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Geant4/global/management/src/G4PhysicsVector.cc

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Differences between /global/management/src/G4PhysicsVector.cc (Version 11.3.0) and /global/management/src/G4PhysicsVector.cc (Version 9.2.p2)


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 25 //                                                 25 //
 26 // G4PhysicsVector class implementation        << 
 27 //                                                 26 //
 28 // Authors:                                    <<  27 // $Id: G4PhysicsVector.cc,v 1.27 2008/10/16 12:14:36 gcosmo Exp $
 29 // - 02 Dec. 1995, G.Cosmo: Structure created  <<  28 // GEANT4 tag $Name: geant4-09-02-patch-01 $
 30 // - 03 Mar. 1996, K.Amako: Implemented the 1s <<  29 //
 31 // Revisions:                                  <<  30 // 
 32 // - 11 Nov. 2000, H.Kurashige: Use STL vector <<  31 // --------------------------------------------------------------
 33 // ------------------------------------------- <<  32 //      GEANT 4 class implementation file
                                                   >>  33 //
                                                   >>  34 //  G4PhysicsVector.cc
                                                   >>  35 //
                                                   >>  36 //  History:
                                                   >>  37 //    02 Dec. 1995, G.Cosmo : Structure created based on object model
                                                   >>  38 //    03 Mar. 1996, K.Amako : Implemented the 1st version
                                                   >>  39 //    01 Jul. 1996, K.Amako : Hidden bin from the user introduced
                                                   >>  40 //    12 Nov. 1998, K.Amako : A bug in GetVectorLength() fixed
                                                   >>  41 //    11 Nov. 2000, H.Kurashige : use STL vector for dataVector and binVector
                                                   >>  42 //    18 Jan. 2001, H.Kurashige : removed ptrNextTable
                                                   >>  43 //    09 Mar. 2001, H.Kurashige : added G4PhysicsVector type 
                                                   >>  44 //    05 Sep. 2008, V.Ivanchenko : added protections for zero-length vector
                                                   >>  45 // --------------------------------------------------------------
 34                                                    46 
 35 #include "G4PhysicsVector.hh"                      47 #include "G4PhysicsVector.hh"
 36 #include <iomanip>                                 48 #include <iomanip>
 37                                                    49 
 38 // -------------------------------------------     50 // --------------------------------------------------------------
 39 G4PhysicsVector::G4PhysicsVector(G4bool val)   <<  51 
 40   : useSpline(val)                             <<  52 G4PhysicsVector::G4PhysicsVector(G4bool spline)
                                                   >>  53  : type(T_G4PhysicsVector),
                                                   >>  54    edgeMin(0.), edgeMax(0.), numberOfBin(0),
                                                   >>  55    lastEnergy(0.), lastValue(0.), lastBin(0), 
                                                   >>  56    secDerivative(0), useSpline(spline)
 41 {}                                                 57 {}
 42                                                    58 
 43 // ------------------------------------------- <<  59 // --------------------------------------------------------------
 44 void G4PhysicsVector::Initialise()             <<  60 
                                                   >>  61 G4PhysicsVector::~G4PhysicsVector() 
                                                   >>  62 {
                                                   >>  63   DeleteData();
                                                   >>  64 }
                                                   >>  65 
                                                   >>  66 // --------------------------------------------------------------
                                                   >>  67 
                                                   >>  68 G4PhysicsVector::G4PhysicsVector(const G4PhysicsVector& right)
                                                   >>  69 {
                                                   >>  70   CopyData(right);
                                                   >>  71 }
                                                   >>  72 
                                                   >>  73 // --------------------------------------------------------------
                                                   >>  74 
                                                   >>  75 G4PhysicsVector& G4PhysicsVector::operator=(const G4PhysicsVector& right)
 45 {                                                  76 {
 46   if (1 < numberOfNodes)                       <<  77   if (&right==this)  { return *this; }
                                                   >>  78   if (type != right.type)  { return *this; }
                                                   >>  79 
                                                   >>  80   DeleteData();
