Geant4 Cross Reference

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Geant4/graphics_reps/src/G4Colour.cc

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Diff markup

Differences between /graphics_reps/src/G4Colour.cc (Version 11.3.0) and /graphics_reps/src/G4Colour.cc (Version 9.5.p2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
                                                   >>  27 // $Id: G4Colour.cc,v 1.11 2007-01-05 14:06:28 allison Exp $
                                                   >>  28 // GEANT4 tag $Name: not supported by cvs2svn $
 27 //                                                 29 //
 28 //                                                 30 // 
 29 // John Allison 20th October 1996                  31 // John Allison 20th October 1996
 30                                                    32 
 31 #include "G4Colour.hh"                             33 #include "G4Colour.hh"
 32                                                    34 
 33 #include "G4Threading.hh"                      <<  35 G4Colour::G4Colour (G4double r, G4double g, G4double b, G4double a):
 34                                                <<  36 red (r), green (g), blue (b), alpha (a)
 35 G4Colour::G4Colour (G4double r, G4double gr, G << 
 36 red (r), green (gr), blue (b), alpha (a)       << 
 37 {                                                  37 {
 38   if( red   > 1.0 ){red   = 1.0;} if( red   <      38   if( red   > 1.0 ){red   = 1.0;} if( red   < 0.0 ){red   = 0.0;}
 39   if( green > 1.0 ){green = 1.0;} if( green <      39   if( green > 1.0 ){green = 1.0;} if( green < 0.0 ){green = 0.0;}
 40   if( blue  > 1.0 ){blue  = 1.0;} if( blue  <      40   if( blue  > 1.0 ){blue  = 1.0;} if( blue  < 0.0 ){blue  = 0.0;}
 41   if( alpha > 1.0 ){alpha = 1.0;} if( alpha <      41   if( alpha > 1.0 ){alpha = 1.0;} if( alpha < 0.0 ){alpha = 0.0;}
 42 }                                                  42 }
 43                                                    43 
 44 G4Colour::G4Colour (G4ThreeVector v):              44 G4Colour::G4Colour (G4ThreeVector v):
 45 red (v.x()), green (v.y()), blue (v.z()), alph     45 red (v.x()), green (v.y()), blue (v.z()), alpha (1.)
 46 {                                                  46 {
 47   if( red   > 1.0 ){red   = 1.0;} if( red   <      47   if( red   > 1.0 ){red   = 1.0;} if( red   < 0.0 ){red   = 0.0;}
 48   if( green > 1.0 ){green = 1.0;} if( green <      48   if( green > 1.0 ){green = 1.0;} if( green < 0.0 ){green = 0.0;}
 49   if( blue  > 1.0 ){blue  = 1.0;} if( blue  <      49   if( blue  > 1.0 ){blue  = 1.0;} if( blue  < 0.0 ){blue  = 0.0;}
 50 }                                                  50 }
 51                                                    51 
 52 void G4Colour::SetRed (G4double r)             << 
 53 {                                              << 
 54   red = r;                                     << 
 55   if( red   > 1.0 ){red   = 1.0;} if( red   <  << 
 56 }                                              << 
 57                                                << 
 58 void G4Colour::SetGreen (G4double gr)          << 
 59 {                                              << 
 60   green = gr;                                  << 
 61   if( green > 1.0 ){green = 1.0;} if( green <  << 
 62 }                                              << 
 63                                                << 
 64 void G4Colour::SetBlue (G4double b)            << 
 65 {                                              << 
 66   blue = b;                                    << 
 67   if( blue  > 1.0 ){blue  = 1.0;} if( blue  <  << 
 68 }                                              << 
 69                                                << 
 70 void G4Colour::SetAlpha (G4double a)           << 
 71 {                                              << 
 72   alpha = a;                                   << 
 73   if( alpha > 1.0 ){alpha = 1.0;} if( alpha <  << 
 74 }                                              << 
 75                                                << 
 76 G4Colour::operator G4ThreeVector() {               52 G4Colour::operator G4ThreeVector() {
 77   return G4ThreeVector(red,green,blue);            53   return G4ThreeVector(red,green,blue);
 78 }                                                  54 }
 79                                                    55 
 80 std::ostream& operator << (std::ostream& os, c     56 std::ostream& operator << (std::ostream& os, const G4Colour& c) {
 81   os << '(' << c.red << ',' << c.green << ','  <<  57   return os << '(' << c.red << ',' << c.green << ',' << c.blue
 82             << ',' << c.alpha << ')';          <<  58       << ',' << c.alpha << ')';
 83   const std::map<G4String, G4Colour>& colourMa << 
 84   // Reverse iterator to pick up English spell << 
 85   std::map<G4String, G4Colour>::const_reverse_ << 
 86   for (ri = colourMap.rbegin(); ri != colourMa << 
 87     if (c == ri->second) {                     << 
