Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 // 27 /// \file B1/src/PrimaryGeneratorAction.cc 28 /// \brief Implementation of the B1::PrimaryGe 29 30 #include "PrimaryGeneratorAction.hh" 31 32 #include "G4Box.hh" 33 #include "G4LogicalVolume.hh" 34 #include "G4LogicalVolumeStore.hh" 35 #include "G4ParticleDefinition.hh" 36 #include "G4ParticleGun.hh" 37 #include "G4ParticleTable.hh" 38 #include "G4RunManager.hh" 39 #include "G4SystemOfUnits.hh" 40 #include "Randomize.hh" 41 42 namespace VtkVis 43 { 44 45 //....oooOO0OOooo........oooOO0OOooo........oo 46 47 PrimaryGeneratorAction::PrimaryGeneratorAction 48 { 49 G4int n_particle = 1; 50 fParticleGun = new G4ParticleGun(n_particle) 51 52 // default particle kinematic 53 G4ParticleTable* particleTable = G4ParticleT 54 G4String particleName; 55 G4ParticleDefinition* particle = particleTab 56 fParticleGun->SetParticleDefinition(particle 57 fParticleGun->SetParticleMomentumDirection(G 58 fParticleGun->SetParticleEnergy(16.5 * GeV); 59 } 60 61 //....oooOO0OOooo........oooOO0OOooo........oo 62 63 PrimaryGeneratorAction::~PrimaryGeneratorActio 64 { 65 delete fParticleGun; 66 } 67 68 //....oooOO0OOooo........oooOO0OOooo........oo 69 70 void PrimaryGeneratorAction::GeneratePrimaries 71 { 72 // this function is called at the begining o 73 // 74 75 // In order to avoid dependence of PrimaryGe 76 // on DetectorConstruction class we get Enve 77 // from G4LogicalVolumeStore. 78 79 G4double envSizeXY = 0; 80 G4double envSizeZ = 0; 81 82 if (!fEnvelopeBox) { 83 G4LogicalVolume* envLV = G4LogicalVolumeSt 84 if (envLV) fEnvelopeBox = dynamic_cast<G4B 85 } 86 87 if (fEnvelopeBox) { 88 envSizeXY = fEnvelopeBox->GetXHalfLength() 89 envSizeZ = fEnvelopeBox->GetZHalfLength() 90 } 91 else { 92 G4ExceptionDescription msg; 93 msg << "Envelope volume of box shape not f 94 msg << "Perhaps you have changed geometry. 95 msg << "The gun will be place at the cente 96 G4Exception("PrimaryGeneratorAction::Gener 97 } 98 99 G4double size = 0.8; 100 G4double x0 = size * envSizeXY * (G4UniformR 101 G4double y0 = size * envSizeXY * (G4UniformR 102 G4double z0 = 0.5 * envSizeZ; 103 104 fParticleGun->SetParticlePosition(G4ThreeVec 105 106 fParticleGun->GeneratePrimaryVertex(anEvent) 107 } 108 109 //....oooOO0OOooo........oooOO0OOooo........oo 110 111 } // namespace VtkVis 112