                                                   >>  81   CopyData(right);
                                                   >>  82 
                                                   >>  83   return *this;
                                                   >>  84 }
                                                   >>  85 
                                                   >>  86 // --------------------------------------------------------------
                                                   >>  87 
                                                   >>  88 G4int G4PhysicsVector::operator==(const G4PhysicsVector &right) const
                                                   >>  89 {
                                                   >>  90   return (this == &right);
                                                   >>  91 }
                                                   >>  92 
                                                   >>  93 // --------------------------------------------------------------
                                                   >>  94 
                                                   >>  95 G4int G4PhysicsVector::operator!=(const G4PhysicsVector &right) const
                                                   >>  96 {
                                                   >>  97   return (this != &right);
                                                   >>  98 }
                                                   >>  99 
                                                   >> 100 // --------------------------------------------------------------
                                                   >> 101 
                                                   >> 102 void G4PhysicsVector::DeleteData()
                                                   >> 103 {
                                                   >> 104   delete [] secDerivative;
                                                   >> 105   secDerivative = 0;
                                                   >> 106 }
                                                   >> 107 
                                                   >> 108 // --------------------------------------------------------------
                                                   >> 109 
                                                   >> 110 void G4PhysicsVector::CopyData(const G4PhysicsVector& vec)
                                                   >> 111 {
                                                   >> 112   type = vec.type;
                                                   >> 113   edgeMin = vec.edgeMin;
                                                   >> 114   edgeMax = vec.edgeMax;
                                                   >> 115   numberOfBin = vec.numberOfBin;
                                                   >> 116   lastEnergy = vec.lastEnergy;
                                                   >> 117   lastValue = vec.lastValue;
                                                   >> 118   lastBin = vec.lastBin;
                                                   >> 119   dataVector = vec.dataVector;
                                                   >> 120   binVector = vec.binVector;
                                                   >> 121   useSpline = vec.useSpline;
                                                   >> 122   comment = vec.comment;
                                                   >> 123   if (vec.secDerivative)
 47   {                                               124   {
 48     idxmax = numberOfNodes - 2;                << 125     secDerivative = new G4double [numberOfBin];
 49     edgeMin = binVector[0];                    << 126     for (size_t i=0; i<numberOfBin; i++)
 50     edgeMax = binVector[idxmax + 1];           << 127     {
                                                   >> 128        secDerivative[i] = vec.secDerivative[i];
                                                   >> 129     }
                                                   >> 130   }
                                                   >> 131   else
                                                   >> 132   {
                                                   >> 133     secDerivative = 0;
 51   }                                               134   }
 52 }                                                 135 }
 53                                                   136 
 54 // -------------------------------------------    137 // --------------------------------------------------------------
 55 G4bool G4PhysicsVector::Store(std::ofstream& f << 138 
                                                   >> 139 G4double G4PhysicsVector::GetLowEdgeEnergy(size_t binNumber) const
                                                   >> 140 {
                                                   >> 141   return binVector[binNumber];
                                                   >> 142 }
                                                   >> 143 
                                                   >> 144 // --------------------------------------------------------------
                                                   >> 145 
                                                   >> 146 G4bool G4PhysicsVector::Store(std::ofstream& fOut, G4bool ascii)
 56 {                                                 147 {