 88       os << " (" << ri->first << ')';          << 
 89       break;                                   << 
 90     }                                          << 
 91   }                                            << 
 92                                                << 
 93   return os;                                   << 
 94 }                                                  59 }
 95                                                    60 
 96 G4bool G4Colour::operator != (const G4Colour&      61 G4bool G4Colour::operator != (const G4Colour& c) const {
 97   return (red   != c.red)   ||                 <<  62   if (
                                                   >>  63       (red   != c.red)   ||
 98       (green != c.green) ||                        64       (green != c.green) ||
 99       (blue  != c.blue)  ||                        65       (blue  != c.blue)  ||
100       (alpha != c.alpha);                      <<  66       (alpha != c.alpha)
                                                   >>  67       )
                                                   >>  68     return true;
                                                   >>  69   return false;
101 }                                                  70 }
102                                                    71 
103 std::map<G4String, G4Colour> G4Colour::fColour     72 std::map<G4String, G4Colour> G4Colour::fColourMap;
104 G4bool G4Colour::fInitColourMap = false;       <<  73 bool G4Colour::fInitColourMap = false;
105                                                    74 
106 void G4Colour::AddToMap(const G4String& key, c <<  75 void
                                                   >>  76 G4Colour::AddToMap(const G4String& key, const G4Colour& colour) 
107 {                                                  77 {
108   // Allow only master thread to populate the  << 
109   if (!G4Threading::IsMasterThread()) {        << 
110     static G4bool first = true;                << 
111     if (first) {                               << 
112       first = false;                           << 
113       G4Exception                              << 
114       ("G4Colour::AddToMap(const G4String& key << 
115        "greps0002", JustWarning,               << 
116        "Attempt to add to colour map from non- << 
117     }                                          << 
118     return;                                    << 
119   }                                            << 
120                                                << 
121   // Add standard colours to map               << 
122   InitialiseColourMap();  // Initialises if no << 
123                                                << 
124   // Convert to lower case since colour map is     78   // Convert to lower case since colour map is case insensitive
125   G4String myKey = G4StrUtil::to_lower_copy(ke <<  79   G4String myKey(key);
                                                   >>  80   myKey.toLower();
                                                   >>  81 
                                                   >>  82   std::map<G4String, G4Colour>::iterator iter = fColourMap.find(myKey);
126                                                    83   
127   if (fColourMap.find(myKey) == fColourMap.end <<  84   if (iter == fColourMap.end()) fColourMap[myKey] = colour;  
128   else {                                           85   else {
129     G4ExceptionDescription ed;                     86     G4ExceptionDescription ed; 
130     ed << "G4Colour with key " << myKey << " a <<  87     ed << "G4Colour with key "<<myKey<<" already exists."<<G4endl;
131     G4Exception                                    88     G4Exception
132       ("G4Colour::AddToMap(const G4String& key     89       ("G4Colour::AddToMap(const G4String& key, const G4Colour& colour)",
133        "greps0001", JustWarning, ed,               90        "greps0001", JustWarning, ed,
134        "Colour key exists");                       91        "Colour key exists");
135   }                                                92   }
136 }                                                  93 }
137                                                    94 
138 void G4Colour::InitialiseColourMap()           <<  95 void
                                                   >>  96 G4Colour::InitialiseColourMap() 
139 {                                                  97 {
140   if (fInitColourMap) return;                  << 
141                                                << 
142   fInitColourMap = true;                       << 
143                                                << 
144   // Standard colours                              98   // Standard colours
145   AddToMap("white",   G4Colour::White());          99   AddToMap("white",   G4Colour::White());
146   AddToMap("grey",    G4Colour::Grey());       << 
147   AddToMap("gray",    G4Colour::Gray());          100   AddToMap("gray",    G4Colour::Gray());
                                                   >> 101   AddToMap("grey",    G4Colour::Grey());
