - fYmin)) +
 78                          ((fYmax - fYmin) * (f <<  50          ((fZmax - fZmin) * (fZmax - fZmin))) / 2.;
 79                          ((fZmax - fZmin) * (f << 
 80     fRadiusCached = true;                      << 
 81   }                                            << 
 82   return fRadius;                              << 
 83 }                                                  51 }
 84                                                <<  52  
 85 std::ostream& operator << (std::ostream& os, c <<  53 G4std::ostream& operator << (G4std::ostream& os, const G4VisExtent& e) {
 86   os << "G4VisExtent (bounding box):";             54   os << "G4VisExtent (bounding box):";
 87   os << "\n  X limits: " << e.fXmin << ' ' <<      55   os << "\n  X limits: " << e.fXmin << ' ' << e.fXmax;
 88   os << "\n  Y limits: " << e.fYmin << ' ' <<      56   os << "\n  Y limits: " << e.fYmin << ' ' << e.fYmax;
 89   os << "\n  Z limits: " << e.fZmin << ' ' <<      57   os << "\n  Z limits: " << e.fZmin << ' ' << e.fZmax;
 90   return os;                                       58   return os;
 91 }                                                  59 }
 92                                                    60 
 93 G4bool G4VisExtent::operator != (const G4VisEx     61 G4bool G4VisExtent::operator != (const G4VisExtent& e) const {
 94   return ((fXmin != e.fXmin) ||                    62   return ((fXmin != e.fXmin) ||
 95           (fXmax != e.fXmax) ||                <<  63     (fXmax != e.fXmax) ||
 96           (fYmin != e.fYmin) ||                <<  64     (fYmin != e.fYmin) ||
 97           (fYmax != e.fYmax) ||                <<  65     (fYmax != e.fYmax) ||
 98           (fZmin != e.fZmin) ||                <<  66     (fZmin != e.fZmin) ||
 99           (fZmax != e.fZmax));                 <<  67     (fZmax != e.fZmax));
100 }                                              << 
101                                                << 
102 G4VisExtent& G4VisExtent::Transform (const G4T << 
103 {                                              << 
104   const auto& rotation = transform.getRotation << 
105   const auto& translation = transform.getTrans << 
106                                                << 
107   G4ThreeVector nnn(fXmin,fYmin,fZmin);        << 
108   G4ThreeVector nnx(fXmin,fYmin,fZmax);        << 
109   G4ThreeVector nxn(fXmin,fYmax,fZmin);        << 
110   G4ThreeVector nxx(fXmin,fYmax,fZmax);        << 
111   G4ThreeVector xnn(fXmax,fYmin,fZmin);        << 
112   G4ThreeVector xnx(fXmax,fYmin,fZmax);        << 
113   G4ThreeVector xxn(fXmax,fYmax,fZmin);        << 
114   G4ThreeVector xxx(fXmax,fYmax,fZmax);        << 
115                                                << 
116   nnn.transform(rotation); nnn += translation; << 
117   nnx.transform(rotation); nnx += translation; << 
118   nxn.transform(rotation); nxn += translation; << 
119   nxx.transform(rotation); nxx += translation; << 
120   xnn.transform(rotation); xnn += translation; << 
121   xnx.transform(rotation); xnx += translation; << 
122   xxn.transform(rotation); xxn += translation; << 
123   xxx.transform(rotation); xxx += translation; << 
124                                                << 
125   fXmin = DBL_MAX;                             << 
126   fYmin = DBL_MAX;                             << 
127   fZmin = DBL_MAX;                             << 
128   fXmax = -DBL_MAX;                            << 
129   fYmax = -DBL_MAX;                            << 
130   fZmax = -DBL_MAX;                            << 
131   for (const auto& corner: {nnn,nnx,nxn,nxx,xn << 
132     if (fXmin > corner.getX()) fXmin = corner. << 
133     if (fYmin > corner.getY()) fYmin = corner. << 
134     if (fZmin > corner.getZ()) fZmin = corner. << 
135     if (fXmax < corner.getX()) fXmax = corner. << 
136     if (fYmax < corner.getY()) fYmax = corner. << 
137     if (fZmax < corner.getZ()) fZmax = corner. << 
138   }                                            << 
139                                                << 
140   return *this;                                << 
141 }                                                  68 }
142                                                    69