 57   // Ascii mode                                   148   // Ascii mode
 58   if (ascii)                                      149   if (ascii)
 59   {                                               150   {
 60     fOut << *this;                                151     fOut << *this;
 61     return true;                                  152     return true;
 62   }                                            << 153   } 
 63   // Binary Mode                                  154   // Binary Mode
 64                                                   155 
 65   // binning                                      156   // binning
 66   fOut.write((char*) (&edgeMin), sizeof edgeMi << 157   fOut.write((char*)(&edgeMin), sizeof edgeMin);
 67   fOut.write((char*) (&edgeMax), sizeof edgeMa << 158   fOut.write((char*)(&edgeMax), sizeof edgeMax);
 68   fOut.write((char*) (&numberOfNodes), sizeof  << 159   fOut.write((char*)(&numberOfBin), sizeof numberOfBin);
 69                                                   160 
 70   // contents                                     161   // contents
 71   std::size_t size = dataVector.size();        << 162   size_t size = dataVector.size(); 
 72   fOut.write((char*) (&size), sizeof size);    << 163   fOut.write((char*)(&size), sizeof size);
 73                                                   164 
 74   auto value = new G4double[2 * size];         << 165   G4double* value = new G4double[2*size];
 75   for (std::size_t i = 0; i < size; ++i)       << 166   for(size_t i = 0; i < size; i++)
 76   {                                               167   {
 77     value[2 * i]     = binVector[i];           << 168     value[2*i]  =  binVector[i];
 78     value[2 * i + 1] = dataVector[i];          << 169     value[2*i+1]=  dataVector[i];
 79   }                                               170   }
 80   fOut.write((char*) (value), 2 * size * (size << 171   fOut.write((char*)(value), 2*size*(sizeof (G4double)));
 81   delete[] value;                              << 172   delete [] value;
 82                                                   173 
 83   return true;                                    174   return true;
 84 }                                                 175 }
 85                                                   176 
 86 // -------------------------------------------    177 // --------------------------------------------------------------
                                                   >> 178 
 87 G4bool G4PhysicsVector::Retrieve(std::ifstream    179 G4bool G4PhysicsVector::Retrieve(std::ifstream& fIn, G4bool ascii)
 88 {                                                 180 {
 89   // clear properties;                            181   // clear properties;
                                                   >> 182   lastEnergy=0.;
                                                   >> 183   lastValue =0.;
                                                   >> 184   lastBin   =0;
 90   dataVector.clear();                             185   dataVector.clear();
 91   binVector.clear();                              186   binVector.clear();
 92   secDerivative.clear();                       << 187   comment = "";
 93                                                   188 
 94   // retrieve in ascii mode                       189   // retrieve in ascii mode
 95   if (ascii)                                      190   if (ascii)
 96   {                                               191   {
 97     // binning                                    192     // binning
 98     fIn >> edgeMin >> edgeMax >> numberOfNodes << 193     fIn >> edgeMin >> edgeMax >> numberOfBin; 
 99     if (fIn.fail() || numberOfNodes < 2)       << 194     if (fIn.fail())  { return false; }
100     {                                          << 
101       return false;                            << 
102     }                                          << 
103     // contents                                   195     // contents
104     G4int siz0 = 0;                            << 196     size_t size=0;
105     fIn >> siz0;                               << 197     fIn >> size;
106     if (siz0 < 2) { return false; }            << 198     if (fIn.fail())  { return false; }
107     auto siz = static_cast<std::size_t>(siz0); << 
108     if (fIn.fail() || siz != numberOfNodes)    << 
109     {                                          << 
110       return false;                            << 
111     }                                          << 
112                                                   199 
113     binVector.reserve(siz);                    << 200     binVector.reserve(size);
114     dataVector.reserve(siz);                   << 201     dataVector.reserve(size);
115     G4double vBin, vData;                         202     G4double vBin, vData;
116                                                   203 
117     for (std::size_t i = 0; i < siz; ++i)      << 204     for(size_t i = 0; i < size ; i++)
118     {                                             205     {
119       vBin  = 0.;                              << 206       vBin = 0.;
120       vData = 0.;                              << 207       vData= 0.;
121       fIn >> vBin >> vData;                       208       fIn >> vBin >> vData;
122       if (fIn.fail())                          << 209       if (fIn.fail())  { return false; }
123       {                                        << 
