Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 // 27 // 28 // by I.Hrivnacova, 27 Sep 99 28 // by I.Hrivnacova, 27 Sep 99 29 29 30 #include <cmath> 30 #include <cmath> 31 31 32 #include "G4PhysicalConstants.hh" 32 #include "G4PhysicalConstants.hh" 33 #include "G4SystemOfUnits.hh" 33 #include "G4SystemOfUnits.hh" 34 #include "G3toG4.hh" 34 #include "G3toG4.hh" 35 #include "G3MatTable.hh" 35 #include "G3MatTable.hh" 36 #include "G3EleTable.hh" 36 #include "G3EleTable.hh" 37 #include "G4Material.hh" 37 #include "G4Material.hh" 38 #include "G4Isotope.hh" 38 #include "G4Isotope.hh" 39 #include "G4UnitsTable.hh" 39 #include "G4UnitsTable.hh" 40 40 41 void PG4gsmate(G4String *tokens) 41 void PG4gsmate(G4String *tokens) 42 { 42 { 43 // fill the parameter containers 43 // fill the parameter containers 44 G3fillParams(tokens,PTgsmate); 44 G3fillParams(tokens,PTgsmate); 45 G4String name = Spar[0]; 45 G4String name = Spar[0]; 46 G4int imate = Ipar[0]; 46 G4int imate = Ipar[0]; 47 G4int nwbf = Ipar[1]; 47 G4int nwbf = Ipar[1]; 48 G4double a = Rpar[0]; 48 G4double a = Rpar[0]; 49 G4double z = Rpar[1]; 49 G4double z = Rpar[1]; 50 G4double dens = Rpar[2]; 50 G4double dens = Rpar[2]; 51 G4double radl = Rpar[3]; 51 G4double radl = Rpar[3]; 52 // G4double absl = Rpar[4]; 52 // G4double absl = Rpar[4]; 53 G4double *ubuf = &Rpar[5]; 53 G4double *ubuf = &Rpar[5]; 54 54 55 G4gsmate(imate, name, a, z, dens, radl, nwbf 55 G4gsmate(imate, name, a, z, dens, radl, nwbf, ubuf); 56 } 56 } 57 57 58 void G4gsmate(G4int imate, G4String name, G4do 58 void G4gsmate(G4int imate, G4String name, G4double ain, G4double zin, 59 G4double densin, G4double, G4int 59 G4double densin, G4double, G4int, G4double*) 60 { 60 { 61 G4double G3_minimum_density = 1.e-10*g/cm3; 61 G4double G3_minimum_density = 1.e-10*g/cm3; 62 62 63 // add units 63 // add units 64 G4double z = zin; 64 G4double z = zin; 65 G4double a = ain*g/mole; 65 G4double a = ain*g/mole; 66 G4double dens = densin*g/cm3; 66 G4double dens = densin*g/cm3; 67 67 68 G4Material* material=0; 68 G4Material* material=0; 69 69 70 G4String sname = G4StrUtil::strip_copy(name) 70 G4String sname = G4StrUtil::strip_copy(name); 71 if (sname == "AIR") { 71 if (sname == "AIR") { 72 // handle the built in AIR mixture 72 // handle the built in AIR mixture 73 G4double aa[2], zz[2], wmat[2]; 73 G4double aa[2], zz[2], wmat[2]; 74 aa[0] = 14.01*g/mole; 74 aa[0] = 14.01*g/mole; 75 aa[1] = 16.00*g/mole; 75 aa[1] = 16.00*g/mole; 76 zz[0] = 7; 76 zz[0] = 7; 77 zz[1] = 8; 77 zz[1] = 8; 78 wmat[0] = 0.7; 78 wmat[0] = 0.7; 79 wmat[1] = 0.3; 79 wmat[1] = 0.3; 80 // G4double theDensity = 1.2931*mg/cm3; 80 // G4double theDensity = 1.2931*mg/cm3; 81 G4double theDensity = 0.0012931; 81 G4double theDensity = 0.0012931; 82 G4int n=2; 82 G4int n=2; 83 G4gsmixt(imate, sname, aa, zz, theDensity, 83 G4gsmixt(imate, sname, aa, zz, theDensity, n, wmat); 84 } 84 } 85 else if ( z<1 || dens < G3_minimum_density ) 85 else if ( z<1 || dens < G3_minimum_density ) { 86 // define vacuum according to definition f 86 // define vacuum according to definition from N03 example 87 G4double density = universe_mean_densi 87 G4double density = universe_mean_density; //from PhysicalConstants.h 88 G4double pressure = 3.e-18*pascal; 88 G4double pressure = 3.e-18*pascal; 89 G4double temperature = 2.73*kelvin; 89 G4double temperature = 2.73*kelvin; 90 material = new G4Material(name, z=1., a=1. 90 material = new G4Material(name, z=1., a=1.01*g/mole, density, 91 kStateGas,temperature,pres 91 kStateGas,temperature,pressure); 92 } 92 } 93 else { 93 else { 94 //G4Element* element = CreateElement(z, a, 94 //G4Element* element = CreateElement(z, a, name); 95 G4Element* element = G3Ele.GetEle(z); 95 G4Element* element = G3Ele.GetEle(z); 96 material = new G4Material(name, dens, 1); 96 material = new G4Material(name, dens, 1); 97 material->AddElement(element, 1.); 97 material->AddElement(element, 1.); 98 } 98 } 99 99 100 // add the material to the List 100 // add the material to the List 101 G3Mat.put(imate, material); 101 G3Mat.put(imate, material); 102 } 102 } 103 103 104 104 105 105 106 106 107 107 108 108 109 109 110 110