Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // >> 27 // $Id$ 27 28 28 #include "G3toG4RotationMatrix.hh" 29 #include "G3toG4RotationMatrix.hh" 29 30 30 G3toG4RotationMatrix::G3toG4RotationMatrix() 31 G3toG4RotationMatrix::G3toG4RotationMatrix() 31 { 32 { 32 rxx = 1; 33 rxx = 1; 33 ryx = 0; 34 ryx = 0; 34 rzx = 0; 35 rzx = 0; 35 rxy = 0; 36 rxy = 0; 36 ryy = 1; 37 ryy = 1; 37 rzy = 0; 38 rzy = 0; 38 rxz = 0; 39 rxz = 0; 39 ryz = 0; 40 ryz = 0; 40 rzz = 1; 41 rzz = 1; 41 } 42 } 42 43 43 G3toG4RotationMatrix::~G3toG4RotationMatrix() 44 G3toG4RotationMatrix::~G3toG4RotationMatrix() 44 { 45 { 45 ; 46 ; 46 } 47 } 47 48 48 void 49 void 49 G3toG4RotationMatrix::SetRotationMatrixByCol(c 50 G3toG4RotationMatrix::SetRotationMatrixByCol(const G4ThreeVector& cl1, 50 c 51 const G4ThreeVector& cl2, 51 c 52 const G4ThreeVector& cl3) 52 { 53 { 53 rxx = cl1.x(); 54 rxx = cl1.x(); 54 ryx = cl1.y(); 55 ryx = cl1.y(); 55 rzx = cl1.z(); 56 rzx = cl1.z(); 56 57 57 rxy = cl2.x(); 58 rxy = cl2.x(); 58 ryy = cl2.y(); 59 ryy = cl2.y(); 59 rzy = cl2.z(); 60 rzy = cl2.z(); 60 61 61 rxz = cl3.x(); 62 rxz = cl3.x(); 62 ryz = cl3.y(); 63 ryz = cl3.y(); 63 rzz = cl3.z(); 64 rzz = cl3.z(); 64 65 65 } 66 } 66 67 67 void 68 void 68 G3toG4RotationMatrix::SetRotationMatrixByRow(c 69 G3toG4RotationMatrix::SetRotationMatrixByRow(const G4ThreeVector& rw1, 69 c 70 const G4ThreeVector& rw2, 70 c 71 const G4ThreeVector& rw3) 71 { 72 { 72 rxx = rw1.x(); 73 rxx = rw1.x(); 73 rxy = rw1.y(); 74 rxy = rw1.y(); 74 rxz = rw1.z(); 75 rxz = rw1.z(); 75 76 76 ryx = rw2.x(); 77 ryx = rw2.x(); 77 ryy = rw2.y(); 78 ryy = rw2.y(); 78 ryz = rw2.z(); 79 ryz = rw2.z(); 79 80 80 rzx = rw3.x(); 81 rzx = rw3.x(); 81 rzy = rw3.y(); 82 rzy = rw3.y(); 82 rzz = rw3.z(); 83 rzz = rw3.z(); 83 84 84 } 85 } 85 86 86 87 87 88 88 89