Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 // ---------------------- 28 // Class description: 29 // 30 // An "extended" rotation matrix class. 31 // The SetRotationMatrixByCol/Row() methods enables 32 // to define the rotation matrix by column/row vectors. 33 // The result matrix may be a matrix that does not 34 // represent a rotation transformation (!) as 35 // G3 "rotation" matrices can be a composition of 36 // rotation and reflection. 37 38 // ---------------------- 39 40 #ifndef G3TOG4ROTATION_HH 41 #define G3TOG4ROTATION_HH 1 42 43 #include "G4RotationMatrix.hh" 44 #include "globals.hh" 45 46 class G3toG4RotationMatrix : public G4RotationMatrix 47 { 48 49 public: // with description 50 51 G3toG4RotationMatrix(); 52 53 void SetRotationMatrixByCol(const G4ThreeVector& Col1, 54 const G4ThreeVector& Col2, 55 const G4ThreeVector& Col3); 56 57 void SetRotationMatrixByRow(const G4ThreeVector& Row1, 58 const G4ThreeVector& Row2, 59 const G4ThreeVector& Row3); 60 61 ~G3toG4RotationMatrix(); 62 63 }; 64 65 #endif 66