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52 61 53 G4IntersectionSolid( const G4String& pName 62 G4IntersectionSolid( const G4String& pName, 54 G4VSolid* pSoli 63 G4VSolid* pSolidA , 55 G4VSolid* pSoli 64 G4VSolid* pSolidB, 56 G4RotationMatri 65 G4RotationMatrix* rotMatrix, 57 const G4ThreeVector& 66 const G4ThreeVector& transVector ) ; 58 67 59 G4IntersectionSolid( const G4String& pName 68 G4IntersectionSolid( const G4String& pName, 60 G4VSolid* pSoli 69 G4VSolid* pSolidA , 61 G4VSolid* pSoli 70 G4VSolid* pSolidB, 62 const G4Transform3D& 71 const G4Transform3D& transform ) ; 63 72 64 ~G4IntersectionSolid() override ; << 73 virtual ~G4IntersectionSolid() ; 65 74 66 G4GeometryType GetEntityType() const over << 75 virtual G4GeometryType GetEntityType() const; 67 76 68 G4VSolid* Clone() const override; << 77 public: // without description 69 78 70 G4IntersectionSolid(__void__&); 79 G4IntersectionSolid(__void__&); 71 // Fake default constructor for usage re 80 // Fake default constructor for usage restricted to direct object 72 // persistency for clients requiring pre 81 // persistency for clients requiring preallocation of memory for 73 // persistifiable objects. 82 // persistifiable objects. 74 83 75 G4IntersectionSolid(const G4IntersectionSo << 76 G4IntersectionSolid& operator=(const G4Int << 77 // Copy constructor and assignment opera << 78 << 79 void BoundingLimits(G4ThreeVector& pMin, G << 80 << 81 G4bool CalculateExtent( const EAxis pAxis, 84 G4bool CalculateExtent( const EAxis pAxis, 82 const G4VoxelLimit 85 const G4VoxelLimits& pVoxelLimit, 83 const G4AffineTran 86 const G4AffineTransform& pTransform, 84 G4double& pM << 87 G4double& pMin, G4double& pMax) const ; 85 88 86 EInside Inside( const G4ThreeVector& p ) c << 89 EInside Inside( const G4ThreeVector& p ) const ; 87 90 88 G4ThreeVector SurfaceNormal( const G4Three << 91 G4ThreeVector SurfaceNormal( const G4ThreeVector& p ) const ; 89 92 90 G4double DistanceToIn( const G4ThreeVector 93 G4double DistanceToIn( const G4ThreeVector& p, 91 const G4ThreeVector << 94 const G4ThreeVector& v ) const ; 92 95 93 G4double DistanceToIn( const G4ThreeVector << 96 G4double DistanceToIn( const G4ThreeVector& p) const ; 94 97 95 G4double DistanceToOut( const G4ThreeVecto 98 G4double DistanceToOut( const G4ThreeVector& p, 96 const G4ThreeVecto 99 const G4ThreeVector& v, 97 const G4bool calcN 100 const G4bool calcNorm=false, 98 G4bool *vali << 101 G4bool *validNorm=0, 99 G4ThreeVecto << 102 G4ThreeVector *n=0 ) const ; 100 103 101 G4double DistanceToOut( const G4ThreeVecto << 104 G4double DistanceToOut( const G4ThreeVector& p ) const ; 102 105 103 106 104 void ComputeDimensions( G4VPVParamet 107 void ComputeDimensions( G4VPVParameterisation* p, 105 const G4int n, 108 const G4int n, 106 const G4VPhysicalV << 109 const G4VPhysicalVolume* pRep ) ; 107 110 108 void DescribeYourselfTo ( G4VGraphicsScene << 111 void DescribeYourselfTo ( G4VGraphicsScene& scene ) const ; 109 G4Polyhedron* CreatePolyhedron () const ov << 112 G4Polyhedron* CreatePolyhedron () const ; 110 }; << 113 G4NURBS* CreateNURBS () const ; >> 114 >> 115 } ; 111 116 112 #endif 117 #endif 113 118 114 119