124         return false;                          << 
125       }                                        << 
126       binVector.push_back(vBin);                  210       binVector.push_back(vBin);
127       dataVector.push_back(vData);                211       dataVector.push_back(vData);
128     }                                             212     }
129     Initialise();                              << 213     return true ;
130     return true;                               << 
131   }                                               214   }
132                                                   215 
133   // retrieve in binary mode                      216   // retrieve in binary mode
134   // binning                                      217   // binning
135   fIn.read((char*) (&edgeMin), sizeof edgeMin) << 218   fIn.read((char*)(&edgeMin), sizeof edgeMin);
136   fIn.read((char*) (&edgeMax), sizeof edgeMax) << 219   fIn.read((char*)(&edgeMax), sizeof edgeMax);
137   fIn.read((char*) (&numberOfNodes), sizeof nu << 220   fIn.read((char*)(&numberOfBin), sizeof numberOfBin ); 
138                                                << 221  
139   // contents                                     222   // contents
140   std::size_t size;                            << 223   size_t size;
141   fIn.read((char*) (&size), sizeof size);      << 224   fIn.read((char*)(&size), sizeof size); 
142                                                << 225  
143   auto value = new G4double[2 * size];         << 226   G4double* value = new G4double[2*size];
144   fIn.read((char*) (value), 2 * size * (sizeof << 227   fIn.read((char*)(value),  2*size*(sizeof(G4double)) );
145   if (static_cast<G4int>(fIn.gcount()) != stat << 228   if (G4int(fIn.gcount()) != G4int(2*size*(sizeof(G4double))) )
146   {                                               229   {
147     delete[] value;                            << 230     delete [] value;
148     return false;                                 231     return false;
149   }                                               232   }
150                                                   233 
151   binVector.reserve(size);                        234   binVector.reserve(size);
152   dataVector.reserve(size);                       235   dataVector.reserve(size);
153   for (std::size_t i = 0; i < size; ++i)       << 236   for(size_t i = 0; i < size; i++)
154   {                                               237   {
155     binVector.push_back(value[2 * i]);         << 238     binVector.push_back(value[2*i]);
156     dataVector.push_back(value[2 * i + 1]);    << 239     dataVector.push_back(value[2*i+1]);
157   }                                               240   }
158   delete[] value;                              << 241   delete [] value;
159                                                << 
160   Initialise();                                << 
161   return true;                                    242   return true;
162 }                                                 243 }
163                                                   244 
164 // -------------------------------------------    245 // --------------------------------------------------------------
165 void G4PhysicsVector::DumpValues(G4double unit << 
166 {                                              << 
167   for (std::size_t i = 0; i < numberOfNodes; + << 
168   {                                            << 
169     G4cout << binVector[i] / unitE << "   " << << 
170            << G4endl;                          << 
171   }                                            << 
172 }                                              << 
173                                                   246 
174 // ------------------------------------------- << 247 void G4PhysicsVector::FillSecondDerivatives()
175 std::size_t G4PhysicsVector::FindBin(const G4d << 248 {  
176                                      std::size << 249   secDerivative = new G4double [numberOfBin];
177 {                                              << 
178   if (idx + 1 < numberOfNodes &&               << 
179       energy >= binVector[idx] && energy <= bi << 
180   {                                            << 
181     return idx;                                << 
182   }                                            << 
183   if (energy <= binVector[1])                  << 
184   {                                            << 
185     return 0;                                  << 
186   }                                            << 
187   if (energy >= binVector[idxmax])             << 
188   {                                            << 
189     return idxmax;                             << 
190   }                                            << 
191   return GetBin(energy);                       << 
192 }                                              << 
193                                                   250 
194 // ------------------------------------------- << 251   size_t n = numberOfBin-1;
195 void G4PhysicsVector::ScaleVector(const G4doub << 
196                                   const G4doub << 
197 {                                              << 
198   for (std::size_t i = 0; i < numberOfNodes; + << 
199   {                                            << 
200     binVector[i] *= factorE;                   << 
201     dataVector[i] *= factorV;                  << 