148   AddToMap("black",   G4Colour::Black());         102   AddToMap("black",   G4Colour::Black());
149   AddToMap("brown",   G4Colour::Brown());      << 
150   AddToMap("red",     G4Colour::Red());           103   AddToMap("red",     G4Colour::Red());
151   AddToMap("green",   G4Colour::Green());         104   AddToMap("green",   G4Colour::Green());
152   AddToMap("blue",    G4Colour::Blue());          105   AddToMap("blue",    G4Colour::Blue());
153   AddToMap("cyan",    G4Colour::Cyan());          106   AddToMap("cyan",    G4Colour::Cyan());
154   AddToMap("magenta", G4Colour::Magenta());       107   AddToMap("magenta", G4Colour::Magenta());
155   AddToMap("yellow",  G4Colour::Yellow());        108   AddToMap("yellow",  G4Colour::Yellow());
156 }                                                 109 }
157                                                   110 
158 G4bool G4Colour::GetColour(const G4String& key << 111 bool
159 // Get colour for given key, placing it in res << 112 G4Colour::GetColour(const G4String& key, G4Colour& result) 
160 // The key is usually the name of the colour.  << 
161 // The key is case insensitive.                << 
162 // Returns false if key doesn't exist, leaving << 
163 {                                                 113 {
164   // Add standard colours to map               << 114   if (false == fInitColourMap) {
165   InitialiseColourMap();  // Initialises if no << 115     fInitColourMap = true;
166                                                << 116     // Add standard colours to map
167   G4String myKey = G4StrUtil::to_lower_copy(ke << 117     InitialiseColourMap();
168                                                << 
169   // NOLINTNEXTLINE(modernize-use-auto): Expli << 
170   std::map<G4String, G4Colour>::const_iterator << 
171                                                << 
172   // Don't modify "result" if colour was not f << 
173   if (iter == fColourMap.cend()) {             << 
174     G4ExceptionDescription ed;                 << 
175     ed << "Colour \"" << key << "\" not found. << 
176     G4Exception("G4Colour::GetColour", "greps0 << 
177     return false;                              << 
178   }                                               118   }
                                                   >> 119  
                                                   >> 120   G4String myKey(key);
                                                   >> 121   myKey.toLower();
                                                   >> 122  
                                                   >> 123   std::map<G4String, G4Colour>::iterator iter = fColourMap.find(myKey);
179                                                   124 
                                                   >> 125   // Don't modify "result" if colour was not found in map
                                                   >> 126   if (iter == fColourMap.end()) return false;
                                                   >> 127   
180   result = iter->second;                          128   result = iter->second;
181                                                   129 
182   return true;                                    130   return true;
183 }                                                 131 }
184                                                   132 
185 const std::map<G4String, G4Colour>& G4Colour::    133 const std::map<G4String, G4Colour>& G4Colour::GetMap()
186 {                                                 134 {
187   // Add standard colours to map               << 135   if (false == fInitColourMap) {
188   InitialiseColourMap();  // Initialises if no << 136     fInitColourMap = true;
                                                   >> 137     // Add standard colours to map
                                                   >> 138     InitialiseColourMap();
                                                   >> 139   }
189                                                   140  
190   return fColourMap;                              141   return fColourMap;
191 }                                              << 
192                                                << 
193 G4bool G4Colour::operator< (const G4Colour& rh << 
194 {                                              << 
195   if (red < rhs.red) return true;              << 
196   if (red == rhs.red) {                        << 
197     if (green < rhs.green) return true;        << 
198     if (green == rhs.green) {                  << 
199       if (blue < rhs.blue) return true;        << 
200       if (blue == rhs.blue) {                  << 
201         if (alpha < rhs.alpha) return true;    << 
202       }                                        << 
203     }                                          << 
204   }                                            << 
205   return false;                                << 
206 }                                                 142 }
207                                                   143