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Geant4/examples/extended/visualization/vtk/exampleVtk.cc

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Diff markup

Differences between /examples/extended/visualization/vtk/exampleVtk.cc (Version 11.3.0) and /examples/extended/visualization/vtk/exampleVtk.cc (Version 11.2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
 27 /// \file exampleB1.cc                             27 /// \file exampleB1.cc
 28 /// \brief Main program of the B1 example          28 /// \brief Main program of the B1 example
 29                                                    29 
 30 #include "ActionInitialization.hh"             << 
 31 #include "DetectorConstruction.hh"                 30 #include "DetectorConstruction.hh"
 32 #include "QBBC.hh"                             <<  31 #include "ActionInitialization.hh"
 33                                                    32 
 34 #include "G4RunManagerFactory.hh"                  33 #include "G4RunManagerFactory.hh"
 35 #include "G4ScoringManager.hh"                 << 
 36 #include "G4SteppingVerbose.hh"                    34 #include "G4SteppingVerbose.hh"
 37 #include "G4UIExecutive.hh"                    << 
 38 #include "G4UImanager.hh"                          35 #include "G4UImanager.hh"
                                                   >>  36 #include "QBBC.hh"
                                                   >>  37 
 39 #include "G4VisExecutive.hh"                       38 #include "G4VisExecutive.hh"
                                                   >>  39 #include "G4UIExecutive.hh"
                                                   >>  40 
 40 #include "Randomize.hh"                            41 #include "Randomize.hh"
                                                   >>  42 #include "G4ScoringManager.hh"
 41                                                    43 
 42 using namespace VtkVis;                            44 using namespace VtkVis;
 43                                                    45 
 44 //....oooOO0OOooo........oooOO0OOooo........oo     46 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 45                                                    47 
 46 int main(int argc, char** argv)                <<  48 int main(int argc,char** argv)
 47 {                                                  49 {
 48   // Detect interactive mode (if no arguments)     50   // Detect interactive mode (if no arguments) and define UI session
 49   //                                               51   //
 50   G4UIExecutive* ui = nullptr;                     52   G4UIExecutive* ui = nullptr;
 51   if (argc == 1) {                             <<  53   if ( argc == 1 ) { ui = new G4UIExecutive(argc, argv); }
 52     ui = new G4UIExecutive(argc, argv);        << 
 53   }                                            << 
 54                                                    54 
 55   // Optionally: choose a different Random eng     55   // Optionally: choose a different Random engine...
 56   // G4Random::setTheEngine(new CLHEP::MTwistE     56   // G4Random::setTheEngine(new CLHEP::MTwistEngine);
 57                                                    57 
 58   // use G4SteppingVerboseWithUnits            <<  58   //use G4SteppingVerboseWithUnits
 59   G4int precision = 4;                             59   G4int precision = 4;
 60   G4SteppingVerbose::UseBestUnit(precision);       60   G4SteppingVerbose::UseBestUnit(precision);
 61                                                    61 
 62   // Construct the default run manager             62   // Construct the default run manager
 63   //                                               63   //
 64   auto* runManager = G4RunManagerFactory::Crea <<  64   auto* runManager =
                                                   >>  65     G4RunManagerFactory::CreateRunManager(G4RunManagerType::Default);
 65   G4ScoringManager* scoringManager = G4Scoring     66   G4ScoringManager* scoringManager = G4ScoringManager::GetScoringManager();
 66                                                    67 
                                                   >>  68 
 67   // Set mandatory initialization classes          69   // Set mandatory initialization classes
 68   //                                               70   //
 69   // Detector construction                         71   // Detector construction
 70   runManager->SetUserInitialization(new Detect     72   runManager->SetUserInitialization(new DetectorConstruction());
 71                                                    73 
 72   // Physics list                                  74   // Physics list
 73   G4VModularPhysicsList* physicsList = new QBB     75   G4VModularPhysicsList* physicsList = new QBBC;
 74   physicsList->SetVerboseLevel(1);                 76   physicsList->SetVerboseLevel(1);
 75   runManager->SetUserInitialization(physicsLis     77   runManager->SetUserInitialization(physicsList);
 76                                                    78 
 77   // User action initialization                    79   // User action initialization
 78   runManager->SetUserInitialization(new Action     80   runManager->SetUserInitialization(new ActionInitialization());
 79                                                    81 
 80   // Initialize visualization with the default     82   // Initialize visualization with the default graphics system
 81   auto visManager = new G4VisExecutive(argc, a     83   auto visManager = new G4VisExecutive(argc, argv);
 82   // Constructors can also take optional argum     84   // Constructors can also take optional arguments:
 83   // - a graphics system of choice, eg. "OGL"      85   // - a graphics system of choice, eg. "OGL"
 84   // - and a verbosity argument - see /vis/ver     86   // - and a verbosity argument - see /vis/verbose guidance.
 85   // auto visManager = new G4VisExecutive(argc     87   // auto visManager = new G4VisExecutive(argc, argv, "OGL", "Quiet");
 86   // auto visManager = new G4VisExecutive("Qui     88   // auto visManager = new G4VisExecutive("Quiet");
 87   visManager->Initialize();                        89   visManager->Initialize();
 88                                                    90 
 89   // Get the pointer to the User Interface man     91   // Get the pointer to the User Interface manager
 90   G4UImanager* UImanager = G4UImanager::GetUIp     92   G4UImanager* UImanager = G4UImanager::GetUIpointer();
 91                                                    93 
 92   // Process macro or start UI session             94   // Process macro or start UI session
 93   //                                               95   //
 94   if (!ui) {                                   <<  96   if ( ! ui ) {
 95     // batch mode                                  97     // batch mode
 96     G4String command = "/control/execute ";        98     G4String command = "/control/execute ";
 97     G4String fileName = argv[1];                   99     G4String fileName = argv[1];
 98     UImanager->ApplyCommand(command + fileName << 100     UImanager->ApplyCommand(command+fileName);
 99   }                                               101   }
100   else {                                          102   else {
101     // interactive mode                           103     // interactive mode
102     UImanager->ApplyCommand("/control/execute     104     UImanager->ApplyCommand("/control/execute init_vis.mac");
103     ui->SessionStart();                           105     ui->SessionStart();
104     delete ui;                                    106     delete ui;
105   }                                               107   }
106                                                   108 
107   // Job termination                              109   // Job termination
108   // Free the store: user actions, physics_lis    110   // Free the store: user actions, physics_list and detector_description are
109   // owned and deleted by the run manager, so     111   // owned and deleted by the run manager, so they should not be deleted
110   // in the main() program !                      112   // in the main() program !
111                                                   113 
112   delete visManager;                              114   delete visManager;
113   delete runManager;                              115   delete runManager;
114 }                                                 116 }
115                                                   117 
116 //....oooOO0OOooo........oooOO0OOooo........oo    118 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
117                                                   119