202   }                                            << 
203   Initialise();                                << 
204 }                                              << 
205                                                   252 
206 // ------------------------------------------- << 253   // cannot compute derivatives for less than 3 points
207 void G4PhysicsVector::FillSecondDerivatives(co << 254   if(3 > numberOfBin)
208               const G4double dir1,             << 
209               const G4double dir2)             << 
210 {                                              << 
211   if (!useSpline) { return; }                  << 
212   // cannot compute derivatives for less than  << 
213   const std::size_t nmin = (stype == G4SplineT << 
214   if (nmin > numberOfNodes)                    << 
215   {                                               255   {
216     if (0 < verboseLevel)                      << 256     secDerivative[0] = 0.0;
217     {                                          << 257     secDerivative[n] = 0.0;
218       G4cout << "### G4PhysicsVector: spline c << 
219        << numberOfNodes << " points - spline d << 
220        << G4endl;                              << 
221       DumpValues();                            << 
222     }                                          << 
223     useSpline = false;                         << 
224     return;                                       258     return;
225   }                                               259   }
226   // check energies of free vector             << 
227   if (type == T_G4PhysicsFreeVector)           << 
228   {                                            << 
229     for (std::size_t i=0; i<=idxmax; ++i)      << 
230     {                                          << 
231       if (binVector[i + 1] <= binVector[i])    << 
232       {                                        << 
233         if (0 < verboseLevel)                  << 
234         {                                      << 
235     G4cout << "### G4PhysicsVector: spline can << 
236      << " E[" << i << "]=" << binVector[i]     << 
237      << " >= E[" << i+1 << "]=" << binVector[i << 
238      << G4endl;                                << 
239     DumpValues();                              << 
240         }                                      << 
241         useSpline = false;                     << 
242         return;                                << 
243       }                                        << 
244     }                                          << 
245   }                                            << 
246                                                << 
247   // spline is possible                        << 
248   Initialise();                                << 
249   secDerivative.resize(numberOfNodes);         << 
250                                                   260 
251   if (1 < verboseLevel)                        << 261   for(size_t i=1; i<n; i++)
252   {                                               262   {
253     G4cout << "### G4PhysicsVector:: FillSecon << 263     secDerivative[i] = 
254            << numberOfNodes << G4endl;         << 264       3.0*((dataVector[i+1]-dataVector[i])/(binVector[i+1]-binVector[i]) -
255     DumpValues();                              << 265            (dataVector[i]-dataVector[i-1])/(binVector[i]-binVector[i-1]))
                                                   >> 266       /(binVector[i+1]-binVector[i-1]);
256   }                                               267   }
257                                                << 268   secDerivative[n] = secDerivative[n-1];
258   switch(stype)                                << 
259   {                                            << 
260     case G4SplineType::Base:                   << 
261       ComputeSecDerivative1();                 << 
262       break;                                   << 
263                                                << 
264     case G4SplineType::FixedEdges:             << 
265       ComputeSecDerivative2(dir1, dir2);       << 
266       break;                                   << 
267                                                << 
268     default:                                   << 
269       ComputeSecDerivative0();                 << 
270   }                                            << 
271 }                                              << 
272                                                << 
273 // ------------------------------------------- << 
274 void G4PhysicsVector::ComputeSecDerivative0()  << 
275 //  A simplified method of computation of seco << 
276 {                                              << 
277   std::size_t n = numberOfNodes - 1;           << 
278                                                << 
279   for (std::size_t i = 1; i < n; ++i)          << 
280   {                                            << 
281     secDerivative[i] = 3.0 *                   << 
282       ((dataVector[i + 1] - dataVector[i]) / ( << 
283        (dataVector[i] - dataVector[i - 1]) /   << 
284          (binVector[i] - binVector[i - 1])) /  << 
285       (binVector[i + 1] - binVector[i - 1]);   << 
286   }                                            << 
287   secDerivative[n] = secDerivative[n - 1];     << 
288   secDerivative[0] = secDerivative[1];            269   secDerivative[0] = secDerivative[1];
289 }                                                 270 }
290                                                << 271    
291 // ------------------------------------------- << 
292 void G4PhysicsVector::ComputeSecDerivative1()  << 
293 // Computation of second derivatives using "No << 
294 // B.I. Kvasov "Methods of shape-preserving sp << 
295 // World Scientific, 2000                      << 
296 {                                              << 
297   std::size_t n = numberOfNodes - 1;           << 
298   auto u = new G4double[n];                    << 
299   G4double p, sig;                             << 
300                                                << 
301   u[1] = ((dataVector[2] - dataVector[1]) / (b << 
302           (dataVector[1] - dataVector[0]) / (b << 
303   u[1] = 6.0 * u[1] * (binVector[2] - binVecto << 
304          ((binVector[2] - binVector[0]) * (bin << 
305                                                << 
306   // Decomposition loop for tridiagonal algori << 
307   // and u[i] are used for temporary storage o << 
308                                                << 
309   secDerivative[1] = (2.0 * binVector[1] - bin << 
310                      (2.0 * binVector[2] - bin << 
311                                                << 
312   for(std::size_t i = 2; i < n - 1; ++i)       << 
313   {                                            << 
314     sig =                                      << 
315       (binVector[i] - binVector[i - 1]) / (bin << 
316     p                = sig * secDerivative[i - << 
317     secDerivative[i] = (sig - 1.0) / p;        << 
318     u[i] =                                     << 
319       (dataVector[i + 1] - dataVector[i]) / (b << 
320       (dataVector[i] - dataVector[i - 1]) / (b << 
321     u[i] =                                     << 
322       (6.0 * u[i] / (binVector[i + 1] - binVec << 
323   }                                            << 
324                                                << 
325   sig =                                        << 
326     (binVector[n - 1] - binVector[n - 2]) / (b << 
327   p = sig * secDerivative[n - 3] + 2.0;        << 
328   u[n - 1] =                                   << 
329     (dataVector[n] - dataVector[n - 1]) / (bin << 
330     (dataVector[n - 1] - dataVector[n - 2]) /  << 
331       (binVector[n - 1] - binVector[n - 2]);   << 
332   u[n - 1] = 6.0 * sig * u[n - 1] / (binVector << 
333              (2.0 * sig - 1.0) * u[n - 2] / p; << 
334                                                << 
335   p = (1.0 + sig) + (2.0 * sig - 1.0) * secDer << 
336   secDerivative[n - 1] = u[n - 1] / p;         << 
337                                                << 
338   // The back-substitution loop for the triago << 
339   // a linear system of equations.             << 
340                                                << 
341   for (std::size_t k = n - 2; k > 1; --k)      << 
342   {                                            << 
343     secDerivative[k] *=                        << 
344       (secDerivative[k + 1] - u[k] * (binVecto << 
345                                 (binVector[k + << 
346   }                                            << 
347   secDerivative[n] =                           << 
348     (secDerivative[n - 1] - (1.0 - sig) * secD << 
349   sig = 1.0 - ((binVector[2] - binVector[1]) / << 
350   secDerivative[1] *= (secDerivative[2] - u[1] << 
351   secDerivative[0] = (secDerivative[1] - sig * << 
352                                                << 
353   delete[] u;                                  << 
354 }                                              << 
355                                                << 
356 // -------------------------------------------    272 // --------------------------------------------------------------
357 void G4PhysicsVector::ComputeSecDerivative2(G4 << 
358                                             G4 << 
359 // A standard method of computation of second  << 
360 // First derivatives at the first and the last << 
361 // See for example W.H. Press et al. "Numerica << 
362 // Cambridge University Press, 1997.           << 
363 {                                              << 
364   std::size_t n = numberOfNodes - 1;           << 
365   auto u = new G4double[n];                    << 
366   G4double p, sig, un;                         << 
367                                                << 
368   u[0] = (6.0 / (binVector[1] - binVector[0])) << 
369          ((dataVector[1] - dataVector[0]) / (b << 
370           firstPointDerivative);               << 
371                                                << 
372   secDerivative[0] = -0.5;                     << 
373                                                << 
374   // Decomposition loop for tridiagonal algori << 
375   // and u[i] are used for temporary storage o << 
376                                                << 
377   for (std::size_t i = 1; i < n; ++i)          << 
378   {                                            << 
379     sig =                                      << 
380       (binVector[i] - binVector[i - 1]) / (bin << 
381     p                = sig * (secDerivative[i  << 
382     secDerivative[i] = (sig - 1.0) / p;        << 
383     u[i] =                                     << 
384       (dataVector[i + 1] - dataVector[i]) / (b << 
385       (dataVector[i] - dataVector[i - 1]) / (b << 
386     u[i] =                                     << 
387       6.0 * u[i] / (binVector[i + 1] - binVect << 
388   }                                            << 
389                                                << 
390   sig =                                        << 
391     (binVector[n - 1] - binVector[n - 2]) / (b << 
392   p  = sig * secDerivative[n - 2] + 2.0;       << 
393   un = (6.0 / (binVector[n] - binVector[n - 1] << 
394          (endPointDerivative - (dataVector[n]  << 
395                                  (binVector[n] << 
396        u[n - 1] / p;                           << 
397   secDerivative[n] = un / (secDerivative[n - 1 << 
398                                                << 
399   // The back-substitution loop for the triago << 
400   // a linear system of equations.             << 
401                                                << 
402   for (std::size_t k = n - 1; k > 0; --k)      << 
403   {                                            << 
404     secDerivative[k] *=                        << 
405       (secDerivative[k + 1] - u[k] * (binVecto << 
406                                 (binVector[k + << 
407   }                                            << 
408   secDerivative[0] = 0.5 * (u[0] - secDerivati << 
409                                                << 
410   delete[] u;                                  << 
411 }                                              << 
412                                                   273 
413 // ------------------------------------------- << 
414 std::ostream& operator<<(std::ostream& out, co    274 std::ostream& operator<<(std::ostream& out, const G4PhysicsVector& pv)
415 {                                                 275 {
416   // binning                                      276   // binning
417   G4long prec = out.precision();               << 277   out << std::setprecision(12) << pv.edgeMin;
418   out << std::setprecision(12) << pv.edgeMin < << 278   out <<" " << pv.edgeMax <<" "  << pv.numberOfBin << G4endl; 
419       << pv.numberOfNodes << G4endl;           << 
420                                                   279 
421   // contents                                     280   // contents
422   out << pv.dataVector.size() << G4endl;       << 281   out << pv.dataVector.size() << G4endl; 
423   for (std::size_t i = 0; i < pv.dataVector.si << 282   for(size_t i = 0; i < pv.dataVector.size(); i++)
424   {                                               283   {
425     out << pv.binVector[i] << "  " << pv.dataV << 284     out << std::setprecision(12) << pv.binVector[i] << "  "
                                                   >> 285         << pv.dataVector[i] << G4endl;
426   }                                               286   }
427   out.precision(prec);                         << 
428                                                << 
429   return out;                                     287   return out;
430 }                                                 288 }
431                                                << 
432 //-------------------------------------------- << 
433 G4double G4PhysicsVector::GetEnergy(const G4do << 
434 {                                              << 
435   if (0 == numberOfNodes)                      << 
436   {                                            << 
437     return 0.0;                                << 
438   }                                            << 
439   if (1 == numberOfNodes || val <= dataVector[ << 
440   {                                            << 
441     return edgeMin;                            << 
442   }                                            << 
443   if (val >= dataVector[numberOfNodes - 1])    << 
444   {                                            << 
445     return edgeMax;                            << 
446   }                                            << 
447   std::size_t bin = std::lower_bound(dataVecto << 
448                   - dataVector.cbegin() - 1;   << 
449   if (bin > idxmax) { bin = idxmax; }          << 
450   G4double res = binVector[bin];               << 
451   G4double del = dataVector[bin + 1] - dataVec << 
452   if (del > 0.0)                               << 
453   {                                            << 
454     res += (val - dataVector[bin]) * (binVecto << 
455   }                                            << 
456   return res;                                  << 
457 }                                              << 
458                                                << 
459 //-------------------------------------------- << 
460 void G4PhysicsVector::PrintPutValueError(std:: << 
461                                          G4dou << 
462                                          const << 
463 {                                              << 
464   G4ExceptionDescription ed;                   << 
465   ed << "Vector type: " << type << " length= " << 
466      << "; an attempt to put data at index= "  << 
467      << " value= " << val << " in " << text;   << 
468   G4Exception("G4PhysicsVector:", "gl0005",    << 
469               FatalException, ed, "Wrong opera << 
470 }                                              << 
471                                                << 
472 //-------------------------------------------- << 
473                                                   289